How to know if a Vue3 reactive object is being tracked - vuejs3

I have a store pattern that contains reactive objects outside of the components that use them (I call it a store because of this page https://v3.vuejs.org/guide/state-management.html#simple-state-management-from-scratch)
So, a reactive object is shared across an unknown number of components that may or may not be currently rendering content on the page.
But I have some synchronization logic that is expensive, so I only want it to run for objects in my store that are being used.
In Vue2, I found an undocumented way to do this.
reactiveObject.__ob__.dep.subs.length
The Subcribers are visible, and if a component is no longer rendered (is not the current route in vue-router for example) then Vue2 did a perfect job of unsubcribing when removing that component from the DOM.
I'm upgrading to Vue3, and as far as I can tell, it called "Tracked" instead of "Subscribed" but this tracking information seems to be in a private scope (might be the targetMap variable that Vue3's source code uses during track() and trigger()).
Is there a way to know if a Vue3 reactive object is currently being watched? To know if a change to that object will trigger anything?

Related

Redux creating new objects on ui

Creating an application that uses redux state quite seriously.
While passing values between the UI components and the reducers. The immutability has become a problem.
1) The cycle problem - I have forms that create JSON objects - which are then used by reducers to maintain the model. The next time you use a form, it is set to the earlier state,.. and either gives error or updates the previous attribute along with itself. Is there someway to capture things in non redux state and then pass it to the states for process?
2) Redux returns or reducers become extremely unmanageable on scale. I have started using immer for this. Is this a good choice?
Are you using Reactjs for creating the forms?
To benefit most from immutabilitiy it is best if your design embraces it also.
What I mean: Develop a form which just displays your data. (a pure form, or FormPure)
Then wrap this form / component by another component which holds the state of the form to be displayed and actually displays the data through the pure form. And allows you to just edit it.
The hierarchy would look like: App > Form > FormPure
Components
Form:
Connected to Redux
May have its own state.
FormPure:
Does not know about redux
Only displays data provided from its parent (in react via props and communicated via callbacks up)
When the user hits the Save Button then the connected Component (Form) may dispatch an action to update the state in redux.
This way you may build your FormPure in isolation separately from any data, and just bring it to live as needed.
You may consider using Storybook for nicely designing your components.
For 2: Yes immer is reasonably fine to use, just make sure you are not overusing it by creating to large object trees, as described in the documentation.
Also make sure to turn off autofreezing when deploying it to production.
Hint: immer uses Proxy make sure your target platform supports them, or make sure to switch then to the ES5 implementation which is considerably slower (see, immer docs)

How can I subscribe to changes in a redux store within an actions file

I have the following code
const reduxStore = require('redux/store');
console.log(typeof reduxStore.subscribe);
If I run that in a redux actions file my typeof is undefined.
If I run it in a vanilla js my typeof is function.
Now maybe doing this seems counterintuitive but I have a pattern where I have a shared actions file, that is to say the actions defined in this file can be used in two different reducers.
However some of these actions while shared between reducers (reducer1, reducer2) must cause actions to run that are individual to the particular store domain.
So dependant on what happens when reducer1.acceptGeoCode runs in the part of the application using reducer2 then reducer2.geoCodeSuccess should be run or reducer2.geoCodeFailed
it seems easiest to me to subscribe to changes in my reducer2 actions js, and then on the changes dispatch the local action I should use.
So that is why I want to use reduxStore.subscribe within an actions file. How do I do that, or failing that what is the proper way to do what I want to do which I feel must be doable.
If I understand you correctly, you want to have reducer 2 be aware of how reducer1 handled an action, is that right?
The way to do that is by composing reducers (as opposed to combining them). See this in action here: Stack Overflow
A couple of other points that might help you on your way:
Reducers should be pure. This means we don't do ajax calls (or other side effects) from inside a reducer. That is the domain of actions (ex: redux-thunk) and middlewares.
In the majority of applications, there should really only be one store. So, if you have a pattern where you have one store subscribing to another, then you should probably refactor your code to have just one store. Just to be clear, you can have several reducers combined (or composed) together in a single store - that's how Redux is designed to work.

With React / Redux, is there any reason not to program the store globally?

I love Redux, but to use it, I have LOTS of additional code scattered all over my application: connect, mapDispatchToProps, mapStateToProps etc etc
It appears to me however that I should be able to both dispatch to the store and get any value from the store via a global window level reference to the store object. If I did this, it would cut alot of code out of my application.
So the question is, what is wrong with this approach? Why NOT do all my Redux disptach and state access via window.store?
I wrote a long Reddit comment a while back about why you should use the React-Redux library instead of writing store code by hand.
Quoting the main part of that answer:
First, while you can manually write the code to subscribe to the Redux store in your React components, there's absolutely no reason to write that code yourself. The wrapper components generated by React-Redux's connect function already have that store subscription logic taken care of for you.
Second, connect does a lot of work to ensure that your actual components only re-render when they actually need to. That includes lots of memoization work, and comparisons against the props from the parent component and the values returned by your mapStateToProps function for that component. By not using connect, you're giving up all those performance improvements, and your components will be unnecessarily re-rendering all the time.
Third, by only connecting your top-level component, you are also causing the rest of your app to re-render unnecessarily. The best performance pattern is to connect lots of components in your app, with each connected component only extracting the pieces of data it actually needs via mapStateToProps. That way, if any other data changes, that component won't re-render.
Fourth, you're manually importing the store into your components, and directly coupling them together, thus making it harder to test the components. I personally try to keep my components "unaware" of Redux. They never reference props.dispatch, but rather call pre-bound action creators like this.props.someFunction(). The component doesn't "know" that it's a Redux action creator - that function could be a callback from a parent component, a bound-up Redux action creator, or a mock function in a test, thus making the component more reusable and testable.
And finally, the vast majority of apps built using React and Redux use the React-Redux library. It's the official way to bind the two together, and doing anything else will just confuse other developers looking at your project.
Also, per the Redux FAQ entry on importing the store directly:
While you can reference your store instance by importing it directly, this is not a recommended pattern in Redux. If you create a store instance and export it from a module, it will become a singleton. This means it will be harder to isolate a Redux app as a component of a larger app, if this is ever necessary, or to enable server rendering, because on the server you want to create separate store instances for every request.
Summarizing all that:
Better performance
Lower coupling via dependency injection of the store
Better testability
Better architecture
I'd also suggest you read through my two-part post The Tao of Redux, Part 1 - Implementation and Intent, and The Tao of Redux, Part 2 - Practice and Philosophy. These two posts discuss the history and intent behind Redux's design, how it's meant to be used, why common usage patterns exist, and other ways that people may use Redux.

Is there a way to organize Meteor templates so it isn't hard to figure out what's the data context?

As my Meteor project grows and I add more templates, partials and helpers, it gets harder to figure out what will be the data context for it. Then I'll have to console.log(this) inside a helper function to figure out what's the data I'm dealing with.
Does anybody have a naming scheme or any other strategy to handle this?
Or is this mess just a sign I'm failing to modularize stuff properly and should refactor everything?
For me, each module has a folder. Each folder contains helpers.js, events.js, the "ons" (onCreated.js, onDestroyed.js, onRendered.js) and finally templates.html. If your project is big, break these out into individual subfolders for the necessary CRUD actions (I have a create folder and an update folder because reading & deleting happens in the update templates.
My template names are long and verbose, but that's OK, WebStorm does a good job of guessing what I want. For example, if I had some infowindow that listed all the addresses associated with a client: clientMap, clientMapPopup, clientMapPopupLocationList clientMapPopupLocationListItem.
Regarding data context, it's usually pretty easy to see since my helper is the one that added something to the context. Although I honestly try to avoid using that unless I'm in an {{#each}} because IMHO things like grabbing grandparent context is neither elegant nor robust. Instead, I have a temporary module object that I create & destroy on route changes.
So if my global object is Global = {}. In the onCreated and onDestroyed I write Global.Module = {} Then, I can create all the module-scoped variables I want (ReactiveVars, ReactiveDicts, local collections, primitives, client markers object, etc).
All that said, doing what you do & looking at my schema js (e.g. collections/clients.js) is still the fastest/thoughtless way to see what you want & what you're currently getting.

Best practice for managing / controlling object state with 2 way databinding using Polymer

Lets try this explanation again...
I'm new to polymer (and getting back into web dev after a relatively long absence), and I'm wondering what the recommended approach might be to more closely manage object state while employing 2 way databinding. I am currently consuming rest API (json) objects. My question is if polymer keeps a copy of the original object before initiating updates to the bound object's properties/attributes...so one might be able to easily undo the changes? While allowing 2 way databinding to work its magic is often desired, there are cases where I'd like to prevent / delay changes to the object / DOM until the user approves the changes (say via the paper-dialog component for instance). I suppose one could make a temporary copy of the object and bind fields to that version, and then only persist the changes back to the source object upon user approval. In any case, I'd be interested to hear thoughts and see an example or two of recommended approaches (especially if I am off-track with my ideas!)
I suppose one could make a temporary copy of the object and bind
fields to that version, and then only persist the changes back to the
source object upon user approval
This.
Consider that view-models are essentially different from pure data-models (sometimes called business-data). Frequently, the differences are irrelevant and one can use them interchangeably. However, be aware of scenarios where the view-model is distinct (uncommitted user edits are a good example).
The notion of a field editor that requires approval from the user is purely UI/View oriented. Whatever data is managed in that modality is purely in the domain of the view, and fetches/commits to the business-data should be discrete.

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