Disable scrolling to left/right/up/down in Qwebengineview - qt

I want my qwebengineview can't scroll to the left/right/up/down.
My situation is like this:
It was asked in Qt Fourm first, however I can't find a solution for this.
QT Fourm link: link
Please see the minimum code example code below. It's not the same website but can also show this problem.
I'm using Mac Os 10.15 and Qt 5.13.1.
Update
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWebEngineView>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
QWebEngineView* m_pWebView;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
this->setFixedSize(920,580);
m_pWebView = new QWebEngineView(this);
// Set WebView Size
m_pWebView->setGeometry(0,0,920,580);
// Disable Right Click
m_pWebView->setContextMenuPolicy(Qt::NoContextMenu);
m_pWebView->load(QUrl("https://clash.razord.top/#/proxies"));
}
MainWindow::~MainWindow()
{
delete ui;
}
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}

Related

How to open other tab of same window using a pushbutton on qt?

I have a window. In this window I have a tab. In this tab I have two pages (page 1 & page 2). I have a pushButton on page 1. I one to go on page 2 using this pushButton. How to open other tab of same window using a pushbutton on qt?
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_pushButton_clicked();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
}
From the comments: One solution is to add an automatic slot in your main window class that executes when the button is clicked. In this slot have it change the current index of the QTabWidget.
For example the following should cycle throw the tabs every time you click the button:
void MainWindow::on_pushButton_clicked()
{
if (ui->tabWidget->count() > 1) {
ui->tabWidget->setCurrentIndex( (ui->tabWidget->currentIndex()+1) % ui->tabWidget->count() );
}
}

How to use QTimer to view a image sequence?

In the program, I am trying to create a image player using QT. When I click a button in the UI, the program will create a image slideshow with a 2s pause. I tried to use the QTimer to such things, but failed to do so. Hence, I want to ask how to achieve my purpose by using QTimer.
Let me describe the flow of my program. When the user click a button in the main window, the sub-window showpic will be opened and then start showing each image for a pause of 2s in its qgraphsview. The images filepath are stored in the "QStringlist filenames".
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QFileSystemModel>
#include "showpic.h"
#include <QBasicTimer>
#include <QTimer>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
void display(const QString & , ShowPic* );
private slots:
void tick();
void on_pushButton_clicked();
private:
Ui::MainWindow *ui;
QFileSystemModel *model;
QString filesPath;
ShowPic *showpic;
QStringList filenames;
QStringList::const_iterator m_imageIt;
QTimer m_timer;
};
#endif // MAINWINDOW_H
showpic.h
#ifndef SHOWPIC_H
#define SHOWPIC_H
#include <QWidget>
namespace Ui {
class ShowPic;
}
class ShowPic : public QWidget
{
Q_OBJECT
public:
explicit ShowPic(QWidget *parent = 0);
~ShowPic();
private:
Ui::ShowPic *ui;
public:
void addPixmap(const QPixmap &pixmap);
};
#endif // SHOWPIC_H
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include<QFileDialog>
#include<QFileSystemModel>
#include<QStringList>
#include <QTreeView>
#include <QGraphicsScene>
#include <QTime>
#include <QThread>
#include <QDebug>
#include <iostream>
#include <QTimer>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
filenames.append("C:\\test\\image.jpg");
filenames.append("C:\\test\\apple.jpg");
filenames.append("C:\\test\\orange.jpg");
filenames.append("C:\\test\\lemon.jpg");
filenames.append("C:\\test\\grape.jpg");
m_imageIt = filenames.begin();
m_timer.setInterval(5000);
connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::display(const QString & filename, ShowPic* showpic) {
showpic->addPixmap(filename);
}
void MainWindow::tick(){
showpic = new ShowPic();
showpic->show();
display(*m_imageIt, showpic);
m_imageIt ++;
}
/*
void timerEvent(QTimerEvent * ev) {
if (ev->timerId() == m_timer.timerId()) tick();
}*/
void MainWindow::on_pushButton_clicked()
{
/*showpic = new ShowPic();
QPixmap pixmap("C:\\test\\image.jpg");
showpic->addPixmap(pixmap);
showpic->show();*/
m_timer.start();
}
showpic.cpp
#include "showpic.h"
#include "ui_showpic.h"
#include <QThread>
ShowPic::ShowPic(QWidget *parent) :
QWidget(parent),
ui(new Ui::ShowPic)
{
ui->setupUi(this);
ui->graphicsView->setScene(new QGraphicsScene);
}
ShowPic::~ShowPic()
{
delete ui;
}
void ShowPic::addPixmap(const QPixmap &pixmap){
ui->graphicsView->scene()->addPixmap(pixmap);
}
The compiling message error:
The error has nothing to do with the timer, it is because you forgot to declare display(), tick(), and timerEvent() as part of the MainWindow:: class, so they cannot access MainWindow members.
The timer should be even easier to use than your code. First I recommend you use a QTimer instead of QBasicTimer. Then you can simply connect to its timeout() signal.
mainwindow.h
#include <QTimer>
QTimer m_timer;
mainwindow.cpp
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
...
m_imageIt = filenames.begin();
m_timer.setInterval(5000);
connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
}
void MainWindow::on_pushButton_clicked()
{
m_timer.start();
}
You do not need timerEvent() function at all.

Why Qt application title is followed by application path on screen reader?

I have a simple application in Qt that has a QMainWindow and a QWebEngineView that loads an html page. I've set the QApplication name and the QMainWindow title.
app.setApplicationName("FooApp");
window.setWindowTitle("FooApp Window");
When I use a screen reader, it will read the main window title as:
FooApp C:/Users/tulio/Desktop/TestApp//bin/debug/test.exe
I just need it to read the application name, how can I do this?
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[]) {
QApplication a(argc, argv);
a.setApplicationName("FooApp");
MainWindow w;
w.setWindowTitle("FooApp Window");
w.show();
return a.exec();
}
mainwindow.cpp
#include "mainwindow.h"
#include <QLayout>
#include <QApplication>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent) {
this->layout()->addWidget(&web_view_);
this->layout()->setMargin(0);
this->resize(QSize(1000, 700));
QString path = QApplication::applicationDirPath() + "/index.html";
qDebug() << QString("HTML Path %1").arg(path);
web_view_.page()->setUrl(QUrl::fromLocalFile(path));
web_view_.resize(this->size());
channel_.registerObject("Test", &test_);
web_view_.page()->setWebChannel(&channel_);
}
MainWindow::~MainWindow() {
}
void MainWindow::resizeEvent(QResizeEvent *event) {
web_view_.resize(event->size());
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QWebEngineView>
#include <QResizeEvent>
#include <QWebChannel>
#include <QDebug>
class Test : public QObject
{
Q_OBJECT
public:
explicit Test(QObject *parent=0) : QObject(parent) {}
virtual ~Test() {}
};
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = 0);
~MainWindow();
private:
QWebEngineView web_view_;
QWebChannel channel_;
Test test_;
protected:
void resizeEvent(QResizeEvent *event);
};
#endif // MAINWINDOW_H
teste.pro
QT += core gui webengine webenginewidgets webchannel
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = teste
TEMPLATE = app
SOURCES += main.cpp\
mainwindow.cpp
HEADERS += mainwindow.h
index.html
<!DOCTYPE html>
<html>
<body>
<h1>Hello World!</h1>
</body>
</html>
I think you need to use accessibleDescription : QString accessibleName : QString which holds the desciption that gets accessed by assistive technologies.

How to use qAction submenu in Qt

I want to implement simple commands like a qDebug() when I click on a sub menu in the mainwindow. I was referring to sample program given along with the Qt 5 IDE (...\Qt\Qt5.2.0\5.2.0\msvc2010\examples\widgets\mainwindows\menus), and using it, I managed to construct the code. I do not receive any compile time or run time errors.
I created the mainwindow.ui using the design mode. It has an object of the QAction class called actionInterval.
But when I click on it, nothing happens, I am not able to implement the command in void interval(). I guess I am not connecting properly. What am I missing here? Please advise.
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QDebug>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
void createActions();
private slots:
void interval();
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
createActions();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::createActions()
{
ui->actionInterval = new QAction(tr("&Interval"), this);
ui->actionInterval->setStatusTip(tr("Set the interval for capturing delta & reference images"));
connect(ui->actionInterval, SIGNAL(triggered()), this, SLOT(interval()));
}
void MainWindow::interval()
{
qDebug()<<"inside interval qdialog";
}
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
void MainWindow::createActions()
{
ui->actionInterval->setStatusTip(tr("Set the interval for capturing delta & reference images"));
connect(ui->actionInterval, SIGNAL(triggered()), this, SLOT(interval()));
}
You shouldn't need that ui->actionInterval = new QAction(tr("&Interval"), this); line, the ui->setupUi() handles that for you, so it's potentially causing an incorrect reference so when you do click on it it's not firing correctly.

Why I can't connect QAction SIGNAL with QFileDialog SLOT?

I'm trying to write application's menu for my text editor, but I don't understand why signal triggered does not working. It should open a QFileDialog::getOpenFileName, but it does not happen. Why?
main.cpp
#include "mainwindow.h"
#include "centralwidget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow *mainWindow = new MainWindow;
CentralWidget *centralWidget = new CentralWidget;
mainWindow->setCentralWidget(centralWidget);
mainWindow->show();
return a.exec();
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QMenu>
#include <QMenuBar>
#include <QStatusBar>
#include <QAction>
#include <QFileDialog>
#include <QString>
class MainWindow : public QMainWindow
{
public:
MainWindow();
public slots:
void slotFileDialog();
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
MainWindow::MainWindow()
{
QMenu *fileMenu = new QMenu("File");
QAction *openAction = new QAction(tr("&Open..."), this);
connect(openAction, SIGNAL(triggered()),
this, SLOT(slotFileDialog()));
fileMenu->addAction(openAction);
QMenuBar *mainMenu = new QMenuBar;
mainMenu->addMenu(fileMenu);
mainMenu->show();
QStatusBar *mainStatusBar = new QStatusBar;
setMenuBar(mainMenu);
setStatusBar(mainStatusBar);
}
void MainWindow::slotFileDialog()
{
QString fileName = QFileDialog::getOpenFileName(
this, tr("Open File"),"/home",tr("Text (*.txt)"));
}
You haven't included the Q_OBJECT macro in the class definition, so the moc will not generate the associated files for it.

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