I am running the same AIR application under windows, linux and Mac OSX
Windows and Linux look fine, but under mac OS-X the controls are not showing any text.
Button, Tooltips, Labels, Check boxes, everything is blank.
I just ported that app to Flex 4. Flex 3 versions of the same app on the same OSX machine works.
How can I get controls to show text under Max OSX?
Is this a font problem?
I had the same issue when I migrated a user account from another machine into Snow Leopard. The solution seems to be to erase the fonts in ~/Library/Fonts (note that this is the USER font directory, not the system's):
http://discussions.apple.com/message.jspa?messageID=10735681#10735681
This seems to be an issue specific to this Mac computer.
I will close the question since it won't really benefit anybody.
Related
Here’s what happens
I open the installer, choose the packages I want(I choose to install some 1.7 GB of components), everything goes well.
But then when I click on the Install button, and Qt installer crashes! And by crashes I mean it crashes, Windows DOES NOT tell me it is not responding. The window just gets invisible from the taskbar.
There also is no possibility that it is installing in the background, as I waited for approx. 5 mins, and when I checked in the folder where I was going to install it, I didn’t find a SINGLE component installed!
How to solve that?
I asked some questions earlier because a person needs more information. It also depends on what compiler you have. There are many many known issues with Qt 6.x.
The default kit doesn't work with MSVC2019
https://forum.qt.io/topic/120357/wrong-kit-for-qt-6-0-0-msvc2019-64bit/5
Qt 6.0 has install issues with GLib 6
https://youtu.be/IZy6FMQlaNg
There also appears to be significant problems with OpenGL.
https://github.com/opencv/opencv/issues/20499
People seem to still be able to get off-line installers, and, as this French typing person found out, you have to be careful because it appears there are some 32-bit Windows kits.
https://forum.qt.io/topic/123027/installation-qt6-on-windows/7
If you try running them on a 64-bit Windows 10, they crash.
If this doesn't answer your question, you need to supply
Which Windows Version
32 or 64-bit
off-line or on-line installer?
Xamarin Forms Project
Microsoft Visual Studio 2019 Version 16.9
Xcode on Mac version 12.4
Using IPad Pro 11 inch running 14.4 as the simulated device and IOS version.
( I tried other simulators )
If I build and run Simulation on the Mac, it works. So i believe it is a remote simulation issue.
If you set IOS simulator to remote it starts and appears to run the simulation
in the simulator but it just shows a black screen.
Ive updated everything I can think of. Mac OS, XCODE on latest available.
Visual Studio, W10, all latest available and everything restarted...
Still it doesnt work. You do see brief at time of deployment dots spinner that reminds of the spinner when shutting down.
How do I fix the back screen simulation. ?
EDIT: With Latest Updates, it works again.
After upgrading to VS2022, upgrading Xcode on the mac.
Even the simulators are now ios15.x
Somewhere is all those updates the problem is gone.
You could have a try with Forget the Device first:
Next step, better need to reboot Mac .
Last, Pair to Mac again with Add Mac manually:
If it also can not work, maybe need to check the quality of network whether is well.
For some time now I have been struggling with the differences between the Mac and Windows version of Safari. Sadly, my develop-setup requires me to work on Windows (although I do work on a MBP), so I can't change stuff and look how it affects the rendering of the page. Updating the online testing environment every time I make a change is silly.
The solution renders fine in Chrome (Windows+Mac), Firefox (Windows+Mac) and.. Even Internet Explorer.
So, my question is: is there a way to make Safari on Windows behave as if it were on OS X?
Thanks in advance :)
You could install a virtual machine running OSX:
http://www.macbreaker.com/2014/05/os-x-mavericks-in-virtualbox-with-niresh.html
I'm not sure how else you would be able to do it through windows.
I am running the iOS6 SDK on my mac running Xcode 4.2 on Snow Leopard using steps from this Stack Overflow post.
I'm now trying to get the iPhone 4" screen to work. I have been able to get iOS 6 to show up in the iOS simulator under the Hardware > Version menu. When I try to load an iOS 6 device, I get the error: "The simulated application quit" - "Click Relaunch to try again". It then gives me an option to switch to a different SDK. If I choose iOS6, it again crashes. If I choose iOS 5, it loads correctly.
I also don't have an iPhone 4" screen option under the Hardware > Device menu.
I have copied the iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk folder from the Xcode Disk Image to my computer.
I'm not able to upgrade my computer past Snow Leopard.
So I need to be able to:
load iOS 6 in the iOS Simulator
load an iPhone 4" in the simulator
Problem is Xcode 4.5 on your mac.
The original post says how to run ios 5.1sdk on "Xcode 4.2 on Snow leopard".
Xcode 4.5 is not available on snowleopard.
Install Xcode 4.2 and follow the steps again.
Another idea is to use Virtual Box and run XCode in it. Of course, running OS X on virtual box is quite difficult and not entirely legal (although you do have a Mac, so it can be justified). You can follow this link if interested.
http://www.sysprobs.com/guide-mac-os-x-10-7-lion-on-virtualbox-with-windows-7-and-intel-pc
It's for windows 7, but you should be able to get it to work on OS X as well.
I VMware Fusion 5 (and maybe 4 also, I don't remember) allows Mac OS X Lion and Mountain Lion to run in a VM. So you could install VMware Fusion, and use it to run a virtualized instance of Mountain Lion. Since the hardware is virtualized, it shouldn't matter that your Mac doesn't support anything newer than Snow Leopard.
Performance will likely be poor, though - my experience is that you need at least 4 gigs of RAM for VMware Fusion to run smoothly. If your Mac is too old for Lion and Moutain Lion, it'll probably won't have that amount of RAM installed.
It's said that Xcode 4.2 is the last supported version on Snow Leopard. So no it won't work and you'll have to get Lion.
I found the answer on another StackOverflow post
You would have to be under Lion in this case with both Xcode 4.2 and
4.5 installed. There should be no problem with this.
Don't forget...
As stated in a Stack Overflow post
"I installed Xcode 4.2 on a Snow Leopard and when iOS SDK was published I imported the iOS 5.1 SDK" Look at another Stack Overflow post
Use the 2nd post link. It works perfectly, just copy "6.0" instead of "5.1".
Don't forget that you could just use an external iOS device that can run iOS6
You could always ask for support from developer.apple technical support
Delete your simulator and re-download
I have dell voestro 220s series desktop computer with BIOS version : 1.2.2. Ubuntu 11.04 is installed on it. At the time of system boot it shows Dell voestro and Intel logo on the screen. I want to change this intel and dell voestro BIOS splash screen. I got the solution for widows system but I want to change it from my ubuntu 11.04 system. How is it possible ?
Thanks
amar
I believe the only way to do this is by changing the BIOS. Either you dump the original BIOS image (using for example a Linux live image with flashrom, like sysrescuecd) and open it with a HexEditor to search where the image is located (it's probably a Bitmap image), or you can consider changing the BIOS into an open source one (like Coreboot + SeaBIOS) and rebuild them to include a custom image (see this page for more info).
I should warn you that neither option is easy. The first involves low level "hacking" and tinkering (and is possibly dangerous), while the second depends mainly on if your motherboard is supported (unfortunately, most motherboards for Intel processors aren't) and how familiar you are with compiling stuff in Linux.
Hope this helps. =)