I've experienced a weird crash when trying to find a QLineEdit in a QFormLayout.
Firstly, I created a QFormLayout and set a name for it:
QFormLayout *charColLayout = new QFormLayout; charColLayout->setObjectName("charColLayout");
Then, I created a QLineEdit, modified it a bit and add it in to the layout, and I also give it a name:
QLineEdit *delim = new QLineEdit;
delim->setMaxLength(1);
delim->setMaximumWidth(100);
delim->setText("/");
delim->setObjectName("delEdit");
charColLayout->addRow("Delimiter", delim);
Afterward, in a completely different function, I re-searched that layout with findChild():
QFormLayout *charcoal = secondHoriField->findChild<QFormLayout *>("charColLayout", Qt::FindChildrenRecursively);
It should be noted that secondHoriField is just a normal QLayout which my QFormLayout is located in.
Finally, I attempted to find that QLineEdit:
QLineEdit *delimEdit = charcoal->findChild<QLineEdit*>("delEdit", Qt::FindChildrenRecursively);
if (delimEdit == nullptr) {cerr << "error\n";} //debug
string curDelim = qStrToStr(delimEdit->text());
And it surprisingly came down with a crash, and as the output shown, it's because the delimEdit is null.
18:06:10: Starting D:\...\build-cryptog-Desktop_Qt_5_15_2_MinGW_64_bit-Debug\debug\cryptog.exe ...
error
18:06:17: The program has unexpectedly finished.
18:06:17: The process was ended forcefully.
18:06:17: D:\...\build-cryptog-Desktop_Qt_5_15_2_MinGW_64_bit-Debug\debug\cryptog.exe crashed.
But when I switched the findChild() function for this rather bruteforce-y line:
QLineEdit *delimEdit = dynamic_cast<QLineEdit*>(charcoal->itemAt(1)->widget());
cerr << qStrToStr(delimEdit->objectName()) << endl; //debug line
The program ran fine, and it showed the same name I set for the QLineEdit:
18:12:02: Starting D:\...\build-cryptog-Desktop_Qt_5_15_2_MinGW_64_bit-Debug\debug\cryptog.exe ...
delEdit
18:12:11: D:\...\build-cryptog-Desktop_Qt_5_15_2_MinGW_64_bit-Debug\debug\cryptog.exe exited with code 0
Why did this happened?
Another note: qStrToStr() is a function I implement to convert QString to std::string, and I have hand-checked it.
While findChild is a QObject method the itemAt is a QFormLayout method.
QObject::findChild
QFormLayout::itemAt
With addRow you add an item to the QFormLayout. This does not make it a child in the context of the QObject.
QFormLayout::addRow
The purpose of the QFormLayout is to organize the positioning of QWidgets, it is not meant to serve as a container. Maybe you could check whether the top level QWidget (e.g. QMainWindow) holding the QFormLayout would be a better choice as a parent for the QLineEdit.
Assuming you have some kind of QMainWindow:
QMainWindow myMainWindow;
// ...
QLineEdit *delim = new QLineEdit(&myMainWindow);
delim->setObjectName("delEdit");
//...
In another location:
auto delimEdit = myMainWindow.findChild<QLineEdit*>("delEdit");
Related
Do someone know a solution to do get properties of a QPushButton placed in a QList<QWidget *> ?
.h
QList<QWidget *> list;
.cpp
QPushButton *button = new QPushButton("Push", this);
list->append(button);
qDebug() << list.at(0)->text(); // Not working : text() is not a property of QWidget but a property of QPushButton
Thx
The problem is more to do with c++ and polymorphism in general rather than anything specific to Qt. The expression...
list.at(0)
returns a QWidget *. Hence the call...
list.at(0)->text()
fails to compile as QWidget has no member function named text. If you think the pointer returned by list.at(0) points to a specific subclass of QWidget then you need to downcast it and check the result before using it. e.g.
if (auto *b = dynamic_cast<QPushButton *>(list.at(0)))
qDebug() << b->text();
Alternatively -- since you are using Qt -- you can make use of qobject_cast in a similar fashion...
if (auto *b = qobject_cast<QPushButton *>(list.at(0)))
qDebug() << b->text();
I didn't find a proper solution to this problem, so I hope somebody can give me an answer to my problem:
I am using a normal QTreeWidget, but as items I use an own subclass of QTreeWidgetItem (because I needed to store some other information in the item). Now I want to use the itemClicked() signal by the QTreeWidget, but I think my slot doesn't get any signal and I think it has to do with the signature of itemClicked(), since it sends a QTreeWidgetItem and of course not my own subclass.
Is it possible that QTreeWidget doesn't detect a click on my own subclass items?
Here is my connection:
connect(treeWidget, SIGNAL(itemClicked(QTreeWidgetItem *)), this, SLOT(displayTransformData(QTreeWidgetItem*)));
And here is my slot:
void GUI::displayTransformData(QTreeWidgetItem* item) {
cout << "test" endl;
Q_actorTreeWidgetItem* actor_item = dynamic_cast<Q_actorTreeWidgetItem*>(item);
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor = actor_item->getActorReference();
double* position = new double[3];
position = actor->GetOrigin();
x_loc->setText(QString(std::to_string( position[0]).c_str() ));
}
I'm already trying to cast the item that I could get from the signal into my own subclass, but the slot function is never called, because the test from my cout line doesn't appear in the console.
I'm very grateful for every help!
The problem is your incorrect SIGNAL specification,
SIGNAL(itemClicked(QTreeWidgetItem *))
You should probably see a warning message at the console along the lines of:
QObject::connect: No such signal
tree_widget::itemClicked(QTreeWidgetItem *) in ...
From the documentation the actual signal spec is
void QTreeWidget::itemClicked(QTreeWidgetItem *item, int column)
So, using the old Qt4 syntax you need
connect(treeWidget, SIGNAL(itemClicked(QTreeWidgetItem *, int)),
this, SLOT(displayTransformData(QTreeWidgetItem*)));
If possible, however, you should make use of the newer Qt5 signal/slot syntax
connect(treeWidget, &QTreeWidget::itemClicked, this, &GUI::displayTransformData);
I have an application which contains such lines.
emit WindowAdded(settings->WindowType);//!!!!!!!!!!!!!!
MyWindow *widget = new MyWindow(0,settings,currentWindowIndex);
The signal changes value of currentWindowIndex, but it didn't work because of slot, it doesn't change its value in time. Some one advices me to use QEventLoop, but i don't understand how to do this. Give me an example, please.
Another part of the code:
connect(area,SIGNAL(WindowAdded(QString)),this,SLOT(addWindowOnTab(QString)));
void WorkSpace::addWindowOnTab(QString title)
{
qint32 i = TabsList->addTab(title);/////!!!!!!!!!!!!!!!!!!!!!!!!!
emit addedWindowIndex(i);
TabsList->setVisible(true);
}
connect(this,SIGNAL(addedWindowIndex(qint32)),area,SLOT(WindowIndexChanged(qint32)));
void MyMdiArea::WindowIndexChanged(qint32 index)
{
currentWindowIndex=index;
}
I think it can help.
MyMdArea is сlass inherited from QMdiArea, WorkSpace is a QWidget, TabsList is a QTabBar.
And there is another fact: I tried to understand execution sequence of slots and added some lines to code:
QLabel *n= new QLabel("1");
n->show();
after emiting WindowAdded signal
QLabel *n= new QLabel("2");
n->show();
after emiting addedWindowIndex signal
and
QLabel *n= new QLabel("3");
n->show();
after changing currentWindowIndex's value
and that is what i saw "1 2 3" and its exploded my brain. Maybe i don't understand something?
Update: Let me try to simplify the issue and steps. Does anyone see where I've gone wrong? Also, this is on OSX 10.7.5/Qt 5.1 – perhaps it is an OSX issue?
I pass an absolute path which points to a directory of images and set the root path of my QFileSystemModel instance and use the index returned by that to set my QTreeView instance root index
QModelIndex idx = dirmodel->setRootPath(dPath);
myTreeView->setRootIndex(idx);
I then set the current index of the treeview to that index. Which I guess is pointing to the directory – perhaps this is wrong?
myTreeView->setCurrentIndex(idx);
I have tried using the selectionModel of the treeView to make the selection using that index:
myTreeView->selectionModel()->select(idx,
QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
I have also tried accessing a child of the directory and using that to set the current index and selection:
QModelIndex next_index =myTreeView->currentIndex().child(1,0);
But I still am not getting the selection on my treeview.
Context: For a Qt learning project I am building an image viewer. I have a 'QTreeView' with a backing 'QFileSystemModel.' The user has the option to select a directory of images and only the contents of that directory will be displayed in the QTreeView (i.e. it is not displaying the entire file system, just the subdirectory the user selects).
I would like to have the first item in the QTreeView selected when the user changes directories. I have seen this question (Selecting a row in QTreeView programatically) but it didn't work for me. I've been poking at this for a few hours now. What am I doing wrong? I am able to select directories and display the images but I am missing how to set the QTreeView selection.
My code is below, with various attempts commented out. The console output from the qDebug statement is always:
next_index -1 -1
void DirBrowser::on_actionSet_Image_Directory_triggered()
{
QString dPath = QFileDialog::getExistingDirectory(this,
tr("Set Image Drectory"), QDir::currentPath());
if (!dPath.isEmpty()) {
QModelIndex idx = dirmodel->setRootPath(dPath);
myTreeView->setRootIndex(idx);
myTreeView->setCurrentIndex(idx);
QModelIndex next_index =myTreeView->currentIndex().sibling(1,0);
//QModelIndex next_index = myTreeView->model()->index(1, 0);
//QModelIndex next_index =idx.child(0,0);
qDebug() << "next_index" << next_index.row() << next_index.column();
//myTreeView->setCurrentIndex(next_index);
myTreeView->selectionModel()->select(next_index, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
QString path = dirmodel->fileInfo(next_index).absoluteFilePath();
qDebug() << "set Dir" << path;
}
}
Figured it out. The problem was that I was trying to make a selection on the QTreeView before the specified directory had finished being loaded. In other words, tryng to make the selection within the method where I was changing directories.
The solution is to listen for the directoryLoaded(QString) SIGNAL that QFileSystemModel emits.
void QFileSystemModel::directoryLoaded ( const QString & path ) [signal]
This signal is emitted when the gatherer thread has finished to load the path.
This function was introduced in Qt 4.7.
connect(dirmodel,
SIGNAL(directoryLoaded(QString)),
this,
SLOT(model_directoryLoaded(QString)));
I got a problem with the QLabel. I got a QtWidget with a QLabel inside. Now I want to change the text of the Label with following code:
QLabel* safetyLabel = this->findChild<QLabel *>("safety_bits");
safetyLabel->setText(QString("test"));
printf("%i", (safetyLabel->text()).length());
but I always get a "Segmentation fault". I think it's something quite simple, but I just can't see it...
Any ideas?
Your safetyLabel can be NULL if you use QtCreators' designer to build your UI and execute your code before you call ui->setupUi(this); in MainWindows constructor.
Here is the code.
QLabel *safetyLabel = NULL;
safetyLabel = (QLabel *) this->findChild("safety_bits");
if(!safetyLabel)
{
qDebug() << "Failed to find safety_bits label!";
return 1;
}
safetyLabel->setText(QString("safety_bits is here"));