How many requests per second should my asp(class) app handle - asp-classic

I'm profiling a asp(classic) web service. The web service makes database calls, reads/writes to files, and processes xml. On a windows server 2003 box(2.7ghz, 4 core, 4gb ram) how many requests per second should I be able to handle before things start to fail.
I'm building a tool to test this, but I'm looking for a number of requests per second to shoot for.
I know this is fairly vague, but please give the best estimate you can. If you need more information, please ask.

95% of the performance of any data-driven app is dependent on the database: 1) the way you do your calls, 2) the indexes, 3) the hardware under the database (disk subsystem in particular).
I have seen a machine, like you are describing, handle 40 requests per second (2500/minute), but numbers like 10 per second (600/minute) are more common. I would expect even lower if you are running your DB on the same machine, and even lower still if that DB is SQLExpress or MSAccess.
Also, at capacity, your app will probably not fail, but IIS will Queue requests, once it is saturated, and may timeout some of those requests if it can't service them before the timeout expires.
Btw, instead of building a tool to test your app, you may want to look into using a test tool such as Microsoft WCAT. It is pretty smooth and easy to use.

How fast should it be? Fast enough.
How fast is fast enough? That's a question that only you and your users can answer. If your service is horrifically inefficient and keeps up with demand, it's fast enough. If your service is assembly-optimized, lightning-fast, and overwhelmed with requests, it's not fast enough.
If the server is handling its actual workload, then don't worry about how fast it "should" be. When the server is having trouble, or when you anticipate that it soon will, then you should look at improving the code or upgrading the hardware. Remember Knuth's Law – premature optimization is the root of all evil. Any work you do now to make it faster may never pay off, and you may be forced to make compromises with flexivility or maintainability. Remember, too, an older adage – if it ain't broke, don't fix it.

Yes I would also say 10 per second is a good benchmark. For a high performance app you would want to get more than this, but if you have no specific goal you should generally be able to get at least 10 requests per sec for a general web page with a bunch of database queries.

Related

Is it realistic for a dedicated server to send out many requests per second?

TL;DR
Is it appropriate for a (dedicated) web server to be sending many requests out to other servers every second (naturally with permission from said server)?
I'm asking this purely to save myself spending a long time implementing an idea that won't work, as I hope that people will have some more insight into this than me.
I'm developing a solution which will allow clients to monitor the status of their server. I need to constantly (24/7) obtain more recent logs from these servers. Unfortunately, I am limited to getting the last 150 entries to their logs. This means that for busy clients I will need to poll their servers more.
I'm trying to make my solution scalable so that if it gets a number of customers, I won't need to concern myself with rewriting it, so my benchmark is 1000 clients, as I think this is a realistic upper limit.
If I have 1000 clients, and I need to poll their servers every, let's give it a number, two minutes, I'm going to be sending requests off to more than 8 servers every second. The returned result will be on average about 15,000 characters, however it could go more or less.
Bearing in mind this server will also need to cope with clients visiting it to see their server information, and thus will need to be lag-free.
Some optimisations I've been considering, which I would probably need to implement relatively early on:
Only asking for 50 log items. If we find one already stored (They are returned in chronological order), we can terminate. If not, we throw out another request for the other 100. This should cut down traffic by around 3/5ths.
Detecting which servers get more traffic and requesting their logs less commonly (i.e. if a server only gets 10 logged events every hour, we don't want to keep asking for 150 every few minutes)
I'm basically asking if sending out this many requests per second is considered a bad thing and whether my future host might start asking questions or trying to throttle my server. I'm aiming to go shared for the first few customers, then if it gets popular enough, move to a dedicated server.
I know this has a slight degree of opinion enabled, so I fear that it might be a candidate for closure, but I do feel that there is a definite degree of factuality required in the answer that should make it an okay question.
I'm not sure if there's a networking SE or if this might be more appropriate on SuperUser or something, but it feels right on SO. Drop me a comment ASAP if it's not appropriate here and I'll delete it and post to a suggested new location instead.
You might want to read about the C10K Problem. The article compares several I/O strategies. A certain number of threads that each handle several connections using nonblocking I/O is the best approach imho.
Regarding your specific project I think it is a bad idea to poll for a limited number of log items. When there is a peak in log activity you will miss potentially critical data, especially when you apply your optimizations.
It would be way better if the clients you are monitoring pushed their new log items to your server. That way you won't miss something important.
I am not familiar with the performance of ASP.NET so I can't answer if a single dedicated server is enough. Especially because I do not know what the specs of your server are. Using a reasonable strong server it should be possible. If it turns out to be not enough you should distribute your project across multiple servers.

High Performance ASP.NET Site (> 1000 Request/Second)

I am writing a High Performance ASP.NET Json API with soon > 1000 Request/Second. All my logic and processing is done in an IHttpHandler. I measured via Stopwatch Class and the handler finishes a request in around 0,1 - 0,5 Millisecond.
But it seems IIS and/or other HTTPHandlers (Modules?) are taking away a lot of performance. Can i measure that somehow ? How much overhead will a request produce in IIS when configured for best performance ?
Will removing all those HTTPHandlers help, or are there other tricks to speed it up? I dont need much of the ASP.NET Featureset besides Session (could even workaround that if it give a significant performance boost).
Measuring performance of a web server is no trivial task. A few things to consider:
Find the actual bottleneck. This can be memory, disk access, caching, database access, network latency etc. Use a memory profiler, or other performance profiler to find out.
Use WireShark to find the difference between how long the request is on your machine and how long your code runs.
Try other configurations. Give ASP.NET more memory. Upgrade the test system. I.e., going from 8GB / 2.5GHz with 600 requests/sec to 16GB / 3.0GHz can yield 6500 requests/sec. Performance growth is often not linear. See this document from Microsoft.
Consider adding an extra machine. This can yield up to a 50 or even higher performance upgrade depending on how you configure it. See again that document from MS.
Check these hints by Jon Skeet. The comment thread reveals some non-obvious potential bottlenecks as well.
NOTE 1: know your tools. ASP.NET runs each request in its own thread. Thread swapping is faster than process swapping, but it still requires time. If other handlers take time because they are in the request chain, it's beneficial to disable them.
NOTE 2: one of the original side-goals of stackoverflow was to create a site in ASP.NET that had great performance on max 2 servers and could handle > 1Mln visitors per hour. They managed to do that. I believe they wrote some blogposts on it, but I don't remember where they are.
This is a very good question. I have noticed the same once you get into the single-millisecond range of response times, ASP.NET overhead starts to be noticable. I can confirm your observation.
What I have done successfully is to find out, which HttpModules are registered (using IIS Manager) and disable all of them which I could possibly get rid of. The standard ASP.NET pipeline has a lot of modules and functionality configured.
If you need ultimate performance, you could of course use a tiny HTTP server library and get rid of almost all overhead that way. This would be so incredibly fast.

ASP.Net Web Farm Monitoring

I am looking for suggestions on doing some simple monitoring of an ASP.Net web farm as close to real-time as possible. The objectives of this question are to:
Identify the best way to monitor several Windows Server production boxes during short (minutes long) period of ridiculous load
Receive near-real-time feedback on a few key metrics about each box. These are simple metrics available via WMI such as CPU, Memory and Disk Paging. I am defining my time constraints as soon as possible with 120 seconds delayed being the absolute upper limit.
Monitor whether any given box is up (with "up" being defined as responding web requests in a reasonable amount of time)
Here are more details, things I've tried, etc.
I am not interested in logging. We have logging solutions in place.
I have looked at solutions such as ELMAH which don't provide much in the way of hardware monitoring and are not visible across an entire web farm.
ASP.Net Health Monitoring is too broad, focuses too much on logging and is not acceptable for deep analysis.
We are on Amazon Web Services and we have looked into CloudWatch. It looks great but messages in the forum indicate that the metrics are often a few minutes behind, with one thread citing 2 minutes as the absolute soonest you could expect to receive the feedback. This would be good to have for later analysis but does not help us real-time
Stuff like JetBrains profiler is good for testing but again, not helpful during real-time monitoring.
The closest out-of-box solution I've seen is Nagios which is free and appears to measure key indicators on any kind of box, including Windows. However, it appears to require a Linux box to run itself on and a good deal of manual configuration. I'd prefer to not spend my time mining config files and then be up a creek when it fails in production since Linux is not my main (or even secondary) environment.
Are there any out-of-box solutions that I am missing? Obviously a windows-based solution that is easy to setup is ideal. I don't require many bells and whistles.
In the absence of an out-of-box solution, it seems easy for me to write something simple to handle what I need. I've been thinking a simple client-server setup where the server requests a few WMI metrics from each client over http and sticks them in a database. We could then monitor the metrics via a query or a dashboard or something. If the client doesn't respond, it's effectively down.
Any problems with this, best practices, or other ideas?
Thanks for any help/feedback.
UPDATE: We looked into Cloudwatch a bit more and we may focus on trying it out. This forum post is the most official thing I can find. In it, an Amazon representative says that the offical delay window for data is 4 minutes. However, the user says that 2 minute old data is always reliable and 1 minute is sometimes reliable. We're going to try it out and hope it is enough for our needs.
Used Quest software and it seemed to be a good monitoring solution. Here is a link.
http://www.quest.com/application-performance-monitoring-solutions/
Also performance monitoring of Windows may also help.

Polling webservice performance - Will this work?

Our app need instant notification, so obvious I should use some some WCF duplex, or socket communication. Problem is the the app is partial trust XBAP, and thus I'm not allowd to use anything but BasicHttpBinding. Therefore I need to poll for changes.
No comes the question: My PM says the update interval should be araound 2 sec, and run on a intranet with 500 users on a single web server.
Does any of you have experience how polling woould influence the web server.
The service is farly simple, it takes a guid as an arg, and returns a list of guids. All data access are cached, so I guess the load on the server is minimal for one single call, but for 500...
Except from the polling, the webserver has little work.
So, based on this little info (assume a standard server HW, whatever that is), is it possible to make a qualified guess?
Is it possible or not to implement this, will it work?
Yes, I know estimating this is difficult, but I'd be really glad if some of you could share some thoughts on this
Regards
Larsi
Don't estimate, benchmark.
Polling.. bad, but if you have no other choice, then it's ideal :)
Bear in mind the fact that you will no doubt have keep-alives on, so you will have 500 permanently-connected users. The memory usage of that will probably be more significant than the processor usage. I can't imagine network access (even in a relatively bloaty web service) would use much network capacity, but your network latency might become an issue - especially as we've all seen web applications 'pause' for a little while.
In the end though, you'll probably be ok, but you'll have to check it yourself. There are plenty of web service stress testers, you can use Microsoft's WAS tool for one, here's a few links to others.
Try using soapui, a web service testing tool, to check the performance of your web service. There is a paid version and an open source version that is free.
cheers
I don't think it will be a particular problem. I'd imagine the response time for each request would be pretty low, unless you're pulling back a hell of a lot of data, so 500 connections spread over 2 seconds shouldn't hit it too hard.
You can use a stress testing tool to verify your webserver can handle the load though, before you commit to this design.
250 qps probably is doable with quite modest hardware and network bandwidth provided you do minimize the data sent back & forth. I assume you're caching these GUID lists on the client so you can just send a small "no updates" response in the normal case.
Should be pretty easy to measure with a simple prototype though to be more confident.

Best way to determine the number of servers needed

How much traffic can one web server handle? What's the best way to see if we're beyond that?
I have an ASP.Net application that has a couple hundred users. Aspects of it are fairly processor intensive, but thus far we have done fine with only one server to run both SqlServer and the site. It's running Windows Server 2003, 3.4 GHz with 3.5 GB of RAM.
But lately I've started to notice slows at various times, and I was wondering what's the best way to determine if the server is overloaded by the usage of the application or if I need to do something to fix the application (I don't really want to spend a lot of time hunting down little optimizations if I'm just expecting too much from the box).
What you need is some info on Capacity Planning..
Capacity planning is the process of planning for growth and forecasting peak usage periods in order to meet system and application capacity requirements. It involves extensive performance testing to establish the application's resource utilization and transaction throughput under load. First, you measure the number of visitors the site currently receives and how much demand each user places on the server, and then you calculate the computing resources (CPU, RAM, disk space, and network bandwidth) that are necessary to support current and future usage levels.
If you have access to some profiling tools (such as those in the Team Suite edition of Visual Studio) you can try to set up a testing server and running some synthetic requests against it and see if there's any specific part of the code taking unreasonably long to run.
You should probably check some graphs of CPU and memory usage over time before doing this, to see if it can even be that. (A number alike to the UNIX "load average" could be a useful metric, I don't know if Windows has anything like it. Basically the average number of threads that want CPU time for every time-slice.)
Also check the obvious, that you aren't running out of bandwidth.
Measure, measure, measure. Rico Mariani always says this, and he's right.
Measure req/sec, RAM, CPU, Sessions, etc.
You may come up with a caching strategy (Output caching, data caching, caching dependencies, and so on.)
See also how your SQL Server is doing... indexes are a good place to start but not the only thing to look at..
On that hardware, a .NET application should be able to serve about 200-400 requests per second. If you have only a few hundred users, I doubt you are seeing even 2 requests per second, so I think you have a lot of capacity on that box, even with SQL server running.
Without know all of the details, I would say no, you will not see any performance improvement by adding servers.
By the way, if you're not using the Output Cache, I would start there.

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