Why all .NET Core applications are console applications? - .net-core

I have a very basic question about why all .NET Core applications are console applications. I did some google search but don't find any appropriate answer.

It's an interesting question, and I got here because I had the same thought: Why do I seem to always see a console on asp.net core apps? Are they all now console apps?
But it's a mirage. While you are seeing a console window, it's only because the code is using the console for output. The code that starts the app governs where the output is going to. For example, instead, the output could be ported to the Windows Event Log, which is what happens when the site is published to IIS.
If you create a default .netcore web app, and you look in the output directory, you will see two files:
YourProject.exe
YourProject.dll
If you double click the exe, it will start the website. You will see the console window appear and the app will start listening on port 5000.
But now rename YourProject.dll and try to run the exe. It will fail because the exe is just the startup code. Your website is actually in the .dll.
The point is that the console window you see when you start an web app is coming from the exe, not the dll. So the console window has nothing to do with your web app, it's just a convenient way to start up the app in a dev environment. You can also start it from the command line with dotnet YourProject.dll and it will run exactly the same as if you started it from YourProject.exe
If you read #HansPassant's comment, he says it exactly correctly, my answer is just an expansion of it.

.NET Core provides more than console applications out of the box, it has supported both WPF and WinForms since version 3.x. In the below documentation links from Microsoft you can see .NET 5.0 (which is .NET Core) is listed. If you're using Visual Studio you can chose between ".NET" (which is .NET Core and what it will be referred to going forward) and ".NET Framework" (which won't have any versions past 4.8). It should be noted, WPF and WinForms although on .NET Core are only supported on Windows.
https://learn.microsoft.com/en-us/dotnet/desktop/wpf/?view=netdesktop-5.0
https://learn.microsoft.com/en-us/dotnet/desktop/winforms/?view=netdesktop-5.0

Related

How to run an ASP.NET Framework project from a script?

I am trying to simplify some of the start-of-day tasks that me and the other developers must do at my company. In order to get our local dev environments running, we have to go through a series of steps: starting VMs, APIs, and other web servers. My goal is to write a script to automate all of this.
The only part that is giving me difficulty is one step in particular where we must start a gateway API project written in .NET Framework before starting the other microservice APIs written in .NET Core. The .NET Core APIs can easily be started via a script which we already use, but I was hoping to make the .NET Framework project part of this script too, which must come first before the other .NET Core APIs. Currently we open the .NET Framework project in Visual Studio, press Run, then run the script to start the other .NET Core APIs.
Does anyone have any pointers on how I can automate starting the .NET Framework project?
I assume you're using IIS Express for debugging, which means you have to open Visual Studio and start debugging for your website to start.
I suggest you install full IIS (not Express) on your machine. It has the benefits of:
You can still debug in Visual Studio
The application will always respond to requests, whether Visual Studio is running or not.
To do this:
In the Start Menu search for and open 'Programs and Features'
Click 'Turn Windows features on or off' on the left
Select 'Internet Information Services' in the list, with all the features you want (pretty much everything under 'World Wide Web Services' and at least 'IIS Management Console' under 'Web Management Tools')
I assume from there you know how to setup the website in IIS Manager. Do it the same as you would on a production server. Just point the site (or virtual folder) to where your code is.
In your Visual Studio project:
Open Project -> [Project Name] Properties...
Click 'Web' on the left
Under 'Servers', select "Local IIS" from the dropdown
Make sure the 'Project Url' matches where you set it up in IIS
There is also a "Create Virtual Folder" button there in Visual Studio that can help you set up the site, if you prefer.

Debugging and rebuilding a .net core web app

How do I actually run the debugger with a .net core web app using visual studio along side the dotnet watch tool?
I am using the dot net watch tool which greats work and picks up changes, however if I try to attach the debugger, the code doesn't match with what's compiled. So I have to ctrl-c and stop the hosted app, rebuild and rerun donet run and reattach the app to the dotnet process. Surely this can't be the workflow of .net core developers?

Is it possible to make desktop GUI application in .NET Core?

I have been developing Windows Forms programs for few years. I am now looking into .NET Core (including ASP.NET Core MVC). I am searching for the new GUI desktop technology. In Visual Studio 2015 update 3 I can't see any option to make a GUI app in .NET Core.
What am I missing?
You were not missing anything. Microsoft shipped no reasonable way to create GUI applications directly using .NET Core until .NET Core 3, though UWP (Universal Windows Platform) is partially built on top of .NET Core.
.NET Core 3.0 includes support for Windows Forms and WPF, though it is Windows-only.
.NET 6 will include .NET MAUI, which will support Windows and macOS desktop applications and mobile applications, with Linux desktop applications supported by the community (not MS). .NET 5 will include a preview version of .NET MAUI.
For third-party cross platform options, see other answers.
AvaloniaUI now has support for running on top of .NET Core on Windows, OS X, and Linux. XAML, bindings and control templates included.
E.g. to develop on macOS with Rider:
Follow instructions to install the Avalonia dotnet new templates
Open JetBrains Rider and from the Welcome screen,
Choose New Solution → (near the top of the Templates List) → More Templates → Button Install Template...* → browse to the directory where you cloned the templates at step 1.
Click the Reload Button
Behold! Avalonia Templates now appear in the New Solution Templates List!
Choose an Avalonia template
Build and run. See the GUI open before your eyes.
You could use Electron and wire it up with Edge.js resp. electron-edge. Edge.js allows Electron (Node.js) to call .NET DLL files and vice versa.
This way you can write the GUI with HTML, CSS and JavaScript and the backend with .NET Core. Electron itself is also cross platform and based on the Chromium browser.
It is now possible to use Qt, QtQuick, and QML with .NET Core, using Qml.Net.
It is highly performant (not "P/Invoke chatty"), fully featured and works across Linux, OS X, and Windows.
Check out my blog post to see how it compares to the other options out there currently.
PS: I'm the author.
For creating a console-based UI, you can use gui.cs. It is open-source (from Miguel de Icaza, creator of Xamarin), and runs on .NET Core on Windows, Linux, and macOS.
It has the following components:
Buttons
Labels
Text entry
Text view
Time editing field
Radio buttons
Checkboxes
Dialog boxes
Message boxes
Windows
Menus
ListViews
Frames
ProgressBars
Scroll views and Scrollbars
Hexadecimal viewer/editor (HexView)
Sample screenshot
One option would be using Electron with JavaScript, HTML, and CSS for UI and build a .NET Core console application that will self-host a web API for back-end logic. Electron will start the console application in the background that will expose a service on localhost:xxxx.
This way you can implement all back-end logic using .NET to be accessible through HTTP requests from JavaScript.
Take a look at this post, it explains how to build a cross-platform desktop application with Electron and .NET Core and check code on GitHub.
Yes, it is possible.
.NET Core doesn't have any components for native GUI application out of the box. However, there is a NuGet package for it that is called Electron.NET, as per Gregor Biswanger's answer.
Electron is a framework that allows you to build native GUI applications on top of Node.js. Electron.NET is a NuGet package that allows you to utilise Electron and Node.js from within your .NET Core code.
The good news is that you don't have to learn JavaScript, Electron or Node.js in order to be able to use the NuGet package. JS files do run inside your application, but they get automatically generated by the build process.
All you do is build a pretty standard ASP.NET Core MVC app. The only difference is that, instead of running in the browser, it runs as a native windowed app. Besides just a few lines of code specific to the Electron.NET package, you won't need to learn anything above ASP.NET Core MVC.
This page provides a tutorial on how to use it. It also contains some links to sample code repositories.
.NET Core 3 will have support for creating Windows desktop applications. I watched a demo of the technology yesterday during the .NET Conference.
This is the only blog post I could find, but it does illustrate the point: .NET Core 3 and Support for Windows Desktop Applications
I'm working on a project that might help: https://github.com/gkmo/CarloSharp
The following application is written in .NET with the UI in HTML, JavaScript, and CSS (Angular).
tl;dr - I'm not sure that it would be possible for the .NET Core developers to supply a cross-platform GUI framework.
I feel like expecting a cross-platform GUI framework to be bundled into the official tooling (especially an old version of the tooling - you mention that you're running Visual Studio 2015 update 3) for an early version of .NET Core is a little premature.
GUI frameworks are really quite heavy, and dependent on the hardware abstractions already present on the host machine. On Windows, there is generally a single window manager (WM) and desktop environment (DE) used by most users, but on the many different distributions of Linux which are supported, there are any number of possible WMs and DEs - granted most users will either be using X-Server or Wayland in combination with KDE, GNOME or Xfce. But no Linux installation ever is the same.
The fact that the open source community can't really settle on a "standard" setup for a VM and DE means that it would be pretty difficult for the .NET Core developers to create a GUI framework which would work across all platforms and combinations of DEs and WMs.
A lot of folks here have some great suggestions (from use ASP.NET Core to builds a Web application and use a browser to listing a bunch of cross-platform frameworks). If you take a look at some of the mentioned cross platform GUI frameworks listed, you'll see how heavy they are.
However, there is light at the end of the tunnel as Miguel de Icaza showed off Xamarin running naively on Linux and macOS at .NET Conf this year (2017, if you're reading this in the future), so it might be worth trying that when it's ready.
(But you'll need to upgrade from Visual Studio 2015 to Visual Studio 2017 to access the .NET Core 2.0 features.)
You could develop a web application with .NET Core and MVC and encapsulate it in a Windows universal JavaScript app: Progressive Web Apps on Windows
It is still a web application, but it's a very lightweight way to transform a web application into a desktop app without learning a new framework or/and redevelop the UI, and it works great.
The inconvenience is unlike Electron or ReactXP for example, the result is a universal Windows application and not a cross platform desktop application.
I have been searching for this for ages now and none of the solution above are to my satisfaction.
I ended up working with https://github.com/mellinoe/ImGui.NET for now.
I can confirm it works at least across macos and win10 and claims to be compatible with linux.
Leaving this here in case it can help someone.
It will be available using .NET 6:
https://devblogs.microsoft.com/dotnet/announcing-net-6-preview-1/
But you can already create WinForms applications using netcore 3.1 and net 5 (at least in Visual Studio 2019 16.8.4+).
For the special case of existing Windows Forms applications:
There is a way - though I don't know how well it works.
It goes like this:
Take the Windows Forms implementation from Mono.
Port it to .NET Core or NetStandard.
Recompile your Windows Forms applications against the new System.Windows.Forms.
Fix anything that may be broken by .NET Core.
Pray that mono implements the parts you need flawlessly.
(If it doesn't, you can always stop praying, and send the Mono project a pull request with your fix/patch/feature.)
Here's my CoreFX Windows Forms repository:
https://github.com/ststeiger/System.CoreFX.Forms
Yes, it is possible to develop cross-platform desktop (GUI) applications, for Windows, Linux and macOS, using Visual Studio Code, .NET Core, C#, GTK 3, gtksharp and Glade as the GUI designer.
Here is how.
Windows Forms (and its visual designer) have been available for .NET Core (as a preview) since Visual Studio 2019 16.6. It's quite good, although sometimes I need to open Visual Studio 2019 16.7 Preview to get around annoying bugs.
See this blog post: Windows Forms Designer for .NET Core Released
Also, Windows Forms is now open source: https://github.com/dotnet/winforms
If you are using .NET Core 3.0 and above, do the following steps and you are good to go: (I'm going to use .NET Core CLI, but you can use Visual Studio too):
md MyWinFormsApp optional step
cd MyWinFormsApp optional step
dotnet new sln -n MyWinFormsApp optional step, but it's a good idea
dotnet new winforms -n MyWinFormsApp I'm sorry, this is not optional
dotnet sln add MyWinFormsApp do this if you did step #3
Okay, you can stop reading my answer and start adding code to the MyWinFormsApp project. But if you want to work with Form Designer, keep reading.
Open up MyWinFormsApp.csproj file and change <TargetFramework>netcoreapp3.1<TargetFramework> to <TargetFrameworks>net472;netcoreapp3.1</TargetFrameworks> (if you are using netcoreapp3.0 don't worry. Change it to <TargetFrameworks>net472;netcoreapp3.0</TargetFrameworks>)
Then add the following ItemGroup
<ItemGroup Condition="'$(TargetFramework)' == 'net472'">
<Compile Update="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
</ItemGroup>
After doing these steps, this is what you should end up with:
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFrameworks>net472;netcoreapp3.1</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net472'">
<Compile Update="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
</ItemGroup>
</Project>
Open up file Program.cs and add the following preprocessor-if
#if NETCOREAPP3_1
Application.SetHighDpiMode(HighDpiMode.SystemAware);
#endif
Now you can open the MyWinFormsApp project using Visual Studio 2019 (I think you can use Visual Studio 2017 too, but I'm not sure) and double click on Form1.cs and you should see this:
Okay, open up Toolbox (Ctrl + W, X) and start adding controls to your application and make it pretty.
You can read more about designer at Windows Forms .NET Core Designer.

How do I build a native binary on .NET Core using the current preview?

Using the current .NET Core preview, how do I compile (Publish ?) a native binary for a console application. I am on Mac OS 10.11.
I did the following:
dotnet new
dotnet restore
dotnet publish
I kind of expected "publish" to build a native binary for me, but it did not. It places a .dll, along with some JSON, in the publish folder ? I should mention the application runs fine when using dotnet run.
So, how do I get a native binary for my simple console application ?
According to an MS dev on the Slack channel, native compilation was removed/disabled in RC2 since it wasn't deemed ready yet.
There does seem to be a little bit of interest in it, so I've been debating whether to try to get it running myself, from the CLI source.
Otherwise, we'll just have to wait, but I agree, huge disappointment.
EDIT: just for completeness, I should add that .NET Core and .NET Native are available for UWP / Windows Store apps, though obviously this is not cross-platform.
EDIT #2: since this seems to continue to be getting attention, the new way that this is planned on being done is CoreRT, currently in active development.

Can we compile an asp.net 5 application by .net native?

The role of .net native in .net ecosystem is confusing for me. I heard it is just for universal windows applications, but also heard that it is part of CoreFX. I think having the option to compile to .net native can have many advantages (including performance).
Is it possible to compile my asp.net application (specially asp.net 5) to .net native?
No, you cannot. Right now, .NET Native is not for ASP.NET. I believe it's only for Universal Windows Applications. That doesn't mean that one day it won't be available, but right now it's not planned.
See related GitHub issue where ASP.NET team confirms this.
Edit 11/27/2015
Since this was posted, Microsoft has made further announcements regarding .NET Native and .NET Core. I suggest you check out Scott Hanselman's part of the keynote from the Microsoft Connect 2015 event. At the 11:22 minute mark of this excerpt video Scott shows compiling an .NET app to native code and then running it. He says it's "future work" so it appears it's not quite ready yet (I believe one of the Q&A videos from the event explained that it's in one of the dev branches on GitHub, but I'm too lazy to rewatch all the videos for you at the moment). It was unclear if this is only working for console apps at the moment or if it will run ASP.NET.
As Thomas says in comments, this should be possible once LLILC is out. It targets .NET Core which is what ASP.NET 5 runs on. I am not sure if the resulting runtime can be called .NET Native per say but LLILC do has plans to natively compile IL (e.g. output by Roslyn) ahead-of-time.
Another option is ASP.NET running on CoreRT by using RyuJIT as AOT compiler. This looks closer to reality today than LLILC. Have seen some experiments in compiling ASP.NET project on CoreRT but nothing that actually works.
[.NET Native makes use of UTC compiler which compiles to run on some C++ runtime (MRT - either minimal runtime or managed runtime, cant remember, also known as Native runtime). Currently the .NET Native UWP apps are windows specific. Though .NET Native and UWP are advertised under .NET Core, this could be misleading as only in debug mode UWP targets CoreCLR, in release mode it targets native runtime which is Windows specific. LLILC/CoreRT should change that.]

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