I'm porting my iPhone app to iPad. On iPhone I select row in the table, and after that the next view controller is pushed to the top of navigationController (now navigation is performed on the left part of split view controller). For iPad i modified the code this way:
if (deviceIsIPad())
{
UISplitViewController *svc = (UISplitViewController *)[self findNearestParentOfClass:[UISplitViewController class]];
svc.viewControllers = [NSArray arrayWithObjects:[svc.viewControllers objectAtIndex:0],
nextViewController,
nil];
}
else
[self.navigationController pushViewController:nextViewController animated:YES];
There are no problem at iPhone code (when controller is pushed to navigation controller), but on iPad viewWillAppear: is not called (viewDidLoad is called however), while I have a reason to perform some customization right in viewWillAppear:. Why is it not called, and what should I do to force it to be called?
Much thanks in advance!
Not exactly sure what you're trying to do here but simply initializing a splitview controller and adding controllers to it does not force views to appear. You have to add the splitview controller's views to the window.
Here is the code from the Xcode Splitview template's app delegate's applicationDidFinishLaunching:
splitViewController = [[UISplitViewController alloc] init];
splitViewController.viewControllers = [NSArray arrayWithObjects:navigationController, detailViewController, nil];
splitViewController.delegate = detailViewController;
NSLog(#"master=%#",splitViewController.viewControllers);
// Add the split view controller's view to the window and display.
[window addSubview:splitViewController.view];
[window makeKeyAndVisible];
The views in the navigation controller appear because it is already attached to the window and displaying the view of one of its controlled controllers.
Edit:
From Comments:
All initialization code you are quoted
here is already performed. Now, let's
assume one have a table on the left
controller, then he select another row
there, and want to replace right
controller with another one.
splitViewController.view is added on
the window фдкуфвн, because some GUI
elements initialized in viewDidLoad,
are properly presented on view
It sounds like your problem arises because the detail (right-side) view of a splitview controller is always visible i.e. it only appears i.e calls viewWillAppear, once immediately after first being loaded. There is no point at which the detail side has no view present. I'm not sure what entirely swapping out viewControllers of the splitview will do.
If you want to change the detail view on the fly. You need to put a navigation controller in the right side and then push and pop view-controllers in that nav in response to events in the right side controller.
Look at how the iPad iPod app works. You have a leftside view of playlist and on the right side, a list of all the songs in the playlist. Selecting a song pushes a song detail view on top the list of songs.
Related
I'm pretty new to iOS development and I'm having some trouble with navigation controller and a collection view as a Subview.
Ive started my project with a single view application and embedded in a Navigation controller (The Navigation controller root is my ViewController).
Inside my view controller i've added a Collection view with a custom cell (it doesn't take the whole screen).
when I run my application everything works fine.
when I tried to set the method
navigationController?.hidesBarsOnSwipe = true
nothing happens inside my Collection view even though I'm scrolling, but if I swipe within the View controller and not the Collection view the method works and the Navigation bar gets hidden just fine.
I want the method to work when I swipe inside the Collection view.
Thank...
If your collection view top is set to the top layout guide top then the view behind is has never scrolled, i.e. your view isn't scrolling so the navigation bar is not hiding.
Try setting your collection view top to the "Top Layout Guide.Top". Try changing this to "Superview.Top".
I have UISplitViewController with UITabBarController as its master. UITabBarController contains one UINavigationController with UITableViewController as its root (it is main menu of my app).
After tapping on any cell in main menu, in UISplitViewController's detail part another UITableViewController should be presented (let's call it detail view).
In landscape mode everything works OK.
But in portrait, whet I tap on cell in main menu, the detail view is presented modally, and not pushed, like it supposed to. Also, when rotating from landscape to portrait, the main menu is presented instead of detail view, and after I click on main menu's position to show detail view, it is presented modally with no possibility to rotate or to go back.
Removing UITabBarController and setting UINavigationController as UISplitViewController's master works as I want (in landscape mode we have menu|detail views side by side and in portrait mode controllers behave like they were on regular UINavigationController). But then the UITabBarController is gone.
What I've tried:
every possible segue type - none of them works the way I want
subclassing UIStoryboardSegue to implement custom behavior depending on UISplitViewController's viewControllers param (in portrait mode it has only one view controller - master) - but I couldn't recognise classes (thank you Swift!)
What I want is to do it entirely in Storyboard (OK, custom segues doesn't count) - I want an elegant solution and I refuse to believe it's impossible.
Working on iOS 8 SDK, Xcode 6.2, iPhone 6 Plus
Unfortunately there is no absolutely elegant solution to this one (as far as I've managed to accomplish). Hoping that Apple will eventually sort it out, but in the meantime, this is the nicest way possible:
Place one custom segue instead of Show Detail
In perform method of your custom segue have something like:
- (void)perform
{
MasterViewController *source = self.sourceViewController;
AppDelegate *appDelegate = [UIApplication sharedApplication].delegate;
UISplitViewController *splitViewController = appDelegate.splitViewController;
if ([splitViewController.viewControllers count] > 1) {
[source performSegueWithIdentifier:#"showDetail" sender:source];
if (appDelegate.masterPopoverController) {
[appDelegate.masterPopoverController dismissPopoverAnimated:YES];
}
} else {
[source performSegueWithIdentifier:#"showDetailSmallDevice" sender:source];
}
}
[splitViewController.viewControllers count] is here just to separate large devices (iPads & iPhone 6 Plus) and the other, smaller ones
In your Storyboard, wire up one segue named showDetail which is actually a showDetail, to the detail navigation controller, and directly to the contents view controller another showDetailSmallDevice which is actually Show
(Push)
See the example:
http://i.stack.imgur.com/GQpg3.png
EDIT: SplitViewController needs two Navigation Controllers. The solution is that you need to insert another Navigation Controller between the SplitViewController and the DatailViewController. Then, from the TableView, preform a Segue directly to the second Navigation Controller. The SplitViewControllers wants two Navigation Controllers...
Maybe a good way could be to start a new SplitViewController project on IB. There are various default methods and properties to manage a SplitViewController. You can find something in appDelegate class, it could be a good starting point.
OLD: I like Mateusz's answer, just a point that is possible to use self.splitViewController.isCollapsed for testing if DetailViewController is or it could be shown on screen. With this property there is no need to count viewControllers.
#property(nonatomic, readonly, getter=isCollapsed) BOOL collapsed
From documentation: A Boolean value indicating whether only one of the child view controllers is displayed. This property is set to YES when the split view controller content is semantically collapsed into a single container. Collapsing happens when the split view controller transitions from a horizontally regular to a horizontally compact environment. After it has been collapsed, the split view controller reports having only one child view controller in its viewControllers property.
I'm new to iPhone development. I would like to understand how to create a multiview application without TableView. The brief description of the program is: it includes three views, each one has a button. When user taps button it takes him to the next screen going in a circle. 1-2.2-3.3-1.
Two things are most important:
How to get rid of TableView and use NavigationController without it?
How to get back from the third view to the first one?
If you're just using UINavigationController with UIView's it is pretty easy. Have a view or button on view 1, that intercepts the touch action.
Shows binding a touch action to the button on your view 1
[button2 addTarget:self action:#selector(button2Pressed:) forControlEvents:UIControlEventTouchUpInside];
This shows how the method pushes a new controller to the navigation. You can do this on view 2 to take you to view 3 as well.
-(void)button2Pressed:(id)sender {
UIView view2 = [[[UIView alloc] init] autorelease];
[self.navigationController pushViewController:view2 animated:YES];
}
Finally, if you want to get back to view 1
[self.navigationController popToRootViewControllerAnimated:YES];
The best way to learn about the various options is to check out the documentation UINavigationController.
I have a UINavigationController with toolbarHidden set to NO.
I have added UIBarButtonItems to navigationController.toolbar.
The toolbar is displayed, but the buttons are not...
What gives?
Ok so apparently I misunderstood the usage of the setItems method on navigationController.
To remedy this I set the toolbar items on each view controller that is pushed onto the navigation controller's stack.
I guess if I wanted to have one toolbar persist through all the views I could add a new toolbar to the view controller holding my navigation controller then simply invoke setItems on my navigation controller.
I digress.
I am a little unclear on how to rotate views that are sitting on a UINavigationController.
I have overridden the UINavigationController object with one of my own that overrides:
(void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { return YES; }
I have one view on the stack on the controller and that view is loaded from a xib with two views in it. I want to switch from portrait to landscape. Normally I would handle this by changing the view from within the nib files of the view itself. Do I have to implement the rotational code within the Navigation Controller or just within my view code?
(void)willAnimateFirstHalfOfRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
duration:(NSTimeInterval)duration
That willAnimate code is what I'm used to using in the view itself, but I'm still not seeing the view being changed, and I'm thinking it may be that I need to access the view in the NavigationController and change that, or even override the same method in the Navigation Controller and do my view switching there.
Any suggestions? I've never actually done this before and just found out the TabViewControllers and NavigationControllers are both portrait mode only by default.
Turns out it wasn't possible to change the view because I was trying to changes the RootView on the Navigation Controller. I got around this by placing my own pseudo root view controller that never gets seen in the root spot on the Navigation stack. I overrode a few of the navigation controls to account for this so the functionality would continue the same and I'd be able to change my desired perceived root view as I needed to.
A start in the right direction can be found in this link:
http://starterstep.wordpress.com/2009/03/05/changing-a-uinavigationcontroller’s-root-view-controller/