Can I create an application with Flex Builder Trial ( that I have just downloaded ) and use that application on my website ?
But all of you that use Flex Builder have the licence ?? It's very expensive for me ;(
Yes.
The builder does nothing to limit the swf files that are generated during the trial period. The trial is practically full version, just for a limited time.
If money is an issue you don't have to use flex builder. You can run eclipse with the flex plug-in and the flex SDK is free. I use the builder myself, but I'm sure Google can help you set up eclipse.
Yes you can. If you will not use charts it will be absolutely the same app as an app built with a licensed version of FB. You can even build an application without a Flex Builder at all by using free Flex SDK.
Related
Is it possible to launch, integrate Adobe flex application within the electron shell?
Have someone done this before? if so, I am looking for challenges or even a possibility of using it with electron.
In order to do that you will have to migrate from Adobe (maybe apache?) Flex to the new Royale SDK. This will allow you to export as html5 and then wrap it with electron.
When migrating to Apache Royale, you can keep your as3 code but will have to rewrite most of the UI. There is also an option to "emulate" spark components but I haven't tried that.
If your intention are creating Desktop App, recompile your code with Adobe AIR and re-target for Desktop.
This will be much much much more easier.
I am trying to learn flex development, however I meet some problems:
1 The official site.
I googled flex, then I got Adobe flex and Apache flex.
I want to know which owns the official support, I have heard that adobe donated the flex to apache. If so, then which should be the main development site?
I mean where can I get the documents, SDK , and IDE ?
2 The development manner.
I have found a tutorial which use the Flex 2, from the tutorial, it seems that I have install jdk, eclipse, tomcat, flex sdk and etc.
So I want to know if the flex is still bounded with java?
3 The language
Will the Action script be the main development language?
I would try to answer your doubts.
You can find lots of examples about Adobe flex development just typing on google flex tutorials.
You can Download the SDK from here http://sourceforge.net/adobe/wiki/Projects/.
And Eclipse here http://www.eclipse.org/downloads/. And add the SDK in Window -> Preference -> Flex -> Installed Flex SDKs -> Add
Adobe flex is a group of technologies that can help you to create RIA applications. When you are programming with FLEX you use tags called MXML and a language called ActionScript that it's very similar to JAVA.
If you would like to integrate with other programming languages you should used AMF (Action Message Format).
I'm quite new to developing in Flex. I've found out that it's possible to create mobile applications with Flex 4.5. So far so good, I've made an app and it's working well on my mobile phone. But there is one thing that I'm not very happy with. When I'm installing the app I also have to install Adobe Air (stand alone application). So is not realy cool and not the way to go in my opinion because this will look strange to the users of the app. And especially the users which aren't realy 'geek minded'.
Any solutions to this? Is it possible to include or embed Air in the app? It will make the filesize of the app bigger but that's a much smaller problem then having to install a complete different app next to the real app.
All the best from NL.
This feature is called Captive Runtime and was introduced in AIR 3.
To use it today, you'll have to overlay the AIR 3 SDK onto the Flex Framework of your choice (I suggest 4.5.1). Then you'll have to use command line tools to compile your app using captive runtime.
This will most likely be a lot easier when Flash Builder 4.6 rolls around.
More information
There is Flash Builder product by Adobe Flash.
Is it possible to use Adobe Flash product as Flash Builder when working with FLEX SDK? Have you the experience?
Thank you very much.
There is Flash Builder product by Adobe Flash.
The true sentence sounds like:
There is Flash Builder product by Adobe.
Then:
Is it possible to use Adobe Flash product as Flash Builder when
working with FLEX SDK? Have you the experience?
It is very unclear what exactly are you asking but I suppose the right question is:
Is it possible to use Adobe's product Flash Builder when working with
FLEX SDK? Have you the experience?
So this question can be answered: Flash Builder (formerly Flex Builder) from Adobe is designed to deal with Flex SDK. To tell the truth it can't use any other SDKs than Flex SDK (considering Adobe AIR SDK as part of Flex SDK). So the answer is: yes, it is definitely possible!
The last part of question (Have you the experience?) can be answered by Captain Obvious. Of course we have. That's why we are here to answer your questions :)
The answer is sort-of. Flash can use the free FlexSDK compiler. But it cannot process MXML the scripting language used to create flex framework applications.
However, there is a great open source free tool called FlashDevelop which can do both and works with the Flash IDE, or the FlexCompiler. http://flashdevelop.org.
It does not a have the FlashBuilder design view, and its profiler is not as complete as the one in FlashBuilder. But personally I prefer using it.
UPDATE: Below a reply says that flash cannot use any other SDK. This is not completely accurate a this time (Adobe CS5.5) Flash has its own compiler that does not include any FlexFramework classes. And so there are at least 2 flavors of compiler for flash. One through Flash, and one through Flash Builder.
Additionally there anyone can use the free flex SDK as a command line utility to compile swfs. This is what underlies Flash alternatives such as FlashDevelop, and the FDT Eclipse plugin, among other resources that compile swfs.
Hi
I use Flex Builder 3 for all my coding. Recently, at the office where I work we are upgrading to Flash Builder.
I would still like to work on the same projects at home using Flex Builder.
Can anyone tell me what compatibility issues I will run into?
Is it impossible to share the same project between Flash Builder and Flex Builder?
I have a similar setup. I haven't really encountered any problems. Just make sure you're using the same SDK. I typically work with Actionscript projects as opposed to Flex projects, so I'm not sure if there would be any issues there. I have had issues with going from Flex 3 to FDT, but that was mainly due to the project files and compiling method. As a solution, I usually place my source, library and bin files in source control (svn or git) and ignore the project files. Then, set up separate projects in each environment.