I'm trying to open multiple files simultaneously (random number of files) and store their textstreams in qlist for simple using in other code:
QList<QTextStream> files;
QList<QString> fnames;
fnames.append("file1.txt");
fnames.append("file2.txt");
// ..and so on with random iterations
// collect qtextsrams into qlist
foreach (QString file, fnames) {
QFile f(file);
f.open(QIODevice::ReadOnly);
QTextStream textStream(&f);
files2.append(&textStream);
}
// use qtextstreams in a loop
QList<QTextStream>::iterator i;
for (i = files.begin(); i != files.end(); ++i) {
qDebug() << i->readLine();
}
So i have an error:
/make debug
make -f Makefile.Debug
make[1]: Entering directory `/home/pixx/Workspace/collocs'
g++ -c -pipe -g -Wall -W -D_REENTRANT -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -Idebug -o debug/main.o main.cpp
main.cpp: In function ‘int main(int, char**)’:
main.cpp:128: error: no matching function for call to ‘QList<QTextStream>::append(QTextStream*)’
/usr/include/qt4/QtCore/qlist.h:493: note: candidates are: void QList<T>::append(const T&) [with T = QTextStream]
/usr/include/qt4/QtCore/qlist.h:819: note: void QList<T>::append(const QList<T>&) [with T = QTextStream]
main.cpp:117: warning: unused variable ‘cc’
In file included from /usr/include/qt4/QtCore/QList:1,
from main.cpp:1:
/usr/include/qt4/QtCore/qtextstream.h: In member function ‘void QList<T>::node_copy(QList<T>::Node*, QList<T>::Node*, QList<T>::Node*) [with T = QTextStream]’:
/usr/include/qt4/QtCore/qlist.h:695: instantiated from ‘void QList<T>::detach_helper(int) [with T = QTextStream]’
/usr/include/qt4/QtCore/qlist.h:709: instantiated from ‘void QList<T>::detach_helper() [with T = QTextStream]’
/usr/include/qt4/QtCore/qlist.h:126: instantiated from ‘void QList<T>::detach() [with T = QTextStream]’
/usr/include/qt4/QtCore/qlist.h:254: instantiated from ‘QList<T>::iterator QList<T>::begin() [with T = QTextStream]’
main.cpp:133: instantiated from here
/usr/include/qt4/QtCore/qtextstream.h:258: error: ‘QTextStream::QTextStream(const QTextStream&)’ is private
/usr/include/qt4/QtCore/qlist.h:386: error: within this context
/usr/include/qt4/QtCore/qtextstream.h:258: error: ‘QTextStream::QTextStream(const QTextStream&)’ is private
/usr/include/qt4/QtCore/qlist.h:399: error: within this context
make[1]: Leaving directory `/home/pixx/Workspace/collocs'
make[1]: *** [debug/main.o] Error 1
make: *** [debug] Error 2
What should i fix?
I understand that it's very simple question, but i can't find right query for google :(
The first error, namely "no matching function for call to ‘QList::append(QTextStream*)’" is caused by you using & operator in this line:
files2.append(&textStream);
Your list is supposed to be made of QTextStream objects, not pointers to QTextStream objects.
But the real problem lies deeper. To put an object into a list, an object must have copy constructor. QTextStream doesn't have any, since it's not clear how different copies of a same text stream should work together. I suggest you create a list of pointers to text streams, as in "QList ". Of course, in that case don't forget to handle their destruction, when they are no longer needed:
foreach (QTextStream *cur, files) delete cur;
If you need to pass this list between different parts of your code, make multiple copies of it and such, you may need smart pointers (QSharedPointer), but I can hardly think of a task where you'd need to do it to text streams.
I found a solution, thanks Septagram for idea! QList files2; // file list to merge
QList<QTextStream> files;
QList<QString> fnames;
fnames.append("file1.txt");
fnames.append("file2.txt");
// ..and so on with random iterations
QList<QFile *> files2; // file list to merge
QList<QTextStream *> files3;
foreach (QString file, files) {
files2.append(new QFile(file)); // create file obj
files2.last()->open(QIODevice::ReadOnly); // open file
files3.append(new QTextStream(files2.last())); // create textstream
}
QList< QTextStream * >::iterator i3;
for (i3 = files3.begin(); i3 != files3.end(); ++i3) {
qDebug() << (*i3)->readLine();
}
Related
I am currently learning C and am trying to understand the possibilities of dynamic libraries.
My current question is, if I have a simple "Hello World" application in C called "ProgA", and this program dynamically loads a shared library with some example code called "LibB", can LibB access a global variable in ProgA, which was declared as external?
Given is the following example code for demonstration of the problem:
file header.h
#ifndef TEST_H
#define TEST_H
typedef struct test_import_s {
int some_field;
} test_import_t;
extern test_import_t newtestimport;
#endif
file prog_a.c
#include <stdio.h>
#include <windows.h>
#include "header.h"
test_import_t newtestimport = {
.some_field = 42
};
int main()
{
HINSTANCE hinstLib;
typedef void (*FunctionPointer)();
newtestimport.some_field = 42;
hinstLib = LoadLibrary("lib_b.dll");
if (hinstLib != NULL)
{
FunctionPointer initialize_lib_b;
initialize_lib_b = (FunctionPointer)GetProcAddress(hinstLib, "initialize_lib_b");
if (initialize_lib_b != NULL)
{
initialize_lib_b();
}
FreeLibrary(hinstLib);
}
return 0;
}
file lib_b.c
#include <stdio.h>
#include "header.h"
test_import_t *timp;
void initialize_lib_b() {
timp = &newtestimport;
int some_field = timp->some_field;
printf("Result from function: %d\n", some_field);
}
file CMakeLists.txt
cmake_minimum_required(VERSION 3.24)
project(dynamic-library-2 C)
set(CMAKE_C_STANDARD 23)
add_library(lib_b SHARED lib_b.c)
set_target_properties(lib_b PROPERTIES PREFIX "" OUTPUT_NAME "lib_b")
add_executable(prog_a prog_a.c)
target_link_libraries(prog_a lib_b)
In the above example, the headerfile header.h defines the struct test_import_t and an external variable newtestimport using this struct. In the C file of the main program prog_a.c one property of this struct is assigned the value 42. It then dynamically loads the library lib_b.c using the Windows API and executes a function in it. The function then should access the variable newtestimport of the main program and print out the value of the variable (42).
This example does not work. The compiler throws the following error:
====================[ Build | prog_a | Debug ]==================================
C:\Users\user1\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\223.8617.54\bin\cmake\win\x64\bin\cmake.exe --build C:\Users\user1\projects\learning-c\cmake-build-debug --target prog_a -j 9
[1/2] Linking C shared library dynamic-library-2\lib_b.dll
FAILED: dynamic-library-2/lib_b.dll dynamic-library-2/liblib_b.dll.a
cmd.exe /C "cd . && C:\Users\user1\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\223.8617.54\bin\mingw\bin\gcc.exe -fPIC -g -Wl,--export-all-symbols -shared -o dynamic-library-2\lib_b.dll -Wl,--out-implib,dynamic-library-2\liblib_b.dll.a -Wl,--major-image-version,0,--minor-image-version,0 dynamic-library-2/CMakeFiles/lib_b.dir/lib_b.c.obj -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd ."
C:\Users\user1\AppData\Local\JetBrains\Toolbox\apps\CLion\ch-0\223.8617.54\bin\mingw\bin/ld.exe: dynamic-library-2/CMakeFiles/lib_b.dir/lib_b.c.obj:lib_b.c:(.rdata$.refptr.newtestimport[.refptr.newtestimport]+0x0): undefined reference to `newtestimport'
collect2.exe: error: ld returned 1 exit status
ninja: build stopped: subcommand failed.
How can the example be fixed to accomplish the described goal?
Windows DLLs are self-contained, and can not have undefined references similar to newtestimport, unless these references are satisfied by another DLL.
How can the example be fixed to accomplish the described goal?
The best fix is to pass the address of newtestimport into the function that needs it (initialize_lib_b() here).
If for some reason you can't do that, your next best option is to define the newtestimport as a dllexport variable in another DLL, e.g. lib_c.dll.
Then both the main executable and lib_b.dll would be linked against lib_c.lib, and would both use that variable from lib_c.dll.
P.S. Global variables are a "code smell" and a significant source of bugs. You should avoid them whenever possible, and in your example there doesn't seem to be any good reason to use them.
I've stayed up all night trying to figure this out (it's now 7am where I'm at...).
I'm having trouble setting the address of an instantiated object to a pointer. Here's the main function:
#include "position_vector.h"
int main(){
PositionVector res = PositionVector(10);
PositionVector * ptr;
ptr = &res; // <--- WHERE IT BREAKS
}
A stripped down version of the h file "position_vector.h":
#include<iostream>
typedef uint32_t word_t;
class PositionVector {
public:
word_t * vec;
/*some other member variables */
PositionVector();
PositionVector(size_t len);
PositionVector & operator & ();
PositionVector & operator !();
~PositionVector();
/*some other member functions*/
void resize(size_t len);
};
I have another cpp file that defines all the methods in the class.
This is part of some larger set of code but here's the compile that fails:
g++-4.9 -std=c++11 -Werror -Wall -Wextra -g -Isrc -ggdb -c -o bin/main.o src/main.cpp
It fails with the error:
g++-4.9 -std=c++11 -Werror -Wall -Wextra -g -Isrc -ggdb -c -o bin/main.o src/main.cpp
src/main.cpp: In function ‘int main()’:
src/main.cpp:27:9: error: cannot convert ‘PositionVector’ to ‘PositionVector*’ in assignment
ptr = &res;
^
I must be missing something super basic but I've just pulled an all nighter and I have to run to work... so I cant really think full well any more.
You've overloaded operator& in your class:
class PositionVector {
// ...
PositionVector & operator & ();
};
When you than try to take the address, the compiler calls your overloaded member function which returns a PositionVector&. This cannot be assigned to a PositionVector* and thus you get the error.
I am trying to make a little IDE to compile c files. I am running under Ubuntu 14.04 and QtCreator 5.4.0. I wrote this code.
void MainWindow::on_pushButton_clicked()
{
QFile file("hello.c");
file.open(QIODevice::WriteOnly);
QTextStream out(&file);
out << ui->plainTextEdit->toPlainText();
QProcess::execute("gcc hello.c -o hello");
}
Everything is OK until run the gcc command. When I click on the button I get this error:
In function `_start':
(.text+0x20): undefined reference to `main'
collect2: error: ld returned 1 exit status
and my C code is here:
#include <stdio.h>
int main () {
printf("Hello World..");
return 0;
}
You haven't flushed the QTextStream buffer, so hello.c is empty when you call gcc on it. Use QTextStream 's flush() to flush the buffer, it also calls flush on the underlying device (the QFile here).
I have a newb problem with compiling and linking the kissfft library 'out of the box'. I've downloaded the kissfft library and extracted it to a test directory. Upon entering the directory and running 'make testall' I get the following errors, which look like the std c math library is not being linked to properly.
sharkllama#quaaludes:~/KISSFFT/kiss_fft129$ make testall
# The simd and int32_t types may or may not work on your machine
make -C test DATATYPE=simd CFLAGADD="" test
make[1]: Entering directory `/home/sharkllama/KISSFFT/kiss_fft129/test'
cd ../tools && make all
make[2]: Entering directory `/home/sharkllama/KISSFFT/kiss_fft129/tools'
cc -o fft_simd -Wall -O3 -W -Wall -Wstrict-prototypes -Wmissing-prototypes -Waggregate-return -Wcast-align -Wcast-qual -Wnested-externs -Wshadow -Wbad-function-cast -Wwrite-strings -I.. -DUSE_SIMD=1 -msse -lm ../kiss_fft.c fftutil.c kiss_fftnd.c kiss_fftr.c kiss_fftndr.c
/tmp/ccFbS0yK.o: In function `kiss_fft_alloc':
kiss_fft.c:(.text+0xd17): undefined reference to `sincos'
kiss_fft.c:(.text+0xd6b): undefined reference to `floor'
kiss_fft.c:(.text+0xe07): undefined reference to `sincos'
kiss_fft.c:(.text+0xeba): undefined reference to `sqrt'
/tmp/ccbYqDcf.o: In function `kiss_fftr_alloc':
kiss_fftr.c:(.text+0x118): undefined reference to `sincos'
kiss_fftr.c:(.text+0x188): undefined reference to `sincos'
collect2: ld returned 1 exit status
make[2]: *** [fft_simd] Error 1
make[2]: Leaving directory `/home/sharkllama/KISSFFT/kiss_fft129/tools'
make[1]: *** [tools] Error 2
make[1]: Leaving directory `/home/sharkllama/KISSFFT/kiss_fft129/test'
make: *** [testall] Error 2
sharkllama#quaaludes:~/KISSFFT/kiss_fft129$
Clearly, the makefile is trying to link to the math library as the -lm option has been included. Can't make any sense of this. I've compiled numerous programs that properly link to the math library before. Any help would be appreciated.
Thanks,
-B
Kissfft is not really something you need to make and install like other libraries. If you need complex ffts, then all you need to do is compile the kiss_fft.c in your project. If you need something more specialized like multidimensional or real ffts, then you should also compile the apropriate file(s) from the tools dir.
The make targets are largely for development testing of kissfft. There are a lot of system requirements to do that testing. Unless you are changing the internals of kissfft, you won't need to use those testing targets.
Just wanted to share a practical example on how to build a simple application using 1D FFT/IFFT from kissfft:
g++ example.cpp -o example -I kissfft kissfft/kiss_fft.c
example.cpp:
#include "kissfft/kiss_fft.h"
int main()
{
// initialize input data for FFT
float input[] = { 11.0f, 3.0f, 4.05f, 9.0f, 10.3f, 8.0f, 4.934f, 5.11f };
int nfft = sizeof(input) / sizeof(float); // nfft = 8
// allocate input/output 1D arrays
kiss_fft_cpx* cin = new kiss_fft_cpx[nfft];
kiss_fft_cpx* cout = new kiss_fft_cpx[nfft];
// initialize data storage
memset(cin, 0, nfft * sizeof(kiss_fft_cpx));
memset(cout, 0, nfft * sizeof(kiss_fft_cpx));
// copy the input array to cin
for (int i = 0; i < nfft; ++i)
{
cin[i].r = input[i];
}
// setup the size and type of FFT: forward
bool is_inverse_fft = false;
kiss_fft_cfg cfg_f = kiss_fft_alloc(nfft, is_inverse_fft, 0, 0); // typedef: struct kiss_fft_state*
// execute transform for 1D
kiss_fft(cfg_f, cin , cout);
// transformed: DC is stored in cout[0].r and cout[0].i
printf("\nForward Transform:\n");
for (int i = 0; i < nfft; ++i)
{
printf("#%d %f %fj\n", i, cout[i].r, cout[i].i);
}
// setup the size and type of FFT: backward
is_inverse_fft = true;
kiss_fft_cfg cfg_i = kiss_fft_alloc(nfft, is_inverse_fft, 0, 0);
// execute the inverse transform for 1D
kiss_fft(cfg_i, cout, cin);
// original input data
printf("\nInverse Transform:\n");
for (int i = 0; i < nfft; ++i)
{
printf("#%d %f\n", i, cin[i].r / nfft); // div by N to scale data back to the original range
}
// release resources
kiss_fft_free(cfg_f);
kiss_fft_free(cfg_i);
delete[] cin;
delete[] cout;
return 0;
}
To use the 2D transforms, include the appropriate header "kissfft/tools/kiss_fftnd.h" and adjust the build command to:
g++ example.cpp -o example -I kissfft kissfft/kiss_fft.c kissfft/tools/kiss_fftnd.c
Simple enough!
QApplication::QApplication ( int & argc, char ** argv )
Initializes the window system and constructs an application object
with argc command line arguments in argv.
Warning: The data referred to by argc and argv must stay valid for the
entire lifetime of the QApplication object. In addition, argc must be
greater than zero and argv must contain at least one valid character
string.
From this link: http://doc.qt.io/qt-4.8/qapplication.html#QApplication
What can be the arguments to the executable file? Any examples?
I tried specifying something like:
anisha#linux-dopx:~/Desktop/notes/qt> make
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I../../../qtsdk-2010.05/qt/mkspecs/linux-g++-64 -I. -I../../../qtsdk-2010.05/qt/include/QtCore -I../../../qtsdk-2010.05/qt/include/QtGui -I../../../qtsdk-2010.05/qt/include -I. -I. -o widgets.o widgets.cpp
g++ -m64 -Wl,-O1 -Wl,-rpath,/home/anisha/qtsdk-2010.05/qt/lib -o qt widgets.o -L/home/anisha/qtsdk-2010.05/qt/lib -lQtGui -L/home/anisha/qtsdk-2010.05/qt/lib -L/usr/X11R6/lib64 -lQtCore -lpthread
anisha#linux-dopx:~/Desktop/notes/qt> ./qt 2 f g
anisha#linux-dopx:~/Desktop/notes/qt>
Nothing special happened, nor I knew what I was doing or what I was supposed to do.
EDIT 1: The code on which I tried the ./qt -style=windows.
#include <QtGui>
int main (int argc, char *argv[])
{
QApplication app (argc, argv);
QWidget objQWidget;
objQWidget.show ();
objQWidget.resize (320, 240);
objQWidget.setWindowTitle ("Text to be shown on the title bar\n");
// Adding a "child" widget.
QPushButton *objQPushButton = new QPushButton ("Text to be shown on the button", &objQWidget);
objQPushButton->move (100, 100);
objQPushButton->show ();
return app.exec ();
}
The arguments passed in the constructor are later accessible through the static method
QStringList QCoreApplication::arguments(). By this, command line arguments can be handled everywhere in your code.
Continue reading that documentation. The set of flags QApplication acts on is listed there.
Try for example:
./qt -style=windows
The arguments that QApplication doesn't deal with are simply left alone. The ones it does process are removed (which is why that function takes non-const arguments).
The suggestion about using QCoreApplication is only recommended of you have a console application. If you are using a QApplication instead, and want to access command-line arguments from inside a QWidget, you can do it with the global pointer qApp:
Here you can find the documentation from Nokia, or here from qt-project.org . In the documentation browser of Qt Creator I couldn't find it, so it is at best not that easily accessible.
so you can find:
int my_argc = qApp->arguments().count();
QString my_argv_0 = qApp->arguments.at(0);
...
and so on.
I know this question is old, but took me some time to find a way to do it from within my Main Window, so hope this helps someone else.
Thanks, Dissident penguin! This helped me a lot!
Just note that:
QString my_argv_0 = qApp->arguments.at(0);
should be replaced with:
QString my_argv_0 = qApp->arguments().at(0);
(note the additional () after 'arguments')