Is there a way to create tableview with vertical headings ? I don't see any option in javafx to do this.
You can set the graphic to a Label which is rotated, and set the text to an empty string.
private void makeColumnHeader(TableColumn<?,?> column) {
Label label = new Label();
label.setText(column.getText());
column.setText("");
label.setRotate(90);
column.setGraphic(label);
}
Here's a complete example:
import javafx.application.Application;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.beans.property.SimpleStringProperty;
import javafx.fxml.FXMLLoader;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.BorderPane;
import javafx.stage.Stage;
import java.io.IOException;
public class HelloApplication extends Application {
private void makeColumnHeader(TableColumn<?,?> column) {
Label label = new Label();
label.setText(column.getText());
column.setText("");
label.setRotate(90);
column.setGraphic(label);
}
#Override
public void start(Stage stage) throws IOException {
TableView<Item> table = new TableView<>();
TableColumn<Item, Number> idColumn = new TableColumn<>("Id");
idColumn.setCellValueFactory(data -> new SimpleIntegerProperty(data.getValue().id()));
TableColumn<Item, String> itemColumn = new TableColumn<>("Item");
itemColumn.setCellValueFactory(data -> new SimpleStringProperty(data.getValue().name()));
makeColumnHeader(idColumn);
makeColumnHeader(itemColumn);
table.getColumns().add(idColumn);
table.getColumns().add(itemColumn);
for (int i = 1 ; i <= 20; i++) table.getItems().add(new Item(i, "Item "+i));
BorderPane root = new BorderPane(table);
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
public static record Item(int id, String name){}
public static void main(String[] args) {
launch();
}
}
Note that setting the column's text to an empty string can have undesirable side effects. For example, the tableMenuButton relies on the text in the table columns to display the menu items. Add table.setTableMenuButtonVisible(true); to the code above to see the problem.
A slightly more robust solution is to bind the text of the label in the graphic to the text in the column, and then use CSS to hide the default text:
private void makeColumnHeader(TableColumn<?,?> column) {
Label label = new Label();
label.textProperty().bind(column.textProperty());
label.setRotate(90);
column.setGraphic(label);
}
and in an external style sheet:
.table-column > .label {
-fx-content-display: graphic-only;
}
I had to adapt the solution from #James_D to properly size the label by applying a minWidth and wrapping it in a Group: (Tested with openjfx19)
private void makeColumnHeader(TableColumn<?, ?> column, String text) {
Label label = new Label();
label.setText(text);
label.setRotate(-90);
label.setMinWidth(80);
column.setGraphic(new Group(label));
column.getStyleClass().add("rotated");
}
Related
I have a TreeTableView control with several items. The user can move with the side scroll bar to any part of the table. How can I know which is the first item that the table shows? I mean, the first item we see. I have been going through the methods offered by this control and I have seen that scrollTo shows an item according to an order number that we specify but I have not found anything that is something like getFirstItemShown. I imagine that for a TableView control it should work the same, right? I'm using JavaFX 8.
Just for fun:
(note that if there are cut lines it can choose the next row, and the first row is sometimes hidden under the Column)
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.stage.Stage;
import javafx.beans.property.ReadOnlyStringWrapper;
import javafx.scene.control.TreeTableColumn;
import javafx.scene.control.TreeTableColumn.CellDataFeatures;
import javafx.scene.control.TreeItem;
import javafx.scene.control.TreeTableView;
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
primaryStage.setTitle("Tree View Sample");
TreeItem<String> rootItem = new TreeItem<String> ("Inbox");
rootItem.setExpanded(true);
for (int i = 1; i < 888; i++) {
TreeItem<String> item = new TreeItem<String> ("Message" + i);
rootItem.getChildren().add(item);
}
TreeTableColumn<String, String> column = new TreeTableColumn<>("Column");
column.setPrefWidth(150);
column.setCellValueFactory((CellDataFeatures<String, String> p) -> new ReadOnlyStringWrapper(
p.getValue().getValue()));
TreeTableView<String> treeTableView = new TreeTableView<>(rootItem);
treeTableView.getColumns().add(column);
primaryStage.setScene(new Scene(treeTableView, 300, 250));
primaryStage.show();
Platform.runLater(()->{
ScrollBar verticalBar = (ScrollBar) treeTableView.lookup(".scroll-bar");
verticalBar.valueProperty().addListener(new ChangeListener<Number>() {
#Override
public void changed(ObservableValue<? extends Number> observable, Number oldValue, Number newValue) {
int currentRow = 0;
if(newValue.doubleValue()<1){
currentRow =(int)((newValue.doubleValue()*treeTableView.getExpandedItemCount())-(newValue.doubleValue()*verticalBar.getVisibleAmount())*treeTableView.getExpandedItemCount());
}else {
currentRow =(int)(treeTableView.getExpandedItemCount()-verticalBar.getVisibleAmount()*treeTableView.getExpandedItemCount());
}
System.out.println(currentRow);
}
});
});
}
public static void main(String[] args) {
launch(args);
}
}
This question already has answers here:
How to unmask a JavaFX PasswordField or properly mask a TextField?
(7 answers)
Closed 3 years ago.
Im a student studying java and javafx, how do I show the password in the passwordfield using a checkbox? I am using gluon scenebuilder as my fxml editor
The duplicate is listed above for the correct but more complicated way of doing this. In this answer, I am showing two examples. One with a CheckBox and the other with the all-seeing eye. The eye is to use a StackPane to layer the node. For the CheckBox solution, put a TextField and then a PasswordField in the StackPane. Bring the TextField toFront when the CheckBox is checked and set its text using the PasswordField. Clear the TextField when the CheckBox is not checked and move the PasswordField toFront. For the All-seeing eye example, use the same ideas but add an ImageView and always keep the ImageView toFront.
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.CheckBox;
import javafx.scene.control.PasswordField;
import javafx.scene.control.TextField;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class TestingGround extends Application
{
Image image = new Image("https://previews.123rf.com/images/andrerosi/andrerosi1905/andrerosi190500216/123158287-eye-icon-vector-look-and-vision-icon-eye-vector-icon.jpg");
#Override
public void start(Stage primaryStage)
{
HBox passwordControl1 = createPasswordFieldWithCheckBox();
HBox passwordControl2 = createPasswordFieldWithCheckBox();
StackPane passwordControl3 = createPasswordFieldWithEye();
StackPane passwordControl4 = createPasswordFieldWithEye();
VBox root = new VBox(passwordControl1, passwordControl2, passwordControl3, passwordControl4);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args)
{
launch(args);
}
HBox createPasswordFieldWithCheckBox()
{
PasswordField passwordField = new PasswordField();
passwordField.setPrefHeight(50);
TextField textField = new TextField();
textField.setPrefHeight(50);
passwordField.textProperty().bindBidirectional(textField.textProperty());
StackPane stackPane = new StackPane(textField, passwordField);
CheckBox checkBox = new CheckBox();
checkBox.selectedProperty().addListener((observable, oldValue, newValue) -> {
if (newValue) {
textField.toFront();
}
else {
passwordField.toFront();
}
});
HBox root = new HBox(stackPane, checkBox);
root.setSpacing(5);
root.setAlignment(Pos.CENTER);
return root;
}
StackPane createPasswordFieldWithEye()
{
PasswordField passwordField = new PasswordField();
passwordField.setPrefHeight(50);
TextField textField = new TextField();
passwordField.textProperty().bindBidirectional(textField.textProperty());
textField.setPrefHeight(50);
ImageView imageView = new ImageView(image);
imageView.setFitHeight(32);
imageView.setFitWidth(32);
StackPane.setMargin(imageView, new Insets(0, 10, 0, 0));
StackPane.setAlignment(imageView, Pos.CENTER_RIGHT);
imageView.setOnMousePressed((event) -> {
textField.toFront();
imageView.toFront();
});
imageView.setOnMouseReleased((event) -> {
passwordField.toFront();
imageView.toFront();
});
StackPane root = new StackPane(textField, passwordField, imageView);
return root;
}
}
You could use a custom Tooltip to show the password:
import javafx.application.Application;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.beans.value.ChangeListener;
import javafx.geometry.Insets;
import javafx.geometry.Point2D;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.CheckBox;
import javafx.scene.control.Label;
import javafx.scene.control.PasswordField;
import javafx.scene.control.Tooltip;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
import javafx.util.Duration;
public class FxMain extends Application {
private SimpleBooleanProperty showPassword ;
private CheckBox checkBox;
private Tooltip toolTip;
private PasswordField pF;
private Stage stage;
#Override
public void start(Stage stage) {
this.stage = stage;
showPassword = new SimpleBooleanProperty();
showPassword.addListener((ChangeListener<Boolean>) (observable, oldValue, newValue) -> {
if(newValue){
showPassword();
}else{
hidePassword();
}
});
final Label message = new Label("");
Label label = new Label("Password");
toolTip = new Tooltip();
toolTip.setShowDelay(Duration.ZERO);
toolTip.setAutoHide(false);
toolTip.setMinWidth(50);
pF = new PasswordField();
pF.setOnKeyTyped(e -> {
if ( showPassword.get() ) {
showPassword();
}
});
HBox hb = new HBox(10, label, pF);
hb.setAlignment(Pos.CENTER_LEFT);
checkBox = new CheckBox("Show password");
showPassword.bind(checkBox.selectedProperty());
VBox vb = new VBox(10, hb, checkBox, message);
vb.setPadding(new Insets(10));
stage.setScene(new Scene(vb,300,100));
stage.show();
}
private void showPassword(){
Point2D p = pF.localToScene(pF.getBoundsInLocal().getMaxX(), pF.getBoundsInLocal().getMaxY());
toolTip.setText(pF.getText());
toolTip.show(pF,
p.getX() + stage.getScene().getX() + stage.getX(),
p.getY() + stage.getScene().getY() + stage.getY());
}
private void hidePassword(){
toolTip.setText("");
toolTip.hide();
}
public static void main(String[] args) {
launch(args);
}
}
I'm having some issues with the Constrained Resize Policy for a TableView inside a ScrollPane.
It seems as though the headings do not line up completely with its column. On scroll or resize the columns snap to their correct position.
I created a small example to demonstrate:
import java.util.ArrayList;
import javafx.application.Application;
import javafx.beans.property.SimpleStringProperty;
import javafx.beans.property.StringProperty;
import javafx.collections.FXCollections;
import javafx.scene.Scene;
import javafx.scene.control.ScrollPane;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Test extends Application
{
public static void main(String[] args) throws Exception
{
launch(args);
}
#Override
public void start(Stage primarystage) throws Exception
{
// Create layout
VBox root = new VBox();
TableView<TableObject> table = new TableView<TableObject>();
TableColumn<TableObject, String> col1 = new TableColumn<TableObject, String>("Column 1");
TableColumn<TableObject, String> col2 = new TableColumn<TableObject, String>("Column 2");
table.getColumns().addAll(col1, col2);
col1.setCellValueFactory(new PropertyValueFactory<TableObject, String>("column1"));
col2.setCellValueFactory(new PropertyValueFactory<TableObject, String>("column2"));
table.setColumnResizePolicy(TableView.CONSTRAINED_RESIZE_POLICY);
root.getChildren().add(table);
ScrollPane scrollpane = new ScrollPane();
scrollpane.setFitToWidth(true);
scrollpane.setFitToHeight(true);
scrollpane.setPrefSize(500, 200);
scrollpane.setContent(root);
// Create and show scene
Scene scene = new Scene(scrollpane);
primarystage.setScene(scene);
primarystage.show();
// Populate table
ArrayList<TableObject> data = new ArrayList<TableObject>();
for (int i = 0; i < 20;)
{
TableObject entry = new TableObject(String.valueOf(i++), String.valueOf(i++));
data.add(entry);
}
table.setItems(FXCollections.observableArrayList(data));
}
public class TableObject
{
private StringProperty column1;
private StringProperty column2;
public TableObject(String col1, String col2)
{
column1 = new SimpleStringProperty(col1);
column2 = new SimpleStringProperty(col2);
}
public StringProperty column1Property()
{
return column1;
}
public StringProperty column2Property()
{
return column2;
}
}
}
The result is this:
Is there perhaps something I am missing here?
Thanks
just show the stage after setting table items:
stage.show();
table.setItems(FXCollections.observableArrayList(data));
I am working with Table in Java FX. The code is below :
package addsubject;
import javafx.application.Application;
import static javafx.application.Application.launch;
import javafx.beans.property.SimpleStringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.TextField;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.control.cell.TextFieldTableCell;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.stage.Stage;
public class AddSubject extends Application {
private TableView<Subject> table = new TableView<Subject>();
private final ObservableList<Subject> data
= FXCollections.observableArrayList(new Subject("Mobile Computing", "5623"));
final HBox hb = new HBox();
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) {
Scene scene = new Scene(new Group());
stage.setTitle("Add Subject");
stage.setWidth(700);
stage.setHeight(600);
final Label label = new Label("Subject Details");
label.setFont(new Font("Calibri", 20));
table.setEditable(true);
TableColumn sub = new TableColumn("Subject Name");
sub.setMinWidth(400);
sub.setCellValueFactory(
new PropertyValueFactory<Subject, String>("sub"));
sub.setCellFactory(TextFieldTableCell.forTableColumn());
sub.setOnEditCommit(
new EventHandler<TableColumn.CellEditEvent<Subject, String>>() {
#Override
public void handle(TableColumn.CellEditEvent<Subject, String> t) {
((Subject) t.getTableView().getItems().get(
t.getTablePosition().getRow())).setSubName(t.getNewValue());
}
}
);
TableColumn code = new TableColumn("Subject Code");
code.setMinWidth(150);
code.setCellValueFactory(
new PropertyValueFactory<Subject, String>("code"));
code.setCellFactory(TextFieldTableCell.forTableColumn());
code.setCellFactory(TextFieldTableCell.forTableColumn());
code.setOnEditCommit(
new EventHandler<TableColumn.CellEditEvent<Subject, String>>() {
#Override
public void handle(TableColumn.CellEditEvent<Subject, String> t) {
((Subject) t.getTableView().getItems().get(
t.getTablePosition().getRow())).setSubCode(t.getNewValue());
}
}
);
table.setItems(data);
table.getColumns().addAll(sub, code);
final TextField addSubName = new TextField();
addSubName.setPromptText("Subject Name");
addSubName.setPrefWidth(350);
final TextField addCode = new TextField();
addCode.setPrefWidth(150);
addCode.setPromptText("Subject Code");
final Button addButton = new Button("Add");
addButton.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent e) {
data.add(new Subject(
addSubName.getText(),
addCode.getText()));
addSubName.clear();
addCode.clear();
}
});
hb.getChildren().addAll(addSubName, addCode, addButton);
hb.setSpacing(5);
final VBox vbox = new VBox();
vbox.setSpacing(10);
vbox.setPadding(new Insets(10, 0, 0, 10));
vbox.getChildren().addAll(label, table, hb);
((Group) scene.getRoot()).getChildren().addAll(vbox);
stage.setScene(scene);
stage.show();
}
public static class Subject {
private final SimpleStringProperty sub;
private final SimpleStringProperty code;
private Subject(String subName, String subCode) {
this.sub = new SimpleStringProperty(subName);
this.code = new SimpleStringProperty(subCode);
}
public String getSubName() {
return sub.get();
}
public void setSubName(String subName) {
sub.set(subName);
}
public String getSubCode() {
return code.get();
}
public void setSubCode(String subCode) {
code.set(subCode);
}
}
}
I will say its working.
When I run the code, the Table should contain one row of information which is stored in 'data'. It is not displayed in the table when I run the code. How can I make it displayed ?
Next thing is to add new data to the Table when the 'Add' button is pressed after filling the 2 TextFields. I filled the 2 Text Fields, pressed the button and nothing appeared in the Table. How can I make it appear ?
The PropertyValueFactories are wrong. For example
new PropertyValueFactory<Subject, String>("sub")
This means your data object should have a method getSub() to return the value. But yours is
public String getSubName() {
return sub.get();
}
Either rename the Getter to getSub() or use new PropertyValueFactory<Subject, String>("subName")
The same applies to subject code.
You should read about JavaBeans naming conventions. Or this article on JavaFX Properties and Binding
Try implementing the following functions:
public StringProperty subProperty(){
return sub;
}
public StringProperty codeProperty(){
return code;
}
Why are these members final?
In nutshell I want to add the row silently at the end of the table without affecting other rows.
This is my controller class code excerpt to add entries to the table. The problem is when I add an item to the sourceTree, instead of adding a row at the end silently it disturbs the complete table. Suppose there were already some entries in the table and the user expands one of the titled pane in the table, now when a new row will be added to the table, complete table will blink and this titled pane will automatically shrink. This blinking led me to conclude that instead of adding an entry whole table is refreshing probably. Please help...
#FXML
public static TableView<NodeInfo> tableView;
#FXML
public static TableColumn<NodeInfo, TitledPane> nodeTree;
#FXML
private TableColumn<NodeInfo, String> name;
#FXML
private TableColumn<NodeInfo, CheckBox> favourite;
#FXML
private TableColumn<NodeInfo, Button> updates;
#FXML
public static ObservableList<NodeInfo> sourceTree = FXCollections.observableArrayList();
tableView.setPlaceholder(new Label("You have no Nodes in the network at the moment!!!"));
nodeTree.setCellValueFactory(new PropertyValueFactory<NodeInfo, TitledPane>("TitledPaneNode"));
nodeTree.prefWidthProperty().bind(tableView.widthProperty().divide(3));
name.setCellValueFactory(new PropertyValueFactory<NodeInfo, String>("name"));
name.prefWidthProperty().bind(tableView.widthProperty().divide(3));
favourite.setCellValueFactory(new PropertyValueFactory<NodeInfo, CheckBox>("favourite"));
favourite.prefWidthProperty().bind(tableView.widthProperty().divide(6));
updates.setCellValueFactory(new PropertyValueFactory<NodeInfo, Button>("NoOfUpdates"));
updates.prefWidthProperty().bind(tableView.widthProperty().divide(6));
tableView.setItems(sourceTree);
The following is a SSCCE code I have simulated your use case. At the result there was no table disturbing, or pane shrinking. Test it yourself and compare it with yours:
import javafx.application.Application;
import javafx.beans.property.SimpleStringProperty;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.control.TitledPane;
import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.VBox;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class PaneDemo extends Application {
private TableView<NodeInfo> table = new TableView<NodeInfo>();
private final ObservableList<NodeInfo> data = FXCollections.observableArrayList();
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage stage) {
Scene scene = new Scene(new Group());
stage.setWidth(450);
stage.setHeight(500);
TableColumn firstNameCol = new TableColumn("First Name");
firstNameCol.setMinWidth(100);
firstNameCol.setCellValueFactory(new PropertyValueFactory<NodeInfo, String>("firstName"));
TableColumn paneCol = new TableColumn("Pane");
paneCol.setMinWidth(100);
paneCol.setCellValueFactory(new PropertyValueFactory<NodeInfo, TitledPane>("titledPane"));
for (int i = 0; i < 5; i++) {
TitledPane pane = new TitledPane("title " + i, new Text("text " + i));
data.add(new NodeInfo("name " + i, pane));
}
table.setItems(data);
table.getColumns().addAll(firstNameCol, paneCol);
Button btn = new Button("add new item");
btn.setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
TitledPane pane = new TitledPane("title new", new Text("text new"));
data.add(new NodeInfo("name new", pane));
}
});
final VBox vbox = new VBox(20);
vbox.getChildren().addAll(table, btn);
((Group) scene.getRoot()).getChildren().addAll(vbox);
stage.setScene(scene);
stage.show();
}
public static class NodeInfo {
private final SimpleStringProperty firstName;
private TitledPane titledPane;
private NodeInfo(String fName, TitledPane titledPane) {
this.firstName = new SimpleStringProperty(fName);
this.titledPane = titledPane;
}
public String getFirstName() {
return firstName.get();
}
public void setFirstName(String fName) {
firstName.set(fName);
}
public TitledPane getTitledPane() {
return titledPane;
}
public void setTitledPane(TitledPane fName) {
titledPane = fName;
}
}
}