I faced problem that I should do modules disable/uninstall, and only then go and remove modules from repo. I'm curios if that's possible to do with feature module?
I had a task to do some clean-up, remove few node types, uninstall few modules.
Let me describe: I have two environments, test and prod. they are synced by git. if I'd disable/uninstall and then delete modules on my local env, and then push it to prod env, actually I delete only modules here, but their tables, etc still in DB - since there was no uninstall action done. Is it possible to do such things with using features? let's say I uninstall modules on local, then create feature, upload it to prod,and modules will be uninstalled as well?
Regardless of using features, you cannot properly deïnstall a module if you have removed its files.
The routines and actions to take when deïnstalling, are all in the .install file. If that one is not found by Drupal, it cannot run the deïnstallation actions inside it.
Once you have placed back the files you can simply have your features migration call drupal_uninstall_module(). That will uninstall the modules you pass along to it.
Related
What's the proper way to handle having multiple developers on a Meteor application? On each computer that I want to develop the app on I have to follow these steps to get it running after cloning from the repo:
Rename my-app/ to app/
Run meteor create my-app
Move all files from app/ into my-app/
Delete the auto generated my-app.*files
Re-add all packages (jquery, iron:router, etc...)
Note that I'm not including the .meteor/local directory in the repository.
I feel like I'm missing something obvious but it's not making itself apparent.
Push to the repo all files at the same level as the .meteor directory. Nothing to rename or meteor create. Yes, packages do need to be added, but the list of packages is specified in a file inside .meteor.
Just include the full .meteor/ directory in your repository. That way whenever the repo is cloned they will get the right version of meteor, a list of all the installed packages (which are downloaded at runtime) and any settings they need to run the app.
As far as I'm aware there is nothing in the .meteor/ directory that can't be shared across to different developers.
after install on module like nb store some sub module installed in dotnetnuke too, for unistaling installed module should click on recycle bin for each submodule to uninstall them and it's waste of time, how is it possible to do in easier way ?
There is not an easier way to handle this. If the module developer defined multiple definitions when they are added that is the way that it works.
once added, each module must be removed individually.
I have almost finished the development of a project developed with Symfony2, and wish to put the project online.
However, I suppose there are a lot of things that need to be done so that everything works ok. I suppose, the dev mode needs to be disabled etc....What needs to be done and how?
What are the most important things to do on a Symfony2 project that will be available to everyone on the web?
I suggest you to use Capifony for deployment. It does a lot of stuff out of the box and you can make it run any custom commands you need. See its documentation for details.
Regarding the dev mode, unless you've removed the IP checks from app_dev.php, you don't have to worry about deploying it. Of course, if you wish, you can tell Capifony to delete it on deployment.
The best way to handle deployment is to create "build" script, which will:
Remove all folders and files with tests from your bundles and vendors.
Remove app_dev.php file
Make sure that app/cache and app/logs are fully writable/readable.
Packs your project into archive (rpm f.e.)
Then, before deployment, you should create tag in your project - so it will mean, that certain version of your application is released (I recommend to follow this git branching model).
Create tag.
Run your build script
Upload archive to host
Unpack
Enjoy your project
Im currently researching the same thing.
The first thing you have to consider is "how professional" you want to deploy. There are a lot of tools you can use:
Continous Integration Server ( e.g. Hudson, Jenkins)
Build Tools (e.g. Phing, Capistrano --> Capifony, Shell scripts)
Versioning Tools (e.g. Git, SVN)
I think the simplest setup is using only a Build tool and i guess you are already using some kind of versioning.
Depending on which tool you use, the setup is different, but I think there are some things you should consider with your application (maybe not all are applicable to your application)
Creating a Tag in your Versioning
Copying the new Code in an folder on production
--> if you are in a new folder you dont need to clear the cache and logs, since these shouldnt be in your versioning the first time.
loading composer (if youre using it)
installing vendors
updating database schema
install assets from your bundles
move symlink from current version to the folder of the new site
These are the things I currently need for my application for production deployment, if you deploy to an test environment you should load fixtures and run your testscripts as well.
One other option that is very well described here is to deploy the Symfony2 application with Apache Ant. Apache Ant is a Java library and command-line tool whose mission is to drive processes described in build files as targets and extension points dependent upon each other.
I'm using the Subversive plugin for Eclipse/Flex and I can commit the files correctly, but I have to rebuild Data/Services each time and reconfigure return types for each, etc. Does Subversion not provide a way to check/in out Data/Services or must these be rebuilt each time?
If I understand your comment to your question correctly, then it seems to me that it's not a problem of Subversion/Subversive, but a problem of Flash Builder's code generator which is generating/overriding your customized return types.
Maybe there are some Flex project settings files that are not committed. That would explain why you need to rebuild Data/Services each time you open the project.
By the way, if you do commit the project settings files, make sure all the paths are relative paths, so that the project settings can be shared among several developers.
You might find value in this Adobe devnet article about Flex project settings
My partner and I had different local names for the project we were working on so we had conflicts with the settings file.
When I create a new Drupal site I usually end up with at least one custom module and several community contributed modules. To get the site working as it should, many configuration values need to be set on the various modules. This makes deployment onto a fresh Drupal instance painstaking and error-prone.
I would like to give my custom module the ability to configure all the other modules. Either on install or on the click of a button on my custom module's administration page, all the necessary configuration values on the other modules would be programmatically set.
How would I best go about doing this?
AFAIK, there's no way to achieve what you mean easily. I tend to put as much as I can in hook_update_N() implementations and do frequent DB synchronisations as described in my answer to this question. However that does not work when you already have a live server with which you will have to merge data.
To that purpose, I use various tools according to the need. No one is perfect, but here's however a small collection of my favorite ones:
Features. This is a new concept and a new module. The idea is pretty awesome: it allows you to define a set of configuration/modules/settings and to export them as a feature. This feature will then be installed as if it were a module on the target site. This module does not export every possible setting, but it does however do a good job with the modules that need the hardest configuration, as CCK, Views, ImageCache and others... You can see a screencast demo (~10 mins) here.
Backup and migrate. This is a more radical approach: it simply dump and rebuild the entire database on a target system. It is good only if you need to overwrite the target system completely.
Node export. This allows to export (and import) nodes from a drupal installation to another one. It supports bulk operations but - unluckily - it does not support the migration of attached files and images.
Deploy. Because of the limitations of node export I once looked into using this module (still in development). I finally did not, and preferred to do a merge of the production and staging databases, but the concept seems very valid, as it allows to import/export complex data type via SOAP.
Taxonomy import/export. I suppose the name is self-explanatory. It uses files to achieve the tasks (XML or CSV).
Installation profiles (suggested by ctford) are useful when configuring new sites. They allow you to specify modules to enable, theme to default to etc on installation. They can be quite convenient because there is a command-line tool called Drush that automates the building of installation profiles. The downside is that the profiles are designed to be used on installation - not deployment of an individual module. It might be possible however to take the configuration code generated by Drush and call it when your module is enabled.
Finally, you can find a collection of tools for importing/exporting data here.
HTH!
have you looked at the "features" module? it is a new paradigm introduced as part of the open atrium distribution but also available as a stand-alone module. from their description:
"The features module enables the capture and management of features in Drupal. A feature is a collection of Drupal entities which taken together satisfy a certain use-case.
Features provides a UI and API for taking different site building components from modules with exportables and bundling them together in a single feature module. A feature module is like any other Drupal module except that it declares its components (e.g. views, contexts, CCK fields, etc.) in its .info file so that it can be checked, updated, or reverted programmatically."
http://drupal.org/project/features
Installation profiles are useful when configuring new sites. They allow you to specify modules to enable, theme to default to etc on installation. They can be quite convenient because there is a command-line tool called Drush that automates the building of installation profiles.
The downside is that the profiles are designed to be used on installation - not deployment of an individual module. It might be possible however to take the configuration code generated by Drush and call it when your module is enabled.
I know what you mean, it's a pain to set all modules up.
I'm sure you can investigate all 3rd party modules to see how configuration takes place and mimic that in your custom module, but I'd advise you against that...
The problem is that modules may change the way they store their settings from one revision to another, so whenever you update to a new version of any module you should do some reverse-engineering to see if your 'ultimate-one-click-configuration module' still works ok - which, if you ask me, is even more painful than manually configuring all modules for each project.
Just relax, take it easy, and enjoy Drupal :)
As the initialization is only required when Drupal is installed, I would think that a installation profile is the better solution; to keep a module that is not anymore used once that the installation is configured seems a little excessive, IMO.
Changing the installation profile used from a site, and make the new installation profile run its installation code isn't something that Drupal allows out-of-the-box. I would create a custom installation profile before creating the sites I need, and only for the features I know all the sites will share. For the other features, I would create separate custom modules I can later install, and eventually uninstall when the features they implement aren't anymore necessary.