when i open .mxml flex file in eclipse it gives error
Could not open the editor: Assertion failed:
Does any one know about it
First of all you can give which operating System and version, IDE version, Flex plugin version, detail of error message. You can try ;
Check eclipse and flex plugin version compatibility if you use flex plugin. (If you use Linux operating system flex plugin compatible with eclipse 3.3 ide if not You can try to install flex plugin on eclipse 3.3 if you use 3.4 or 3.5 and so on)
You can download full package of flex ide instead of flex plugin on eclipse
I think its better to stop searching when you are in Flash and Linux. Here in this link its very much transparent. I tried all the fix provided out there, nothing did really worked what new comers are looking for.
Details: http://labs.adobe.com/technologies/flex/flexbuilder_linux/releasenotes.html#sysreq
Note: GUI will never work, which we are thinking and Autocomplete etc will also not work. So Flash and Linux is actually useless and time lose. The best thing is keep reporting Adobe for this. Because they are counting our Linux Vote.
Try changing your current workspace to another one, it helped in my case.
If you have disabled asking for workspace at startup you can change it here:
Window > Preferences > General > Startup and Shutdown
I just got the same error, after moving my project to a new computer. Turns out the build paths needed to be changed in the new computer. After updating those it seemed to fix the problem.
I struggled with this a couple of hours: my own "solution" to this was that I had Eclipse Galilieo / Weblogic 10.3.2 / Windows 7 set up correctly, but was accidently opening an old Eclipse Helios install pointed to the same projects. In other words yes, its likely a slight path difference or a new name for an updated resource along one of your paths. "assertion failed" is such a generic exception that you could get with so many different softwares, that I thought this input wouldnt hurt...
Related
I’ve tried to build the directshow multimedia plugin in Qt5 under Windows7, however, there is a problem that qedit.h is not found, as this file was removed from WindowsSDK 7.1 (which is the one I am required to use to build Qt5).
So I tried to follow this post here.
Just adding this qedit.h (from what I see it just needs the IID_ISampleGrabber and CLSID_SampleGrabber and that’s it) and recompiling. It linked alright, but when I run my application, if I try to play video it just doesn’t do a damn thing, and if I try to access the camera it just quits the application right away. Since I have no idea about the inner workings of DS, I don’t know how legitimate this fix is.
How do I fix this?
Thanks.
After migrating from my old Macbook Pro to my new one, I find that my project will no longer run. Grails keeps giving me a "Error /Users/Michael/{proj}/{proj} does not appear to be part of a Grails application". Refresh dependencies does seem to run successfully.
I have verified the following:
there exists a folder grails-app in the project folder at the same location as on the old machine.
I did run a grails clean followed by a grails upgrade to 2.0.4
The one thing it could be is that the user directory name has changed between the two machines, but I do not see the old user directory name in either .project or application.properties or in any settings.
I solved this by deleting workspace\.metadata\.plugins\org.eclipse.debug.core\.launches\<project>.launch. It had cached the old absolute path.
Open the command line from within STS and executed a "run-app". There is sometime a problem with he workspace caches.
oops, saw that I had left this question unanswered.
The answer was to erase everything and rebuild from github. When in doubt, nuke it until it glows....
Armand's answer above was the simplest solution - thanks Armand
This has been my experience - when working with the Grails in the IDE - in certain cases it's better to use the command line to issue grails commands (this was a good reminder)
Related to this, it seems better to run-app from cmd line as well (as opposed to using the IDE Project->Run As), since you can just stop the server easily with ctrl-c
I m trying to install Flex Builder 3 into Eclipse 3.5.1 as a plugin on Mac 10.6.2.
During the installation phase, FB3 says it only support eclipse 3.3 & 3.4. But I started the installation anyway.
After the installation was done, I can't find Flex perspective from Eclipse. So I google around and found out the possible way to manually add this link file from folder "links" to point to the FB3 Plugin folder. I did that and FB perspective can be shown now. But when I try to switch to FB perspective, error occurs:
Problems opening perspective:
'com.adobe.flexbuilder.editors.mxml.ui.perspectives.development'
Anyone has done this successfully?
Unfortunately Eclipse 3.5 is unsupported by Flex Builder 3. There are a few bugs for this:
http://bugs.adobe.com/jira/browse/FB-21025
http://bugs.adobe.com/jira/browse/FB-21284
Please comment on those bugs and vote for them.
I've created a work-around for one of the major issues related to displaying problems.
I have downloaded QT SDK LGLP (Creator + libraries) 4.6 and I am having problems compiling projects. After install I have added C:\Qt\2010.02\qt;C:\Qt\2010.02\qt\bin to PATH and added QTDIR env varaible containing C:\Qt\2010.02\qt, the I run "configure -platform win32-g++" to compile it. Everything went good.
I the tried to use QT Creator to create and compile a project.
The problem is everytime I try to compile I get the following error message:
No valid Qt version set. Set one in Tools/Options
Error while building project GUITest
When executing build step 'QMake'
Canceled build.
When I go to Tools/Options the manual version is set to v4.6.2, Location c:\qt\2010.02\qt\bin\qmake.exe. The auto detected version is set to even though I have added the dirs in Path. Is there something I am doing wrong here? Has anyone encountered this problem in Vista.
I have been working on this for 2 days, change configurations, reinstalled etc...
The QtDir value is compiled into the
qmake-binary. You can only change this
by recompiling qmake and passing on a
different value to qt-configure (I'm
not sure which setting or variable is
passed on to qmake) When using
precompiled, downloaded binaries,
you'll have to keep the QtDir at
c:\Qt\4.6.2
EDIT:
What I said was incorrect. The locations of qmake, moc,... are located in the file:
<Qt>/4.x.x/.qmake.cache
Try uninstalling/reinstalling qt creator
But i highly suspect you didnt compile qt properly as this problem seems really odd. I had alot of problems compiling so i know myself from the past mistakes.
Make sure you carefully reread install instructions for your environment, also if you have visual studio you need to follow procedure to install it in compliance with it. Same if you use another c compiler
If nothing goes right, the easiest way to install qt imo is directy from their git hub, chec installin qt from git, on their git site there is wiki that explains how to do it
its really easy and after that all you need to do is add the qt to creator
Hey, it QT emulators have lot of problems in vista, i have tried several times,it didnt work for me.. it works well with windows XP. though ill tell you in brief what you need to do
1)install latest perl
2)install carbide c++ editor
3)install Qt SDK
4)install s60 or N97 emulators
make sure that except perl all the items which are mentioned above will be in same drive,and also
make sure that folder names which you give while installation should not have spaces at all..
i.e suppose if you are going to place any of the above items in a folder whose name is having spaces it will not work.
if you have any doubts feel free to ask.
After upgrading the Flex SDK from 3.1 to any newer version of the SDK and trying to compile an existing project, the following error appears in the Problems pane:
Description: { expected
Resource: (shows project name, not a specific file)
Location: line 15
Any ideas how to solve this or where to start the bug hunt?
It looks like the problem is in the ...sdks/3.3.0/frameworks/libs/player/10/playerglobal.swc file, but I'm certainly not sure.
I've had this happen (among others). Never got to the bottom of it. In the end I migrated my code files to a new project. There are some pretty nasty bugs in FlexBuilder, especially when working on 64bit windows.
Have you tried to do a clean on the project? You didn't mention this but I assume that the project compiles fine under 3.1? If you create a new project does it compile cleanly (if not, it may mean that you have a bad download of the SDK and need to get a new copy.)
The problem was solved by removing halo.swc from libraries. Copying halo.swc to the project was suggested by an online tutorial (which I cannot find right now).