Creating ant build script to build only when a dependency was updated - apache-flex

I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.
Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.
I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?
EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace. I will leave this open.

Short answer, ANT can't do it, not unless you have some kind of way to connect to your version control system and check if anything has changed (you are using source control right?). Ant doesn't know about when what the last time a file changed and then see if it matches with what was built; it doesn't have the concept of a dependency repository. The whole purpose of Ant is that it just builds.
The solution to your problem isn't Ant, it's Maven. Maven HAS a dependency repository. There's also a very nifty plugin for Maven used specifically with Flex appropriately called FlexMojos. By using this, Maven can know when something was last built because it's uploaded to the repository. Then your other projects can add it's dependencies and download the SWC needed.
On top of that, it mixes great with a continuous integration engine like Hudson, Bamboo and Teamcity, which builds a project every time a file has been committed to your source control system, and then updates all dependent projects automatically!

Related

Automatically run maven on save in MyEclipse, without committing project files

This may be a problem that others have had before, but I've not been able to find the right search terms if so.
I am using LESS CSS (a CSS pre-processor) in my webapp, and I need it automatically compile a CSS file whenever a LESS file is saved, such that I can just refresh my browser and see the changes. I have previously been successful in doing this by changing the project properties in MyEclipse, in order to point at an external maven executable, and the generate-sources phase within my project's POM.
We're now in the progress of transitioning to GIT (very slowly), and as a step on that path, we want to ensure none of the project files are in version control. Obviously this means that setting up an external executable in the project files is no longer viable, if I want all developers to automatically have this happen for them.
Can anyone please point me in the right direction for solving my problem?
You could try the web resource optimizer for java (aka wro4j). It can apply less css processor (or many other processors) using both: runtime solution (as a filter) or build-time solution (as a maven plugin with m2-wro4j eclipse plugin which is capable of identifying incremental builds).
Alternatively, there is a lightweight solution which process the less resources on the fly, using the LessCssFilter

"Make" system for Actionscript?

In working on larger Actionscript/Flash projects, I've started to really feel the need for some kind of "make" system, but I haven't found it yet. Does anyone know if it exists?
Required features:
Ability to associate SWCs with their source code and/or FLAs i.e. "this swc is compiled from this source"
Ability to mark my current project as depending on these SWCs (either as compile-time or runtime libraries)
A single, big shiny button, that when pressed does the following:
Checks to see if any of the source files have changed, and if so, recompiles their associated SWCs
Recompiles and relinks the main .swf, if necessary
Runs the main .swf
Have yet to find a way to get something like FlashDevelop to do this (but I don't know it well enough to be sure). Support for both code and FLA sources is preferred.
You are looking for http://projectsprouts.org/ which is based on Rake the Ruby version of Make. It can do all of that stuff and much more.
If you have Ruby and RubiGems installed which I think are installed by default on Macs you can install it by typing this into your command line.
sudo gem install Sprout
It will take a while because it installs many things. After this is all set you can create a project like this.
sprout -n as3 ProjectName
and then build it with this,
rake deploy
It manges things based on the runtime they are created for, this project was created for as3 but all of the other types of projects also. The build scripts are all writen in Ruby and can be modified to involve more complex multi-step compiles pretty simply. It also has a bunch of generators so that classes automaticly have unit test that are associated with them and many other features.
Might be a stupid suggestion, but if you want make, why not just use "make"? You can use it for any language by defining the right rules.
Apart from that, I've seen a lot of Flex/Actionscript projects use Apache ant, an XML based build system.
As said by wump; why not use Make?
There are some ANT scripts included in the Flex SDK, so you could explore and expand those. I've also spoken to people who use Maven and Cruise Control for automated build process.
Here is some info on Maven Flex: http://code.google.com/p/flex-mojos/
And some info on Cruise Control w/ Flex: http://www.eyefodder.com/blog/2006/05/continuous_integration_with_fl_5.shtml
Well, there are several options. One I would recommend is the Maven plugin for Flex flex-mojos, now maintained on the Sonotype site. If Maven isn't your cup of tea, they do have an Ant plugin, I don't know if NAnt can call Java Ant tasks directly or not. The third is the most complicated, but Adobe does include an OEM version of the compiler, I believe it comes by default with the SDK download. This is the one I used in the Maven plugin I developed for my company. The reason we didn't use the flex-mojos one basically boils down to a...disagreement about the "Maven way" of one project = one artifact. Their interpretation is that 1 SWF file is one artifact, so is one Maven project. My definition for my project is that all 80+ modules, each a SWF file, are no different than JSPs, all bundled in the same WAR file. So I've got one project with a LOT of modules and 1 maven pom.
You could check out Antpile which according to said link "is a collection of Ant Scripts which cover everything from building a SWF, SWC, AIR, Android and even Unit Testing."

Structure of NAnt build scripts and solution structure on build server

We're in the process of streamlining/automating build, integration and unit testing as well as deployment.
Our software is developed in Visual Studio where we have use both C# and VB.NET in our projects. A single project can be contained within multiple solutions (i.e. Utils project is used in both ProductA and ProductB solutions)
For historical reasons our code repository isn't as well structured as one could have hoped for.
E.g. Utils project might be located under ProductA solution (because that's were it was first used) but it was later deemed useful for productB development and merely just included into the solution of productB (but still located in a subdirectory of productA).
I would like to use continous integration testing and have setup a CC.NET build server where I intend to use NAnt for creating the actual builds.
Question 1: How should I structure my builds on the buildserver? Should I instruct CC.NET to retrieve all the projects for productB into a single library e.g. a file structure similar to
-ProductB
--Utils
--BetterUtils
--Data
or should I opt for a filestructure similar to this
-ProductA
--Utils
-ProductB
--BetterUtils
--Data
and then just have the NAnt build scripts handle the references? Our references in VS doesn't match the actual location in the code repository so it's not possible today to just check-out productB solution and build it straight away (unfortunately). I hope this question makes sense?
Question 2: Is it better to check out all the source code located in different projects into a single file folder (whilst retaining some kind of structure) and then build every thing at once or have multiple projects in CC.NET and then let the CC.NET server handle dependencies?
Example:
Should I have a seperate project in CC.NET for monitoring the automated build/test of Utils project when it's never released on it's own? Or should I just build/test it whilst building it as part of ProductB?
I hope the above makes sense and that you can provide me with some arguments for using either option. We're nowhere near an ideal source code repository structure and I would prefer if I can resolve the lack of repository structure on the build server instead of having to clean up the structure of our repository.
Switching away from VSS is (unfortunately) not an option.
Right now our build consists of either deploying via VS clickonce or pressing F5 so just getting the build automated would be a huge step up for us.
Thanks
To answer your first question, I would recommend a separate top-level folder for each build project. The problem with having a single tree matching your source repository is that when your build server is trying to run multiple builds at once, one or more will likely fail due to files in use by other processes. Also, you may run into cases where a build script is pulling an older version of the code. In that instance you don't want a different project to accidentally use the incorrect source version.
If your solutions already reference projects from relative paths, you may end up with a structure like this:
-CCNetBuilds
--ProductASource
---Utils
---...
--ProductBSource
---ProductA
----Utils
---ProductB
----BetterUtils
----Data
In this case, the build for Product B contains part of the Product A source, at the same relative path as your solution already expects. This takes a bit more time to set up in CC.Net, but makes it easier to maintain if the developers have their code set up this way on their machines. The same solution files used in development are used by the build server.
To answer your second question, I prefer Utilities being its own build. If I have unit tests on my Utilities assembly, I would not want them to run for every single product that uses the Utilities. Also, if you have a separate build for Utilities, you can set a dependency in CC.Net so that Product A and B will not attempt to build if the Utilities build is broken. This provides a bit faster feedback that something is wrong.

How do you enforce dependencies among java folders in Netbeans?

I am new to Netbeans. I am wondering if someone can help me with project setup in netbeans. I am moving half million lines of Java code from a different IDE to Netbeans. I was able to get the code build and run in Netbeans easily. I have a project with many folders with dependencies among those folders. They have to be built in specific order. This is to enforce layering so that a module in lower layer cannot call into higher layers. I couldn't get that configured in Netbeans. Below is how my project looks like
project/
libA/
libB/
libC/
libD/
libE/
appA/
...
I have one project that builds all the libs and appA. The project build xml is stored under project/ folder. But the libs have dependencies among them. libB should be built after libA. libC after libA. libE depends on libD and libB etc.
I tried to change the order of source folders for libs in project properties. That didn't seem to make any difference. Even if I move libA after libB, it was building everything fine. I expected it to fail because libA didn't build yet.
Iam lost. Just wondering what the trick is to enforce this kind of dependencies. I created my project using "Java project using existing sources" wizard.
I appreciate your help
Thanks
Video guy.
Even though it would be a pain, you could just write your own ant build script and then just have Netbeans use that.
Basically:
write the custom ant build file
install the Ant plugin
create an Ant build file
right click the build file
run the selected target.
This would enable you to enforce whatever you need to do, but, if Netbeans is figuring out the correct order then why not just use it.
Does something break when you just compile and run in Netbeans?
Well! Lets say a team member added piece of code in lower level package that calls into higher layer code. It should fail because it breaks the layering. Because Netbeans seem to compile all the files in one javac invocation, the build compiles just fine. I want Netbeans to break the build in this case.
Writing my own ant script is another way of enforcing it. The whole point in using an IDE is to save yourself from writing your own make files (or ant scripts). This is something any IDE was able to accomplish 10 years back out of the box. I am wondering if I am missing something here.
Thanks
Video Guy

Best way to manage generated code in an automated build?

In my automated NAnt build we have a step that generates a lot of code off of the database (using SubSonic) and the code is separated into folders that match the schema name in the database. For example:
/generated-code
/dbo
SomeTable.cs
OtherTable.cs
/abc
Customer.cs
Order.cs
The schema names are there to isolate the generated classes that an app will need. For example, there is an ABC app, that will pull in the generated code from this central folder. I'm doing that on a pre-build event, like this:
del /F /Q $(ProjectDir)Entities\generated*.cs
copy $(ProjectDir)....\generated-code\abc*.cs $(ProjectDir)Entities\generated*.cs
So on every build, the Nant script runs the generator which puts all the code into a central holding place, then it kicks off the solution build... which includes pre-build events for each of the projects that need their generated classes.
So here's the friction I'm seeing:
1) Each new app needs to setup this pre-build event. It kind of sucks to have to do this.
2) In our build server we don't generate code, so I actually have an IF $(ConfigurationName) == "Debug" before each of those commands, so it doens't happen for release builds
3) Sometimes the commands fail, which fails our local build. It will fail if:
- there is no generated code yet (just setting up a new project, no database yet)
- there is no existing code in the directory (first build)
usually these are minor fixes and we've just hacked our way to getting a new project or a new machine up and running with the build, but it's preventing me from my 1-click-build Nirvana.
So I'd like to hear suggestions on how to improve this where it's a bit more durable. Maybe move the copying of the code into the application folders into the NAnt script? This seems kind of backwards to me, but I'm willing to listen to arguments for it.
OK, fire away :)
How often does your DB schema change? Wouldn't it be possible to generate the database-related files on demand (e.g. when the schema changes) and then check them into your code repository?
If your database schema doesn't change, you can also package the compiled *.cs classes and distribute the archive to other projects.
We have two projects in our solution that are built completely out of generated code. Basically, we run the code generator .exe as a post-build step for another project and along with generating the code, it automates the active instance of visual studio to make sure that the generated project is in the solution, that it has all of the generated code files, and that they are checked out/added to TFS as necessary.
It very rarely flakes out during the VS automation stage, and we have to run it "by hand" but that's usually only if you have several instances of VS open with >1 instance of the solution open and it can't figure out which one it's supposed to automate.
Our solution and process are such that the generation should always be done and correct before our auto-build gets to it, so this approach might not work for you.
Yeah I'd like to take VS out of the equation so that a build from VS is just simply compiling the code and references.
I can manage the NAnt script... I'm just wondering if people have advice around having 1 NAnt script, or possibly one for each project which can push the code into the projects rather than being pulled.
This does mean that you have to opt-in to generate code.

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