How to make a general profile for PHPUnit testing in WebIDE? - phpunit

I'm playing a bit with beta version of PHP Storm (PHP version of WebIDE) and its integration of PHPUnit. I know how to set a profile to run tests in particular file, directory or class. Problem is, I'd like to create some profile where Run button would run tests in currently opened file.
Any idea if there's a way to do it? Or perhaps it isn't implemented in beta version yet?

Open a context run/debug menu via Ctrl-Alt-F9 (this depends on your OS, look at Run|Debug... menu item), then look at lines marked with 2 & 3 - they correspond to current file and test. Press number to invoke.
You can record a macro with Tools|Record Macro and add a shortcut via Settings|Keymap|Macros. Do not forget to make a Copy on default keymap before attempting a change.

Related

How can I build for release/distribution on the Xcode 4?

Build for debug is just press on the PLAY symbol, but I don't know how to Build for distribution/release?
The short answer is:
choose the iOS scheme from the
drop-down near the run button from
the menu bar
choose product > archive in the
window that pops-up
click 'validate'
upon successful validation, click
'submit'
You can use command line tool to build the release version. Next to your project folder, i.e.
$ ls
...
Foo.xcodeproj
...
Type the following build command:
$ xcodebuild -configuration Release
The "play" button is specifically for build and run (or test or profile, etc). The Archive action is intended to build for release and to generate an archive that is suitable for submission to the app store. If you want to skip that, you can choose Product > Build For > Archive to force the release build without actually archiving. To find the built product, expand the Products group in the Project navigator, right-click the product and choose to show in Finder.
That said, you can click and hold the play button for a menu of other build actions (including Build and Archive).
XCode>Product>Schemes>Edit Schemes>Run>Build Configuration
They've bundled all the target/build configuration/debugging options stuff into "schemes". The transition guide has a good explanation.
I have a large app that was having problems uploading to the AppStore using the archive method you will find in XCode 4. The activity indicator kept spinning for hours whether I was trying to validate or distribute, so I created a support ticket to Apple. During that process, I found out you could right click on the .app in your Products folder inside the Project Navigator of XCode, and compress the app to submit using the Application Loader 2.5.1. (aka the old method). Only the Debug - iphoneos folder is accessible this way (for now) and once Apple responded, this is what they had to say:
I'm glad to hear that Application Loader has provided you a viable workaround. Discussing this situation internally, we're not sure that submitting the Debug build will pose too much of a problem (so long as it was signed with the App Store distribution profile, as you mentioned it was). The app will likely be slower as the debug switches are turned on and optimizations are turned off for the Debug configuration, though it will still run. App Review will ultimately determine whether or not that's ok, as I'm not sure that's something they check for. You could try reaching out directly to App Review to confirm this, if you wish. However, since App Loader is working for you, I do recommend rebuilding the app with your Release configuration and resubmitting to play it safe. To find your Release build in Xcode 4.x, control-click on the Application Archive on the Archives tab in the organizer, and choose "Show in Finder." Then, control-click on the .xcarchive file in Finder and choose "Show Package Contents." The release built .app file should be located within the /Products/Applications folder.
This was very helpful information for developers who are having problems with the archive method, and my app is now uploading successfully without any concern that it won't run to the best of it's ability.
To set the build configuration to Debug or Release, choose 'Edit Scheme' from the 'Product' menu.
Then you see a clear choice.
The Apple Transition Guide mentions a button at the top left of the Xcode screen, but I cannot see it in Xcode 4.3.
That part is now located under Schemes. If you edit your schemes you will see that you can set the debug/release/adhoc/distribution build config for each scheme.
Product -> Archive, later, press the distribute button and check the option Export as Application or what you want

How to select debug/release mode in Xcode4? [duplicate]

Build for debug is just press on the PLAY symbol, but I don't know how to Build for distribution/release?
The short answer is:
choose the iOS scheme from the
drop-down near the run button from
the menu bar
choose product > archive in the
window that pops-up
click 'validate'
upon successful validation, click
'submit'
You can use command line tool to build the release version. Next to your project folder, i.e.
$ ls
...
Foo.xcodeproj
...
Type the following build command:
$ xcodebuild -configuration Release
The "play" button is specifically for build and run (or test or profile, etc). The Archive action is intended to build for release and to generate an archive that is suitable for submission to the app store. If you want to skip that, you can choose Product > Build For > Archive to force the release build without actually archiving. To find the built product, expand the Products group in the Project navigator, right-click the product and choose to show in Finder.
That said, you can click and hold the play button for a menu of other build actions (including Build and Archive).
XCode>Product>Schemes>Edit Schemes>Run>Build Configuration
They've bundled all the target/build configuration/debugging options stuff into "schemes". The transition guide has a good explanation.
I have a large app that was having problems uploading to the AppStore using the archive method you will find in XCode 4. The activity indicator kept spinning for hours whether I was trying to validate or distribute, so I created a support ticket to Apple. During that process, I found out you could right click on the .app in your Products folder inside the Project Navigator of XCode, and compress the app to submit using the Application Loader 2.5.1. (aka the old method). Only the Debug - iphoneos folder is accessible this way (for now) and once Apple responded, this is what they had to say:
I'm glad to hear that Application Loader has provided you a viable workaround. Discussing this situation internally, we're not sure that submitting the Debug build will pose too much of a problem (so long as it was signed with the App Store distribution profile, as you mentioned it was). The app will likely be slower as the debug switches are turned on and optimizations are turned off for the Debug configuration, though it will still run. App Review will ultimately determine whether or not that's ok, as I'm not sure that's something they check for. You could try reaching out directly to App Review to confirm this, if you wish. However, since App Loader is working for you, I do recommend rebuilding the app with your Release configuration and resubmitting to play it safe. To find your Release build in Xcode 4.x, control-click on the Application Archive on the Archives tab in the organizer, and choose "Show in Finder." Then, control-click on the .xcarchive file in Finder and choose "Show Package Contents." The release built .app file should be located within the /Products/Applications folder.
This was very helpful information for developers who are having problems with the archive method, and my app is now uploading successfully without any concern that it won't run to the best of it's ability.
To set the build configuration to Debug or Release, choose 'Edit Scheme' from the 'Product' menu.
Then you see a clear choice.
The Apple Transition Guide mentions a button at the top left of the Xcode screen, but I cannot see it in Xcode 4.3.
That part is now located under Schemes. If you edit your schemes you will see that you can set the debug/release/adhoc/distribution build config for each scheme.
Product -> Archive, later, press the distribute button and check the option Export as Application or what you want

Customizing newly created projects in Aptana

I need to define a model for newly created projects in Aptana.
Basically, I want, anytime, when I create a new project, it adds some defined directories/files (not existing files, but new ones) to this project.
I'm not even sure it's possible.
Aptana doesn't appear to support that.
Maybe you can just create a small external sript to do it for you? Not the ideal solution, but better then none.
This might be a longshot, but it is worth mentioning. Since Aptana is based on Eclipse, you might be able to see how Eclipse would handle custom project templates. It appears that the easiest way to go about this is to actually create an Eclipse plugin that has a Template Wizard. IBM has a nice guide on how to use PDE to create a Custom Template. I am not sure if you will be able use PDE from within Aptana (you might be able to), otherwise, you might need to download a stock version of Eclipse, create the Plugin, then install it in Aptana.
Aptana is based on eclipse, so you could use a combination of Maven Archetypes and the Maven eclipse plugin to achieve this really easily.
Download and install maven
Create a basic maven project using the quickstart archetype, Archetypes are project templates used to rubber stamp new project structures. The quickstart is a very basic project template
mvn archetype:generate
generate the eclipse project files using the eclipse plugin. This will create the standard
mvn eclipse:eclipse
tweak the pom until and re-run step 3 until you're satisfied with the layout etc. You'll no doubt have to add configuration the eclipse plugin to add the correct build spec and project nature. If you open an existing .project file it will contain the values you need. you can see here how to add them.
once the project is set up to your liking you can create your own archetype out of it and use this to rubber stamp new projects in the future.
mvn:archetype:create-from-project
now you can run the generate again and can select your archetype from the list. If its not there, you may need to run this first to update the list of archetypes
mvn archetype:crawl
Open Source your archetype for others to use ;)
It's very simple in Studio 3. Try the following: http://wiki.appcelerator.org/display/tis/Creating+a+new+template#Creatinganewtemplate-Creatinganewprojecttemplate
Basically you create a .zip file of the project content, and then write a few lines of Ruby code to reference it.
Aptana uses (as I'm sure you know) its own 'new rails' project that gives you a variety of options.
I don't think it's beyond Will (the RadRails maintainer) to add a simple text field to that Wizard that would allow you to enter a command-line option parameter. He's always been very responsive with my previous bug and feature requests.
If you want to give that a try, and that works, then I would HIGHLY and STRONGLY recommend that you look into one of the new Rails features 'templates' in which you could make a generic template, then call it through the new input box. We use templates at my current job and they save us about 4 hours of work on each project. They are very easy to use...def...definitely.
If you can't wait for the input box, then you could always write the template then call it from within the command line (see
http://m.onkey.org/2008/12/4/rails-templates
for info about templates)
Unless RadRails three is light-years ahead of the latest release, though, you'll be missing out on a lot of very handy advantages of using a more community-supported solution such as VIM or TextMate. (I switched to VIM from RadRails about 4 months ago and have never looked back).
Eclipse has a Plugin Development Environment. If I'm not mistaken, you can also create project templates with it. Please try: http://www.ibm.com/developerworks/library/os-eclipse-pde/

Post Build Actions in Flex Builder

How do I add post-build actions in Flex Builder? For example, I'd like my build to work as normal, and execute from the bin folder; but I'd also like a copy of the final SWF to be copied to another folder automatically (I'm sick of doing it myself).
Thanks!
I know this post has been answered, but I found something simpler. I'm sure the Ant solutions are the way to go, but I didn't feel like messing with ant for my small project. All I really want is to have my html files and swf files in different directories. I guess that's a lot to ask.
I'm building on windows, so I created a simple batch file that performs my post-build steps (namely some move commands). I then created a new builder in flex using windows cmd.exe. I just told it to call the batch file using the /C option. It works perfectly and was very simple to set up. I tried adding screen shots, but I guess I'm too new to the site.
You can extend or replace the builder used by Flex Builder 3 with extenal programs - ant is a good choice.
If you run "Flex Builder 3 standalone" (which is a minimalist Eclipse version + the Flex builder plugin) as opposed to the Flex builder plugin in a standard Eclipse, you first need to install ant support. I didn't find ant separately packaged, so I just selected the Java build environment from Help / Software Updates.
Now you can go to your project properties (Right-Click on your Project, Properties) and chose Builders. You'll notice there is a Flex Builder per default, which you cannot remove nor change. However, you can deselect it and you can add other builders.
So in your case: "add" a new builder, ant builder, select a build.xml (can be named differently), preferably from within your project folder, and set the correct targets. This will continue to use the internal IDE builder while running your ant task just before or afterwards. The ordering on the screen will be the build order, which you can change using the arrow buttons.
I used this to copy required libraries into my /lib folder, compile the Flex sources using the IDE build (which has Eclipse-integration with error messages, which a pure ant-based commandline build would miss), and copy the result to a common deploy directory, renaming the wrapper html file in this process.
For details of how to write an ant file, please refer to the ant documentation.
I would also recommend using ant.
I posted a big article on how to get it set up for flexbuilder here http://dispatchevent.org/mims/ant-for-flex-part-1/ I think there is even an example in my build script of copying files from one place to another after compiling.
Good luck!
You'll have to create a custom build script. For whatever reason, the included, default 'builder' is not editable through the interface, so you'll have to replicate a lot of its functionality. Luckily, (or maybe not) Flex Builder uses Apache Ant for its build scripts, so this may or may not be a familiar way to do this for you.
To create a custom build script:
In the Flex Navigator view, select a project and then right-click (Control-click on Macintosh) to display the context menu and select Properties.
Select the Builders properties page. If you're using other Eclipse plug-ins, there may be more than one builder listed. Flex Builder provides a builder named Flex, which you cannot modify.
Select New.
In the Choose Configuration Type dialog box, select the appropriate configuration type. Flex Builder supports the program type. Select it and click OK to continue. From the new builder properties page you define the builder properties and reference the Ant script (an XML file).
Click OK to apply it to the project.
Flex builder is based on Eclipse 3.1, so documentation for Ant integration for that release is relevant here.
Note: Ant support must be enabled in Flex Builder first. I usually use Flex Builder as a plugin, rather than the standalone version, and the standalone version doesn't come with it out of the box. Here's a tutorial on how to do this.
Steve,
If you want use Ant in Flex Builder, you may see:http://www.peterelst.com/blog/2006/09/03/flex-builder-2-ant-support/
but I am not sure this is work in flex builder 3 or not.
Steve,
Here is a bit more detail on the post build script. It will be a simple bat file. For instance add the below line to a simple text file postbuild.bat (name doesn't matter).
copy bin/*.* 'someother location'
This would copy everything in the bin folder to another folder, just change the 'someother location'.
The least elegant solution but it will work on linux.
Create cron task to be executed every minute.
Use cp command with "-u" option.
From "man cp".
-u, --update
copy only when the SOURCE file is newer than the destination
file or when the destination file is missing
In crontab -e add
* * * * * cp -u /path/to/bin-debug/*.swf /path/to/destination/
For more elegant solution - Ant the way to go.

Include another MSI file in my setup project

I'm trying to make a setup program for an ASP.NET web site. I need to make sure the target machine has sqlxml installed.
I must verify the target machine has the software installed, and if not, launch a .msi file either before or after the main installation.
I'm a complete newbie with setup projects, so maybe this is obvious, but after several hours browsing the web I haven't found a satisfactory solution. I've been reading about WiX, etc. but I'm looking (if possible) for a simple solution.
Thank you both!
I understand an installer can't run another one. I was thinking in a functionality similar to Prerequisites (in project properties). There I can check a component and it will be automatically installed if it isn't. I don't need to do anything else. But, the most important thing for me is that the installation won't run if it's not needed.
I also tried the .msm solution, but I couldn't find any. Maybe I can make one myself? I haven't tried it yet though.
Unfortunately, you can't run one installer from another, since only one can be running at a time. You need to chain them together and run one after the other. Google "msi chaining". This is often the reason why products like Visual Studio use an external setup.exe which then runs the installers one after the other.
Looks like you need to 'chain' the installs http://objectmix.com/xml-soap/84668-installing-sqlxml-net-app.html
You can get the redist here http://www.microsoft.com/downloads/details.aspx?FamilyID=51D4A154-8E23-47D2-A033-764259CFB53B&displaylang=en
CAn you add this as a pre-req for your install?
What are you using to build the create the install?
Edit:
I had a look to see how you can check of the SQLXML is installed and come across this:
http://www.tech-archive.net/Archive/SQL-Server/microsoft.public.sqlserver.xml/2005-04/msg00110.html
The system I am on just now has the following key HKEY_CLASSES_ROOT \ SQLXMLX (note the X at the end), so you might need to do a bit more investigation in to what the actual key is.
I'm not familer with Visual Studio install authoring but if you can add an entry to the AppSearch and RegLocator tables you should be able to check for the existance of the registry key when the install starts. See here
http://msdn.microsoft.com/en-us/library/aa371564(VS.85).aspx
The Reglocator table gives you the option to set a property with a value from the registry if found. You can then use this in the condition on a custom action.
A lot to put together, but I hope it move you in the right direction.
Brent's answer is correct. I would just add that, sometimes, you can find a "merge module" for the bits you depend on. That's a .msm file. You can certainly include 1 or more of those in your .msi file. I have no idea whether a merge module is available for SQLXML. Sorry.

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