Recursively searching a tree to get the binary coding for a character - recursion

Hi im trying to figure out how to recursively search a tree to find a character and the binary code to get to that character. basically the goal is to go find the code for the character and then write it to a file. the file writer part i can do no problem but the real problem is putting the binary code into a string. while im searching for the character. please help!
this is the code for the recursive method:
public String biNum(Frequency root, String temp, String letter)
{
//String temp = "";
boolean wentLeft = false;
if(root.getString() == null && !wentLeft)
{
if(root.left.getString() == null)
{
temp = temp + "0";
return biNum(root.left, temp, letter);
}
if(root.left.getString().equals(letter))
{
return temp = temp + "0";
}
else
{
wentLeft = true;
temp = temp.substring(0, temp.length() - 1);
return temp;
}
}
if(root.getString() == null && wentLeft)
{
if(root.right.getString() == null)
{
temp = temp + "1";
return (biNum(root.right, temp, letter));
}
if(root.right.getString().equals(letter))
{
return temp = temp + "1";
}
else
{
wentLeft = false;
temp = temp.substring(0, temp.length() - 1);
return temp;
}
}
return temp;
}
and this is the Frequency class:
package huffman;
public class Frequency implements Comparable {
private String s;
private int n;
public Frequency left;
public Frequency right;
private String biNum;
private String leaf;
Frequency(String s, int n, String biNum)
{
this.s = s;
this.n = n;
this.biNum = biNum;
}
public String getString()
{
return s;
}
public int getFreq()
{
return n;
}
public void setFreq(int n)
{
this.n = n;
}
public String getLeaf()
{
return leaf;
}
public void setLeaf()
{
this.leaf = "leaf";
}
#Override
public int compareTo(Object arg0) {
Frequency other = (Frequency)arg0;
return n < other.n ? -1 : (n == other.n ? 0 : 1);
}
}

In your updated version, I think you should re-examine return biNum(root.left, temp, letter);. Specifically, what happens if the root node of the entire tree has a left child which is not a leaf (and thus root.left.getString() == null) but the value you seek descends from the right child of the root node of the entire tree.
Consider this tree, for example:
26
/ \
/ \
/ \
11 15
/ \ / \
/ B A \
6 5 6 9
/ \ / \
D \ C sp
3 3 4 5
/ \
E F
2 1
and trace the steps your function will follow looking for the letter C.
Perhaps you should consider traversing the entire tree (and building up the pattern of 1s and 0s as you go) without looking for any specific letter but taking a particular action when you find a leaf node?

Related

C Program to Search a Node in Binary Tree

this code is from binary search tree I don't know this code showing same output
I don't know where the problem is occurring I already tried to change the variables but it didn't work
What seems to be the problem? i already tried so many things but still not able to fix the errors.
#include <stdio.h>
#include <stdlib.h>
****// Basic struct of Tree****
struct node
{
int data;
struct node *left;
struct node *right;
};
****// Function to create a new Node****
struct node *createNode(int item)
{
struct node *newNode = malloc(sizeof(struct node));
newNode->left = NULL;
newNode->right = NULL;
newNode->data = item;
return newNode;
}
int search(struct node *root, int value)
{
if (root == NULL)
return 0;
if (root->data == value)
return 1;
if (root->data < value)
return search(root->right, value);
else
return search(root->left, value);
}
int main()
{
**// struct node *root = NULL;**
struct node *root = createNode(1);
root->left = createNode(2);
root->right = createNode(3);
root->left->left = createNode(4);
root->left->right = createNode(5);
root->right->right = createNode(6);
root->left->right->left = createNode(7);
root->left->right->right = createNode(8);
root->right->right->left = createNode(9);
int item = 34;
// Function to find item in the tree
int found = search(root, item);
if (found)
printf("%d value is found in the tree", item);
else
printf("%d value not found", item);
return 0;
}
The problem is that your search function expects to get a binary search tree, but your main program created a binary tree that is not a binary search tree, but this:
1
/ \
2 3
/ \ \
4 5 6
/ \ /
7 8 9
And of course, a search for 34 will anyway return 0, as it does not occur anywhere in this tree. But even if you would search for let's say 8, it would return 0.
Your search code will not work with such a tree. If you would have made a binary search tree, like for instance this one:
6
/ \
2 7
/ \ \
1 4 9
/ \ /
3 5 8
...then it would work when calling search for any value in or not in the tree. For instance, this will print "5 value is found in the tree":
int main()
{
struct node *root = createNode(6);
root->left = createNode(2);
root->right = createNode(7);
root->left->left = createNode(1);
root->left->right = createNode(4);
root->right->right = createNode(9);
root->left->right->left = createNode(3);
root->left->right->right = createNode(5);
root->right->right->left = createNode(8);
int item = 5;
// Function to find item in the tree
int found = search(root, item);
if (found)
printf("%d value is found in the tree", item);
else
printf("%d value not found", item);
return 0;
}
This function is for binary search tree (BST).
int search(struct node *root, int value)
{
if (root == NULL)
return 0;
if (root->data == value)
return 1;
if (root->data < value)
return search(root->right, value);
else
return search(root->left, value);
}
As you need to a program to work on any binary tree.
You can change it to work on an any binary tree.
int search(struct node *root, int value)
{
if (root == NULL)
return 0;
if (root->data == value)
return 1;
return search(root->right, value) || search(root->left, value);
}

Hashing, can't insert to hash table

struct googlePlayApp{
string name;
string category;
double rating;
int reviews;
googlePlayApp *next;
};
void appInsert(googlePlayApp &newApp, int &cmps) {
int slot = hash1(newApp.name, HASH_SIZE);
int cmps1 = 1;
googlePlayApp *tmp = appHash[slot];
if (tmp == 0)
appHash[slot] = &newApp;
else
{
while(tmp->next != 0)
{
tmp = tmp->next;
cmps1++;
}
tmp->next = &newApp;
}
cmps += cmps1;
}
while (getline(inFile, inputLine)) {
googlePlayApp newApp;
readSingleApp(inputLine, newApp);
appInsert(newApp, cmps);
linesRead++;
}
My program stops on the 65th iteration of the while loop....
64th for the appInsert call...
Why can't I get this to work?
This is a program where it reads a data file and stores it in a hash table and collision dealt with open addressing....
updated question
bool appFind(const string &name, googlePlayApp &foundApp, int &cmps) {
// Implement this function
int slot = hash1(name);
int cmps1 = 1;
googlePlayApp *tmp = appHash[slot];
while(tmp && tmp->name != name)
{
cmps1++;
tmp = tmp->next;
}
cmps += cmps1;
if(tmp)
{
foundApp.name = appHash[slot]->name;
foundApp.category = appHash[slot]->category;
foundApp.rating = appHash[slot]->rating;
foundApp.reviews = appHash[slot]->reviews;
}
else return false;
}
this is my serach function and I'm trying to search if an app exists based on the data I stored from my code above. I'm trying to search it by the hash addresses, but it's not working...

Longest Univalue path in BST

I'm trying to solve the problem:
Given a binary tree, find the length of the longest path where each node in the path has the same value. This path may or may not pass through the root.
Note: The length of path between two nodes is represented by the number of edges between them.
Sample inputs here
I am getting wrong answer on a large input. My code passes 46 tests but fails after that. I don't understand where I went wrong. Could someone please help.
Here is my code:
class Solution
{
public:
int longestPath = 0;
int findLongestPath(TreeNode *root, int depth)
{
int leftDepth, rightDepth;
leftDepth = rightDepth = 0;
if (root->left != 0 && root->left->val == root->val)
leftDepth = findLongestPath(root->left, depth + 1);
if (root->right != 0 && root->right->val == root->val)
rightDepth = findLongestPath(root->right, depth + 1);
longestPath = max(longestPath, leftDepth + rightDepth);
return max(max(leftDepth, rightDepth), depth);
}
void traverse(TreeNode *root)
{
if (root == 0)
return;
findLongestPath(root, 0);
traverse(root->left);
traverse(root->right);
}
int longestUnivaluePath(TreeNode *root)
{
traverse(root);
return longestPath;
}
};

Path planning to get close to an unreachable target

I'm working on a game which has tank battles on a tiled map. If a tank is on a cell, that cell is considered unpassable in the A* algorithm, therefore, whenever an unit needs to attack another, I need to plan a path which brings the attacker into range (if range=1, then next to the target).
Currently, I use an iterative approach with increasing radius to find a path to a nearby cell and choose a cell which minimizes the A-Cell-B distance. Unfortunately, this is slow for one unit, not to mention for 50 units.
Is there a way to extract a partial path from a regular A* search data structures?
Just for reference, here is the implementation I have.
Set<T> closedSet = U.newHashSet();
Map<T, T> cameFrom = U.newHashMap();
final Map<T, Integer> gScore = U.newHashMap();
final Map<T, Integer> hScore = U.newHashMap();
final Map<T, Integer> fScore = U.newHashMap();
final Comparator<T> smallestF = new Comparator<T>() {
#Override
public int compare(T o1, T o2) {
int g1 = fScore.get(o1);
int g2 = fScore.get(o2);
return g1 < g2 ? -1 : (g1 > g2 ? 1 : 0);
}
};
Set<T> openSet2 = U.newHashSet();
List<T> openSet = U.newArrayList();
gScore.put(initial, 0);
hScore.put(initial, estimation.invoke(initial, destination));
fScore.put(initial, gScore.get(initial) + hScore.get(initial));
openSet.add(initial);
openSet2.add(initial);
while (!openSet.isEmpty()) {
T current = openSet.get(0);
if (current.equals(destination)) {
return reconstructPath(cameFrom, destination);
}
openSet.remove(0);
openSet2.remove(current);
closedSet.add(current);
for (T loc : neighbors.invoke(current)) {
if (!closedSet.contains(loc)) {
int tentativeScore = gScore.get(current)
+ distance.invoke(current, loc);
if (!openSet2.contains(loc)) {
cameFrom.put(loc, current);
gScore.put(loc, tentativeScore);
hScore.put(loc, estimation.invoke(loc, destination));
fScore.put(loc, gScore.get(loc) + hScore.get(loc));
openSet.add(loc);
Collections.sort(openSet, smallestF);
openSet2.add(loc);
} else
if (tentativeScore < gScore.get(loc)) {
cameFrom.put(loc, current);
gScore.put(loc, tentativeScore);
hScore.put(loc, estimation.invoke(loc, destination));
fScore.put(loc, gScore.get(loc) + hScore.get(loc));
Collections.sort(openSet, smallestF);
}
}
}
}
return Collections.emptyList();
A solution that seems to work (replacing the last return Collections.emptyList();):
// if we get here, there was no direct path available
// find a target location which minimizes initial-L-destination
if (closedSet.isEmpty()) {
return Pair.of(false, Collections.<T>emptyList());
}
T nearest = Collections.min(closedSet, new Comparator<T>() {
#Override
public int compare(T o1, T o2) {
int d1 = trueDistance.invoke(destination, o1);
int d2 = trueDistance.invoke(destination, o2);
int c = U.compare(d1, d2);
if (c == 0) {
d1 = trueDistance.invoke(initial, o1);
d2 = trueDistance.invoke(initial, o2);
c = U.compare(d1, d2);
}
return c;
}
});
return Pair.of(true, reconstructPath(cameFrom, nearest));
Where the trueDistance gives the eucleidian distance of two points. (The base algorithm uses a simpler function yielding 1000 for X-X or YY neightbor, 1414 for XY neighbor).

A better similarity ranking algorithm for variable length strings

I'm looking for a string similarity algorithm that yields better results on variable length strings than the ones that are usually suggested (levenshtein distance, soundex, etc).
For example,
Given string A: "Robert",
Then string B: "Amy Robertson"
would be a better match than
String C: "Richard"
Also, preferably, this algorithm should be language agnostic (also works in languages other than English).
Simon White of Catalysoft wrote an article about a very clever algorithm that compares adjacent character pairs that works really well for my purposes:
http://www.catalysoft.com/articles/StrikeAMatch.html
Simon has a Java version of the algorithm and below I wrote a PL/Ruby version of it (taken from the plain ruby version done in the related forum entry comment by Mark Wong-VanHaren) so that I can use it in my PostgreSQL queries:
CREATE FUNCTION string_similarity(str1 varchar, str2 varchar)
RETURNS float8 AS '
str1.downcase!
pairs1 = (0..str1.length-2).collect {|i| str1[i,2]}.reject {
|pair| pair.include? " "}
str2.downcase!
pairs2 = (0..str2.length-2).collect {|i| str2[i,2]}.reject {
|pair| pair.include? " "}
union = pairs1.size + pairs2.size
intersection = 0
pairs1.each do |p1|
0.upto(pairs2.size-1) do |i|
if p1 == pairs2[i]
intersection += 1
pairs2.slice!(i)
break
end
end
end
(2.0 * intersection) / union
' LANGUAGE 'plruby';
Works like a charm!
marzagao's answer is great. I converted it to C# so I thought I'd post it here:
Pastebin Link
/// <summary>
/// This class implements string comparison algorithm
/// based on character pair similarity
/// Source: http://www.catalysoft.com/articles/StrikeAMatch.html
/// </summary>
public class SimilarityTool
{
/// <summary>
/// Compares the two strings based on letter pair matches
/// </summary>
/// <param name="str1"></param>
/// <param name="str2"></param>
/// <returns>The percentage match from 0.0 to 1.0 where 1.0 is 100%</returns>
public double CompareStrings(string str1, string str2)
{
List<string> pairs1 = WordLetterPairs(str1.ToUpper());
List<string> pairs2 = WordLetterPairs(str2.ToUpper());
int intersection = 0;
int union = pairs1.Count + pairs2.Count;
for (int i = 0; i < pairs1.Count; i++)
{
for (int j = 0; j < pairs2.Count; j++)
{
if (pairs1[i] == pairs2[j])
{
intersection++;
pairs2.RemoveAt(j);//Must remove the match to prevent "GGGG" from appearing to match "GG" with 100% success
break;
}
}
}
return (2.0 * intersection) / union;
}
/// <summary>
/// Gets all letter pairs for each
/// individual word in the string
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
private List<string> WordLetterPairs(string str)
{
List<string> AllPairs = new List<string>();
// Tokenize the string and put the tokens/words into an array
string[] Words = Regex.Split(str, #"\s");
// For each word
for (int w = 0; w < Words.Length; w++)
{
if (!string.IsNullOrEmpty(Words[w]))
{
// Find the pairs of characters
String[] PairsInWord = LetterPairs(Words[w]);
for (int p = 0; p < PairsInWord.Length; p++)
{
AllPairs.Add(PairsInWord[p]);
}
}
}
return AllPairs;
}
/// <summary>
/// Generates an array containing every
/// two consecutive letters in the input string
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
private string[] LetterPairs(string str)
{
int numPairs = str.Length - 1;
string[] pairs = new string[numPairs];
for (int i = 0; i < numPairs; i++)
{
pairs[i] = str.Substring(i, 2);
}
return pairs;
}
}
Here is another version of marzagao's answer, this one written in Python:
def get_bigrams(string):
"""
Take a string and return a list of bigrams.
"""
s = string.lower()
return [s[i:i+2] for i in list(range(len(s) - 1))]
def string_similarity(str1, str2):
"""
Perform bigram comparison between two strings
and return a percentage match in decimal form.
"""
pairs1 = get_bigrams(str1)
pairs2 = get_bigrams(str2)
union = len(pairs1) + len(pairs2)
hit_count = 0
for x in pairs1:
for y in pairs2:
if x == y:
hit_count += 1
break
return (2.0 * hit_count) / union
if __name__ == "__main__":
"""
Run a test using the example taken from:
http://www.catalysoft.com/articles/StrikeAMatch.html
"""
w1 = 'Healed'
words = ['Heard', 'Healthy', 'Help', 'Herded', 'Sealed', 'Sold']
for w2 in words:
print('Healed --- ' + w2)
print(string_similarity(w1, w2))
print()
A shorter version of John Rutledge's answer:
def get_bigrams(string):
'''
Takes a string and returns a list of bigrams
'''
s = string.lower()
return {s[i:i+2] for i in xrange(len(s) - 1)}
def string_similarity(str1, str2):
'''
Perform bigram comparison between two strings
and return a percentage match in decimal form
'''
pairs1 = get_bigrams(str1)
pairs2 = get_bigrams(str2)
return (2.0 * len(pairs1 & pairs2)) / (len(pairs1) + len(pairs2))
Here's my PHP implementation of suggested StrikeAMatch algorithm, by Simon White. the advantages (like it says in the link) are:
A true reflection of lexical similarity - strings with small differences should be recognised as being similar. In particular, a significant substring overlap should point to a high level of similarity between the strings.
A robustness to changes of word order - two strings which contain the same words, but in a different order, should be recognised as being similar. On the other hand, if one string is just a random anagram of the characters contained in the other, then it should (usually) be recognised as dissimilar.
Language Independence - the algorithm should work not only in English, but in many different languages.
<?php
/**
* LetterPairSimilarity algorithm implementation in PHP
* #author Igal Alkon
* #link http://www.catalysoft.com/articles/StrikeAMatch.html
*/
class LetterPairSimilarity
{
/**
* #param $str
* #return mixed
*/
private function wordLetterPairs($str)
{
$allPairs = array();
// Tokenize the string and put the tokens/words into an array
$words = explode(' ', $str);
// For each word
for ($w = 0; $w < count($words); $w++)
{
// Find the pairs of characters
$pairsInWord = $this->letterPairs($words[$w]);
for ($p = 0; $p < count($pairsInWord); $p++)
{
$allPairs[] = $pairsInWord[$p];
}
}
return $allPairs;
}
/**
* #param $str
* #return array
*/
private function letterPairs($str)
{
$numPairs = mb_strlen($str)-1;
$pairs = array();
for ($i = 0; $i < $numPairs; $i++)
{
$pairs[$i] = mb_substr($str,$i,2);
}
return $pairs;
}
/**
* #param $str1
* #param $str2
* #return float
*/
public function compareStrings($str1, $str2)
{
$pairs1 = $this->wordLetterPairs(strtoupper($str1));
$pairs2 = $this->wordLetterPairs(strtoupper($str2));
$intersection = 0;
$union = count($pairs1) + count($pairs2);
for ($i=0; $i < count($pairs1); $i++)
{
$pair1 = $pairs1[$i];
$pairs2 = array_values($pairs2);
for($j = 0; $j < count($pairs2); $j++)
{
$pair2 = $pairs2[$j];
if ($pair1 === $pair2)
{
$intersection++;
unset($pairs2[$j]);
break;
}
}
}
return (2.0*$intersection)/$union;
}
}
This discussion has been really helpful, thanks. I converted the algorithm to VBA for use with Excel and wrote a few versions of a worksheet function, one for simple comparison of a pair of strings, the other for comparing one string to a range/array of strings. The strSimLookup version returns either the last best match as a string, array index, or similarity metric.
This implementation produces the same results listed in the Amazon example on Simon White's website with a few minor exceptions on low-scoring matches; not sure where the difference creeps in, could be VBA's Split function, but I haven't investigated as it's working fine for my purposes.
'Implements functions to rate how similar two strings are on
'a scale of 0.0 (completely dissimilar) to 1.0 (exactly similar)
'Source:  http://www.catalysoft.com/articles/StrikeAMatch.html
'Author: Bob Chatham, bob.chatham at gmail.com
'9/12/2010
Option Explicit
Public Function stringSimilarity(str1 As String, str2 As String) As Variant
'Simple version of the algorithm that computes the similiarity metric
'between two strings.
'NOTE: This verision is not efficient to use if you're comparing one string
'with a range of other values as it will needlessly calculate the pairs for the
'first string over an over again; use the array-optimized version for this case.
Dim sPairs1 As Collection
Dim sPairs2 As Collection
Set sPairs1 = New Collection
Set sPairs2 = New Collection
WordLetterPairs str1, sPairs1
WordLetterPairs str2, sPairs2
stringSimilarity = SimilarityMetric(sPairs1, sPairs2)
Set sPairs1 = Nothing
Set sPairs2 = Nothing
End Function
Public Function strSimA(str1 As Variant, rRng As Range) As Variant
'Return an array of string similarity indexes for str1 vs every string in input range rRng
Dim sPairs1 As Collection
Dim sPairs2 As Collection
Dim arrOut As Variant
Dim l As Long, j As Long
Set sPairs1 = New Collection
WordLetterPairs CStr(str1), sPairs1
l = rRng.Count
ReDim arrOut(1 To l)
For j = 1 To l
Set sPairs2 = New Collection
WordLetterPairs CStr(rRng(j)), sPairs2
arrOut(j) = SimilarityMetric(sPairs1, sPairs2)
Set sPairs2 = Nothing
Next j
strSimA = Application.Transpose(arrOut)
End Function
Public Function strSimLookup(str1 As Variant, rRng As Range, Optional returnType) As Variant
'Return either the best match or the index of the best match
'depending on returnTYype parameter) between str1 and strings in rRng)
' returnType = 0 or omitted: returns the best matching string
' returnType = 1 : returns the index of the best matching string
' returnType = 2 : returns the similarity metric
Dim sPairs1 As Collection
Dim sPairs2 As Collection
Dim metric, bestMetric As Double
Dim i, iBest As Long
Const RETURN_STRING As Integer = 0
Const RETURN_INDEX As Integer = 1
Const RETURN_METRIC As Integer = 2
If IsMissing(returnType) Then returnType = RETURN_STRING
Set sPairs1 = New Collection
WordLetterPairs CStr(str1), sPairs1
bestMetric = -1
iBest = -1
For i = 1 To rRng.Count
Set sPairs2 = New Collection
WordLetterPairs CStr(rRng(i)), sPairs2
metric = SimilarityMetric(sPairs1, sPairs2)
If metric > bestMetric Then
bestMetric = metric
iBest = i
End If
Set sPairs2 = Nothing
Next i
If iBest = -1 Then
strSimLookup = CVErr(xlErrValue)
Exit Function
End If
Select Case returnType
Case RETURN_STRING
strSimLookup = CStr(rRng(iBest))
Case RETURN_INDEX
strSimLookup = iBest
Case Else
strSimLookup = bestMetric
End Select
End Function
Public Function strSim(str1 As String, str2 As String) As Variant
Dim ilen, iLen1, ilen2 As Integer
iLen1 = Len(str1)
ilen2 = Len(str2)
If iLen1 >= ilen2 Then ilen = ilen2 Else ilen = iLen1
strSim = stringSimilarity(Left(str1, ilen), Left(str2, ilen))
End Function
Sub WordLetterPairs(str As String, pairColl As Collection)
'Tokenize str into words, then add all letter pairs to pairColl
Dim Words() As String
Dim word, nPairs, pair As Integer
Words = Split(str)
If UBound(Words) < 0 Then
Set pairColl = Nothing
Exit Sub
End If
For word = 0 To UBound(Words)
nPairs = Len(Words(word)) - 1
If nPairs > 0 Then
For pair = 1 To nPairs
pairColl.Add Mid(Words(word), pair, 2)
Next pair
End If
Next word
End Sub
Private Function SimilarityMetric(sPairs1 As Collection, sPairs2 As Collection) As Variant
'Helper function to calculate similarity metric given two collections of letter pairs.
'This function is designed to allow the pair collections to be set up separately as needed.
'NOTE: sPairs2 collection will be altered as pairs are removed; copy the collection
'if this is not the desired behavior.
'Also assumes that collections will be deallocated somewhere else
Dim Intersect As Double
Dim Union As Double
Dim i, j As Long
If sPairs1.Count = 0 Or sPairs2.Count = 0 Then
SimilarityMetric = CVErr(xlErrNA)
Exit Function
End If
Union = sPairs1.Count + sPairs2.Count
Intersect = 0
For i = 1 To sPairs1.Count
For j = 1 To sPairs2.Count
If StrComp(sPairs1(i), sPairs2(j)) = 0 Then
Intersect = Intersect + 1
sPairs2.Remove j
Exit For
End If
Next j
Next i
SimilarityMetric = (2 * Intersect) / Union
End Function
I'm sorry, the answer was not invented by the author. This is a well known algorithm that was first present by Digital Equipment Corporation and is often referred to as shingling.
http://www.hpl.hp.com/techreports/Compaq-DEC/SRC-TN-1997-015.pdf
I translated Simon White's algorithm to PL/pgSQL. This is my contribution.
<!-- language: lang-sql -->
create or replace function spt1.letterpairs(in p_str varchar)
returns varchar as
$$
declare
v_numpairs integer := length(p_str)-1;
v_pairs varchar[];
begin
for i in 1 .. v_numpairs loop
v_pairs[i] := substr(p_str, i, 2);
end loop;
return v_pairs;
end;
$$ language 'plpgsql';
--===================================================================
create or replace function spt1.wordletterpairs(in p_str varchar)
returns varchar as
$$
declare
v_allpairs varchar[];
v_words varchar[];
v_pairsinword varchar[];
begin
v_words := regexp_split_to_array(p_str, '[[:space:]]');
for i in 1 .. array_length(v_words, 1) loop
v_pairsinword := spt1.letterpairs(v_words[i]);
if v_pairsinword is not null then
for j in 1 .. array_length(v_pairsinword, 1) loop
v_allpairs := v_allpairs || v_pairsinword[j];
end loop;
end if;
end loop;
return v_allpairs;
end;
$$ language 'plpgsql';
--===================================================================
create or replace function spt1.arrayintersect(ANYARRAY, ANYARRAY)
returns anyarray as
$$
select array(select unnest($1) intersect select unnest($2))
$$ language 'sql';
--===================================================================
create or replace function spt1.comparestrings(in p_str1 varchar, in p_str2 varchar)
returns float as
$$
declare
v_pairs1 varchar[];
v_pairs2 varchar[];
v_intersection integer;
v_union integer;
begin
v_pairs1 := wordletterpairs(upper(p_str1));
v_pairs2 := wordletterpairs(upper(p_str2));
v_union := array_length(v_pairs1, 1) + array_length(v_pairs2, 1);
v_intersection := array_length(arrayintersect(v_pairs1, v_pairs2), 1);
return (2.0 * v_intersection / v_union);
end;
$$ language 'plpgsql';
A version in beautiful Scala:
def pairDistance(s1: String, s2: String): Double = {
def strToPairs(s: String, acc: List[String]): List[String] = {
if (s.size < 2) acc
else strToPairs(s.drop(1),
if (s.take(2).contains(" ")) acc else acc ::: List(s.take(2)))
}
val lst1 = strToPairs(s1.toUpperCase, List())
val lst2 = strToPairs(s2.toUpperCase, List())
(2.0 * lst2.intersect(lst1).size) / (lst1.size + lst2.size)
}
String Similarity Metrics contains an overview of many different metrics used in string comparison (Wikipedia has an overview as well). Much of these metrics is implemented in a library simmetrics.
Yet another example of metric, not included in the given overview is for example compression distance (attempting to approximate the Kolmogorov's complexity), which can be used for a bit longer texts than the one you presented.
You might also consider looking at a much broader subject of Natural Language Processing. These R packages can get you started quickly (or at least give some ideas).
And one last edit - search the other questions on this subject at SO, there are quite a few related ones.
A faster PHP version of the algorithm:
/**
*
* #param $str
* #return mixed
*/
private static function wordLetterPairs ($str)
{
$allPairs = array();
// Tokenize the string and put the tokens/words into an array
$words = explode(' ', $str);
// For each word
for ($w = 0; $w < count($words); $w ++) {
// Find the pairs of characters
$pairsInWord = self::letterPairs($words[$w]);
for ($p = 0; $p < count($pairsInWord); $p ++) {
$allPairs[$pairsInWord[$p]] = $pairsInWord[$p];
}
}
return array_values($allPairs);
}
/**
*
* #param $str
* #return array
*/
private static function letterPairs ($str)
{
$numPairs = mb_strlen($str) - 1;
$pairs = array();
for ($i = 0; $i < $numPairs; $i ++) {
$pairs[$i] = mb_substr($str, $i, 2);
}
return $pairs;
}
/**
*
* #param $str1
* #param $str2
* #return float
*/
public static function compareStrings ($str1, $str2)
{
$pairs1 = self::wordLetterPairs(mb_strtolower($str1));
$pairs2 = self::wordLetterPairs(mb_strtolower($str2));
$union = count($pairs1) + count($pairs2);
$intersection = count(array_intersect($pairs1, $pairs2));
return (2.0 * $intersection) / $union;
}
For the data I had (approx 2300 comparisons) I had a running time of 0.58sec with Igal Alkon solution versus 0.35sec with mine.
Posting marzagao's answer in C99, inspired by these algorithms
double dice_match(const char *string1, const char *string2) {
//check fast cases
if (((string1 != NULL) && (string1[0] == '\0')) ||
((string2 != NULL) && (string2[0] == '\0'))) {
return 0;
}
if (string1 == string2) {
return 1;
}
size_t strlen1 = strlen(string1);
size_t strlen2 = strlen(string2);
if (strlen1 < 2 || strlen2 < 2) {
return 0;
}
size_t length1 = strlen1 - 1;
size_t length2 = strlen2 - 1;
double matches = 0;
int i = 0, j = 0;
//get bigrams and compare
while (i < length1 && j < length2) {
char a[3] = {string1[i], string1[i + 1], '\0'};
char b[3] = {string2[j], string2[j + 1], '\0'};
int cmp = strcmpi(a, b);
if (cmp == 0) {
matches += 2;
}
i++;
j++;
}
return matches / (length1 + length2);
}
Some tests based on the original article:
#include <stdio.h>
void article_test1() {
char *string1 = "FRANCE";
char *string2 = "FRENCH";
printf("====%s====\n", __func__);
printf("%2.f%% == 40%%\n", dice_match(string1, string2) * 100);
}
void article_test2() {
printf("====%s====\n", __func__);
char *string = "Healed";
char *ss[] = {"Heard", "Healthy", "Help",
"Herded", "Sealed", "Sold"};
int correct[] = {44, 55, 25, 40, 80, 0};
for (int i = 0; i < 6; ++i) {
printf("%2.f%% == %d%%\n", dice_match(string, ss[i]) * 100, correct[i]);
}
}
void multicase_test() {
char *string1 = "FRaNcE";
char *string2 = "fREnCh";
printf("====%s====\n", __func__);
printf("%2.f%% == 40%%\n", dice_match(string1, string2) * 100);
}
void gg_test() {
char *string1 = "GG";
char *string2 = "GGGGG";
printf("====%s====\n", __func__);
printf("%2.f%% != 100%%\n", dice_match(string1, string2) * 100);
}
int main() {
article_test1();
article_test2();
multicase_test();
gg_test();
return 0;
}
Here is the R version:
get_bigrams <- function(str)
{
lstr = tolower(str)
bigramlst = list()
for(i in 1:(nchar(str)-1))
{
bigramlst[[i]] = substr(str, i, i+1)
}
return(bigramlst)
}
str_similarity <- function(str1, str2)
{
pairs1 = get_bigrams(str1)
pairs2 = get_bigrams(str2)
unionlen = length(pairs1) + length(pairs2)
hit_count = 0
for(x in 1:length(pairs1)){
for(y in 1:length(pairs2)){
if (pairs1[[x]] == pairs2[[y]])
hit_count = hit_count + 1
}
}
return ((2.0 * hit_count) / unionlen)
}
Building on Michael La Voie's awesome C# version, as per the request to make it an extension method, here is what I came up with. The primary benefit of doing it this way is that you can sort a Generic List by the percent match. For example, consider you have a string field named "City" in your object. A user searches for "Chester" and you want to return results in descending order of match. For example, you want literal matches of Chester to show up before Rochester. To do this, add two new properties to your object:
public string SearchText { get; set; }
public double PercentMatch
{
get
{
return City.ToUpper().PercentMatchTo(this.SearchText.ToUpper());
}
}
Then on each object, set the SearchText to what the user searched for. Then you can sort it easily with something like:
zipcodes = zipcodes.OrderByDescending(x => x.PercentMatch);
Here's the slight modification to make it an extension method:
/// <summary>
/// This class implements string comparison algorithm
/// based on character pair similarity
/// Source: http://www.catalysoft.com/articles/StrikeAMatch.html
/// </summary>
public static double PercentMatchTo(this string str1, string str2)
{
List<string> pairs1 = WordLetterPairs(str1.ToUpper());
List<string> pairs2 = WordLetterPairs(str2.ToUpper());
int intersection = 0;
int union = pairs1.Count + pairs2.Count;
for (int i = 0; i < pairs1.Count; i++)
{
for (int j = 0; j < pairs2.Count; j++)
{
if (pairs1[i] == pairs2[j])
{
intersection++;
pairs2.RemoveAt(j);//Must remove the match to prevent "GGGG" from appearing to match "GG" with 100% success
break;
}
}
}
return (2.0 * intersection) / union;
}
/// <summary>
/// Gets all letter pairs for each
/// individual word in the string
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
private static List<string> WordLetterPairs(string str)
{
List<string> AllPairs = new List<string>();
// Tokenize the string and put the tokens/words into an array
string[] Words = Regex.Split(str, #"\s");
// For each word
for (int w = 0; w < Words.Length; w++)
{
if (!string.IsNullOrEmpty(Words[w]))
{
// Find the pairs of characters
String[] PairsInWord = LetterPairs(Words[w]);
for (int p = 0; p < PairsInWord.Length; p++)
{
AllPairs.Add(PairsInWord[p]);
}
}
}
return AllPairs;
}
/// <summary>
/// Generates an array containing every
/// two consecutive letters in the input string
/// </summary>
/// <param name="str"></param>
/// <returns></returns>
private static string[] LetterPairs(string str)
{
int numPairs = str.Length - 1;
string[] pairs = new string[numPairs];
for (int i = 0; i < numPairs; i++)
{
pairs[i] = str.Substring(i, 2);
}
return pairs;
}
My JavaScript implementation takes a string or array of strings, and an optional floor (the default floor is 0.5). If you pass it a string, it will return true or false depending on whether or not the string's similarity score is greater than or equal to the floor. If you pass it an array of strings, it will return an array of those strings whose similarity score is greater than or equal to the floor, sorted by score.
Examples:
'Healed'.fuzzy('Sealed'); // returns true
'Healed'.fuzzy('Help'); // returns false
'Healed'.fuzzy('Help', 0.25); // returns true
'Healed'.fuzzy(['Sold', 'Herded', 'Heard', 'Help', 'Sealed', 'Healthy']);
// returns ["Sealed", "Healthy"]
'Healed'.fuzzy(['Sold', 'Herded', 'Heard', 'Help', 'Sealed', 'Healthy'], 0);
// returns ["Sealed", "Healthy", "Heard", "Herded", "Help", "Sold"]
Here it is:
(function(){
var default_floor = 0.5;
function pairs(str){
var pairs = []
, length = str.length - 1
, pair;
str = str.toLowerCase();
for(var i = 0; i < length; i++){
pair = str.substr(i, 2);
if(!/\s/.test(pair)){
pairs.push(pair);
}
}
return pairs;
}
function similarity(pairs1, pairs2){
var union = pairs1.length + pairs2.length
, hits = 0;
for(var i = 0; i < pairs1.length; i++){
for(var j = 0; j < pairs2.length; j++){
if(pairs1[i] == pairs2[j]){
pairs2.splice(j--, 1);
hits++;
break;
}
}
}
return 2*hits/union || 0;
}
String.prototype.fuzzy = function(strings, floor){
var str1 = this
, pairs1 = pairs(this);
floor = typeof floor == 'number' ? floor : default_floor;
if(typeof(strings) == 'string'){
return str1.length > 1 && strings.length > 1 && similarity(pairs1, pairs(strings)) >= floor || str1.toLowerCase() == strings.toLowerCase();
}else if(strings instanceof Array){
var scores = {};
strings.map(function(str2){
scores[str2] = str1.length > 1 ? similarity(pairs1, pairs(str2)) : 1*(str1.toLowerCase() == str2.toLowerCase());
});
return strings.filter(function(str){
return scores[str] >= floor;
}).sort(function(a, b){
return scores[b] - scores[a];
});
}
};
})();
The Dice coefficient algorithm (Simon White / marzagao's answer) is implemented in Ruby in the
pair_distance_similar method in the amatch gem
https://github.com/flori/amatch
This gem also contains implementations of a number of approximate matching and string comparison algorithms: Levenshtein edit distance, Sellers edit distance, the Hamming distance, the longest common subsequence length, the longest common substring length, the pair distance metric, the Jaro-Winkler metric.
A Haskell version—feel free to suggest edits because I haven't done much Haskell.
import Data.Char
import Data.List
-- Convert a string into words, then get the pairs of words from that phrase
wordLetterPairs :: String -> [String]
wordLetterPairs s1 = concat $ map pairs $ words s1
-- Converts a String into a list of letter pairs.
pairs :: String -> [String]
pairs [] = []
pairs (x:[]) = []
pairs (x:ys) = [x, head ys]:(pairs ys)
-- Calculates the match rating for two strings
matchRating :: String -> String -> Double
matchRating s1 s2 = (numberOfMatches * 2) / totalLength
where pairsS1 = wordLetterPairs $ map toLower s1
pairsS2 = wordLetterPairs $ map toLower s2
numberOfMatches = fromIntegral $ length $ pairsS1 `intersect` pairsS2
totalLength = fromIntegral $ length pairsS1 + length pairsS2
Clojure:
(require '[clojure.set :refer [intersection]])
(defn bigrams [s]
(->> (split s #"\s+")
(mapcat #(partition 2 1 %))
(set)))
(defn string-similarity [a b]
(let [a-pairs (bigrams a)
b-pairs (bigrams b)
total-count (+ (count a-pairs) (count b-pairs))
match-count (count (intersection a-pairs b-pairs))
similarity (/ (* 2 match-count) total-count)]
similarity))
Here is another version of Similarity based in Sørensen–Dice index (marzagao's answer), this one written in C++11:
/*
* Similarity based in Sørensen–Dice index.
*
* Returns the Similarity between _str1 and _str2.
*/
double similarity_sorensen_dice(const std::string& _str1, const std::string& _str2) {
// Base case: if some string is empty.
if (_str1.empty() || _str2.empty()) {
return 1.0;
}
auto str1 = upper_string(_str1);
auto str2 = upper_string(_str2);
// Base case: if the strings are equals.
if (str1 == str2) {
return 0.0;
}
// Base case: if some string does not have bigrams.
if (str1.size() < 2 || str2.size() < 2) {
return 1.0;
}
// Extract bigrams from str1
auto num_pairs1 = str1.size() - 1;
std::unordered_set<std::string> str1_bigrams;
str1_bigrams.reserve(num_pairs1);
for (unsigned i = 0; i < num_pairs1; ++i) {
str1_bigrams.insert(str1.substr(i, 2));
}
// Extract bigrams from str2
auto num_pairs2 = str2.size() - 1;
std::unordered_set<std::string> str2_bigrams;
str2_bigrams.reserve(num_pairs2);
for (unsigned int i = 0; i < num_pairs2; ++i) {
str2_bigrams.insert(str2.substr(i, 2));
}
// Find the intersection between the two sets.
int intersection = 0;
if (str1_bigrams.size() < str2_bigrams.size()) {
const auto it_e = str2_bigrams.end();
for (const auto& bigram : str1_bigrams) {
intersection += str2_bigrams.find(bigram) != it_e;
}
} else {
const auto it_e = str1_bigrams.end();
for (const auto& bigram : str2_bigrams) {
intersection += str1_bigrams.find(bigram) != it_e;
}
}
// Returns similarity coefficient.
return (2.0 * intersection) / (num_pairs1 + num_pairs2);
}
Why not for a JavaScript implementation, I also explained the algorithm.
Algorithm
Input : France and French.
Map them both to their upper case characters (making the algorithm insensitive to case differences), then split them up into their character pairs:
FRANCE: {FR, RA, AN, NC, CE}
FRENCH: {FR, RE, EN, NC, CH}
Find there intersection:
Result:
Implementation
function similarity(s1, s2) {
const
set1 = pairs(s1.toUpperCase()), // [ FR, RA, AN, NC, CE ]
set2 = pairs(s2.toUpperCase()), // [ FR, RE, EN, NC, CH ]
intersection = set1.filter(x => set2.includes(x)); // [ FR, NC ]
// Tips: Instead of `2` multiply by `200`, To get percentage.
return (intersection.length * 2) / (set1.length + set2.length);
}
function pairs(input) {
const tokenized = [];
for (let i = 0; i < input.length - 1; i++)
tokenized.push(input.substring(i, 2 + i));
return tokenized;
}
console.log(similarity("FRANCE", "FRENCH"));
Ranking Results By ( Word - Similarity )
Sealed - 80%
Healthy - 55%
Heard - 44%
Herded - 40%
Help - 25%
Sold - 0%
From same original source.
What about Levenshtein distance, divided by the length of the first string (or alternatively divided my min/max/avg length of both strings)? That has worked for me so far.
Hey guys i gave this a try in javascript, but I'm new to it, anyone know faster ways to do it?
function get_bigrams(string) {
// Takes a string and returns a list of bigrams
var s = string.toLowerCase();
var v = new Array(s.length-1);
for (i = 0; i< v.length; i++){
v[i] =s.slice(i,i+2);
}
return v;
}
function string_similarity(str1, str2){
/*
Perform bigram comparison between two strings
and return a percentage match in decimal form
*/
var pairs1 = get_bigrams(str1);
var pairs2 = get_bigrams(str2);
var union = pairs1.length + pairs2.length;
var hit_count = 0;
for (x in pairs1){
for (y in pairs2){
if (pairs1[x] == pairs2[y]){
hit_count++;
}
}
}
return ((2.0 * hit_count) / union);
}
var w1 = 'Healed';
var word =['Heard','Healthy','Help','Herded','Sealed','Sold']
for (w2 in word){
console.log('Healed --- ' + word[w2])
console.log(string_similarity(w1,word[w2]));
}
I was looking for pure ruby implementation of the algorithm indicated by #marzagao's answer. Unfortunately, link indicated by #marzagao is broken. In #s01ipsist answer, he indicated ruby gem amatch where implementation is not in pure ruby. So I searchd a little and found gem fuzzy_match which has pure ruby implementation (though this gem use amatch) at here. I hope this will help someone like me.
**I've converted marzagao's answer to Java.**
import org.apache.commons.lang3.StringUtils; //Add a apache commons jar in pom.xml
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class SimilarityComparator {
public static void main(String[] args) {
String str0 = "Nischal";
String str1 = "Nischal";
double v = compareStrings(str0, str1);
System.out.println("Similarity betn " + str0 + " and " + str1 + " = " + v);
}
private static double compareStrings(String str1, String str2) {
List<String> pairs1 = wordLetterPairs(str1.toUpperCase());
List<String> pairs2 = wordLetterPairs(str2.toUpperCase());
int intersection = 0;
int union = pairs1.size() + pairs2.size();
for (String s : pairs1) {
for (int j = 0; j < pairs2.size(); j++) {
if (s.equals(pairs2.get(j))) {
intersection++;
pairs2.remove(j);
break;
}
}
}
return (2.0 * intersection) / union;
}
private static List<String> wordLetterPairs(String str) {
List<String> AllPairs = new ArrayList<>();
String[] Words = str.split("\\s");
for (String word : Words) {
if (StringUtils.isNotBlank(word)) {
String[] PairsInWord = letterPairs(word);
Collections.addAll(AllPairs, PairsInWord);
}
}
return AllPairs;
}
private static String[] letterPairs(String str) {
int numPairs = str.length() - 1;
String[] pairs = new String[numPairs];
for (int i = 0; i < numPairs; i++) {
try {
pairs[i] = str.substring(i, i + 2);
} catch (Exception e) {
pairs[i] = str.substring(i, numPairs);
}
}
return pairs;
}
}
Here's another c++ implementation that follows the original article, that minimizes dynamic memory allocations.
It obtains the same matching values in the examples, but I think it's better to take into account also the single character words.
//---------------------------------------------------------------------------
// Similarity based on Sørensen–Dice index
double calc_similarity( const std::string_view s1, const std::string_view s2 )
{
// Check banal cases
if( s1.empty() || s2.empty() )
{// Empty string is never similar to another
return 0.0;
}
else if( s1==s2 )
{// Perfectly equal
return 1.0;
}
else if( s1.length()==1 || s2.length()==1 )
{// Single (not equal) characters have zero similarity
return 0.0;
}
/////////////////////////////////////////////////////////////////////////
// Represents a pair of adjacent characters
class charpair_t final
{
public:
charpair_t(const char a, const char b) noexcept : c1(a), c2(b) {}
[[nodiscard]] bool operator==(const charpair_t& other) const noexcept { return c1==other.c1 && c2==other.c2; }
private:
char c1, c2;
};
/////////////////////////////////////////////////////////////////////////
// Collects and access a sequence of adjacent characters (skipping spaces)
class charpairs_t final
{
public:
charpairs_t(const std::string_view s)
{
assert( !s.empty() );
const std::size_t i_last = s.size()-1;
std::size_t i = 0;
chpairs.reserve(i_last);
while( i<i_last )
{
// Accepting also single-character words (the second is a space)
//if( !std::isspace(s[i]) ) chpairs.emplace_back( std::tolower(s[i]), std::tolower(s[i+1]) );
// Skipping single-character words (as in the original article)
if( std::isspace(s[i]) ) ; // Skip
else if( std::isspace(s[i+1]) ) ++i; // Skip also next
else chpairs.emplace_back( std::tolower(s[i]), std::tolower(s[i+1]) );
++i;
}
}
[[nodiscard]] auto size() const noexcept { return chpairs.size(); }
[[nodiscard]] auto cbegin() const noexcept { return chpairs.cbegin(); }
[[nodiscard]] auto cend() const noexcept { return chpairs.cend(); }
auto erase(std::vector<charpair_t>::const_iterator i) { return chpairs.erase(i); }
private:
std::vector<charpair_t> chpairs;
};
charpairs_t chpairs1{s1},
chpairs2{s2};
const double orig_avg_bigrams_count = 0.5 * static_cast<double>(chpairs1.size() + chpairs2.size());
std::size_t matching_bigrams_count = 0;
for( auto ib1=chpairs1.cbegin(); ib1!=chpairs1.cend(); ++ib1 )
{
for( auto ib2=chpairs2.cbegin(); ib2!=chpairs2.cend(); )
{
if( *ib1==*ib2 )
{
++matching_bigrams_count;
ib2 = chpairs2.erase(ib2); // Avoid to match the same character pair multiple times
break;
}
else ++ib2;
}
}
return static_cast<double>(matching_bigrams_count) / orig_avg_bigrams_count;
}

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