plotting score in the Pac-Man model in NetLogo - plot

A seemingly simple question,
How can I plot the "score" in the "Pac-Man" model in NetLogo
I have tried the obvious approaches (adding a Plot to the interface, telling it to "plot score").
The problem I seem to be having is that the variable for “score” in the Pac-Man game isn’t returning a value to the plot - however it is returning a value elsewhere in the program (the "Score" monitor at the top of the model.
More info available here: https://ccl.northwestern.edu/netlogo/models/Pac-Man
(though you won't be able to add the new Plot)

Short answer: after adding your plot, add update-plots to the top of the play procedure. Like this:
to play ;; Observer Forever Button
update-plots
;; Only true at this point if you died and are trying to continue
if dead?
...
Normally in NetLogo plotting seems to happen automatically because most models are tick-based, and they rely on calling tick in a go procedure to update the plots. This model is not tick-based, which is perfectly fine, but then we have to add the call to update-plots explicitly while it runs to get our plots updating.

Related

Make Octave set a figure to be the active window (come to the "front of the screen")

When Octave draws a plot, I would like it to set that to be the active window automatically, so that it becomes visible and I don't have to click back and forth between windows to see if the code and plot have finished. Is this possible? Since it would require reaching outside of Octave and controlling the OS, I'm not sure; it depends on whether or not that capability is part of Octave but I haven't found a reference for it yet.
I can always tell Octave to close the figure before opening a new one in the code, but that could prevent me from drawing multiple plots on the same axes, and it would require me to code that command in every time. It would be nice if there were a direct way just to bring the plot to be visible and take dominance over other windows.
EDIT: Somehow, although I noted that Octave would be required to control the OS to achieve this, I completely forgot to mention what that was... I'm running Windows 10 with the default window manager; I believe that would be the Desktop Window Manager.
When you plot something on a figure (whether you specify the figure you're plotting to within the plot command explicitly or simply let it plot into the currently active figure implicitly), this does not automatically raise the figure window to the forefront.
To do so, call the figure again using the figure function, along with the handle that you want to raise.
Alternatively, if you're sure that the figure you want to raise is the currently active one, you can simply use the shg command (which is effectively equivalent to figure(gcf))
E.g.
Fig1 = figure; % (or figure(1) if you want to be explicit)
Fig2 = figure; % (or figure(2) if you want to be explicit)
figure(Fig1); plot(1:10); % raise Fig1 to the forefront, and plot.
PS: Note that there was a bug affecting this behaviour until recently (coincidentally submitted by yours truly :p See https://savannah.gnu.org/bugs/?45943 ). This is fixed in the latest version of octave though (i.e. 5.1.0)

How to set minimum for Jenkins Plot Plugin

I use Jenkins and its Plot Plugin to generate statistics.
Example:
For every Build I plot the line of codes. Lets say I have like 500.000 lines and it changes about +-100 lines per build.
Since the plot y-axis always starts with 0 the whole plot is meaningless. It looks like 1 straight line.
Same goes for other metrics, if the value is too high.
Question: is there any configuration to set minimum y-axes to the minimum value?
Unfortunately, I think the answer to your question is currently 'no'.
First of all, the documentation does not give any hints towards such an option.
Secondly, Given that the Jenkins Plot Plugin uses JFreeChart for the plotting, the setting of a range for the Y-axis should be done using the 'getRangeAxis' function. A search in the source-code does not reveal a call to this function.
Lastly, you do not seem to be the only one that has this problem. Issue JENKINS-2841 asks for the same functionality, but appears not be solved yet.

Editing multiple plots in Rstudio

One interesting feature of RStudio is it allows to save multiple plots generated from a script. This however opens up the problem of how to edit multiple plots. My issue at the moment is adding lines to histograms using the abline() function. This function was designed however to work with the last plot generated by the environment. One way of course would be ad the lines as soon as the plot is generated, however I have to calculate the coordinates at the end of the algorithm, by then I have transformed the data and generated multiple plots from it. So I was wondering if there isn't a way to tell R to search for a given plot and add the line to it. I read abline() documentation but found nothing regarding it. One can always save the data necessary to generate the plot and generate it at the end of the script, but I was wondering if there isn't a less consuming memory method.
One way to get around this issue is:
1.Save your graphics as variables, for ex: hist_1=hist(x, plot=FALSE)
2.Write any code u like, for ex: very complicated code give y as a number for output
3.plot(hist_1)
4.abline(hist_1, v=y)
gives a general idea of how to edit multiple plots without having to save multiple copies of datasets and without overloading Rstudio interface. Works well with the R ubuntu terminal too.

Plotting in sage

my questions involves the following: I have the basic task of visualizing the steps in a sorting algorithm by plotting the vector as a bar graph. That's no problem and I already have my solution. The only problem is that I consider my solution ugly in the sense, that I always make a call to a plotting function and thus get a new window all the time, resulting in a lot of them.
Question: Can I somehow make a function that takes the previous plot as an argument and plots the graph in the same window? Or something similar.
Thanks
You should just use the Jupyter notebook from within Sage (using a SageMath kernel). Then you can just reevaluate the cell when you want to update your graph. Or, if I'm understanding the question correctly, you could have
Cell 1 - basic functions
Cell 2 - function that updates graph using P += new_plot syntax
Cell 3 - cell where you do the plotting
I'm not certain I've understood, though.
Previously:
You should probably try using the Sage notebook.

Repeat plot command with minor changes in R

I made a plot in R and I want to repeat all the commands (like plot(), legend() or line()) that were carried out for this plot, with some minor changes. For example I want to set the axes to logarithmic scale and change the title of the plot.
In gnuplot I would use the replot command.
plot ...
set title "The same plot with logarithmic axes"
set logscale
replot
Is something like this possible in R. The only thing that comes to my mind of doing this (besides changing the values manually and re-run the lines of codes) would be setting up a function, that asks for all parameters that might be changed by the user.
Thanks for your help,
Sven
R uses a pen and paper graphics model - once the plot has been drawn on the device that is it. If you want to change some aspect of the plot, you need to replay the graphics function calls that produce the plot with the changes made to the code.
Depending on what you are really doing there are two options:
If this is just for you, write code in a text editor / IDE that knows R and can send chunks of code at a time to R. That way the code to produce the figure is recorded in a separate script which you can paste into/send to R making the changes you need each time to the script.
If you are going to be doing this often, then write yourself a wrapper plotting function that encapsulates the plot code you want but allows you to pass in arguments to alter the aspects you want.
Lattice and ggplot2 are a little different as they are based on grid graphics and create objects that when printed produce a plot on the device. One can manipulate that object to alter what is drawn, and with grid one can push and pop things on to / off a viewport.

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