is there any way to use ArrayCollection (from mx.collections.*) in Flash CS3/4/5? How?
Not sure if you can use the Flex libs in Flash. For collections in AS3, though, check out this open source project. It rocks.
This question was asked before. It seems that there is:
How can I use ArrayCollection like feature in ActionScript 3.0 Flash IDE?
Related
Is it possible to use the Qt Property Framework with PySide? If not, do you have hints on how to achieve similar behaviour using Qt MVC Framework?
Even if this qestion is a bit old...
Yes, you can use it quite well. Have a look here as example. AFAIK there are efforts to use Python #properties as Qt properties as well.
Hi Does any one tell me what is [Event(name="change", type="flash.events.Event")] this?
I'm using ActionScript 3.0 in Adobe Flash IDE.
In Flash Builder, the metadata is used for ASDocs and code hinting. It means that the component/class which has that data may dispatch an event named "Change" which has class type of "flash.events.Event".
It could be considered a developer helper. It isn't required, but it makes things a bit easier for other developers using your class.
More info on Metadata.
I couldn't find any metadata tag documentation on Flash Pro or AS3. But, here is a blog post that covers some stuff.
Flex is good at produce code, whereas Flash is good at animation, how the integration is done? If I want to insert the animcation produced by flash, what's the recommend way to do the integration? Do I need to use SWFLoader?
It really depends on what you are doing. For most apps, you can simply have a Flash control embedded inside your Flex MXML design. You shouldn't need a book/tutorial for this, since it's just pointing the control's swf obj source to your swf - Adobe has lots of documentation on using the controls.
I'm looking to be able to run some actionscript 3 in the background to handle some audio and build a javascript front-end. I heard that you can simply compile actionscript 3 and run it using the flex framework, but I'm new to all of this and am not really sure the difference between flex and actionscript. Any help would be greatly appreciated!
Thanks!
Matt Mueller
Flex is a framework for developing data-driven flash SWFs. It lets you create gui using the markup language mxml (similar to html, but with a strict syntax) and has a lot of inbuilt UI components like Button, Panel, ComboBox, Datagrid etc.
The flex compiler, mxmlc.exe, can compile both flex projects and normal actionscript projects (that doesn't use any flex components).
If you are looking for just the audio functionalities of Flash, you need not use Flex, pure AS3 would suffice. Download the Flex SDK and compile the ClassName.as file using the mxmlc.exe
Yes, you can achieve this using actionscript. And Flex is a framework for developing flash applications which requires coding in Actionscript. Flex api is extension to actionscript's tandard API with lots of built-in functionalities like drawing charts, handling videos etc. If you are just looking for handling some audio in the background then you can just use actionscript with Flash IDE. But you are looking to build a full fledged GUI with lots of functionality then yes, you should have a look at Flex as it provides lots of built-in libraries.
Does anyone know of any flex based (preferably open source) framework or component to edit UML? I was looking for something like gliffy.com, however that will not let you export to an XMI file.
We are going to release soon UML4AS - UML for ActionScript and Flex. It supports bi-directional code synchronization for .as and .mxml files.
It doesn't have for the moment an export to XMI option. You could request it as a new feature on our site.
This is one of the Opensource UML Tool which supports XML exporting option.
Check it out
It seems to me there are no open source Flex based UML Tools. I think you should build on and open it up to the public.
After several days of googleing, it looks like what I'm looking for doesn't exist.
Check out CrocusModeller - UML for Flex and AS.