QML how to use a dynamic topmargin correctly - qt

I want to enlarge or reduce a button depending on the presence of an icon. The buttons are in a rectangle and I would like to realize it with the top margin, because the buttons also have rounded corners and only the top corners should be visible.
The goal is a representation like this
If I set the topmargin fix to 10 it looks good
If I calculate the value depending on whether an icon is present, the buttons without icon are correctly displayed deeper, but the buttons with icon sit too deep
Like the picture before the topmargin for the icon buttons is 10 but they are moved lower.
Any idea - the code for display.qml is reduced and does not show all the properties. if they are needed i will add them.
FooterButton.qml
Rectangle {
id: button
property string p_identity
property string p_icon
property string p_source
property string p_backgroundColor
property int p_topmargin: 10
height: 70
width: 80
Layout.leftMargin: 25
Layout.topMargin: p_topmargin
color: p_backgroundColor
radius: 10
border.color: "black"
border.width: 0
Connections {
target: m_screen;
onScreenChanged: {
p_icon = m_screen.getButtonIcon(p_identity)
p_source = (!p_icon || p_icon.length === 0) ? "" : "image://iconprovider/" + p_icon)
// p_topmargin = 10
p_topmargin = (!p_icon || p_icon.length === 0) ? 45 : 10
}
}
Footer.qml
Item {
id: footer
property string p_footerBackgroundColor: "yellow" //m_config.getColor(Colors.FooterBackground)
property string p_buttonBackgroundColor: m_config.getColor(Colors.ButtonBackground)
Rectangle { anchors.fill: parent; x: footer.x; y: footer.y; width: footer.width; height: footer.height; color: p_footerBackgroundColor
RowLayout{ anchors.fill: parent
FooterButton{ p_identity: "FB1"; p_backgroundColor: p_buttonBackgroundColor }
FooterButton{ p_identity: "FB2"; p_backgroundColor: p_buttonBackgroundColor }
FooterButton{ p_identity: "FB3"; p_backgroundColor: p_buttonBackgroundColor }
FooterButton{ p_identity: "FB4"; p_backgroundColor: p_buttonBackgroundColor }
FooterButton{ p_identity: "FB5"; p_backgroundColor: p_buttonBackgroundColor }
}
}
Display.qml
Item {
id: display
Header { x: 0; y: 0; width: display.width; height: p_headerHeight; visible: p_headerVisible; color: p_backgroundColor; p_buttonColor: p_buttonBackgroundColor }
Left { x: 0; y: p_headerHeight; width: p_borderWidth; height: p_contentHeight; color: "blue" }
Right { x: display.width - p_encoderWidth; y: p_headerHeight; width: p_encoderWidth; height: p_contentHeight; p_color: "magenta" }
Footer { x: 0; y: display.height - p_footerHeight; width: display.width; height: p_footerHeight; visible: p_footerVisible }

just making sure you're not over-engineering your problem, but, I want to point out that the standard Button has both icon support and the ability to change the background to a rounded Rectangle:
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
Page {
footer: Frame {
background: Rectangle {
color: "yellow"
}
RowLayout {
anchors.horizontalCenter: parent.horizontalCenter
spacing: 20
AppButton {
//icon.source: "hammer.svg"
}
AppButton {
//icon.source: "hammer.svg"
}
AppButton {
icon.source: "hammer.svg"
}
AppButton {
//icon.source: "hammer.svg"
}
AppButton {
icon.source: "check.svg"
}
}
}
}
// AppButton.qml
import QtQuick
import QtQuick.Controls
Button {
width: 100
height: 100
background: Rectangle {
color: pressed ? palette.mid : palette.button
radius: 20
}
icon.source: "blank.svg"
icon.width: 64
icon.height: 64
}
// blank.svg
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32">
</svg>
// hammer.svg
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32"><path d="M29.64 25.462c-1.186-1.62-3.535-4.176-6.254-7.136-2.657-2.893-5.671-6.173-8.066-9.11a3.883 3.883 0 0 1-1.044-1.531 6.899 6.899 0 0 0-.215-1.271 3.427 3.427 0 0 1-.08-.348 7.985 7.985 0 0 1 3.153-1.61 25.43 25.43 0 0 1 4.095-.527l1.08-.043-1.14-1.239-.148-.035a24.293 24.293 0 0 0-5.123-.606A13.096 13.096 0 0 0 7.53 4.82c-.225.2-1.433 1.478-1.338 2.334.078.73-.212.949-.792 1.383a8.35 8.35 0 0 0-.558.444c-1.468-.125-1.92.252-3.014 1.16l-.39.32-.095.105a1.472 1.472 0 0 0-.277 1.24 7.214 7.214 0 0 0 2.294 3.029 2.25 2.25 0 0 0 2.404-.483 18.003 18.003 0 0 0 1.577-2.018 2.67 2.67 0 0 1 1.633-1.26 12.815 12.815 0 0 1 2.588.88c.11.046.2.077.277.104.05.018.111.032.116.036 4.108 5.004 6.896 8.936 8.93 11.807 1.401 1.976 2.413 3.404 3.3 4.412l.912 1.038a1.935 1.935 0 0 0 1.362.651l.078.001a1.939 1.939 0 0 0 1.334-.534l1.548-1.486a1.927 1.927 0 0 0 .22-2.52zM12.059 11.028l-.029.034c-.03-.012-.052-.018-.088-.033a10.285 10.285 0 0 0-3-.954 3.577 3.577 0 0 0-2.454 1.738 21.031 21.031 0 0 1-1.375 1.786c-.605.434-.936.519-1.313.338a6.931 6.931 0 0 1-1.792-2.446.85.85 0 0 1 .125-.305l.334-.275c1.045-.867 1.228-1.021 2.299-.933a1.02 1.02 0 0 0 .738-.247A7.72 7.72 0 0 1 6 9.337a2.27 2.27 0 0 0 1.186-2.288A3.785 3.785 0 0 1 8.19 5.571a12.232 12.232 0 0 1 7.706-2.565 20.9 20.9 0 0 1 2.624.178c-.523.076-1.076.173-1.614.298A9.024 9.024 0 0 0 13.34 5.3a1.176 1.176 0 0 0-.25 1.356 5.831 5.831 0 0 1 .19 1.1 3.345 3.345 0 0 0 .842 1.625 9.48 9.48 0 0 0-.994.683 7.036 7.036 0 0 0-1.068.964zm16.668 16.234l-1.547 1.485a.945.945 0 0 1-.678.256.924.924 0 0 1-.652-.312l-.912-1.038c-.853-.97-1.905-2.452-3.236-4.33-2.018-2.848-4.78-6.742-8.838-11.696a6.433 6.433 0 0 1 .875-.772 8.145 8.145 0 0 1 .964-.66l.09-.05C17.14 13 20.06 16.182 22.65 19.001c2.7 2.939 5.032 5.477 6.184 7.051a.923.923 0 0 1-.106 1.209z"/><path fill="none" d="M0 0h32v32H0z"/></svg>
// check.svg
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 32 32"><path d="M13.5 22.142L7.59 16.42l.636-.636L13.5 20.87 26.721 7.8l.637.637z"/><path fill="none" d="M0 0h32v32H0z"/></svg>
You can Try it Online!

Related

Style mat input on error (adding a mat icon to input field on error)

I'm trying to style my mat input field on an error by adding an error icon next to the clear field icon like this:
I can't find any way to add the icon. Thank you for your help in advance.
My HTML:
<button
*ngIf="value"
matPrefix
mat-icon-button
aria-label="Clear"
(click)="value = ''"
>
highlight_off
کلمه جدید
<input
class="word-input"
matInput
type="text"
[(ngModel)]="value"
id="word"
#wordInput
required
/>
error
کلمه ورودی قبلا وارد شده‌است
CSS:
::ng-deep .mat-error {
text-align: right;
font-size: 12px;
}
:host ::ng-deep .mat-form-field-appearance-outline.mat-form-field-invalid .mat-form-field-outline- thick,
:host ::ng-deep .mat-form-field.mat-form-field-invalid .mat-form-field-label,
.mat-error {
color: var(--error) !important;
}
Take a look how bootstrap make it in the docs
then, instead use as class is_invalid you can use .ng-invalid.ng-touched
.ng-invalid.ng-touched {
border-color: #dc3545;
padding-left: calc(1.5em + .75rem) !important;
background-image: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' fill='none' stroke='%23dc3545' viewBox='0 0 12 12'%3e%3ccircle cx='6' cy='6' r='4.5'/%3e%3cpath stroke-linejoin='round' d='M5.8 3.6h.4L6 6.5z'/%3e%3ccircle cx='6' cy='8.2' r='.6' fill='%23dc3545' stroke='none'/%3e%3c/svg%3e");
background-repeat: no-repeat;
background-position: leftcalc(.375em + .1875rem) center;
background-size: calc(.75em + .375rem) calc(.75em + .375rem);
}
NOTE: I change the rigth by left in padding and position the image
NOTE2: you can use any svg, e.g.
background-image: url("data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='16' height='16' fill='%23dc3545' stroke='none' viewBox='0 0 16 16'><path d='M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM8 4a.905.905 0 0 0-.9.995l.35 3.507a.552.552 0 0 0 1.1 0l.35-3.507A.905.905 0 0 0 8 4zm.002 6a1 1 0 1 0 0 2 1 1 0 0 0 0-2z'/></svg>");
Update
If we are working with material angular, we need take account the "floating label"
So, we can use in styles.css
input.ng-invalid.ng-touched {
border-color: #dc3545;
padding-left: calc(1.5em) !important;
background-image: url("data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='16' height='16' fill='%23dc3545' stroke='none' viewBox='0 0 16 16'><path d='M16 8A8 8 0 1 1 0 8a8 8 0 0 1 16 0zM8 4a.905.905 0 0 0-.9.995l.35 3.507a.552.552 0 0 0 1.1 0l.35-3.507A.905.905 0 0 0 8 4zm.002 6a1 1 0 1 0 0 2 1 1 0 0 0 0-2z'/></svg>");
background-repeat: no-repeat;
background-position: left center;
background-size: calc(.75em + .375rem) calc(.75em + .375rem);
}
mat-form-field.mat-mdc-form-field.ng-invalid.ng-touched:not(.mat-focused) .mat-mdc-floating-label.mdc-floating-label:not(.mdc-floating-label--float-above) {
transform: translate(1.5em,-.15rem);
}
See stackblitz

Centering moving SVG

I've been trying to get this SVG animation of a washing machine, I'm almost there, but CSS is not my strong suit and I can center the moving tumble. Am I missing something obvious?
Thanks!
<svg viewBox="0 0 20 30">
<style>
#keyframes rotate {
0% {
visibility: visible;
transform: rotate(0deg);
}
100% {
transform: rotate(1080deg);
}
}
.on_no_delay {
animation: rotate 1.8s linear infinite;
transform-origin: center;
fill: #5daeea;
will-change: transform;
}
</style>
<path fill="#5daeea" d="M15.2,10.45,6.37,1.28h12a2,2,0,0,1,2,2v16a2,2,0,0,1-2,2h-12a2,2,0,0,1-2-2v-16a2,2,0,0,1,2-2m1,2a1,1,0,1,0,1,1,1,1,0,0,0-1-1m3,0a1,1,0,1,0,1,1,1,1,0,0,0-1-1M7,10.51A6,6,0,1,0,15.14,8,6,6,0,0,0,7,10.51Z"/>
<g class="tumble on_no_delay"><path d="M14.83,11.17a4,4,0,1,1-7.66,7.66l5.66-5.66"/></g>
</svg>
If you prepared svg properly, you wouldn't have this problem.
See what svg looks like when opened in a graphics program.
And it should be in this format.
Below the solution:
<svg viewBox="0 0 50 63">
<style>
#keyframes rotate {
0% {
visibility: visible;
transform: rotate(0deg);
}
100% {
transform: rotate(1080deg);
}
}
.on_no_delay {
animation: rotate 5s linear infinite;
transform-origin: center 60%;
fill: #5daeea;
will-change: transform;
}
</style>
<path d="M33.844 28.656 6.25 0h37.5C47.179 0 50 2.821 50 6.25v50c0 3.429-2.821 6.25-6.25 6.25H6.25C2.821 62.5 0 59.679 0 56.25v-50C0 2.821 2.821 0 6.25 0m3.125 6.25A3.14 3.14 0 0 0 6.25 9.375 3.14 3.14 0 0 0 9.375 12.5 3.14 3.14 0 0 0 12.5 9.375 3.14 3.14 0 0 0 9.375 6.25m9.375 0a3.14 3.14 0 0 0-3.125 3.125A3.14 3.14 0 0 0 18.75 12.5a3.14 3.14 0 0 0 3.125-3.125A3.14 3.14 0 0 0 18.75 6.25M8.219 28.844a18.745 18.745 0 0 0-2.14 8.698c0 10.286 8.464 18.75 18.75 18.75s18.75-8.464 18.75-18.75A18.774 18.774 0 0 0 33.656 21a18.755 18.755 0 0 0-8.827-2.208 18.772 18.772 0 0 0-16.61 10.052Z" style="fill:#5daeea;" />
<path class="tumble on_no_delay" d="M36.986 25.953a16.932 16.932 0 0 1 4.957 11.969c0 9.285-7.641 16.926-16.926 16.926a16.933 16.933 0 0 1-11.969-4.958l17.688-17.687" />
</svg>

How to replace an SVG CSS background on hover?

Here, I'm trying to replace an existing SVG CSS background (GitHub icon) with another (magnifying glass icon) on :hover. The problem is that since I'm using before:, it is displaying both SVGs at once on :hover:
.partner-link:before {
content: "";
width: 60px;
height: 24px;
display: flex;
background: url("data:image/svg+xml;charset=utf-8,<svg viewBox='0 0 24 24' xmlns='http://www.w3.org/2000/svg'><path d='M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12' /></svg>") no-repeat;
background-position: right;
}
.partner-link:hover,
.partner-link:focus {
background: url("data:image/svg+xml;utf8,<svg fill='red' xmlns='http://www.w3.org/2000/svg'><path d='M15.838,13.693l-2.785-2.786c0.705-1.102,1.121-2.408,1.121-3.813c0-3.911-3.17-7.081-7.081-7.081s-7.081,3.17-7.081,7.081c0,3.91,3.17,7.08,7.081,7.08c1.406,0,2.711-0.415,3.813-1.121l2.787,2.786c0.195,0.197,0.518,0.197,0.715,0l1.43-1.43C16.037,14.211,16.037,13.89,15.838,13.693z M7.093,12.15c-2.789,0-5.058-2.269-5.058-5.057c0-2.789,2.269-5.058,5.058-5.058c2.79,0,5.057,2.269,5.057,5.058C12.15,9.882,9.883,12.15,7.093,12.15z'/></svg>") no-repeat 0 0;
color: red;
}
Seems like you're looking to only change the pseudo-element on hover / focus. Note that you aren't hovering the :before element, but rather hovering its parent.
.partner-link:before {
content: "";
width: 60px;
height: 24px;
display: flex;
background: url("data:image/svg+xml;charset=utf-8,<svg viewBox='0 0 24 24' xmlns='http://www.w3.org/2000/svg'><path d='M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12' /></svg>") no-repeat;
background-position: right;
}
.partner-link:hover:before,
.partner-link:focus:before {
background: url("data:image/svg+xml;utf8,<svg fill='red' xmlns='http://www.w3.org/2000/svg'><path d='M15.838,13.693l-2.785-2.786c0.705-1.102,1.121-2.408,1.121-3.813c0-3.911-3.17-7.081-7.081-7.081s-7.081,3.17-7.081,7.081c0,3.91,3.17,7.08,7.081,7.08c1.406,0,2.711-0.415,3.813-1.121l2.787,2.786c0.195,0.197,0.518,0.197,0.715,0l1.43-1.43C16.037,14.211,16.037,13.89,15.838,13.693z M7.093,12.15c-2.789,0-5.058-2.269-5.058-5.057c0-2.789,2.269-5.058,5.058-5.058c2.79,0,5.057,2.269,5.057,5.058C12.15,9.882,9.883,12.15,7.093,12.15z'/></svg>") no-repeat 0 0;
color: red;
}

How to apply Gradientcolor to ArcItem Strokecolor?

I would like to have the ArcItem in Gradientcolor. The Stroke color is not possible to set in Qt Design Studio to gradient, then I tried to use ColorOverlay, but this doesn't work.
How could archive this?
import QtQuick.Studio.Effects 1.0
import QtQuick.Shapes 1.0
import QtQuick.Timeline 1.0
Rectangle {
id: rectangle
width: Constants.width
height: Constants.height
color: "#000000"
ArcItem {
id: arc
x: 0
y: 0
width: 331
height: 327
outlineArc: false
capStyle: 0
antialiasing: true
strokeStyle: 1
end: 145
strokeWidth: 20
begin: -145
strokeColor: "#f72e2e" // --> This in gradient color
fillColor: "#00000000"
ColorOverlayItem {
id: colorOverlay
x: 0
y: 0
width: 331
height: 319
}
}
The following exemple should works with Qt5 + in addition you'll have a fancy glow effect
You could play arround with it.
import QtQuick 2.15
import QtQuick.Controls 2.15
import smartDash 1.0
import QtQuick.Studio.Components 1.0
import QtQuick.Shapes 1.0
import QtQuick.Studio.Effects 1.0
import QtQuick3D 1.15
import QtGraphicalEffects 1.0
Rectangle {
width: 300
height: 300
color: "#262626"
Item {
x: 0
y: 0
width: 300
height: 300
ArcItem {
id: glowingArc
x: 20
y: 20
width: 255
height: 255
opacity: 1
dashPattern: [0.2, 0.3, 0.1, 0.2]
strokeStyle: 1
arcWidthBegin: 0
arcWidth: 0
clip: true
dashOffset: 2
end: 0
begin: 360
strokeWidth: 13
radiusInnerAdjust: 0
outlineArc: false
capStyle: 0
fillColor: "#00000000"
strokeColor: "#b3cc9e00"
visible: false
}
Glow {
x: 2
y: 2
anchors.fill: glowingArc
radius: 19
samples: 17
color: "#dbbb1f"
source: glowingArc
spread: -0.4
}
ConicalGradient {
id: gradient
anchors.fill: glowingArc
angle: -360
gradient: Gradient {
GradientStop {
position: 0.1
color: "black"
}
GradientStop {
position: 0.0
color: "transparent"
}
}
visible: false
}
OpacityMask {
anchors.fill: gradient
source: glowingArc
maskSource: gradient
invert: false
}
}
}

QML fit screen on all resolutions

Hi all I have problem with my QML code.
I made mistake and I went to put certain size to elements and now I have problem when putting app on other devices.
I will paste you my code where I have width and height so you can change it to show me how to work with dynamic resizeing.
I need to say that I am calling qml file from qt with this code:
QDeclarativeView *view= new QDeclarativeView;
ui->setupUi(this);
setCentralWidget(view);
QDeclarativeContext *ctxt = view->rootContext();
ctxt->setContextProperty("funkcije",this);
ctxt->setContextProperty("myModel", QVariant::fromValue(MainWindow::dataList));
view->setSource(QUrl("qrc:/gui.qml"));
view->setResizeMode(QDeclarativeView::SizeRootObjectToView);
showFullScreen();
And here goes my QML code:
Rectangle {
id:window
width: 602
height: 1000
anchors.fill: parent
radius: 0
.....
ListView {
id: listview1
x: 0
y: 219
// width: 574
// height: 967
width: window.width
height: window.height
visible: true
keyNavigationWraps: false
boundsBehavior: Flickable.DragAndOvershootBounds
opacity: 1
maximumFlickVelocity: 2500
anchors.leftMargin: 0
highlightMoveSpeed: 489
contentWidth: 0
preferredHighlightEnd: 2
spacing: 5
highlightRangeMode: ListView.NoHighlightRange
snapMode: ListView.SnapToItem
anchors.bottomMargin: 0
anchors.rightMargin: 0
anchors.topMargin: 219
anchors.fill: parent
model: myModel
delegate:Component {
//id: contactDelegate
Item {
id:it;
property variant myData: model
width: 574; height: 220
Column {
id:col
x: 12
y: 0
width: 561
height: 164
smooth: true
anchors.rightMargin: 0
anchors.bottomMargin: 7
anchors.leftMargin: 13
anchors.topMargin: 7
anchors.fill: parent
spacing: 15
......
highlight: Rectangle
{
width: 600
height: 222
color:"black"; radius: 5; opacity: 0.7
focus: true
}
}
Rectangle {
id: rectangle1
x: 0
y: 0
width: 602
height: 219
......
//dodaj korisnika
Flipable {
id: flipable
x: 6
y: 32
width: 173
height: 179
.......
MouseArea {
x: 10
y: 9
width: 146
height: 150
anchors.rightMargin: 7
anchors.leftMargin: 10
anchors.topMargin: 9
anchors.bottomMargin: 9
hoverEnabled: false
anchors.fill: parent
........
//Brisanje korisnika
Flipable {
id: flipable1
x: 408
y: 32
width: 175
height: 179
.......
MouseArea {
x: 7
y: 9
width: 153
height: 151
anchors.rightMargin: 8
anchors.leftMargin: 7
anchors.topMargin: 9
anchors.bottomMargin: 8
hoverEnabled: false
anchors.fill: parent
.......
//promjeni korisnika
Flipable {
id: flipable2
x: 208
y: 32
width: 176
height: 179
.......
MouseArea {
x: 7
y: 9
width: 73
height: 76
anchors.rightMargin: 7
anchors.leftMargin: 7
anchors.topMargin: 9
anchors.bottomMargin: 9
hoverEnabled: false
anchors.fill: parent
.......
Text {
id: text1
x: 200
y: 212
font.pixelSize: 12
opacity: 0
}
Rectangle {
id: rectangle2
x: 259
y: 510
width: 200
height: 200
color: "#ffffff"
opacity: 0
}
TextInput {
id: text_input1
x: 331
y: 233
width: 80
height: 20
font.pixelSize: 12
opacity: 0
}
Text {
id: text2
x: 136
y: 228
font.pixelSize: 12
opacity: 0
}
Text {
id: text3
x: 152
y: 314
font.pixelSize: 12
opacity: 0
}
Rectangle {
id: rectangle3
x: 256
y: 293
width: 200
height: 200
color: "#ffffff"
opacity: 0
}
Rectangle {
id: rectangle4
x: 339
y: 787
width: 200
height: 200
color: "#ffffff"
opacity: 0
}
Rectangle {
id: rectangle5
x: 270
y: 456
width: 200
height: 200
color: "#ffffff"
opacity: 0
}
TextInput {
id: text_input2
x: 269
y: 316
width: 80
height: 20
font.pixelSize: 12
opacity: 0
}
TextInput {
id: text_input3
x: 269
y: 401
width: 80
height: 20
font.pixelSize: 12
opacity: 0
}
TextInput {
id: text_input4
x: 269
y: 495
width: 80
height: 20
font.pixelSize: 12
opacity: 0
}
TextInput {
id: text_input5
x: 143
y: 465
width: 80
height: 20
text: qsTr("text")
font.pixelSize: 12
opacity: 0
}
states: [
State {
name: "State1"
PropertyChanges {
target: listview1
x: 0
y: 1049
width: 574
height: 967
visible: false
anchors.topMargin: 1049
anchors.rightMargin: 0
anchors.bottomMargin: 0
anchors.leftMargin: 0
}
PropertyChanges {
target: rectangle1
x: 0
y: 0
width: 602
height: 253
visible: true
}
PropertyChanges {
target: text1
x: 187
y: 253
width: 247
height: 71
color: "#c48d17"
text: qsTr("Unesite novog korisnika")
styleColor: "#e61717"
style: "Raised"
font.pixelSize: 31
font.family: "Lucida Handwriting"
verticalAlignment: "AlignVCenter"
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: rectangle2
x: 251
y: 353
width: 258
height: 42
color: "#777e79"
radius: 15
smooth: true
opacity: 1
}
PropertyChanges {
target: text_input1
x: 251
y: 360
width: 258
height: 29
font.pixelSize: 17
font.family: "Lucida Handwriting"
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: text2
x: 127
y: 362
width: 101
height: 25
color: "#fd0606"
text: qsTr("Ime")
style: "Raised"
font.family: "Lucida Handwriting"
font.pixelSize: 22
verticalAlignment: "AlignVCenter"
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: text3
x: 119
y: 519
color: "#f70606"
text: qsTr("Prezime")
style: "Raised"
font.pixelSize: 20
font.family: "Lucida Handwriting"
verticalAlignment: "AlignVCenter"
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: rectangle3
x: 251
y: 514
width: 258
height: 40
color: "#777e79"
radius: 15
opacity: 1
}
PropertyChanges {
target: rectangle4
x: 251
y: 669
width: 258
height: 38
color: "#777e79"
radius: 15
opacity: 1
}
PropertyChanges {
target: rectangle5
x: 251
y: 823
width: 258
height: 36
color: "#777e79"
radius: 15
opacity: 1
}
PropertyChanges {
target: text_input2
x: 251
y: 519
width: 258
height: 29
font.family: "Lucida Handwriting"
font.pixelSize: 17
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: text_input3
x: 251
y: 674
width: 258
height: 29
horizontalAlignment: "AlignHCenter"
font.pixelSize: 17
font.family: "Lucida Handwriting"
opacity: 1
}
PropertyChanges {
target: text_input4
x: 251
y: 827
width: 258
height: 29
font.family: "Lucida Handwriting"
font.pixelSize: 17
horizontalAlignment: "AlignHCenter"
opacity: 1
}
PropertyChanges {
target: text4
x: 127
y: 669
width: 85
height: 31
color: "#f70606"
text: qsTr("Broj")
style: "Raised"
font.family: "Lucida Handwriting"
font.pixelSize: 20
horizontalAlignment: "AlignHCenter"
verticalAlignment: "AlignVCenter"
opacity: 1
}
]
}
I have put all the code with width and height so you can see what I have done wrong. And please if someone can say me how to make it dynamically fill.
It's unfortunately tricky to get perfect, as it's likely that as the screen size shrinks you might actually want the buttons to be bigger and to drop content from the screen to ensure the user can access and read everything ok.
But the general approach is actually to set a scale factor in the C++ side:
ctxt->setContextProperty("scale", /* put calculated scale factor here */);
And then on the QML side, use that everyone to scale all the objects:
Rectangle {
id:window
width: 602 * scale
height: 1000 * scale
That way you can adjust the scale variable to change everything's size. Having said that, many people end up with different QML files depending on the platform size though.
I recommend you read the Scalability page in the current Qt (4.8) documentation: it is on exactly this topic.
It recommends these techniques (I'm quoting the page here), and then supplies much more detail.
Create separate top-level layout definitions for each form factor.
Keep the layouts small and let components scale relative to their
immediate parent.
Define device independent measurements, such as dp (device
independent pixels), and use these to scale components and for layout
measurement.
Define layouts in a proportional way using the built-in layout
features of QML.
Update 2014-11-18 This and video article looks very useful indeed:
Supporting Multiple Screen Sizes & Screen Densities with Qt and V-Play
Update 2017-01-24 There is an updated Qt 5.8 version of the Scalability page mentioned above.
Changing the device, you are actually changing the screen pixel density. If you have a device with low quality display it will have lower number of pixels per inch or pixels per centimeter than a device with high quality display.
Understanding this we can easily devise a method to scale our content according to the pixel density. For example in my case I have a laptop on which I use Qt creator. It has pixel density of 4. But my android phone is of high quality which has density of 16(4 times more than my Laptop). It means if an item has a width 'X' and height 'Y' when displaying on my Laptop, on my phone it will appear with a width 'X'/4 and height 'Y'/4 . Thus I have to scale height and width by 4.
Now, How to implement this? In QML we have a property "pixelDensity" under object Screen which will give you the pixel density of the screen where you are running your application. Dividing this by the screen density of screen where you tested your application will give you the scale factor. So now you don't need to worry about other devices you have just find the pixel density of screen you are currently working on.
Following code works perfectly for me.
property int default_pix_density: 4 //pixel density of my current screen
property int scale_factor: Screen.pixelDensity/default_pix_density
Rectangle
{
width: 50*scale_factor
height: 20*scale_factor
}

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