I have a QList<QByteArray> that I want to print out in a QTextBrowser. QTextBrowser->append() takes a QString.
Despite a ton of searching online, I have not found a way to convert the data I have into a QString.
There are several functions to convert QByteArray to QString: QString::fromAscii(), QString::fromLatin1(), QString::fromUtf8() etc. for the most common ones, and QTextCodec for other encodings. Which one is the correct one depends on the encoding of the text data in the byte array.
Try:
for(int i=0; i<list.size(); ++i){
QString str(list[i].constData());
// use your string as needed
}
from QByteArray to QString, do
const char * QByteArray::constData () const
Returns a pointer to the data stored in the byte array. The pointer
can be used to access the bytes that compose the array. The data is
'\0'-terminated. The pointer remains valid as long as the byte array
isn't reallocated or destroyed.
This function is mostly useful to pass a byte array to a function that
accepts a const char *.
you then have this QString constructor
QString ( const QChar * unicode )
Related
I have a weird problem:
QString s1="abc";
const char * ss1=s1.toUtf8().constData();
QString s2=QString::fromUtf8(ss1);
if(s1==s2)
qDebug()<<"s1==s2";
else
qDebug()<<"s1!=s2";
The output of the above code is "s1!=s2". In fact, the content of ss1 and s2 is a mess. But the output of the following code is "s1==s2". Why?
QString s1="abc";
QString s2=QString::fromUtf8(s1.toUtf8().constData());
if(s1==s2)
qDebug()<<"s1==s2";
else
qDebug()<<"s1!=s2";
Because you have undefined behavior in your code:
const char * ss1 = s1.toUtf8().constData();
The QByteArray returned by the toUtf8() function is a temporary object and is destroyed. But you are keeping a pointer to its data which you then try to use:
QString s2=QString::fromUtf8(ss1);
This results in undefined behavior.
For this to work, you need to keep the temporary QByteArray object alive. You can use a const reference for that. It will extend the life of the temporary object:
QString s1 = "abc";
const auto& bytes = s1.toUtf8();
const char * ss1 = bytes.constData();
Your second example is fine, because you are not using any pointers to internal memory of destroyed objects:
QString s2 = QString::fromUtf8(s1.toUtf8().constData());
The temporary QByteArray object returned by toUtf8() is only destroyed after the call to fromUtf8() returns. So the constData() pointer is valid for long enough to allow the function to read the data.
I am trying to use the network programming APIs in Qt in my project. One part of my code requires me to convert double* data to QByteArray or a const char*.
I searched through the stackoverflow questions and could find many people suggesting this code :
QByteArray array(reinterpret_cast<const char*>(data), sizeof(double));
or, for an array of double :
QByteArray::fromRawData(reinterpret_cast<const char*>(data),s*sizeof(double));
When I use them in my function, It does notgive me the desired result. The output seems to be random characters.
Please Suggest an efficient way to implement it in Qt. Thank you very much for your time.
Regards
Alok
If you just need to encode and decode a double into a byte array, this works:
double value = 3.14159275;
// Encode the value into the byte array
QByteArray byteArray(reinterpret_cast<const char*>(&value), sizeof(double));
// Decode the value
double outValue;
// Copy the data from the byte array into the double
memcpy(&outValue, byteArray.data(), sizeof(double));
printf("%f", outValue);
However, that is not the best way to send data over the network, as it will depend on the platform specifics of how the machines encode the double type. I would recommend you look at the QDataStream class, which allows you to do this:
double value = 3.14159275;
// Encode the value into the byte array
QByteArray byteArray;
QDataStream stream(&byteArray, QIODevice::WriteOnly);
stream << value;
// Decode the value
double outValue;
QDataStream readStream(&byteArray, QIODevice::ReadOnly);
readStream >> outValue;
printf("%f", outValue);
This is now platform independent, and the stream operators make it very convenient and easy to read.
Assuming that you want to create a human readable string:
double d = 3.141459;
QString s = QString::number(d); // method has options for format and precision, see docs
or if you need localization where locale is a QLocale object:
s = locale.toString(d); // method has options for format and precision, see docs
You can easily convert the string into a QByteArray using s.toUtf8() or s.toLatin1() if really necessary. If speed is important there also is:
QByteArray ba = QByteArray::number(d); // method has options for format and precision, see docs
I know there is plenty of information about converting QString to char*, but I still need some clarification in this question.
Qt provides QTextCodecs to convert QString (which internally stores characters in unicode) to QByteArray, allowing me to retrieve char* which represents the string in some non-unicode encoding. But what should I do when I want to get a unicode QByteArray?
QTextCodec* codec = QTextCodec::codecForName("UTF-8");
QString qstr = codec->toUnicode("Юникод");
std::string stdstr(reinterpret_cast<const char*>(qstr.constData()), qstr.size() * 2 ); // * 2 since unicode character is twice longer than char
qDebug() << QString(reinterpret_cast<const QChar*>(stdstr.c_str()), stdstr.size() / 2); // same
The above code prints "Юникод" as I've expected. But I'd like to know if that is the right way to get to the unicode char* of the QString. In particular, reinterpret_casts and size arithmetics in this technique looks pretty ugly.
The below applies to Qt 5. Qt 4's behavior was different and, in practice, broken.
You need to choose:
Whether you want the 8-bit wide std::string or 16-bit wide std::wstring, or some other type.
What encoding is desired in your target string?
Internally, QString stores UTF-16 encoded data, so any Unicode code point may be represented in one or two QChars.
Common cases:
Locally encoded 8-bit std::string (as in: system locale):
std::string(str.toLocal8Bit().constData())
UTF-8 encoded 8-bit std::string:
str.toStdString()
This is equivalent to:
std::string(str.toUtf8().constData())
UTF-16 or UCS-4 encoded std::wstring, 16- or 32 bits wide, respectively. The selection of 16- vs. 32-bit encoding is done by Qt to match the platform's width of wchar_t.
str.toStdWString()
U16 or U32 strings of C++11 - from Qt 5.5 onwards:
str.toStdU16String()
str.toStdU32String()
UTF-16 encoded 16-bit std::u16string - this hack is only needed up to Qt 5.4:
std::u16string(reinterpret_cast<const char16_t*>(str.constData()))
This encoding does not include byte order marks (BOMs).
It's easy to prepend BOMs to the QString itself before converting it:
QString src = ...;
src.prepend(QChar::ByteOrderMark);
#if QT_VERSION < QT_VERSION_CHECK(5,5,0)
auto dst = std::u16string{reinterpret_cast<const char16_t*>(src.constData()),
src.size()};
#else
auto dst = src.toStdU16String();
If you expect the strings to be large, you can skip one copy:
const QString src = ...;
std::u16string dst;
dst.reserve(src.size() + 2); // BOM + termination
dst.append(char16_t(QChar::ByteOrderMark));
dst.append(reinterpret_cast<const char16_t*>(src.constData()),
src.size()+1);
In both cases, dst is now portable to systems with either endianness.
Use this:
QString Widen(const std::string &stdStr)
{
return QString::fromUtf8(stdStr.data(), stdStr.size());
}
std::string Narrow(const QString &qtStr)
{
QByteArray utf8 = qtStr.toUtf8();
return std::string(utf8.data(), utf8.size());
}
In all cases you should have utf8 in std::string.
You can get the QByteArray from a UTF-16 encoded QString using this:
QTextCodec *codec = QTextCodec::codecForName("UTF-16");
QTextEncoder *encoderWithoutBom = codec->makeEncoder( QTextCodec::IgnoreHeader );
QByteArray array = encoderWithoutBom->fromUnicode( str );
This way you ignore the unicode byte order mark (BOM) at the beginning.
You can convert it to char * like:
int dataSize=array.size();
char * data= new char[dataSize];
for(int i=0;i<dataSize;i++)
{
data[i]=array[i];
}
Or simply:
char *data = array.data();
I have a legacy library that takes data from hardware and writes it to ostream.
The method looks like following :
int sensors(ostream*) const;
I am not skilled enough in Ancient Ways. How to convert this data to QByteArray? Or, at least, to char array of known size?
I would have solved it myself, but there is an additional problem: the data in ostream seem to be arbitrary length and have several arbitrary '\0' symbols, so you can't count on it being null-terminated.
I think this is what OrcunC was getting at:
std::stringstream s;
sensors( &s );
QByteArray( s.str().data(), (int) s.str().size() );
... but hopefully more clear :). See also std::stringstream and std::string for information on the classes/member functions used here. By the way, note that I am using str().data(), not str().c_str() -- I'm being really careful to handle those \0 characters, and I'm not assuming NULL termination.
I have not tried it, but you need something like this :
ostream s (ios::out | ios::binary);
//..Populate the stream
//Convert it to string. string can hold \0 values too.
string str = s.str ();
QByteArray ba (str.data (),str.size ());
You can subclass std::ostream and use an object of the subclass to collect the bytes into your QByteArray.
/**
* This helper class collects bytes that are passed to it
* into a QByteArray.
*
* After https://stackoverflow.com/a/19933011/316578
*/
class QByteArrayAppender : public std::ostream, public std::streambuf {
private:
QByteArray &m_byteArray;
public:
QByteArrayAppender(QByteArray &byteArray)
: std::ostream(this),
std::streambuf(),
m_byteArray(byteArray) {
}
int overflow(int c) {
m_byteArray.append(static_cast<char>(c));
return 0;
}
};
This avoids going via an std::string, which is an extra copy of the byte array.
As you may have figured out from the title, I'm having problems converting a QByteArray to an integer.
QByteArray buffer = server->read(8192);
QByteArray q_size = buffer.mid(0, 2);
int size = q_size.toInt();
However, size is 0. The buffer doesn't receive any ASCII character and I believe the toInt() function won't work if it's not an ASCII character. The int size should be 37 (0x25), but - as I have said - it's 0.
The q_size is 0x2500 (or the other endianness order - 0x0025).
What's the problem here ? I'm pretty sure q_size holds the data I need.
Something like this should work, using a data stream to read from the buffer:
QDataStream ds(buffer);
short size; // Since the size you're trying to read appears to be 2 bytes
ds >> size;
// You can continue reading more data from the stream here
The toInt method parses a int if the QByteArray contains a string with digits. You want to interpret the raw bits as an integer. I don't think there is a method for that in QByteArray, so you'll have to construct the value yourself from the single bytes. Probably something like this will work:
int size = (static_cast<unsigned int>(q_size[0]) & 0xFF) << 8
+ (static_cast<unsigned int>(q_size[1]) & 0xFF);
(Or the other way around, depending on Endianness)
I haven't tried this myself to see if it works but it looks from the Qt docs like you want a QDataStream. This supports extracting all the basic C++ types and can be created wth a QByteArray as input.
bool ok;
q_size.toHex().toInt(&ok, 16);
works for me
I had great problems in converting serial data (QByteArray) to integer which was meant to be used as the value for a Progress Bar, but solved it in a very simple way:
QByteArray data = serial->readall();
QString data2 = tr(data); //converted the byte array to a string
ui->QProgressBar->setValue(data2.toUInt()); //converted the string to an unmarked integer..
This works for me:
QByteArray array2;
array2.reserve(4);
array2[0] = data[1];
array2[1] = data[2];
array2[2] = data[3];
array2[3] = data[4];
memcpy(&blockSize, array2, sizeof(int));
data is a qbytearray, from index = 1 to 4 are array integer.
Create a QDataStream that operates on your QByteArray. Documentation is here
Try toInt(bool *ok = Q_NULLPTR, int base = 10) const method of QByteArray Class.
QByteArray Documentatio: http://doc.qt.io/qt-5/QByteArray.html