Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 1 year ago.
Improve this question
I had Widget as you see in this picture below and I want to set my qml file to widget container which is shown in the above picture.
how should I do this?
here is my code :
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QQuickView>
#include <QWidget>
#include <QVBoxLayout>
QT_BEGIN_NAMESPACE
namespace Ui
{
class MainWindow;
}
QT_END_NAMESPACE
class MainWindow: public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
QQuickView *view;
QWidget *qmlWidgt;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent):
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
view = new QQuickView(QUrl(QLatin1String("qrc:/wave.qml")));
qmlWidgt = QWidget::createWindowContainer(view);
// setCentralWidget(qmlWidgt)
}
MainWindow::~MainWindow()
{
delete ui;
}
As I understand from your question I also create your UI like this:
then I create qml UI for example Red rectangle like this:
main.qml
import QtQuick 2.0
Item {
anchors.fill: parent
Rectangle
{
id:tmpRect
anchors.fill: parent
color: "red"
}
}
In mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QQuickView>
QT_BEGIN_NAMESPACE
namespace Ui
{
class MainWindow;
}
QT_END_NAMESPACE
class MainWindow: public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
QQuickView *view;
QWidget *qmlWidgt;
};
#endif // MAINWINDOW_H
In mainwindow.cpp :
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent):
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
view = new QQuickView(QUrl(QLatin1String("qrc:/main.qml")));
qmlWidgt = QWidget::createWindowContainer(view, this);
ui->widget->layout()->addWidget(qmlWidgt);
}
MainWindow::~MainWindow()
{
delete ui;
}
output :
Related
Env: Win10+Qt5.12.3(msvc)
code:
pro:
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = test
TEMPLATE = app
SOURCES += \
dialog.cpp \
main.cpp \
mainwindow.cpp
HEADERS += \
dialog.h \
mainwindow.h
FORMS += \
dialog.ui \
mainwindow.ui
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QDialog>
#include "dialog.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void slot_btn_clicked();
private:
Ui::MainWindow *ui;
Dialog *dialog;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "dialog.h"
#include <QDebug>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent), ui(new Ui::MainWindow)
{
ui->setupUi(this);
dialog = new Dialog(this);
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT(slot_btn_clicked()));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::slot_btn_clicked()
{
dialog->exec();
}
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
#include <QCloseEvent>
#include <QShowEvent>
namespace Ui {
class Dialog;
}
class Dialog : public QDialog
{
Q_OBJECT
protected:
void closeEvent(QCloseEvent *e);
public:
explicit Dialog(QWidget *parent = nullptr);
~Dialog();
private:
Ui::Dialog *ui;
};
#endif // DIALOG_H
dialog.cpp
#include "dialog.h"
#include "ui_dialog.h"
#include <QDebug>
#include <QVBoxLayout>
#include <QLabel>
#include <QPushButton>
Dialog::Dialog(QWidget *parent)
: QDialog(parent), ui(new Ui::Dialog)
{
ui->setupUi(this);
QVBoxLayout *layout = new QVBoxLayout(this);
QLabel *label = new QLabel(this);
label->setText("this is a label");
layout->addWidget(label);
QPushButton *btnaccept= new QPushButton(this);
btnaccept->setText("accept");
connect(btnaccept, &QPushButton::clicked, this, [=](){accept();});
layout->addWidget(btnaccept);
QPushButton *btnclose= new QPushButton(this);
btnclose->setText("close");
connect(btnclose, &QPushButton::clicked, this, [=](){close();});
layout->addWidget(btnclose);
}
Dialog::~Dialog()
{
delete ui;
}
void Dialog::closeEvent(QCloseEvent *e)
{
qDebug() << __FUNCTION__;
QDialog::closeEvent(e);
//e->ignore(); // if ignored close event, working well.
//accept();
}
demo code pack
Video presentation
I found that a method of closing QDialog will cause this situation: close button in title bar(top-right corner of the dialog), if closing it by reject(), accept(), close() everything is working correctly.
There is another question which is similar with mine, but I think the answer (resize the dialog manually) is not perfect, is there any another solution?
I want my qwebengineview can't scroll to the left/right/up/down.
My situation is like this:
It was asked in Qt Fourm first, however I can't find a solution for this.
QT Fourm link: link
Please see the minimum code example code below. It's not the same website but can also show this problem.
I'm using Mac Os 10.15 and Qt 5.13.1.
Update
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWebEngineView>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
QWebEngineView* m_pWebView;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
this->setFixedSize(920,580);
m_pWebView = new QWebEngineView(this);
// Set WebView Size
m_pWebView->setGeometry(0,0,920,580);
// Disable Right Click
m_pWebView->setContextMenuPolicy(Qt::NoContextMenu);
m_pWebView->load(QUrl("https://clash.razord.top/#/proxies"));
}
MainWindow::~MainWindow()
{
delete ui;
}
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
I overload dragEnterEvent() and dropEvent() in my MainWindow class, and call setAcceptDrops() in the constructor. While the running, I drag a .txt file in to the texteditor, but it's not showing the content of that .txt. Instead, it's show the path of that .txt. Please somebody help where I did wrong. Thanks.
//Header
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
protected:
void dragEnterEvent(QDragEnterEvent *event);
void dropEvent(QDropEvent *event);
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
Blockquote
//Source
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDragEnterEvent>
#include <QUrl>
#include <QFile>
#include <QTextStream>
#include <QMimeData>
#include <QList>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
setAcceptDrops(true);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::dragEnterEvent(QDragEnterEvent *event){
if(event->mimeData()->hasUrls())
event->acceptProposedAction();
else event->ignore();
}
void MainWindow::dropEvent(QDropEvent *event){
const QMimeData *mimeData = event->mimeData();
if(mimeData->hasUrls()){
QList<QUrl> urlList = mimeData->urls();
QString fileName = urlList.at(0).toLocalFile();
if(! fileName.isEmpty()){
QFile file(fileName);
if(!file.open(QIODevice::ReadOnly))return;
QTextStream in(&file);
ui->textEdit->setText(in.readAll());
}
}
}
You see this behavior because dropping is enabled on QTextEdit and the event is consumed there. (By default TextEdit drop copies filename into text area.)
In your constructor disable dropping on TextEdit by using
ui->textEdit->setAcceptDrops(false)
and then the event will be handled by the dropEvent method in MainWindow
I am having problem with "Signal and Slot" understanding. Here below is my task description.
Select an item from Combo Box
Display that selected item, by a Label in the mainwindow.
It is very simple thing but I am not able to solve it.
Here below is my code:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui { class MainWindow; }
class MainWindow : public QMainWindow {
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
signals:
void activated(QString);
private slots:
void setLabelValue(const QString &text);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
connect(ui->comboBox, &QComboBox::activated(QString),
this, &MainWindow::setLabelValue(QString));
}
MainWindow::~MainWindow()
{
delete ui;
}
MainWindow::setLabelValue(const QString &text)
{
//text = ui->comboBox->currentText();
text = static_cast<void (QComboBox::*)(QString)>(ui->comboBox->currentText());
ui->label->setText(text);
}
I hope you will forgive this novice's coding and understanding style.
The problem is you need to use the QLabel accessor function to change the text value. text() is a 'getter', not a 'setter'.
change MainWindow::setLabelValue() to
MainWindow::setLabelValue()
{
ui->label->setText(ui->comboBox->currentText());
}
Also, your connection isn't quite right. setLabelValue is a function of MainWindow, not the label, so change the connection to:
void (QComboBox::* activatedOverloadPtr)(const QString&) = &QComboBox::activated;
connect(ui->comboBox,activatedOverloadPointer, this, &MainWindow::setLabelValue);
Activated overload pointer is used so that the compiler can resolve which specific activated connection you are looking for.
The complete code would look something like:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui { class MainWindow; }
class MainWindow : public QMainWindow {
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
//signals: // this is defined by QComboBox, not you (in this case)
// void activated(QString);
private slots:
void setLabelValue(const QString &text);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
.
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
void (QComboBox::* activatedOverloadPtr)(const QString&) = &QComboBox::activated;
connect(ui->comboBox,activatedOverloadPointer, this, &MainWindow::setLabelValue);
}
MainWindow::~MainWindow()
{
delete ui;
}
MainWindow::setLabelValue()
{
ui->label->setText(ui->comboBox->currentText());
}
Thanks all for your support. Here below the code, that has worked.
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void setLabelValue(const QString &text);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
connect(ui->comboBox, static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::activated), this,
&MainWindow::setLabelValue);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::setLabelValue(const QString &text)
{
ui->label->setText(text);
}
First of all, i posted the question after a lot of searching, reading and debugging ... but can't solve the problem.
I have two class MainWindow and Controller, both of them need to include the other. I tried to solve the problem of recursive include using forwarding, but it didn't work.
I think i have some problem with implementing forward with namespaces.
The code for both classes: (i tried to shorten the code as much as possible)
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QtCore>
#include "controller.h"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void addRadioButtons();
void changeViewQML(QString);
void changeViewXML(QString);
private:
Ui::MainWindow *ui;
controller controllerObj;
};
#endif // MAINWINDOW_H
controller.h
#ifndef CONTROLLER_H
#define CONTROLLER_H
#include <QtCore>
#include "mainwindow.h"
class controller : public QThread
{
public:
controller();
void response_handler(QString);
private:
MainWindow *viewObj;
protected:
void run();
};
#endif // CONTROLLER_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::changeViewQML(QString s)
{
qDebug(s.toAscii());
}
controller.cpp
#include "controller.h"
controller::controller()
{
}
void controller::response_handler(QString responseFilePath)
{
viewObj->changeViewQML(responseFilePath);
}
and i keep having this ISO error.
sorry for the long code, and if any part is not clear enough
just forward declare the MainWindow. Replace
#include "mainwindow.h" in the controller.h
with
namespace Ui {
class MainWindow;
}
also refer to it as Ui::MainWindow *viewObj; or write using namespace Ui in your controller.h
EDIT
this compiles fine:
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QtCore>
#include "controller.h"
namespace Ui{
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void addRadioButtons();
void changeViewQML(QString);
void changeViewXML(QString);
private:
Ui::MainWindow *ui;
controller controllerObj;
};
#endif // MAINWINDOW_H
controller.h
#ifndef CONTROLLER_H
#define CONTROLLER_H
#include <QtCore>
//#include "mainwindow.h"
class MainWindow;
class controller : public QThread
{
public:
controller();
void response_handler(QString);
private:
MainWindow *viewObj;
protected:
void run();
};
#endif // CONTROLLER_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::changeViewQML(QString s)
{
qDebug(s.toAscii());
}
controller.cpp
#include "controller.h"
#include "mainwindow.h"
controller::controller()
{
}
void controller::run()
{
}
void controller::response_handler(QString responseFilePath)
{
viewObj->changeViewQML(responseFilePath);
}