Only 1 Component being fetched into Amplify studio from figma - aws-amplify

figma noob here. I am trying to sync with figma on amplify studio, however only 1 component shows up in the studio console. When I try re syncing nothing happens. Can anyone help me fix this

Related

Xamarin forms Android project TargetFrameworkVersion Error after update to Xamarin Forms 5

I just updated to Xamarin Forms 5 and now I cannot compile my project. I get the error message
The $(TargetFrameworkVersion) (v9.0) is less than the minimum required $(TargetFrameworkVersion) for Xamarin.Forms (10.0). You need to increase the $(TargetFrameworkVersion)
However, as you can see from the screen shot below, my Target Framework Version IS 10. What am I missing??
That's actually very easy.
First, go to the Android project and right-click it.
Properties>Application>Compile using Android version(Target version).
Change that to Android 10.0
Then go to the Android Manifest option below the application option.
Change the Target Android version to 10 as well.
This should solve it.
Goodluck
Revert in case of queries
One of my students was using Visual Studio 2019 for Mac and had a similar error.
I shared this link with him. After reading the ideas above, he figured out his solution.
Below is what he told me.
Hi Harlan, thanks! That link helped me find the answer!
FYI: first I downloaded the Android 10.0 SDK.
Then I right clicked on my Android project, went to "General" and
updated "Compile using Android version: (Target Framework)" to Android
10.0 (Q).
Then I went to the AndroidManifest and updated the Target Android
version to 10.0. Then boom, no more build errors! I guess it didn't
like 9.0!
I had been pulling my hair out trying to fix this, thanks again for
the link!

Can't manage CSS in Android Studio

I've recently started working with Android Studio.
I've imported a project that was built using Eclipse and manged to handle all the import. Still, there's one line that I can't get to work:
NativeCSS.styleWithCSS("MainCss.css",css, RemoteContentRefreshPeriod.Never);
All the text within the brackets is marked with a red under-line.
Thank you for helping me!
Update: I've alredy imported the nativeCSS.jar!

Visual Studio Apache Cordova - IOS build rotation issue

I'm a starter in writing app code in Visual Studio 2013 Community Apache Cordova and have managed to connect VS2013 with my Mac. Once I have gone through the process of building the app in VS and on my Mac and installing in on my iPhone, I open it up and it won't rotate. It doesn't rotate for a number of basic apps that I've written nor does it rotate if I build the default new project "Hello, your application is ready!" app.
I have done some research and tried changing the config.xml "Orientation" preference to "both", through the code window and also in the designer window but that doesn't change anything. I've also noticed that adding in a "BackgroundColor" preference doesn't work either.
Does anyone know if I may have configured something incorrectly or perhaps need to add something to my code?
All the HTML, JS and CSS that I've written seems to work okay (with the exception of trying to link URLs to the Safari Browser but that's another issue).
I have noticed the same issues. I tried finding some settings to fix that in the config.xml, but was not successful. I have resolved myself to just opening the iOS project in XCode and changing a few things:
Device Orientation: no matter the config.xml setting, its always only Portrait. I click-check the other 3 orientations.
Team: I have multiple developer profiles, and I need to choose correct one here.
Bundle Identifier. I screwed up one project, and have different case for iOS and Android. I leave the VS one as the Android one, so I can build completely correct for Android. Since I know I have to go to XCode for iOS anyway, I change the bundle identifier here.
You can find the project using Finder at ~/remote-builds/builds/9999/cordovaApp/platforms/ios/*.xcodeproj, where 9999 is the build number, though not necessarily the latest, largest number, but the latest datetime of the folder.
You can also refer to Greg's answer in this related post as an alternative solution.

appGyver Steroids SQLite Cordova Plugin

I'm using steroids by appgyver (update to latest version which includes supersonic as well) to develop my app.
I'm confused about the SQLite plugin. First they supported and included it, then they remove it, then they say that it will not work unless you configure the custom build (and there is no much documentation about that)...
I have a very simple application: textarea and button. When you click the button you insert intto the database the value.
According to the docs https://github.com/brodysoft/Cordova-SQLitePlugin
I'm using var db = window.sqlitePlugin.openDatabase({name : "mydb"});
to open the database. I have the scanner app updated on both android and ios. The result is that in IOS works fine while in Android I get this error: "Cannot read property 'openDatabase' of undefined".
My question is: for IOS the app will stop working once deployed on the appstore?
Why it's working with IOS Scanner? Is it supposed to work? I understood they removed SQLIte support. I don't understand. Then, cause in IOS works, why in Android is not working?
Moreover, how to include SQLite plugin in a steroid project? Anyone was suffesfuul with that? I love appgyver, they did a wonderful job with steroids and supersonic, but... for this SQLite plugin and related support (even an example would do) I'm a bit concerned regarding my decision to go with steroids and not with xamarin for example.
Thank you guys.
AppGyver dev here! You need to include the SQLite plugin as a custom plugin to your app using our Build Service, and then build a stand-alone app: http://docs.appgyver.com/tooling/build-service/
The SQLite plugin is included in the iOS App Store Scanner for preview purposes, so that's the reason it's working on iOS and not on Android. This is actually something we're removing soon, so sorry for the confusion.

Issue with Flex mobile project - bug?

I have a problem with Flash, so that Flash Builder shows an error icon on my project (and I can't run my project) but there's no error I'm sure -> I's working on this project and there's not any error in it AND flash builder doesn't show any error on any file. Any helps? How can I resolve this problem?
Note: I'm using Flex SDK 4.6 and BlazeDS...
Sometimes when odd things like this happen, you can fix them by cleaning the project or the workspace.
You can clean the project by selecting "Clean" from the project menu in Flash Builder.
To clean the work space, you want to first shut down Flash Builder. Then relaunch Flash Builder using the '-clean' command line argument.
Per the comments on the original question, your solution was the latter.

Resources