How do you write a fun that's recursive in Erlang? - recursion

I'm trying to write a recursive fun in an Erlang shell, but I keep getting an unbound variable exception:
1> Foo = fun(X) -> Foo(X) end.
* 1: variable 'Foo' is unbound
This probably goes without saying, but I'm not trying to create an infinite loop! This is just a simple example of the error I'm getting.

Since OTP 17.0 there are named funs:
1> Perms = fun F([]) -> [[]]; F(L) -> [[H|T] || H <- L, T <- F(L--[H])] end.
#Fun<erl_eval.30.54118792>
2> Perms([a,b,c]).
[[a,b,c],[a,c,b],[b,a,c],[b,c,a],[c,a,b],[c,b,a]]
Before that you could do this with a little argument trick:
1> Foo = fun(F, X) -> F(F, X) end.
#Fun<erl_eval.12.113037538>
2> Foo(Foo, a).
<...infinite loop!>
The trick here is to send in the function as an argument to itself to allow recursion.
Alternative way to make it in one shoot:
1> Foo = fun(X) -> Fun = fun(F,Y) -> F(F,Y) end, Fun(Fun,X) end.
#Fun<erl_eval.6.13229925>
2> Foo(a).
For example:
1> Foo = fun(Max) ->
1> Fun = fun(F, X) when X > Max -> [];
1> (F, X) -> [X | F(F, X+1)]
1> end,
1> Fun(Fun, 0)
1> end.
#Fun<erl_eval.6.13229925>
2> Foo(10).
[0,1,2,3,4,5,6,7,8,9,10]

After Erlang 17, you can also use the "Funs with names" variant:
Foo = fun F(X) -> F(X) end.
In this way it is easier to understand that F is the function itself within the definition. Also, Foo and F can be the same variable.

Alternatively, you can use the Y combinator. Y Combinator in Erlang explains.

I had a need to quickly send some packets over UDP for testing and here is how I have done it using the samples above:
Sendtimes = fun F(0,Socket) -> ok;
F(Times,Socket) -> gen_udp:send(Socket, {127,0,0,1}, 5555, ["Message #:" ++ [Times]]),
F(Times-1,Socket) end.

Obviously, Foo gets assigned only after the fun is defined, so it may not be accessed from within it.
I don't think that Erlang allows to call the anonymous function from itself. Just make it a named one.

Related

Elm - fold on recursive type with list does not compile

I'm following this article on catamorphism and I'm trying to define a fold function for a recursive data type like this
type Node anyType
= Leaf Id (Maybe anyType)
| Tree Id (List (Node anyType))
What i wrote is this:
foldTree fLeaf fTree acc node =
let
recurse =
foldTree fLeaf fTree
in
case node of
Leaf id v ->
let
newAcc = fLeaf acc (id, v)
in
newAcc
Tree id l ->
let
newAcc = fTree acc id
in
l |> List.foldl recurse newAcc
If i don't infer the types for foldTree the function compiles, but it seems to not be usable:
collectIds node =
let
fLeaf acc (id,v) = id :: acc
fTree acc id = id :: acc
in
foldTree fLeaf fTree [] node
throws the following:
TYPE MISMATCH - The 1st argument to `foldTree` is not what I expect:
173| foldTree fLeaf fTree [] node
#^^^^^#
This `fLeaf` value is a:
#List a# -> ( a, b ) -> #List a#
But `foldTree` needs the 1st argument to be:
#Node anyType# -> ( Id, Maybe anyType ) -> #Node anyType#
Auto inferring the types for foldTree makes it not compilable and throws the following:
-- Auto Inferred
foldTree : (c -> (Id, Maybe anyType) -> a) -> (c -> Id -> b) -> c -> Node anyType -> d
TYPE MISMATCH - Something is off with the 1st branch of this `case` expression:
126| newAcc
#^^^^^^#
This `newAcc` value is a:
#a#
But the type annotation on `foldTree` says it should be:
#d#
#Hint#: Your type annotation uses `a` and `d` as separate type variables. Your
code seems to be saying they are the same though. Maybe they should be the same
in your type annotation? Maybe your code uses them in a weird way?
and if I try to follow the hint, still does not compile
foldTree : (c -> (Id, Maybe anyType) -> a) -> (c -> Id -> b) -> c -> Node anyType -> a
TYPE MISMATCH - This function cannot handle the argument sent through the (|>) pipe:
134| l |> List.foldl recurse newAcc
#^^^^^^^^^^^^^^^^^^^^^^^^^#
The argument is:
List #(Node anyType)#
But (|>) is piping it to a function that expects:
List #c#
#Hint#: Your type annotation uses type variable `c` which means ANY type of value
can flow through, but your code is saying it specifically wants a `Node` value.
Maybe change your type annotation to be more specific? Maybe change the code to
be more general?
Read <https://elm-lang.org/0.19.1/type-annotations> for more advice!Elm
TYPE MISMATCH - The 1st argument to `foldl` is not what I expect:
134| l |> List.foldl recurse newAcc
#^^^^^^^#
This `recurse` value is a:
c -> Node anyType -> #a#
But `foldl` needs the 1st argument to be:
c -> Node anyType -> #Node anyType#
#Hint#: Your type annotation uses type variable `a` which means ANY type of value
can flow through, but your code is saying it specifically wants a `Node` value.
Maybe change your type annotation to be more specific? Maybe change the code to
be more general?
I'm stuck. Following the types on the article precisely also does not seem to work. I understand that the code on the article is F# and I'm working on Elm but I thought that in this case it would have been 100% translatable.
Where am I going wrong?
Thanks in advance!
You've flipped the arguments to List.foldl. The fold function takes the value first and the accumulator second, while your recurse function takes the accumulator first and the value second.
The simple fix to this is to eta expand the recurse function and flip the arguments when passing it to foldTree:
recurse v a = foldTree fLeaf fTree a v
Also, interestingly, annotating the type of recurse will make it compile, but obviously produces the wrong result. I didn't pursue this further to understand why, as it was wrong, but the lesson you should take from this is to always annotate your top level functions. This will give you better error messages, but also prevents your code from accidentally compiling but producing the wrong result.

F# Recursive Objects

I'm new to F#, and functional languages. So this might be stupid question, or duplicated with this Recursive objects in F#?, but I don't know.
Here is a simple Fibonacci function:
let rec fib n =
match n with
| 0 -> 1
| 1 -> 1
| _ -> fib (n - 1) + fib (n - 2)
Its signature is int -> int.
It can be rewritten as:
let rec fib =
fun n ->
match n with
| 0 -> 1
| 1 -> 1
| _ -> fib (n - 1) + fib (n - 2)
Its signature is (int -> int) (in Visual Studio for Mac).
So what's the difference with the previous one?
If I add one more line like this:
let rec fib =
printfn "fib" // <-- this line
fun n ->
match n with
| 0 -> 1
| 1 -> 1
| _ -> fib (n - 1) + fib (n - 2)
The IDE gives me a warning:
warning FS0040: This and other recursive references to the object(s) being defined will be checked for initialization-soundness at runtime through the use of a delayed reference. This is because you are defining one or more recursive objects, rather than recursive functions. This warning may be suppressed by using '#nowarn "40"' or '--nowarn:40'.
How does this line affect the initialization?
What does "recursive object" mean? I can't find it in the documentation.
Update
Thanks for your replies, really nice explanation.
After reading your answers, I have some ideas about the Recursive Object.
First, I made a mistake about the signature. The first two code snippets above have a same signature, int -> int; but the last has signature (int -> int) (note: the signatures have different representation in vscode with Ionide extension).
I think the difference between the two signatures is, the first one means it's just a function, the other one means it's a reference to a function, that is, an object.
And every let rec something with no parameter-list is an object rather than a function, see the function definition, while the second snippet is an exception, possibly optimized by the compiler to a function.
One example:
let rec x = (fun () -> x + 1)() // same warning, says `x` is an recursive object
The only one reason I can think of is the compiler is not smart enough, it throws an warning just because it's a recursive object, like the warning indicates,
This is because you are defining one or more recursive objects, rather than recursive functions
even though this pattern would never have any problem.
let rec fib =
// do something here, if fib invoked here directly, it's definitely an error, not warning.
fun n ->
match n with
| 0 -> 1
| 1 -> 1
| _ -> fib (n - 1) + fib (n - 2)
What do you think about this?
"Recursive objects" are just like recursive functions, except they are, well, objects. Not functions.
A recursive function is a function that references itself, e.g.:
let rec f x = f (x-1) + 1
A recursive object is similar, in that it references itself, except it's not a function, e.g.:
let rec x = x + 1
The above will actually not compile. The F# compiler is able to correctly determine the problem and issue an error: The value 'x' will be evaluated as part of its own definition. Clearly, such definition is nonsensical: in order to calculate x, you need to already know x. Does not compute.
But let's see if we can be more clever. How about if I close x in a lambda expression?
let rec x = (fun() -> x + 1) ()
Here, I wrap the x in a function, and immediately call that function. This compiles, but with a warning - the same warning that you're getting, something about "checking for initialization-soundness at runtime".
So let's go to runtime:
> let rec x = (fun() -> x + 1) ()
System.InvalidOperationException: ValueFactory attempted to access the Value property of this instance.
Not surprisingly, we get an error: turns out, in this definition, you still need to know x in order to calculate x - same as with let rec x = x + 1.
But if this is the case, why does it compile at all? Well, it just so happens that, in general, it is impossible to strictly prove that x will or will not access itself during initialization. The compiler is just smart enough to notice that it might happen (and this is why it issues the warning), but not smart enough to prove that it will definitely happen.
So in cases like this, in addition to issuing a warning, the compiler will install a runtime guard, which will check whether x has already been initialized when it's being accessed. The compiled code with such guard might look something like this:
let mutable x_initialized = false
let rec x =
let x_temp =
(fun() ->
if not x_initialized then failwith "Not good!"
else x + 1
) ()
x_initialized <- true
x_temp
(the actual compiled code looks differently of course; use ILSpy to look if you're curious)
In certain special cases, the compiler can prove one way or another. In other cases it can't, so it installs runtime protection:
// Definitely bad => compile-time error
let rec x = x + 1
// Definitely good => no errors, no warnings
let rec x = fun() -> x() + 1
// Might be bad => compile-time warning + runtime guard
let rec x = (fun() -> x+1) ()
// Also might be bad: no way to tell what the `printfn` call will do
let rec x =
printfn "a"
fun() -> x() + 1
There's a major difference between the last two versions. Notice adding a printfn call to the first version generates no warning, and "fib" will be printed each time the function recurses:
let rec fib n =
printfn "fib"
match n with
| 0 -> 1
| 1 -> 1
| _ -> fib (n - 1) + fib (n - 2)
> fib 10;;
fib
fib
fib
...
val it : int = 89
The printfn call is part of the recursive function's body. But the 3rd/final version only prints "fib" once when the function is defined then never again.
What's the difference? In the 3rd version you're not defining just a recursive function, because there are other expressions creating a closure over the lambda, resulting in a recursive object. Consider this version:
let rec fib3 =
let x = 1
let y = 2
fun n ->
match n with
| 0 -> x
| 1 -> x
| _ -> fib3 (n - x) + fib3 (n - y)
fib3 is not a plain recursive function; there's a closure over the function capturing x and y (and same for the printfn version, although it's just a side-effect). This closure is the "recursive object" referred to in the warning. x and y will not be redefined in each recursion; they're part of the root-level closure/recursive object.
From the linked question/answer:
because [the compiler] cannot guarantee that the reference won't be accessed before it is initialized
Although it doesn't apply in your particular example, it's impossible for the compiler to know whether you're doing something harmless, or potentially referencing/invoking the lambda in fib3 definition before fib3 has a value/has been initialized. Here's another good answer explaining the same.

ml function of type fn : 'a -> 'b

The function:
fn : 'a -> 'b
Now, are there any functions which can be defined and have this type?
There are two possible implementations for that function signature in Standard ML. One employs exceptions, the other recursion:
val raises : 'a -> 'b =
fn a => raise Fail "some error";
(* Infinite looping; satisfies the type signature, *)
(* but won't ever produce anything. *)
val rec loops : 'a -> 'b =
fn a => loops a;
The first solution may be useful for defining a helper function, say bug, which saves a few key strokes:
fun bug msg = raise Fail ("BUG: " ^ msg);
The other solution may be useful for defining server loops or REPLs.
In the Basis library, OS.Process.exit is such a function that returns an unknown generic type 'a:
- OS.Process.exit;
val it = fn : OS.Process.status -> 'a
A small echo REPL with type val repl = fn : unit -> 'a:
fun repl () =
let
val line = TextIO.inputLine TextIO.stdIn
in
case line of
NONE => OS.Process.exit OS.Process.failure
| SOME ":q\n" => OS.Process.exit OS.Process.success
| SOME line => (TextIO.print line ; repl ())
end
You might also find useful this question about the type signature of Haskell's forever function.
I can think of one example:
fun f a = raise Div;
I can think of several:
One that is recursive,
fun f x = f x
Any function that raises exceptions,
fun f x = raise SomeExn
Any function that is mutually recursive, e.g.,
fun f x = g x
and g x = f x
Any function that uses casting (requires specific compiler support, below is for Moscow ML),
fun f x = Obj.magic x
Breaking the type system like this is probably cheating, but unlike all the other functions with this type, this function actually returns something. (In the simplest case, it's the identity function.)
A function that throws if the Collatz conjecture is false, recurses infinitely if true,
fun f x =
let fun loop (i : IntInf.int) =
if collatz i
then loop (i+1)
else raise Collatz
in loop 1 end
which is really just a combination of the first two.
Any function that performs arbitrary I/O and recurses infinitely, e.g.
fun f x = (print "Woohoo!"; f x)
fun repl x =
let val y = read ()
val z = eval y
val _ = print z
in repl x end
One may argue that exceptions and infinite recursion represent the same theoretical value ⊥ (bottom) meaning "no result", although since you can catch exceptions and not infinitely recursive functions, you may also argue they're different.
If you restrict yourself to pure functions (e.g. no printing or exceptions) and only Standard ML (and not compiler-specific features) and you think of the mutually recursive cases as functionally equivalent in spite of their different recursion schemes, we're back to just fun f x = f x.
The reason why fun f x = f x has type 'a → 'b is perhaps obvious: The type-inference algorithm assumes that the input type and the output type are 'a and 'b respectively and goes on to conclude the function's only constraint: That f x's input type must be equal to f x's input type, and that f x's output type must be equal to f x's output type, at which point the types 'a and 'b have not been specialized any further.

Type issues with anonymous functions in Purescript

I am working through the Purescript By Example tutorial and I am having trouble getting types to line up using a fold left as such:
smallestFile' :: [Path] -> Maybe Path
smallestFile' (x : xs) = foldl(\acc i -> smallerFile(acc i) ) Just(x) xs // Error is on this line
smallerFile :: Maybe Path -> Path -> Maybe Path
smallerFile maybeA b = do
a <- maybeA
sa <- size a
sb <- size b
if sa > sb then return(b) else return(a)
The error I am receiving is on the fold left and is
Cannot unify Prim.Function u13116 with Data.Maybe.Maybe
I believe that the types line up, but I cannot make heads or tails of this error.
Also, is it possible to clean up the anonymous function syntax so that
foldl(\acc i -> smallerFile(acc i) ) Just(x) xs
becomes something like:
foldl smallerFile Just(x) xs
In PureScript, like Haskell, function application uses whitespace, and associates to the left, which means that f x y z parses as ((f x) y) z. You only need parentheses when terms need to be regrouped. It looks like you're trying to use parentheses for function application.
I suspect what you want to write is
foldl (\acc i -> smallerFile acc i) (Just x) xs
The argument to foldl is a function which takes two arguments acc and i and returns the application smallerFile acc i. This is equivalent to the double application (smallerFile acc) i. First we apply the argument acc, then the second argument i. The precedence rule for function application in the parser makes these equivalent.
Also, Just x needs to be parenthesized because what you wrote parses as
foldl (\acc i -> smallerFile (acc i)) Just x xs
which provides too many arguments to foldl.
Once you have the correct version, you can notice that \acc i -> smallerFile acc i is equivalent to \acc -> (\i -> (smallerFile acc) i). The inner function applies its argument i immediately, so we can simplify this to \acc -> smallerFile acc. Applying this simplification a second time, we get just smallerFile, so the code becomes:
foldl smallerFile (Just x) xs
so the only mistake in the end was the incorrect bracketing of Just x.

Erlang- Recursive Delete

I am working on writing a recursive function in erlang that given an element X and a list, deletes the element X from the list and returns the new list. I believe I have written it correctly, however, when I run a test on it, I am thrown into an infinite loop..
delete(_,[]) -> [];
delete(X,[X|_]) -> [];
delete(X,[Y|YS]) ->
if X == Y -> YS;
true -> [Y] ++ delete(X,[YS]) % I believe the infinite loop is a result of this line..
end.
I am very new to erlang (this is my second project using the language), so troubleshooting is a bit difficult for me, but if anyone could provide some guidance, it would be much appreciated. Thank you in advance!
delete(_,[]) -> []; %% ok removing anything from an empty list gives an empty list
delete(X,[X|_]) -> []; %% big mistake. If you find the element you want to remove on top
%% of the list, you must remove it and continue with the rest of the list
delete(X,[Y|YS]) ->
if X == Y -> YS; %% this will never occurs since you already test this case
%% in the previous clause. An the result should be delete(X,YS), not YS.
true -> [Y] ++ delete(X,[YS]) %% correct
end.
I don't see where you have an infinite loop, but the second clause will make the recursive calls stop too early.
So your code should be:
delete(_,[]) -> [];
delete(X,[X|Rest]) -> delete(X,Rest);
delete(X,[Y|YS]) -> [Y] ++ delete(X,[YS]).
but a I would recommend to use list comprehension for a very short code and fast execution (it is the code used in lists:filter/2):
delete(X,L) -> [Y || Y <- L, Y =/= X].
% ^ ^ ^
% | | |_ when Y different from X
% | |_________ with all the elements Y from L
% |__________________ make a list
defining the function in the shell, you get:
1> D = fun D(_,[]) -> [];
1> D(X,[X|R]) -> D(X,R);
1> D(X,[Y|R]) -> [Y] ++ D(X,R) end.
#Fun<erl_eval.36.90072148>
2> D(4,[1,2,3,4,5,6]).
[1,2,3,5,6]
3> D1 = fun(X,L) -> [Y || Y <- L, Y =/= X] end.
#Fun<erl_eval.12.90072148>
4> D1(4,[1,2,3,4,5,6]).
[1,2,3,5,6]
5>
First off, I don't know why you would need the second clause. Basically it's saying "If the first item in the list matches the item to be removed, through the whole list away and return an empty one".
The easiest way to do this is to start with the list and an empty list to store the result. Then as we iterate over the items in the list, we add items that don't match to the result and ignore items that match the item we want deleted. This will remove all occurrences of X in List:
delete(X, List) -> delete(X, List, []). % Provide the same API as before
delete(_,[], Result) -> Result; % If the list is empty we are done.
delete(X,[Y|YS], Result) ->
case X == Y of
true ->
delete(X,[YS], Result);
false ->
delete(X,[Y|YS], Result)
end.
But why not use lists:filter/2? It makes it much simpler:
delete(X, List) ->
lists:filter(fun(Item) ->
Item /= X
end, List).

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