SVG for images in browsers with PNG fallback - asp.net

I'm looking to use SVG versions of a company logo on a website. At present, all current versions of major browsers (IE, Safari, Chrome, Firefox, Opera) support SVG, so this doesn't seem crazy. However, old browsers are still out there, so I need to fall back to PNG support.
The obvious solution is to put the SVG content in an object tag like so (forgive the inline styles...):
<object data='logo.svg' style='height:3em' >
<img src='logo.png' style='height:3em' />
</object>
Which in theory should render the object if possible, or else render the img. However, Chrome doesn't like this and applies the height style to the object itself but not the SVG, so I end up with a little iframe-like box with scrollbars, showing a huge logo.
Another solution would be to use the PNG as the img source, and then swap it out at render time with the SVG source with javascript, if I think I'm running on a SVG-capable browser. This is not ideal because the PNG will still get downloaded, and I'm not confidant I can properly detect SVG support. Unfortunately, jQuery doesn't seem to have a SVG-detect feature.
Finally, since my website is deployed with ASP.NET, I could inspect the user agent string before serving the page, and specify the img source depending on whether I think it will support SVG. But this also has the potential problem that I am not confidant I can make the right call.
What is the preferred way of doing SVG for images?

This is an old question, but here is another solution:
Download a version of Modernizr that is trimmed down to just testing SVG (assuming that’s the only test you need).
Run the test. If it passes, put in the SVG. If it fails, put in the bitmap. Essentially:
if (!Modernizr.svg) {
$("#logo").css("background-image", "url(fallback.png)");
}
SVG is a perfect use case for Modernizr, because there is no simple native way to provide a fallback.
Note: The browser don't load both (png and svg) versions.
For the record: the only reason you would need a fallback for SVG these days if you have to support IE 8 and down, or older Android.

I wouldn't call it the preferred way, but if you want to pursue your second option this should detect SVG support (from Raphaël 1.5.2):
if(window.SVGAngle ||
document.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") {
// supports SVG
else {
// no SVG
}
Raphaël uses this to determine if it should render using VML (IE) or SVG (everyone else).
Out of curiosity, why SVG for your logo? If you already have a PNG version, this seems like a lot of work.

To solve your problem w/resizing SVGs in the object tag:
Add "preserveAspectRatio" and "viewBox" attributes to the svg tag. Open the file in a text editor and find the tag. in that tag, add the following attributes:
preserveAspectRatio="xMinYMin meet" viewBox="0 0 {width} {height}"
Replace {width} and {height} with some defaults for the viewBox. I use the values from the "width" and "height" attributes of the SVG tag. Save the SVG and it should now scale as expected.
See: How do I scale a stubborn SVG embedded with the <object> tag?
The problem w/SVGs in the object tag, though is that they swallow the clicks.
SVG as background-image w/PNG fallback: http://www.broken-links.com/2010/06/14/using-svg-in-backgrounds-with-png-fallback/
My favorite is using the img tag and an onerror handler to change the src tag to a PNG.
Another good resource: http://www.schepers.cc/svg/blendups/embedding.html

The only thing you need is CSS. First you declare the fallback image as a background-image. Then you can use multiple backgrounds to add the SVG.
IE8 and below will ignore the second background-image-declaration, because the lacking support of multiple backgrounds.
By the way, I'm using the img element here, because a logo is content, not layout. Using background-images might appear to be wrong in this context, but I disagree. You get the best of the worlds: SVG logo, fallback for
HTML:
<a href="/" class="site-logo">
<!-- base64 encoded 1x1 px big transparent gif -->
<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" alt="company logo">
</a>
CSS (using multiple background images):
caniuse: multiple backgrounds
PNG for IE <9, FF <3.6, Opera <10.5
SVG for all the others supporting SVG
Android 2.x won't have a PNG or SVG, due to these versions actually supporting multiple backgrounds, but not SVG
There is only one HTTP request made for browsers supporting SVG
.site-logo > img {
/* Dimensions of your image need to be set */
width: 32px;
height: 32px;
/* Fallback for <IE9 */
background-image: url(logo.png);
/* multiple backgrounds are ignored by <IE9 */
background-image: url(logo.svg), none;
}
CSS (using linear gradients):
caniuse: CSS gradients
PNG for IE <10, FF <3.6, Safari <4.0, Opera <11.1, Opera Mini, Opera Mobile <11.1
SVG for all the others supporting SVG (if vendor-prefixes are specified)
Ignoring the old gradient syntax for webkit makes Android 2.x use the PNG fallback
.site-logo > img {
/* Dimensions of your image need to be set */
width: 32px;
height: 32px;
background: transparent url(logo.png) center center no-repeat;
background-image: -webkit-linear-gradient(transparent, transparent), url(logo.svg);
background-image: linear-gradient(transparent, transparent), url(logo.svg);
}

Try svg-web they have a number of different ways of displaying svg images including flash with automatic fallback.

The best method I have found including SVG as an HTML element (with fallback) is this one:
<svg preserveAspectRatio="xMidYMid meet" viewBox="0 0 100 100" style="width: 100px; height: 100px; vertical-align: top;">
<image xlink:href="image.svg" src="fallback.png" width="100%" height="100%"/>
</svg>
Pros:
Provides fallback in every device/browser I have tested (IE6-IE11, Android 2.0+, IOS3-7)
Only one image is loaded for each tested browser (except IE9-IE11)
Externally loaded images allows image to be cached
Cons:
Unable to use as scaleable (responsive) image in IE9-IE11 (see this question)
IE9-IE11 loads both images
IOS3-4 (Mobile Safari) has SVG support but displays the PNG (since it lacks inline SVG support)
SVG file must not have height / width attributes (unsure about this, but have read about it somewhere and in my tests my SVG did not have them anyway)
Does not validate
Please provide comments with additional pros / cons you can think of. I know for one SVG's can appear pixeled in some browsers, but I was unable to test zooming in since using browserstack for emulation.
Source: http://lynn.ru/examples/svg/en.html

Related

Dealing with Safari and .webp images in 2022

I've been waiting to use .webp images for a very long time.
It's 2022, so, given:
the image format has existed for a decade
Chrome started supporting .webp in Jan 2014
Firefox started supporting .webp in Jan 2019
I decided the day before yesterday to take the plunge and convert a bunch of .png images on a website to .webp images.
Rookie error. Because, of course, I should have checked: https://caniuse.com/webp first and that would have told me that Safari on anything earlier than macOS 11.0 Big Sur (Nov 2020) does not support .webp images.
But I'm tired of waiting. So... Safari can carry on using .png images I suppose.
Because I absolutely do want to serve .webp images to Firefox, Brave, Chrome, Edge, Opera etc. users.
If I were using marked up images, declaring one or more fallback images is elementary:
<picture>
<source srcset="a-webp-for-most-browsers.webp" type="image/webp">
<source srcset="a-png-for-safari.png" type="image/png">
<img src="a-png-for-safari.png" alt="My Image">
</picture>
But (sigh) in this instance, the images are CSS background images, so options for creating fallbacks are more limited:
CSS image-set still has pretty low support at present
CSS feature queries using #supports do not extend to image formats.
Am I limited to browser-sniffing via PHP, like this:
if (preg_match('/Mac OS X/', $_SERVER['HTTP_USER_AGENT'])) {
$Body_Element_CSS_Class_List .= ' oh-no-here-comes-safari';
}
Is there a better / more reliable approach I can adopt than browser-detection?
I'm having the same issue, but I believe one good way to solve it for CSS background images today would be to use Modernizr.
In that link you can make a Modernizr script build that specifically verifies for webp support in the browser. Then you just have to add the script to the <head> and it'll add classes to the <html> based on the features you're verifying. So, for instance, to load different image formats for a CSS background image you would do:
.webp .image {
background-image: url('/image.webp');
}
.no-webp .image {
background-image: url('/image.png');
}
Yes, it's hard to provide fallbacks for CSS background-images
In my question I wrote:
If I were using marked-up images, declaring one or more fallback images is elementary [...]
But (sigh) in this instance, the images are CSS background-images, so options for creating fallbacks are more limited
And for now, at least, - ie. while we're still waiting (in 2022) for widespread cross-browser support for the CSS image-set() function - that's true.
But a marked-up <img> can replace each CSS background-image
While I was hunting around for alternative approaches, I unexpectedly came across this July 2021 comment by Quentin Albert:
For what most people use background images for you can nowadays easily use object-fit + object-position.
Source: https://css-tricks.com/using-performant-next-gen-images-in-css-with-image-set/
This was news to me. I was dimly aware of the object-fit CSS property, but I'd never come across the object-position CSS property at all.
But it absolutely works!!
The CSS I would have used if image-set() had support
If image-set() had extensive cross-browser support, this was my intended CSS, which would enable a fallback image for Safari:
.my-image-1 {
background-image: url(image-set('my-sprited-images.webp', 'my-sprited-images.png'));
background-position: 0, 0;
}
.my-image-2 {
background-image: url(image-set('my-sprited-images.webp', 'my-sprited-images.png'));
background-position: -100px, 0;
}
The HTML + CSS I can use instead (thanks to object-position)
Since the above isn't close to reliable, I can declare the fallback image in HTML instead and position it using object-position:
HTML:
<picture>
<source srcset="my-sprited-images.webp" type="image/webp">
<source srcset="my-sprited-images.png" type="image/png">
<img class="my-image-1" src="/my-sprited-images.png" alt="My Image 1">
</picture>
<picture>
<source srcset="my-sprited-images.webp" type="image/webp">
<source srcset="my-sprited-images.png" type="image/png">
<img class="my-image-2" src="/my-sprited-images.png" alt="My Image 2">
</picture>
CSS:
.my-image-1 {
object-position: 0 0;
}
.my-image-2 {
object-position: -100px 0;
}

Using SVG identifier in Safari causes problem

I'm using SVG for my footer background. Here's my code:
#footer-bg {
background-image: url("/assets/main-bg.svg#svgView(viewBox(2,0,590,700))");
background-size: 100% 100%;
background-repeat: no-repeat;
}
This is working in all browsers except Safari, and the culprit is the SVG identifier #svgView(viewBox(2,0,590,700)). When I tried to put the viewbox inside SVG file, it is working in Safari.
Is there a way to fix this?
Absolutely you can use a hack to use a media query to target only Safari browser and then modify that background-image value with the correct one for that browser. In this StackOverflow post you can have more info about those media queries.
Besides that, if you want to have that viewbox set for the SVG, why you don't just edit the svg file, setting that viewbox directly in there and removing it from the css?

CSS Animation w/ Translates Not Working in Internet Explorer [duplicate]

I have a really simple loading animation that works perfectly on Firefox and Chrome, but in IE11 it's not showing the SVG figure.
Here is the full example:
JSFiddle sample
SVG:
<svg class="circular-loader" viewBox="25 25 50 50">
<circle class="loader-path" cx="50" cy="50" r="20" fill="none" stroke-width="2" stroke-miterlimit="10"/>
</svg>
The animation, which is a rotation, is working on IE11, but the SVG, which is a circle, is not being displayed.
Any idea?
I just can't figure out what is not being supported by IE11.
Only Microsoft Edge will support SVG CSS Transitions and Animation.. especially stroke-dasharray.
Please see the Microsoft Developer Docs:
https://dev.windows.com/en-us/microsoft-edge/platform/status/csstransitionsanimationsforsvgelements
Allows CSS Transitions and Animations to apply to SVG elements.
Unprefixed version: Microsoft Edge build 10240+
As you can see in my fork of your example. You were not seeing the loader spin due to not having the stroke attribute on your circle element.
https://jsfiddle.net/z8w4vuau/50/
You can see how it can spin now. But you will have to check if the browser is IE and adjust your stroke-dasharray so it is larger dash. Since IE11 and below do not support animating SVG stroke-dasharray and stroke-dashoffset with CSS animation or transitions, unless it is Microsoft Edge build 10240+.
But if you need a cross browser solution to animate SVG, especially stroke-dasharray and stroke-dashoffset, then look into using a JS animation library like the GreenSock Animation Platform (GSAP). Using the DrawSVGPlugin
https://greensock.com/drawSVG
IE does not support CSS animation of SVG elements. It also doesn't support the standard built-in SMIL animations that SVG has.
If you convert your animation to native SVG animations, you could perhaps get it working using the FakeSmile library. Otherwise you will need to use some alternative fallback for IE - such as an animated gif or something.
IE11 supports CSS3 animations but not on child nodes of an SVG element. You can animate the SVG node itself so my solution is to break up the parts into separate SVGs and animate those with CSS3.
https://codepen.io/getsetbro/full/Bxeyaw/
This will even work if IE11 is in compatibility mode if you add the meta tag
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
For anyone having trouble with this, I have a workaround.
I had a full SVG with IDs and CSS animations, all working perfect for all the other major browsers.
I have my SVG inserted into the HTML, so I can access every item with CSS animations.
For this to work, you have to have your SVG with position:
absolute; top: 0px; left: 0px,
... inside a container .svgcontent (or whatever you want to call it)
Script:
var IE = (navigator.userAgent.indexOf("Edge") > -1 || navigator.userAgent.indexOf("Trident/7.0") > -1) ? true : false;
objs = [ '#file1', '#file2','#file3','#file4','#file5','#file6','#file7','#file8','#file9','#file10','#file11', '#bottom' ];
if ( IE ){
objs.forEach(function (item) {
item = $(item);
id = item.attr('id');
svgcontent = item.closest('.svgcontent')
svg = item.closest('svg');
svgattrs = ' width='+svg.attr('width')+' height='+svg.attr('height')+' '
html = '<svg id="'+id+'" '+svgattrs+'>'+item.html()+'</svg>';
item.remove();
$(svgcontent).prepend(html);
});
}
This takes all the elements in the objs array, and insert them as a full SVG behind the first one (you can change prepend to append to change this behavior).
And the SVG is going to have the same id as the object, so the CSS animate is going to apply to a full SVG, not an SVG object.
And that's it!

SVG animation is not working on IE11

I have a really simple loading animation that works perfectly on Firefox and Chrome, but in IE11 it's not showing the SVG figure.
Here is the full example:
JSFiddle sample
SVG:
<svg class="circular-loader" viewBox="25 25 50 50">
<circle class="loader-path" cx="50" cy="50" r="20" fill="none" stroke-width="2" stroke-miterlimit="10"/>
</svg>
The animation, which is a rotation, is working on IE11, but the SVG, which is a circle, is not being displayed.
Any idea?
I just can't figure out what is not being supported by IE11.
Only Microsoft Edge will support SVG CSS Transitions and Animation.. especially stroke-dasharray.
Please see the Microsoft Developer Docs:
https://dev.windows.com/en-us/microsoft-edge/platform/status/csstransitionsanimationsforsvgelements
Allows CSS Transitions and Animations to apply to SVG elements.
Unprefixed version: Microsoft Edge build 10240+
As you can see in my fork of your example. You were not seeing the loader spin due to not having the stroke attribute on your circle element.
https://jsfiddle.net/z8w4vuau/50/
You can see how it can spin now. But you will have to check if the browser is IE and adjust your stroke-dasharray so it is larger dash. Since IE11 and below do not support animating SVG stroke-dasharray and stroke-dashoffset with CSS animation or transitions, unless it is Microsoft Edge build 10240+.
But if you need a cross browser solution to animate SVG, especially stroke-dasharray and stroke-dashoffset, then look into using a JS animation library like the GreenSock Animation Platform (GSAP). Using the DrawSVGPlugin
https://greensock.com/drawSVG
IE does not support CSS animation of SVG elements. It also doesn't support the standard built-in SMIL animations that SVG has.
If you convert your animation to native SVG animations, you could perhaps get it working using the FakeSmile library. Otherwise you will need to use some alternative fallback for IE - such as an animated gif or something.
IE11 supports CSS3 animations but not on child nodes of an SVG element. You can animate the SVG node itself so my solution is to break up the parts into separate SVGs and animate those with CSS3.
https://codepen.io/getsetbro/full/Bxeyaw/
This will even work if IE11 is in compatibility mode if you add the meta tag
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
For anyone having trouble with this, I have a workaround.
I had a full SVG with IDs and CSS animations, all working perfect for all the other major browsers.
I have my SVG inserted into the HTML, so I can access every item with CSS animations.
For this to work, you have to have your SVG with position:
absolute; top: 0px; left: 0px,
... inside a container .svgcontent (or whatever you want to call it)
Script:
var IE = (navigator.userAgent.indexOf("Edge") > -1 || navigator.userAgent.indexOf("Trident/7.0") > -1) ? true : false;
objs = [ '#file1', '#file2','#file3','#file4','#file5','#file6','#file7','#file8','#file9','#file10','#file11', '#bottom' ];
if ( IE ){
objs.forEach(function (item) {
item = $(item);
id = item.attr('id');
svgcontent = item.closest('.svgcontent')
svg = item.closest('svg');
svgattrs = ' width='+svg.attr('width')+' height='+svg.attr('height')+' '
html = '<svg id="'+id+'" '+svgattrs+'>'+item.html()+'</svg>';
item.remove();
$(svgcontent).prepend(html);
});
}
This takes all the elements in the objs array, and insert them as a full SVG behind the first one (you can change prepend to append to change this behavior).
And the SVG is going to have the same id as the object, so the CSS animate is going to apply to a full SVG, not an SVG object.
And that's it!

SVG mask not working in Firefox

I should apply SVG masks to few of images, but since this is the first time i am doing this, i ran into some problems.
From the PSD, i exported the shape as PNG and then converted it to SVG using some online converter.
Using CSS, i applied the mask to the image, like bellow, and in Chrome and Safari it works properly, but on Firefox it doesnt (i am guessing on IE too).
<style>
.mask {
-webkit-mask-box-image: url('http://imgh.us/mask_1.svg');
mask-border: url('http://imgh.us/mask_1.svg');
}
</style>
<img src="http://www.record-lrc.co.uk/Downloads/Cinnabar%20-%20Tyria%20jacobaeae[18042011].jpg" class="mask">
You can see the Fiddle here https://jsfiddle.net/f5tzv9Lr/2/ (be sure to use Chrome).
Can anybody suggest something or let me know what am i doing wrong?
UPDATE: From what i see, Mozilla has its own attribute, mask (https://developer.mozilla.org/en-US/docs/Web/CSS/mask), but it isnt working, at least in my case

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