Memory problem when using XCode4 - xcode4

Updated to xcode4 days ago, xcode4 is really nicer to xcode3. But I met a memory issue when using xcode 4. The total active memory kept growing when the xcode4 war running, grew from 500m to 2.4G, the process memory is around 200m. It's strange~
After I closed xcode, the total active memory didn't go down soon, it was 2.4G for about 10 minutes.
Has anyone else met this issue too? Thanks for any info!
== Updates ==
Upgrade to XCode4.0.2, still has memory issue

I have the same problem. At times Xcode 4 starts to index your project (you can see "Indexing" message in the status bar at the top of window). During that it could use up to 2.8GB (!) of memory.
As soon as it happens I stop to use my laptop and start to make tea :)
If the swap exceeds 500M I restart my computer. I have 4GB of memory installed in my macbook 5.2 and there is no way to increase it :(
I don't know exactly what that "indexing" actually means. I supposed that it is connected with Code Sense in some way. But when I tried to disable code completion (preferences -> text editing -> editing), it didn't help.
I hope Apple would fix it in the next release. If not, the only way is upgrade my computer. Or use Xcode 3.2.

I'm having this same issue. Currently I'm using following workaround:
I have Activity Monitor opened on a second screen, and whenever Xcode reaches 1GB I restart it, and it works smoothly once again.
I know it's far from perfect workaround, and I'm looking forward for a better one.
I have Xcode 4.0.1 & OSX 10.6.7

I found a solution!!!
I wanted to clean my /Library/Cache. Accidentally I deleted part of my /Library :-) so I decided to do a full system restore using OSX DVD and my current (20 minutes old) Time Machine backup. I did the restore and ... It fixed the problem!. Time Machine restore cleans all cache! (it should be enough if you only delete the content of /Library/Cache and {HomeDirectory}/Library/Cache). Good luck!

Related

Visual Studio 2015 download getting stuck at applying Microsoft ASP.net

I'm currently on my third attempt trying to install Visual Studio 2015 on this computer. I have tried rebooting, hard shut downs, canceling setup and restarting, etc. Each time, it gets stuck at applying Microsoft ASP.net. I have tried leaving it overnight (12 hours). My download speed is 50-60 MBPS according to Ookla Speedtest. I am running Windows 10. I did do a "custom" installation and added C++, Python, and the Git extension. If I am not mistaken it said 7 GB size. Why is it doing this? Please help!
I don't understand why this isn't working because I installed VS 2015 for my laptop (a different computer) just a few days ago on a relatives WIFI and their speed was 3-7 MBPS.
(Note: The installer is not technically frozen since the loading dots on the bottom are moving.) However, bar hasn't filled up at all for like 6 hours.
EDIT:
Do I need ASP.NET (for C#, Python, and maybe C++)? Can I uncheck certain features for installation so that it wont try to install this? Also, when I cancel installation it never cancels and just stays there so I have to kill the installer with the task manager. This is getting incredibly frustrating.
Fixed it...
Easiest way is "threaten" to shut down the computer. Go into Power, restart system. You will be warned that there is a logging program which will not let the system reset. Cancel that program and then do NOT restart.
Installer immediately went on to next part and finished install after having been stuck for 6 hours...
I got it to work, it wasn't perfect, but here is what I did: It was getting stuck at very certain points, most notably ASP.NET. I did a little research and got an idea from something I read (I unfourtunetly can't find the source again). Sometimes windows opens invisible "confirm" type windows or installer windows that get stuck. When the installer got stuck I opened up task manager -> details, than checked On the visual studio process by right clicking then clicking analyzing wait chain. This showed me what process the VS install was waiting for. Then, I'd just kill the process. Messy, I know, but better then nothing. I had to do that 2 or 3 times. Afterward it said it installed correctly with 2 components that had warnings. ASP.NET was included. But everything else worked fine (c#, C++) Later I went back and did a repair. That worked pretty smooth. Finally, I installed the Python Tools successfully. (that part is sort of irrelevant but the point was that everything is now working fine).
edit, found another source: Visual Studio 2015 Community Edition Installation Stuck In Windows 10
Yes i had this problem too. To solve this open task manager and go to details tab then search for TiWorker.exe, right click on it and choose analyzing wait chain it will display many instances of the process that are in waiting mode , check all those processes and terminate them after doing this the installer will go to the next step.
To avoid this problem, you have to install IIS first.
Go to Control Panel -> Programs -> Turn Windows features on or off -> Select "Internet Information Services" -> OK
I had this problem a couple of hours before writing this answer and what worked for me was:
I opened other programs at least two or three and went to power and clicked on restart as usual it will warn you about open programs that need too be closed before shutdown or programs that are currently active I then clicked on force close and it closed the first program that I recently opened then I quickly clicked on cancel. Two minutes later instalation was back on track
Press Ctrl+Shift+Esc, then go to Tiworker.exe and terminate all the waiting processes.
I found a solution to this headache of a process to install Visual Studio. If you have tried everything and nothing seams to be working for you even by trying the command line shell then try this.
Go open task manager while running the installer and kill wusa.exe. It will kill the process to search for the update and continue the installation. You may have to kill some other processes as well if they get stuck. Its not great but it seams to be working.
wusa.exe seams to be the task that is the problem that prevents the installer from moving to the next step. This could be because your computer can not reach the update server.
This seams to be the case for both the Community and Enterprise Version of Visual Studio.

The Simulator can't be launched because it is already in use. Every run

I know this is an issue that was already discussed here many times before, But there is now solution for my problem and its really serious.
Every second time I try to run the simulator i get get this bothering message:
"The Simulator can't be launched because it is already in use."
Closing the simulator does not help.
I need to quit Xcode every single time this happens!
I trying restarting my computer several times.
Please help me, I find my self restarting Xcode 50 times a day. This is totally frustrating.
Very simple, to avoid further problems we will do "complete" procedure.
On iOS Simulator, you must force quit.
In Xcode, press COMMAND + SHIFT + "K" (letter k) keys; to empty the cache of the application and ensure that all works out.
On then quit Xcode (I recommend that you restart your Mac after this procedure done, if the problem persists)
Good luck
I had the same issue. Turned out that the developer tools path was set to a different location than the Xcode I was using. So check with
xcode-select -p
that your dev tools path is set correctly. If not, fix with
sudo xcode-select -s /Applications/Xcode.app/Contents/Developer/
if you're using the current AppStore version of Xcode (or the appropriate path to your alternate Xcode).
I think it a bug in Xcode 5.1. Update your Xcode and it will resolve your issue
and i use this solution for this issue. "Close all application from background and then run"
To close application from background use
Select simulator then press "Ctrl+Shift+H+H" So it open background task screen in this close all application from background and then run your application from Xcode.
i hope this will solve you lots of time of restarting the Xcode.
Solution that seems to be working :
double press CMD+Shift+H (in simulator )
close All other apps on
sim.
Works for me. Let me know!:)

PgAdmin III not responding when trying to restore a database

I'm trying to restore a database (via a backup file), I'm on PgAdmin III (Postgresql 9.1).
After choosing the backup file, a window indicating that pg_restore.exe is running then PgAdmin is not responding ,it has been few hours (It is not a RAM shortage issue)
It might be due the backup file size (500 MB), but i have already restored a database with a 300 MB backup file few days ago, and it was done smoothly.
By the way the format of the backup file ( created via pg_dump)is the "tar" format.
Please let me know if anything comes to mind or if you need any more information. I appreciate any help or pointers anyone has. Thanks in advance.
I have the same problem and I solved looking this web site tutorial
File has been generated in my backup with the size of 78 MB, I have generated it again using
Format:Custom
Ratio:
Enconding: UTF8
Rolename:postgres
I try to restore again and then works fine.
On OS X I had similar issues. After selecting the .backup file and clicking restore in pgAdmin I got the spinning beachball. Everything however was working in the background, the UI was just hanging.
One way you can check that everything is working is by looking at Activity Monitor on OS X or Resource Monitor on Windows. If you look at the 'Disk' tab you should see activity from postgres and you should see the value in the 'Bytes Read' column slowly going up. I was restoring a ~15G backup and the counter in the 'Bytes Read' column slowly counted up and up. When it got to 15G it finished without errors and the pgAdmin UI became active again.
(BTW, my 15G restore took about 1.5 hours on a Mac with an i7 and 8G of RAM)

Corrupt Storyboard

Happily working in (as much as you can ever be happy in) Xcode 4.5.2 when modifying a storyboard, Xcode crashed.
Ok, no worries, Xcode crashes all the time. Restart it we are stuck. I get the little spinner in the middle of Xcode as it attempts to open the three tabs I had open. But eventually stops responding.
After I force quit, I notice a single process that is still left running:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Xcode/Overlays/Interface Builder Cocoa Touch Tool --socketFD 30
I can sudo kill -9 this process all I want, but every time I open this project in Xcode, repeat performance.
Using the alt+shift+click trick for Xcode in the dock, I can open up a blank instance an open a different project just fine. No issues loading the storyboard view or anything.
I traced the issue to the one iPad storyboard I was working on. After doing Google research I opened up the storyboard in another editor and changed changed useAutolayout="YES" to useAutolayout="NO" and I was able to open the storyboard just fine in Xcode ... but none of my objects were there.
I could keep on pontificating... but I'm really hoping one of you have seen this before. Thanks!
This isn't an answer, but I had a similar experience. One thing I noticed was if I edited the Storyboard manually to disable AutoLayout, the UI objects were all still in the Storyboard, just with a height / width of 0. Not terribly helpful, as you still pretty much have to recreate everything from scratch (or at least since the last saved working version).
Xcode was crashing at load for me due to one pesky little misplaced tablecell. I couldn't load the program at all or import the storyboard and every solution I saw online failed. What I did was delete the story board, open the project, and then restored the most recent snapshot (always take snapshots!). It imported the previous storyboard and I hardly lost any work.

Xcode 4.4 on iOS 5.1 build succeeds but run hangs on simulator with debug message 'Failed to attach to process id <pid>'

Symptoms: Running any iOS 5.1 application from Xcode 4.4 (and 4.4.1) will launch the iPhone simulator but result in a plain black screen. In the Xcode console, the message "error: Failed to attach process to id " is displayed, being different each time. Attempting to 'Stop' the application from Xcode does nothing, and only Force Quit will return Xcode to a working state. Pressing the 'Home' button on the simulator shows that the app was successfully installed. Sometimes, opening the app from the simulator will show the UI, but no console messages are displayed, even after manually performing 'Product->Attach to process.'
Attempted Solutions: Xcode 4.3.x was originally installed on Lion, working charmingly. The problem started at installation of Xcode 4.4 in early August, for a project which was working before. I upgraded to Mountain Lion, didn't help. I reinstalled Xcode, didn't help. I upgraded to 4.4.1 Aug 7, didn't help. I deleted all trace of Xcode data, running: find / -name '[xX]code' and deleting all super-folders where it seemed relevant. That (not surprisingly) caused some OS issues, since subsequently reinstalling Xcode just didn't work. I then did it again, reinstalled Mountain Lion (to restore some OS files I probably killed), then reinstalled Xcode 4.4.1.
For projects, I typically ran new, single-view projects each time. Lately I've tried using this sample project from Apple, per link 3 below. I tried all the clean builds, etc., but honestly, one would assume opening a fresh project should just work. Just for kicks, I put a single 'Label' object in the iPhone storyboard at times.
After doing some homework I managed to find the following questions most similar to mine, but none are exact nor do any of the solutions work (in order of decreasing relevance):
xcode-4-4-ios-5-1-simulator-problems
crash-of-xcode-4-4-for-mac
failed-to-attach-to-process-id-xcode
unit-test-target-doesnt-run-on-xcode-4-5
xcode-4-4-freezing-on-project-close
simulator-keeps-crashing-in-xcode-4-4
Any help would be greatly appreciated. I apologize for the lack of brevity, but I've spent probably 15 hours trying to find/implement solutions to a seemingly trivial problem, and I would rather provide all relevant information than to have you guess at what I did. I'm not going to specify all the build info, just because it's whatever comes stock on the fresh install of Xcode.
I had similar problem (although with different configuration) and found incredibly simple solution by chance. I just used Product->Stop, then Product->Run (through keyboard shortcuts if that matters). Just once! Then the problem disappeared.
configuration: XCode 4.2, iPhone Simulator 5.0
symptom difference: process attaching didn't fail
It seems to me that the problem stems from the XCode-Simulator communication, and that's why I've shared my experience here despite the differences.
EDIT: It comes out Stop; Run didn't provide permanent solution for me. The problem is recurring from time to time. Still it is a temporary workaround for me.
I got this a few times, especially when I kept running my app and cancelling it or interrupting it too often, it's not something you can put your finger on, but yes I always managed to get back up and running by deleting the app in the simulator, cleaning project and build folder, deleting derived data (in Xcode organiser > projects view), restarting simulator and Xcode.
This also happened a few times on the device, and I needed to restart the device, iPhone in my case. I hope these infos help you out.
I got this to work by building and running the simulator using the Xcode 4.5 developer preview. I then closed it out and reopened Xcode 4.4.1 and it built and ran fine.
While none of the solutions above worked for me, thanks for putting this all together. I figured I'd answer here since this was the most comprehensive.
While this isn't exactly a solution, after today's OSX 10.8.1 update from Apple, this issue has been resolved. It's safe to say that some bug arose in the process of installing Mountain Lion and Xcode 4.4 that was fixed with this update to OSX.
I think I've cracked this one for my particular case, and I admit it's somewhat a mistake only newbies should do but I had overrided
viewWillApear:(bool)animated {}
in a ViewController of mine, without calling back
[super viewWillApear:animated]
It might be a good idea to search for all view lifecycle methods in your project and see if you have similar problem.

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