Can I run the Android SDK emulators for Android website testing in Aptana Studio 3?
Do I need to install the Eclipse plugin?
I have installed Android SDK, and use Aptana Studio 3, but I am not sure if they will work together.
Thanks in advance
Ant
I don't see a major conflict by installing both plugins into Eclipse.
Aptana Studio's 'younger brother', Titanium Studio, can run both, so no real reason why the studio wouldn't run both as well.
In any case, if you stumble into issues like that, you can open a ticket at http://jira.appcelerator.org/secure/CreateIssue!default.jspa
Related
We have a Xamarin.Forms project that was created a couple of years ago and after upgrading to the latest build of Visual Studio 2019 (16.2) we are getting nearly 100 errors like the following when building the android version of the project: error: package com.google.android.gms.common.api.GoogleApiClient does not exist
I checked with a colleague who was using Visual Studio build 16.1.3 and the android project built fine but after upgrading their Visual Studio 2019 to the 16.2 build they now get the same problem too. The iOS project continues to build fine.
Does anyone have any suggestions on what to try? I found a bunch of older posts that suggested adding items in the Android SDK manager but none of these changes helped me.
Failing that does anyone know of a way for me to revert my Visual Studio install back to 16.1.3?
Have you updated all NuGet packages? Did it help to move to VS 16.3.5? Have you checked the dependencies of your NuGet packages?
I am having issues with an activity being placed outside of application. It seems like the Google Ads/Admob implementation in Xamarin apps is a source of troubles. Net Core version also seems like a good place to check for a solution.
I'm trying to release an iOS app built using Visual Studio 2015 Cordova Tools. I can deploy to the simulator and to my device just fine. But I can't find where the .ipa file is being created? My bin/iOS/release folder is empty even after cleaning solution, restarting, and rebuilding.
I have not tried with the latest versions, but I never found that I could build a release version from VS for iOS. I always went and opened the project on the Mac with XCode, using the project in the remote-build folder, tweaked the project settings (VS project never seems to allow multiple device orientations, I need to check on the others, choose the correct developer profile, and usually correct the bundle identifier). Then build and submit to app store from XCode as a normal iOS app.
Perhaps the latest versions are better on this, but I doubt you will find the app bundle in your VS solution folders, it would have to be on the Mac.
I have cordova 5.3.3 and my app is already working very well for Android. Now I'm trying to build it for Windows Phone 8 and Windows Phone 8.1.
The problem is that I found out that some .css files are not loaded (I'm running the app with both emulator and device with Visual Studio 2013 on Windows 8.1 x64).
How can I debug the app to find what files are not loaded during app running?
I tried to use ripple-emulator (https://github.com/apache/incubator-ripple) but I think it does not work with Internet Explorer on Windows or maybe I can't make it work (I already use it on Linux with Chromium and the Android platform and it works).
I also tried to use Visual Studio 2013: I have opened the .sln file in /platforms/wp8 and ran the app, so I have whatched the output console, but I think that it does not help me because I could not find the informations I need about the .css files that are not loaded.
Any help please?
Thanks
If you run the app in the vs debugger the f12 tools will attach and you can view the Dom from visual studio. Just press f5 in vs to build, deploy and run with the debugger attached.
I have VS2015 and VS2013 installed side-by-side. In VS2013 I have a list of emulators to start my app and it works awesome.
But VS2015 only has device in the list. How do I add the phone emulators to Visual Studio 2015?
UPDATE:
After playing around some more I've dug up some new findings.
Creating a new universal JavaScript project has the same issue
Creating a new universal C# project DOES show a list of emulators.
This worked for me!
Although I had CoreCon\12 and vs2015.3 instead of CoreCon\11 and vs2012
Maybe you could fix this issue by deleting this folder
C:\Users\\AppData\Local\Microsoft\Phone Tools\CoreCon\11.0
Then open VS2012 again.
If not repairing is always recommended
original post : no-emulator-lists-to-deploy-windows-phone-app
Rerun the installer. Make sure that the desired options are checked (probably either Windows Phone 8.1 Emulator or Microsoft Visual Studio Emulator for Android, you don't say which emulator you are interested in). If in doubt, just check everything.
If you had unloaded your start project, it may not be your start project anymore after reloading. So do a right click -> Set as Startup Project and then hopefully the emulators will reappear.
When targeting iPhone 6 as my simulator the incorrect splash screen is loaded which is forcing the WebView to upscale.
I can navigate into the cordova project on OSX in the remote-builds folder which allows me to discover that the iOS platform version cordova is using is 3.6.3, where the latest is 3.7 which has the fixes for iOS8 and splash screens for iPhone 6.
I need to be able to tell the remote agent to use the new platform to build, not the old one. Is that even possible? Do I need to wait for a new version of the remote agent / cordova tools for VS?
Steps to manually update the Cordova version in Visual Studio is documented here. Refer the section "To update vs-mda-remote on your Mac to a different version of Cordova". Please note that Visual Studio CPT3.0 support Cordova CLI 4.0.0, you can find more info on CPT3.0 here