Where is the "Load symbols lazily" debugging option in XCode4? - xcode4

My breakpoints are not working in XCode4. To fix this in XCode3 I turned off the "Load symbols lazily" option, I can't find a similar option in XCode4...

There is no Load Symbols Lazily option in Xcode 4.
The Breakpoints button in the project window toolbar toggles running/debugging your program. Xcode initially sets the button for running, which disables your breakpoints. For your breakpoints to be enabled, the Breakpoints button should look like the following:

In earlier Xcode version find Xcode -> Preferences -> Debugging tab. Uncheck Load symbols lazily if checked. It seems to be dropped from Xcode 4.
Have a look at this post click here
This worked for me.

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important hotkeys don't work anymore after RStudio update to 0.99.878

I recently updated RStudio for Windows via download link mainly due to interest in the new features of the most recent version 0.99.878. Unfortunaly after the installation some important hotkeys behave different in the source editor, while they still work in the Console. I.e.
Ctrl+S starts an "isearch"
Ctrl+V jumps to the end of the document
When I enter Ctrl+X+(S or V) the hotkeys work as they should. The hotkeys can be customized, however when I open the Keyboard Shortcuts dialog it shows me the settings for the hotkeys. Also the cursor has turned to a shiny green rectangle (insert isn't activated).
The problems remains after switching the project. Also reinstalling Rstudio 0.99.878 didn't work out. I've seen a similar issue here, but think mine is different as it is installation related. I might have accidentally activated a special editor setting but couldn't find any.
It sounds like you may have (accidentally?) activated Emacs keybindings. If you go to Tools -> Global Options..., you can reset the preference here:

WatchKit Menu Items Not Displaying

I'm in Xcode 6.2 Beta 3 (Build 6C101), I've added a menu and two menu items to my Interface Controller, and created IBActions for both. I've given them titles and images, but when I run the app nothing displays.
I've read
https://developer.apple.com/library/prerelease/ios/documentation/General/Conceptual/WatchKitProgrammingGuide/Menus.html
and can't see anything about need to show menu items programatically - what am I missing?
You do not need to present the menu programmatically. The only thing you need to do is wire each button to IBActions in your Watch app extension.
The most likely issue is caching of the previous Watch app storyboard. Do a clean build and try again.
Finally, as you likely know WatchKit menus only display on a "force press". They cannot be used for the main interface of the Watch app. In the Simulator, a click and hold with the mouse will simulate a force press, and the animation will make it clear when you have done one, even in contexts where it doesn't do anything.
This was solution for me- Go to Hardware->Touch Pressure->Deep Press then try tap on watch simulator.
I have recently encountered this issue on a real device, although the menu was working as expected on the watch simulator. In my case, the problem was in SF Symbol that I've used as an image.
Everything was fixed after replacing it with an image from the assets catalogue.

Xcode setting has made my project disappear from view

I was about to add a new app icon in Xcode 4.3 when I accidentally clicked something in the project inspector (the joys of using the touchpad and not a mouse). I had my project selected and was about to add a new image for iPhone retina icon when I accidentally selected something and now I cannot see anything of my project. The last thing I remember seeing was a drop-down menu change to "Absolute" (I think as I only saw it for a moment) and I think the label was something to do with paths. The screen flashed and the entire project disappeared from the Xcode UI even though it is open.
The folder created in my Documents folder by Xcode is still in tact and all files are present. Even opening the project from here renders the same result - a completely empty Xcode except for appdelegte.h and .m.
I have even tried restoring an earlier snapshot but it does not help. When I open my project all I see is the AppDelegate.m and .h and nothing else. The only item in my project navigator where I used to see all my files is my app name .xcodeproj in red text. I cannot find anything to help me get my project back.
Can anyone help me to reverse this simple mistake?
I was able to reproduce this problem consistently and cause Xcode to crash in the process.
1] Start Xcode (Quit and re-start) and create a new utility project named TestProj. I don't believe the project type or name makes a difference but I didn't try any other combinations. Do not create a GIT.
2] After the project is created, simply click on "Location" which is greyed out because the project is selected in the project navigator. Once you have done this, the project is hosed and you can't get the project to open in project navigator again - it simply shows "TestProj.xcodeproj" where the project used to be listed in the project navigator.
3] To see Xcode crash, selected "Relative to SDK" and Xcode dies.
I have accidentally clicked on that greyed out location twice simply due to my apparently terrible mouse skills.
Apple, please fix this!
After reading:
Accidentally changed location of project file in file inspector, now can't see any project files in Navigator.
I went to Xcode (4.3 on Lion in my case), selected the project on the Project Navigator (left Xcode panel) and in the File Inspector (right Xcode panel) I updated its location to the Relative to Group value and then clicked over the little image button (underneath the location line) and selected my project.xcodeproj from Finder. It also solved the problem.
Best regards.
Ok - problem solved.
Eventually Xcode opened without crashing and with a seemingly useless file listed on the left in the navigator. I highlighted it (which is when Xcode was crashing all the time) and immediately clicked the in the project name text box in the inspector and entered my project name. Then selected the drop-down beneath it and selected relative to SDK. As soon as I let go (mouse-up) it changed to "Not Applicable" and my project re-appeared. Happy days! Only lost a day worth of work - but could have been worse...
Thanks to everyone who gave this some time...

Xcode 4 - Debug Area no longer shows my console output (NSLog)

My NSLog messages no longer show up in my Debug Area. Anyone have an idea how the could have happened?
I can hit command-7 to bring of a list of logs in the left pane, select the latest one and view it in my editor window, but it is extremely annoying compared to having the console output in the debug area.
I had the same issue. Below are fix for this :
You console may be hidden. Press Show the console button present in right corner (blue coloured when console is open).
You may be displaying Debugger or Target output. Select All Output (Checkmark is displayed when selected).
a. Open Xcode preference (shortcut: cmd + ,).
b. Select Behaviours tab from pop-up.
c. From the Build sections select Succeeds.
d. Enable Show debugger with Current Views.
e. Select Console View from the drop-down list.
Not sure but may be you have clicked on one of the three buttons at the top right corner of the debug area that are used to either show only variables view, only the console or both.
if you want to display Debug area always, then follow these steps:
Goto XCode > Preferences > Behaviors > Succeeds >
Check checkbox of Show tab named
Type DEBUG in the textbox next to Show tab named
select separate window in dropdown next to Textbox
Now click checkbox before debugger with and select Console View in the dropdown
Now when you will run our app, console window will popout itself.
And shortcut key for this is command+shift+y
For me, the answer is to 'activate console'
Go to view -> Debug Area -> Activate Console
You have a few choices:
In the menus, select View -> Show Debug Area.
In the View selection controller in the upper right, enable the bottom view (the one in the middle).
If you'd like this to show automatically, go to Preferences -> Behaviors. Select "Run Starts" and enable "Show" Debug Area.
For Xcode 8
I set OS_ACTIVITY_MODE to disable to hide crazy logging message in simulator. But it will also hide NSLog output on my iPhone SE device (print function in swift still works).
Remove the environment variable makes NSLog work again.
Make Sure that in your Debugger Area >> Debugger Bar you have Selected ALL OUTPUT
I had an iOS universal app that would show debugger output for the iPhone version, but not for the iPad version.
I looked into editing the schemes ( commandSHIFT, ) and the iPad scheme had a different debugger than the iPhone scheme. I changed the iPad scheme's debugger to match the iPhone's (from LLDB ---> GDB)
Took me a while to figure this out... Here's a screenshot of Xcode 6.1.1. Make sure you have chosen All output at 1 and activated the output pane in 2. Somehow the output pane suddenly was gone for me and I just didn't see the icons at the bottom for like 2 hours.
Just confirm that you have Xcode open with similar rights as you have the ownership of the files you are trying to build/run and also make sure you have same rights to the build directory. I noticed Xcode won't show any debug output if rights were mismatched. I figured this after facing so much harassment. When this happened, utilities>console was still showing logs. I used that as a workaround.
Mine is: Xcode 4.2 Build 4D199 on OS X 10.7.2
For me, "Debug Executable" in Scheme Settings (Product-->Scheme-->Edit Scheme: Run) had been unchecked.
On an 12.1 Xcode version you can do either:
Option 1: View > Debug Area > Activate Console
Option 2: Shift + cmd + c (to activate console)
Option 3: (if your console is already activated) Shift + cmd + y
Here is a picture for you:
picture that shows menus and options
If you don't have anything displaying in the logs, the log view will unselect itself and not display itself. You could add a printf and verify this.

Xcode 4 project opens, then hides folders

I just upgraded to Xcode 4, and I'm trying to open a project I created with the previous Xcode, but when I open it, after about 1 second, it hides all the folders and inline projects in the project navigator, and only shows the "resources" folder. Strange behavior. I can compile and run, but I can't edit my files from xcode any more.
Anyone else see this?
#haider I had the same issue with XCode 4.3, tried the above recipe, but it did not work for me. Here is the correct answer to prevent this from happening and get it to work right:
There's a tiny row of icons to the left of the search box under the left hand nav. The first of these is a '+' (to add a file). The icons following the add-a-file icon are actually filters that can be toggled on and off. The first of these looks like a clock, and is a filter to show only-recently-modified files, the second to show files-with-source-control status and so on. I must have accidentally picked the first icon after the '+' (show only recently-modified files) and therefore had the problem. The XCode UI preserves that pick even when you close the project so closing and re-opening does not alleviate the situation.
Don't know why it fixed, but it did. After closing down xcode and restarting several times, it ended up working ok again. Strange

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