VSCode- autocompleting console to Console - capitalization

I am trying to stop VsCode from autocompleting console to Console. I cannot find a setting to do this. console.log(54)
I tried playing with a couple of suggest on trigger setting

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How to hide java console when running "firebase emulators:start"?

After I run the command firebase emulators:start, the java console pops up:
How can I run the firebase emulators without showing the console?
Is there a way to run the console in hidden mode?
There's an open bug here, right now there's no flag provided by Firebase to avoid the popup:
https://github.com/firebase/firebase-tools/issues/3506

Goland run config console is wrapping lines before the end

For some reason the Goland console has started adding a line wrap well before the end of the screen when I run a debug configuration:
This is not happening when run the same command in another terminal or IDE, and I can't find any docs on settings I might have tweaked to make this happen. How do I get it to stop wrapping the lines like this?
It is a known issue in GoLand. Feel free to follow GO-12814.
As a workaround, you can invoke Help | Find Action | Registry, find go.run.processes.with.pty and disable it.

After integration firebase + gtm ,events is not shown in google analytics

I followed this link - https://developers.google.com/tag-manager/ios/v5/.
I can see my events in firebase console but not in google analytics.I defined my custom as well as default apple logevents.As it is also coming in my console "[Firebase/Analytics][I-ACS023024] No data to upload. Upload task will not be scheduled". I am using xcode 8.3.2 and swift3.Please help if anyone implemented.
There could be a few issues that can cause this. And more information is needed to find the cause, best place to look is the debug console in xCode.
GTM container is not setup correctly.
GTM Tags are not setup correctly.
The App/SDK checks for newer versions of the GTM container in 12 hour intervals. So if you did run the app for testing with a container with no tags, then added the tags to test for GA input, then the new container will not be used, until it gets the new container 12 or so hours later. (Work around for me was to uninstall the app from the simulator and run it again in xCode, just to be safe I clean the code too before running again. I did read somewhere that there was code to always check for newer containers, but I never got that to work)
Would be good if you can provide more information from the xCode debug console.

How to use console.log in meteor jasmine tests

I'm using
Meteor 1.0.2.1
sanjo:jasmine 0.9.1
velocity:html-reporter 0.3.2
https://doctorllama.wordpress.com/2014/09/22/bullet-proof-internationalised-meteor-applications-with-velocity-unit-testing-integration-testing-and-jasmine/ says I should be able to use console.log() to see output in the console.
But nothing happens for me.
If I move the call out of tests/jasmine into client/ or server/ then the output is on the terminal where meteor is run.
The html-reporter also has a section called Logs. Looking at the code it appears to have a reactive collection on VelocityLogs. My google-fu is failing me as I can find no information on how to get any output to display in this section.
What is the correct way of logging in jasmine tests?
In Chrome the client side logs are visible through the JavaScript Console.
But I still don't know where the server side logs might be.
I've run with DEBUG=1 JASMINE_DEBUG=1 VELOCITY_DEBUG=1 VELOCITY_DEBUG_MIRROR=1 and the console logs do not appear either.
Edit:
I've created a repo to provide an example of the problems at https://github.com/baerrach/meteor-velocity-issue-223.
If you are running server integration tests and they're not appearing, you may have found a bug!
Try running with:
VELOCITY_DEBUG=1 meteor
The logs should appear in the same place as the main meteor logs appear, prefixed with [velocity-mirror]

Getting a console or error log from a Cocotron app

Does anyone know how to get a console or error log in Cocotron? In XCode if you go to preferences and under debugging you can select start console on startup but when you run the cocotron outside of XCode (in windows) no console pops up. I would like to try and get the frame rate but I don't know how to output to the console. Thanks!
I spent ages trying to find this out.
Its very simple once you know it: just add -mconsole to the "Other linker flags" (where you have already added -mwindows)

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