FlexUnit is quite an impressive framework for testing and with the new integration in Flash Builder 4 it's a no brainer to use it. However, I'm not sure why it's necessarily exclusive to just unit testing. In my opinion, I think the tools are great candidates for performance testing as well.
It should also be mentioned that by performance testing I'm not talking about testing whole systems. Rather, I'm more interested in testing actual units in a library. For instance, stress testing data structures in order to determine scalability issues.
Is this being done or is there any reference material out there that touches on this subject?
In order to further clarify the question, let me describe a possible scenario.
Let's say we're creating a library of data structures, for instance collections. These structures are meant to focus on efficiency rather than features. While they certainly need testing in live or as-close-to-live scenarios, I can imagine that some bottlenecks may be easily caught before going to acceptance testing.
So the question is, what's considered best practice for stress testing individual units? Is unit testing useful for stress testing individual units or is the data collected from such test insignificant, making it just a waste of time and energy?
"Is unit testing useful for stress testing individual units"
Why not have one of your unit tests create a few thousand instances, exercise them a bit, and then destroy them. Time the whole sequence and fail the test if it takes too long.
At least then you are putting bounds on it.
Related
I am learning FP and got introduced to the concept of property-based testing and for someone from OOP world PBT looks both useful and dangerous. It does check a lot of options, but what if there is one (or some) options that fail, but they didn't fail during your first let's say Jenkins build. Then next time you run the build the test may or may not fail, doesn't it kill the entire idea of repeatable builds?
I see that some people explored options to make the tests deterministic, but then if such test doesn't catch an error it will never catch it.
So what's better approach here? Do we sacrifice build repeatability to eventually uncover a bug or do we take the risk of never uncovering it, but get our repeatability back?
(I hope that I properly understood the concept of PBT, but if I didn't I would appreciate if somebody could point out my misconceptions)
Doing a lot of property-based testing I don’t see indeterminism as a big problem. I basically experience three types of it:
A property is really indeterministic b/c some external factor - e.g. timeout, delay, db config - makes it so. Those flaky tests also show up in example-based testing and should be eliminated by making the external factor deterministic.
A property fails rarely because the triggering condition is only sometimes met by pseudo random data generation. Most PBT libraries have ways to reproduce those failing runs, eg by re-using the random seed of the failing test run or even remembering the exact constellation in a database of some sort. Those failures reveal problems and are one of the reasons why we’re doing random test cases generation in the first place.
Coverage assertions („this condition will be hit in at least 5 percent of all cases“) may fail from time to time even though they are generally true. This can be mitigated by raising the number of tries. Some libs, eg quickcheck, do their own calculation of how many tries are needed to prove/disprove coverage assumptions and thereby mostly eliminate those false positives.
The important thing is to always follow up on flaky failures and find the bug, the indeterministic external factor or the wrong assumption in the property‘s invariant. When you do that, sporadic failures will occur less and less often. My personal experience is mostly with jqwik but other people have been telling me similar stories.
You can have both non-determinism and reproducible builds by generating the randomness outside the build process. You could generate it during development or during external testing.
One example would be to seed your property based tests, and to automatically modify this seed on commit. You're still making a tradeoff. A developer could be alerted of a bug unrelated to what they're working on, and you lose some test capacity since the tests might change less often.
You can tip the tradeoff further in the deterministic direction by making the seed change less often. You could for example have one seed for each program component or file, and only change it when a related file is committed.
A different approach would be to not change the seed during development at all. You would instead have automatic QA doing periodic or continuous testing with random seeds and use them to generate bug reports/issues that can be dealt with when convenient.
johanneslink's analysis of non-determinism is spot on.
There's one thing I would like to add: non-determinism is not only a rare and small cost, it's also beneficial. If the first run of your test suite is successful, insisting on determinism means insisting that future runs (of the same suite against the same system) will find zero bugs.
Usually most test suites contain many independent tests of many independent system parts, and commits rarely change large parts of the system. So even across commits, most tests test exactly the same thing before and after, where once again determinism guarantees that you will find zero bugs.
Allowing for randomness means every run has at least a chance of discovering a bug.
That of course raises the question of regression tests. I think the standard argument is something like this: to maximize value per effort you should focus your testing on the most bug-prone parts of the code. Having observed a bug in the past provides evidence about which part of the code is buggy (and which kind of bug it's likely to have). You should use that evidence to guide your testing effort. (Often with a laser-like focus on one concrete bug.)
I think this is a very reasonable argument. I also think there's more than one way of making good use of the evidence provided by bugs.
For example, you might write a generator which produces data of the same kind and shape as the data which triggered the bug the first time, and/or which is tailor made to trigger the bug.
And/or, you might want to write tests verifying specifically those properties that were violated by the buggy behavior.
If you want to judge how good these tests are, I recommend running them a couple of times (on normally sized input batches). If they trigger the bug every time, it's likely to do so in the future also.
Here's a (hopefully thought-)provoking question: is it worse to release software which has a bug it has had before, or release software with new bugs? In other words: is catching past bugs more important than catching new ones—or do do it primarily because it's easier?
If you think we do it in part because it's easier, then I don't think it matters that re-catching the bug is probabilistic: what you should really care about is something like the average bug-catching abilities of property testing—its benefits elsewhere should outweigh the fairly small chance that an old bug squeaks through, even though it got caught in (say) 5 consecutive runs of the tests when you evaluated your regression tests.
Now, if you can't reliably generate random inputs that trigger the bug even though you understand the bug just fine, or the generator which does it is large and complicated and thus costly to maintain, hand-picking a regression example seems like a perfectly reasonable choice.
I have a WCF service which runs and interacts with database, file system and few external web services, then creates the result and Xml Serialize it and returns it finally.
I'd like to write tests for this solution and I'm thinking how (it's all using dependency injection and design by contract).
There are 3 main approaches I can take.
1) I can pick smallest units of codes/methods and write tests for it. Pick one class and isolate it from its dependencies (other classes, etc). Although it guarantees quality but it takes lots of time writing them and that's slow.
2) Only make the interaction with external systems mockable and write some tests that cover the main scenarios from when the request is made until the response is serialized and returned. This will test all the interactions between my classes but mocks all external resource accesses.
3) I can setup a test environment where the interaction with external web services do happen, file access happens, database access happens, etc. Then writing the tests from end to end. this requires environmental setup and dependency on all other systems to be up and running.
About #1, I see no point in investing the time/money/energy on writing the tests for every single method or codes that I have. I mean it's a waste of time.
About #3, since it has dependency on external resources/systems, it's hard to set it up and running.
#2, sounds to be the best option to me. Since it will test what it should be testing. Only my system and all its classes and mocking all other external systems.
So basically, my conclusion after some years experience with unit tests is that writing unit tests is a waste to be avoided and instead isolated system tests are best return on investment.
Even if I was going to write the tests first (TDD) then the production code, still #2 I think would be best.
What's your view on this? would you write small unit tests for your application? would you consider it a good practice and best use of time/budget/energy?
If you want to talk about quality, you should have all 3:
Unit tests to ensure your code does what you think it does, expose any edge cases and help with regression. You (developer) should write such tests.
Integration tests to verify correctness of entire process, whether components talk to each other correctly and so on. And again, you as a developer write such tests.
System-wide tests in production-like environment (with some limitations naturally - you might not have access to client database, but you should have its exact copy on your local machines). Those tests are usually written by dedicated testers (often in programming languages different from application code), but of course can be written by you.
Second and third type of tests (integration and system) will be way too much effort to test edge cases of smaller components. This is what you usually want unit tests for. You need integration because something might fail on hooking-up of tested, verified and correct modules. And of course system tests is what you do daily, during development, or have assigned people (manual testers) do it.
Going for selected type of tests from the list might work to some point, but is far from complete solution or quality software.
All 3 are important and targeted at different test types that is a matrix of unit/integration/system categories with positive and negative testing in each category.
For code coverage Unit testing will yield the highest percentage, followed by Integration then System.
You also need to consider whether or not the purpose of the test is Validation (will meet the final user\customer requirements, i.e Value) or Verification (written to specification, i.e. Correct).
In summary the answer is 'it depends', and I would recommend following the SEI CMMi model for Verification and Validation (i.e. testing) which begins with the goals (value) of each activity then subjecting that activity to measures that will ultimately allow the whole process to be subjected to continuous improvement. In this way you have isolated the What and Why from the How and you will be able to answer time and value type questions for your given environment (which could be a Life support System or a Tweet of the day, to your favorite Aunt, App).
Summary: #2 (integration testing) seems most logical, but you shouldn't hesitate to use a variety of tests to achieve the best coverage for pieces of your codebase that need it most. Shooting for having tests for "everything" is not a worthy goal.
Long version
There is a school of thought out there where devs are convinced that adopting unit\integration\system tests means striving for every single chuck of code being tested. It's either no test coverage at all, or committing to testing "everything". This binary thinking always makes adopting any kind of testing strategy seem very expensive.
The truth is, forcing every single line of code\function\module to be tested is about as sound as writing all your code to be as fast as possible. It takes too much time and effort, and most of it nets very little return. Another truth is that you can never achieve true 100% coverage in a non-trivial project.
Testing is not a goal unto itself. It's a means to achieve other things: final product quality, maintainability, interoperability, and so on, all while expending the least amount of effort possible.
With that in mind, step back and evaluate your particular circumstances. Why do you want to "write tests for this solution"? Are you unhappy with the overall quality of the project today? Have you experienced high regression rates? Are you perhaps unsure about how some module works (and more importantly, what bugs it might have)? Regardless of what your exact goal is, you should be able to select pieces that pose particular challenges and focus your attention on them. Depending on what those pieces are, an appropriate testing approach can be selected.
If you have a particularly tricky function or a class, consider unit testing them. If you're faced with a complicated architecture with multiple, hard to understand interactions, consider writing integration tests to establish a clean baseline for your trickiest scenarios and to better understand where the problems are coming from (you'll probably flush out some bugs along the way). System testing can help if your concerns are not addressed in more localized tests.
Based on the information you provided for your particular scenario, external-facing unit testing\integration testing (#2) looks most promising. It seems like you have a lot of external dependencies, so I'd guess this is where most of the complexity hides. Comprehensive unit testing (#1) is a superset of #2, with all the extra internal stuff carrying questionable value. #3 (full system testing) will probably not allow you to test external edge cases\error conditions as well as you would like.
I am supposed to automate an application which is developed in PowerBuilder. In order to test this Application we are using Rational Robot as a functional testing tool. We expect at least 40 -50% of change control in the Application for each release. Release trends are scheduled at least 3 times in a year.
The product has different setup for each client. Accordingly scenario has been derived. Although if is there any change occurs, it would be in functional feature and also in interface. Pointing to that, need to proceed with automation. Identified few areas which are stabilized (i.e., where no major changes occurs) to automate. Will that be feasible for proceeding with Automation?
Could you please suggest me how to go about on this?
I've seen the answer to your last question involve a consultant spending two days interviewing the development team, then three days developing a report. And, in some cases, I'd say the report was preliminary, introductory, and rushed. However, let me throw out a few ideas that may help manage expectations on your team.
Testing automation is great for checking for regressions in functionality that allegedly isn't being touched. Things like framework changes or database changes can cause untouched code to crash. For risk-averse environments (e.g. banking, pharmaceutical prescriptions), the investment in automation is well worth the effort.
However, what I've seen often is an underestimation of the effort. To really test all the functionality in a unit (let's say a window, for example), you need to review the specifications, design tests that test each functional point, plan your data (what is the data going into the window, how will you make sure this data is as expected when you start the test each time, what is the data when you've finished your tests, how will you ensure the data, including non-visible data, is correct), then script and debug all your tests. I'm not sure what professional testers say (I'm a developer by trade, but have taken a course in an automated testing tool), but if you aren't planning for the same amount of effort to be expended on developing the automation tests as you're spending on application development for the same functionality, I think you'll quickly become frustrated. Add to that the changing functionality means changing testing scripts, and automated testing can become a significant cost. (So, tell your manager that automated testing doesn't mean you push a button and things get tested. < grin > )
That's not to say that you can't expend less effort on testing and get some results, but you get what you pay for. Having a script that opens and closes all the windows in the app provides some value, but it won't tell you that a new behaviour implemented in the framework is being overridden on window X, or that a database change has screwed up the sequencing of items in a drop down DataWindow, or a report completion time goes from five seconds to five hours. However, again, don't underestimate the effort. This is a new tool with a new language and idiosyncrasies that need to be figured out and mastered.
Automated testing can be a great investment. If the cost of failure is significant, like a badly prescribed drug causing a death, then the investment is worth it. However, for cases where there is a high turn over of functionality (like I think you're describing) and the consequences of a failure is less critical, you might want to consider comparing the cost/benefit of testing automation with additional manual testing resources.
Good luck,
Terry
Adding on to what #Terry said: It sounds like you are both new to automation in general and to Rational Robot in particular.
One thing to keep in mind is that test automation is software development and needs to be treated as such. That means you need personnel dedicated to the automation effort who are solid programmers and have expertise in the tool being used (Robot in this case).
If your team does not have the general programming/automation skills and the specific Robot skills, you are going to need to hire that personnel or get existing staff trained in those skill sets.
Let's assume one joins a project near the end of its development cycle. The project has been passed on across many teams and has been an overall free-for-all with no testing whatsoever taking place along the whole time. The other members on this team have no knowledge of testing (shame!) and unit testing each method seems infeasible at this point.
What would the recommended strategy for testing a product be at this point, besides usability testing? Is this normally the point where you're stuck with manual point-and-click expected output/actual output work?
I typically take a bottom-up approach to testing, but I think in this case you want to go top-down. Test the biggest components you can wrap unit-tests around and see how they fail. Those failures should point you towards what sub-components need tests of their own. You'll have a pretty spotty test suite when this is done, but it's a start.
If you have the budget for it, get a testing automation suite. HP/Mercury QuickTest is the leader in this space, but is very expensive. The idea is that you record test cases like macros by driving your GUI through use cases. You fill out inputs on a form (web, .net, swing, pretty much any sort of GUI), the engine learns the form elements names. Then you can check for expected output on the GUI and in the db. Then you can plug in a table or spreadsheet of various test inputs, including invalid cases where it should fail and run it through hundreds of scenarios if you like. After the tests are recorded, you can also edit the generated scripts to customize them. It builds a neat report for you in the end showing you exactly what failed.
There are also some cheap and free GUI automation testing suites that do pretty much the same thing but with fewer features. In general the more expensive the suite, the less manual customizition is necessary. Check out this list: http://www.testingfaqs.org/t-gui.html
I think this is where a good Quality Assurance test would come in. Write out old fashioned test cases and hand out to multiple people on the team to test.
What would the recommended strategy for testing a product be at this point, besides usability testing?
I'd recommend code inspection, by someone/people who know (or who can develop) the product's functional specification.
An extreme, purist way would be to say that, because it "has been an overall free-for-all with no testing whatsoever", therefore one can't trust any of it: not the existing testing, nor the code, nor the developers, nor the development process, nor management, nothing about the project. Furthermore, testing doesn't add quality to software (quality has to be built-in, part of the development process). The only way to have a quality product is to build a quality product; this product had no quality in its build, and therefore one needs to rebuild it:
Treat the existing source code as a throw-away prototype or documentation
Build a new product piece-by-piece, optionally incorporating suitable fragments (if any) of the old source code.
But doing code inspection (and correcting defects found via code inspection) might be quicker. That would be in addition to functional testing.
Whether or not you'll want to not only test it but also spend the extra time effort to develop automated tests depends on whether you'll want to maintain the software (i.e., in the future, to change it in any way and then retest it).
You'll also need:
Either:
Knowledge of the functional specification (and non-functional specification)
Developers and/or QA people with a clue
Or:
A small, simple product
Patient, forgiving end-users
Continuing technical support after the product is delivered
One technique that I incorporate into my development practice when entering a project at this time in the lifecycle is to add unit tests as defects are reported (by QA or end users). You won't get full code coverage of the existing code base, but at least this way future development can be driven and documented by tests. Also this way you should be assured that your tests fail before working on the implementation. If you write the test and it doesn't fail, the test is faulty.
Additionally, as you add new functionality to the system, start those with tests so that at least those sub-systems are tested. As the new systems interact with existing, try adding tests around the old boundary layers and work your way in over time. While these won't be Unit tests, these integration tests are better than nothing.
Refactoring is yet another prime target for testing. Refactoring without tests is like walking a tight rope without a net. You may get to the other side successfully, but is the risk worth the reward?
I've joined a team that works on a product. This product has been around for ~5 years or so, and uses ASP.NET WebForms. Its original architecture has faded over time, and things have become relatively disorganized throughout the solution. It's by no means terrible, but definitely can use some work; you all know what I mean.
I've been performing some refactorings since coming on to the project team about 6 months ago. Some of those refactorings are simple, Extract Method, Pull Method Up, etc. Some of the refactorings are more structural. The latter changes make me nervous as there isn't a comprehensive suite of unit tests to accompany every component.
The whole team is on board for the need to make structural changes through refactoring, but our Project Manager has expressed some concerns that we don't have adequate tests to make refactorings with the confidence that we aren't introducing regression bugs into the system. He would like us to write more tests first (against the existing architecture), then perform the refactorings. My argument is that the system's class structure is too tightly coupled to write adequate tests, and that using a more Test Driven approach while we perform our refactorings may be better. What I mean by this is not writing tests against the existing components, but writing tests for specific functional requirements, then refactoring existing code to meet those requirements. This will allow us to write tests that will probably have more longevity in the system, rather than writing a bunch of 'throw away' tests.
Does anyone have any experience as to what the best course of action is? I have my own thoughts, but would like to hear some input from the community.
Your PM's concerns are valid - make sure you get your system under test before making any major refactorings.
I would strongly recommend getting a copy of Michael Feather's book Working Effectively With Legacy Code (by "Legacy Code" Feathers means any system that isn't adequately covered by unit tests). This is chock full of good ideas for how to break down those couplings and dependencies you speak of, in a safe manner that won't risk introducing regression bugs.
Good luck with the refactoring programme; in my experience it's an enjoyable and cathartic process from which you can learn a lot.
Can you re-factor in parallel? What I mean is re-write the pieces you want to refactor using TDD, but leave the existing code base in place. Then phase out the existing code when your new tests meet the needs for your PM?
I would also like to throw in a suggestion to visit the Refactoring website by Martin Fowler. He literally wrote the book on this stuff.
As far as introducing unit tests into the equation the best method I have found is to find a top level component and identify all the external dependencies it has on concrete objects and replace them with interfaces. Once you've done that it will be a lot easier to write unit tests against your code base and you can do it one component at a time. Even better, you won't have to throw away any unit tests.
Unit testing ASP.Net can be tricky, but there are plenty of frameworks that make it easier to do. ASP.Net MVC, and WCSF to name a few.
Just tossing out a second recommendation for Working Effectively with Legacy Code, an excellent book that really opened my eyes to the fact that almost any old / crappy / untestable code can be wrangled!
Totally agree with the answer from Ian Nelson. Additionally I would start to get some "high level" tests (functional or component tests) in place to preserve the behaviour from the view point of the user. This point might be the most important concern for your PM.