I installed Qt SDK (Qt framework + Qt Creator) but didn't like the layout of folders so I deleted it (without uninstalling), moved framework in one place and Qt Creator in another and installed Qt framework and Qt Creator separately placing each over the respective old one.
The problem is Qt Creator in Projects/Build Settings/Build Steps keeps showing the old path to the specification file:
-spec c:/qt/2009.03/qt/mkspecs/win32-g++
Setting QMAKESPEC environment variable either in the system or in Projects/Build Environment doesn't change anything.
How can I force Qt Creator to see and use new location of the specification file?
This does not fully solve the issue but if you add '-spec' (without quotes) in the additional arguments box in build steps -> qmake, then it removes the win32-g++ argument.
NOTE: I have NOT been able to build the project after doing this (i changed it to win32-icc and win32-msvc2008 as i have both the intel c++ compiler and VS2008) but the build fails with the error ---- "*** MIssing Separator. Stop." in the makefile
I don't have Qt Creator installed, but I suppose it may store this setting somewhere on filesystem, look in your %HOME% or %APPDATA% for directories associated with Qt Creator and search the files inside for this path.
Have you tried going into Projects->Build Settings->General and clicking on the "Manage Qt Versions" and making sure that everything there is all correct?
Related
I have installed the current Qt 5.8 inside a users home directory and now try to use it since three days. Cmake always uses the system wide Qt installation and kdevelop does the same. No CodeCompletion on the new stuff and so on...
I tried to install it system wide in /opt/Qt but nothing changed.
So can please anyone tell me what environment variables do I have to change to integrate the current Qt Version in my Development System?
Many Thanks
By the way - it is a kdevelop 5.0 running on a Debian Linux testing
From cmake does not find qt 5.1.1 question:
You need to set the CMAKE_MODULE_PATH to the Qt installation where the *.cmake files are located. This CMake variable is used to select which Qt installation to use for compiling. There is also a`CMAKE_PREFIX_PATH environment variable.
See http://doc.qt.io/qt-5/cmake-manual.html
The code completion: in project settings add to include paths something like:
/.../.../5.8/gcc_64/include/QtGui/
/.../.../5.8/gcc_64/include/QtCore/
/.../.../5.8/gcc_64/include/QtQuick/
...
Edit: The following is only correct for Qt4 and not for Qt5!
The default qt version found by cmake is the one assoziated with the qmake binary in your $PATH. Run which qmake in order to find out which one it is. It will probably be the system-wide one. The fastest way to coerce cmake into finding your custom version is then adding your Qt's bin folder to the $PATH as the first entry and running kdevelop from that command line: PATH=/opt/Qt/5.8/bin:$PATH kdevelop. Code completion should then also work, as AFAIK kdevelop uses the include folders evaluated by cmake for code completion.
You might want to consider switching to QtCreator, which fixes this problem by listing all Qt versions as "Kits" which you can select in the project settings.
I had a kit set up in Qt Creator 3.0.1 that pointed to my cross toolchain. This worked until I ran into a bug in the compiler and now have to upgrade to a newer version.
I've obtained a newer toolchain. I went into Creator, edited my kit, and updated the path to the compiler and gdb binary to point to the new toolchain.
However, when I build my project, it's still calling the old toolchain's compiler.
I've even completely deleted my kit, compiler, and debugger and recreated their configuration, but no joy.
I double-checked the mkspec that is being used, and there is nothing in there with hardcoded paths to the compiler, just things like QMAKE_CXX = $${CROSS_COMPILE}g++. I don't have the CROSS_COMPILE variable set. I did try setting it (in Creator's build environment editor) but no joy there either.
How do I get Creator to use my new toolchain?
EDIT - NEW INFO
I tried running the same qmake command line Creator does when it builds (according to its build output). First, the call to qmake I'm making is returning to the command line without creating a makefile. Here is the command I'm running:
/qt5/bin/qmake /s/src/tfs/porject_dirs/Myproject.pro -r -spec devices/linux-am335x-g++ CONFIG+=declarative_debug CONFIG+=qml_debug
So, I added a -d to get some qmake debug output. I found some fishy lines that pointed to some files that are in my mkspecs directory.
What are these files that were installed when I built Qt?
qconfig.pri
qdevice.pri
qfeatures.pri
qmodules.pri
Three of the four (not qfeatures.pri) include in them hard coded paths to the compiler I used to build Qt. I suspect that these are my problem.
Why does Qt Creator allow a compiler to be specified if these files might be overriding it? Is it safe to edit these files? Do I have to rebuild Qt simply to change the compiler used to build my application?
There is, an open bug in Qt that leaves hardcoded paths in the .pri files mentioned in my question.
Update
The bug has been resolved.
I followed these instructions in the configuration of OpenCV SDK for using it in Qt Creator IDE, but I couldn't conclude point 6.5, due to configuration errors in Cmake-GUI. I setup the configuration in CMake of the compilers gcc and g++ contained in Qt folder for MinGW32, and all looks Ok. But when Cmake-GUI starts the process of build configuration it ends up saying
"Error in configuration process, project files may be invalid".
It can't find the following:
QT_QMAKE_EXECUTABLE;
Qt5Concurrent_DIR;
QT5Core_DIR;
QT5Gui_DIR;
QT5Test_DIR;
QT5Widgets_DIR.
After this issue I tried to go on with following points of configuration tutorial, without reaching the final instruction of mingw32-make install. I'm using the following versions of softwares: Qt 5.3.0, OpenCV 2.4.9, CMake 2.8.12.2. My OS is Windows 7.
How can I recover the missing Qt files in CMake configuration?
Is there an alternative way for configuring OpenCV with Qt (like using precompiled build of OpenCV libraries)?
You just need to indicate CMake the correct paths to each one. Click oh the path to browse and set each one individually:
QT_QMAKE_EXECUTABLE;
For this one, you need to search inside the Qt installation folder for the /bin directory. On it, you' ll find the qmake.exe. In my case it was C:/Qt/5.3/winrt_x64/bin/qmake.exe
All the following ones are in the Qt's /lib/cmake directory. In my case: C:/Qt/5.3/winrt_x64/lib/cmake :
Qt5Concurrent_DIR;
C:/Qt/5.3/winrt_x64/lib/cmake/Qt5Concurrent
QT5Core_DIR;
C:/Qt/5.3/winrt_x64/lib/cmake/Qt5Core
QT5Gui_DIR;
C:/Qt/5.3/winrt_x64/lib/cmake/Qt5Gui
QT5Test_DIR;
C:/Qt/5.3/winrt_x64/lib/cmake/Qt5Test
QT5Widgets_DIR.
C:/Qt/5.3/winrt_x64/lib/cmake/Qt5Widgets
Then click generate. It' ll show a new error and ask you for the QT5OpenGL_DIR. Just as before, show CMake the correct directory. In my case: C:/Qt/5.3/winrt_x64/lib/cmake/Qt5OpenGL. Finally, click Configure again, and then Generate, and now you're done creating the build files.
You have to specify the location of Qt manually by passing it as an argument for QT5Core_DIR. Qt5_DIR or CMAKE_PREFIX_PATH does also the trick.
Example
Given your Qt 5 is installed at /opt/selfcompiled/Qt5. When calling cmake, add the flag from above:
cmake -DQt5_DIR=/opt/selfcompiled/Qt5 <pathToSourceDir>
Once the Qt 5 directory is set and found by CMake, all the other variables related to Qt 5 should be found from there, too.
I'm searching for a way to force a specific version of QT in a .pro file. To be more specific, I'd like to force qmake to use only QT 5.x version with my project instead of QT 4.x and QT 5.x
Is there a way to do so?
PS: I'm not asking for a way to stop/halt the compile process (aka check QT version, and if lower than 5.x just throw qFatal/equivalent). I'm looking for a way to actually choose which version to use while generating the Makefile with qmake
You can throw a error if a user is running qmake with a version you do not want him to use. ex:
lessThan(QT_MAJOR_VERSION, 5): error("requires Qt 5")
I really doubt you can do this. qmake is a part of framework and goes together with libraries. When you say Qt of specific verion you mean only libraries, but it is not correct.
To use specific version of Qt, you actially need to run different version of qmake. If you are using QtCreator - you should select it in project's options, if not - type absolute path to file qmake. You can find out, which version of Qt qmake uses, you can type qmake --version.
As Amartel wrote in his answer, you should point to the correct qmake version (check it by typing qmake --version in the console)
It might be that your project has been generated using the wrong qmake executable and some files are not removed even if you issue a nmake clean or make clean.
Check that there are no Makefile in the source tree after the clean (these files will typically contain the path to the qt version to use, and if not regenerated correctly will point to the wrong Qt version).
I'm developing a Qt application in Linux using Qt Creator (2.1 RC). I've created 2 projects, and used the wizard to add the library project to the application project. However when I run it, I receive the error:
/home/jakepetroules/silverlock/silverlock-build-desktop/desktop/silverlock: error while loading shared libraries: libsilverlocklib.so.1: cannot open shared object file: No such file or directory
Is there some qmake variable I can set so that Qt Creator will set up the environment properly to run? It's quite annoying to have to copy all the files to another directory with a launcher script just to be able to test the build. On Windows it works perfectly - Qt Creator automatically adds the directories containing the DLLs to the PATH when it runs your application (where running it from Explorer would say DLL not found). Mac OS X is even worse, having to run install_name_tool on everything...
So how can I set up my qmake files so everything works right from the run button in Qt Creator? Kind of hard to debug without this ability, too.
I've had a similar problem running qt apps with QTCreator on my linux machine. I've solved it by adding following lines to the .pro file of the client application:
unix:LIBS += -L/home/projects/my_libs/ -lmy_lib
unix:{
QMAKE_LFLAGS += -Wl,--rpath=/home/projects/my_libs/
QMAKE_LFLAGS_RPATH=
}
info on rpath is here: rpath
hope this helps, regards
Yes, Creator has a section where you can set whatever environment you need for running your app.
On Creator 2.0.0 this is accessed by: Projects -> Targets -> (your target) -> Run -> Run Environment (after you have opened your project)
You can then add or remove any environment variables you'd like, including LD_LIBRARY_PATH One thing I'm not sure of is if it is possible to substitute e.g. the build path into the value of those variables, so that you don't have to hardcode that into your LD_LIBRARY_PATH.
Another option would be to add a small shell script to your source tree which sets whatever variables are necessary, and add a "Custom executable" run configuration to run that script. That's accessed through the same screen.
Just using this:
unix:LIBS += -L/home/projects/my_libs/ -lmy_lib
unix:{
QMAKE_LFLAGS += -Wl,--rpath=/home/projects/my_libs/
}
It's sloved my problem too.