How NBNS packet is getting captured in Wireshark - networking

Could anyone please tell how NBNS packets are getting generated in Wireshark once we start the live capturing for a particular interface. My objective is to get the hostname of the different machines through PCAP passively. I wanted to know how the packet is getting generated in Wireshark.

You can control it easily.
Click on “Edit”
Click on “Preferences”
You can enable/disable Name Resolution options as per your requirement.

I happened to find a method for generating the NBNS traffic. By default, the NetBIOS feature is already enabled in all windows machines. An NBNS packet is captured in Wireshark when any windows machines get connected to a particular interface (eg: WiFi) after the sniffing for that particular interface starts.A broadcast NBNS packet will be sent across all machines connected to the network. Through this NBNS packet, you can get the MAC address and mainly the hostname/device name of that particular IP.
PS: Wireshark won't be able to generate NBNS packets for devices that are already connected prior to the sniffing.

Related

Why do I see packets that their source or destination IPs are not my IP address while I'm using my VPN?

I'm new to the networking world and I'm using Wireshark to learn stuffs about the network.
I was hanging around in Wireshark while I was using my VPN for circumventing the internet filter (living in a dictatorship country).
While I was using the VPN I see packets that their source or destination IP was neither my IP nor VPN server IP.
I considered two things about my problem:
1- I know my VPN uses its VPN server to send my whole packets to that server then forward them to my deserved destination, then take the response and send it to my client (is that correct?).
2- In Wireshark, I just can see the packets that their either source or destination address is my IP address.
My packets before using VPN:
As you can see, their either source or destination IP is my IP (192.168.1.101).
After using VPN, VPN:
Wireshark:
I tried filtering packets with my IP like this ip.addr == 192.168.1.101 to see only the packets that their either source or destination IP was my private IP, and guess what? nothing was changed. Why did this happen? Wasn't that supposed to filter my packets?
I also checked those packets' MAC and compared them with my MAC, and they were identical.
So my main question is why these kinds of wandering packets were showed by Wireshark? Is my VPN client insecure and trying to sending my data to other places? Or I'm wrong about how my VPN works?
Also, I appreciate it If somebody tells me more explanation about how my VPN or Wireshark works so that I have these types of packets in my Wireshark.
First of all your considerations, point no.1 is right, that's how a typical VPN works and point no.2 is wrong.
Wireshark can capture any packet (any source IP or destination IP) flowing in and out of a network adapter technically known as NIC card. NIC cards are the way through which you can connect to a network (Internet). A quick brief of NIC over here
A typical VPN client software would form a virtual NIC to encrypt and send your traffic through it. A quick brief of VPNs over here
So, to see the required traffic in Wireshark, you must capture traffic from an appropriate interface (NIC card). The answer over here might be helpful.

How are MAC addresses used in routing packets?

I recently found that packets are encapsulated within ethernet frames. Packets use IP addresses, frames use MAC addresses.
Why aren't IP addresses used in ethernet frames for routing? I understand that when trying to access a basic website, the computer goes to a DNS to find the IP address relevant to the user-entered domain name. How do computers find the correct MAC address?
Really, how are MAC addresses used in routing internet traffic?
Thanks
IP packets aren't always encapsulated in Ethernet frames. There are other physical media such as ISDN, etc. When packets are routed, IP addresses are used to determine the next hop and the physical address is used to physically identify the interface serving as the next hop. Only the former (determining next-hop) is usually called routing.
To answer your second part, MAC addresses are discovered through ARP (Address Resolution Protocol) in IPv4 & ND6 (Neighbor Discovery) in IPv6.
Update:
The destination IP address in the IP header is the final destination. In the process of routing (at each hop), you get the next hop's IP address to (eventually) reach the final destination from the routing table (this could be a default gateway's IP address). To send the packet to the next hop, you need its MAC address. While hopping through intermediate links, the IP address in the IP header don't change - only the MAC addresses change.
Bit late but still here is my answer :) ...
To send data you need two address, the MAC address and the IP address.
Basically the sending host will ARP for a MAC address, this occurs when the local host doesn't know the MAC address of the host it has an IP address for or it will ARP for the default gateway MAC address (if it doesn't already know it) if the IP address in on a different subnet/ network. Once it obtains a MAC address the IP packet is encapsulated in a L2 frame and sent across the media. If the IP packet is meant for a host on a different subnet/ network, it will be sent to the default gateway, this router will de-encapsulate the L2 frame (remove and discard it) check the IP address and will forward it. For the router to do this it needs a MAC address to send it over the media, It will look up the next hop in it's routing table, encapsulate the IP packet with the same source and destination IP address that was sent from the original host into a new L2 frame. This time the MAC address for the source address will be that of the forwarding interface of the router, and the receiving interface of the next hop will be the destination MAC address. This will continue from hop to hop until it reaches the final host, each time the MAC addresses will change, but the original IP address will remain the same.
Here's the key point -- there can be more types of packets than INTERNET traffic. You could be using IPX, which is non-routable. How do clients identify each other? By the MAC address.
Routing != Addressing, which is really where the MAC comes into play.
In order to be routed, the OSI model adds a layer to allow for path discovery to the next gateway. This layer is responsible for routing, but knows nothing about the MAC address.
As a side note, at the hardware level, MAC addresses ARE used by switches, but not for routing. From How Stuff Works:
The switch gets the first packet of data from Node A. It reads the MAC
address and saves it to the lookup table for Segment A. The switch now
knows where to find Node A anytime a packet is addressed to it. This
process is called learning.
In this way, a switch can make sure that traffic is only outputted to the correct port. This isn't accomplishing routing so much as reducing network congestion. Only broadcasts and traffic destined specifically for that MAC address should be sent out the port.
Recently I have been thinking about the same and came upon this question. Here is my answer to this question. Actually MAC address is needed for correctly sending the packet to right destination. This is specially true when packet is needed to sent over a VLAN. There can be multiple switches/routes connected on that VLAN over multiple physical interfaces. However IP Routing is unaware of these physical interface. It only knows about the logical connectivity. For example, route 10.10.10.0/24 is reachable via VE/VIF0.10(logical VLAN interface) and/or nexthop neighbor is 20.20.20.1. There could be multiple interfaces under VLAN 10. Then to which interface packet is sent out? This is where ARP comes in the picture. ARP helps to discover the MAC address associated with the next-hop IP address. When switch/router learns the nexthop MAC. along with that it learns the physical interface also via which that MAC is reachable. Hence while routing packet, firstly MAC corresponding to the destination IP is searched and then the physical interface associated with that MAC is searched. Finally packet is sent out via that physical interface. The MAC corresponding to that destination IP is used as destination MAC. In absence of this, routed packets will always be flooded in the outgoing VLAN.
Hope this helps.
Thanks.
Answer: MAC addresses are not used in the process of routing of a packet.
segment -> transport layer (TCP ports)
packets -> network layer (IP addresses)
frame -> data link layer (MAC addresses)
bits -> physical layer (electric/optical signals)
Create your own packet/segment visit http://wirefloss.com/wireit/
There are 2 models (TCP/IP and ISO/OSI)
In detail:
Your app has some data. This is encapsulated by mentioned layers. Encapsulation means that a header with fields is added at each layer. If your data never leave the local network the MAC address will be the same. Once your data needs to be delivered outside your network the frame header is stripped by router and is replaced by router fields.
UPDATE 2021: Some people seems never heard of ISO OSI model and put this answer as incorrect.

UDP packets rejected at OS-level?

Running on a Linux system, getting UDP packets from another computer address to let's say 192.168.0.2 from another address let's say 192.168.166.66, I can see the UDP packets coming in with tcpdump. However, if I use netcat I don't actually receive the packets.
If I create an interface on 192.168.166.XXX network, then netcat is able to receive the packets no problem.
What basic networking concept am I missing? Why do I need to have an interface on the network of the sending IP when I can see with tcpdump that they are being delivered correctly?
tcpdump per default puts the interface into promiscious mode, which lets you see all the packets arriving at your network interface. But, your operating system only processes packets destined for the local system, e.g. either having the local or a broadcast address as destination.
The final solution to this problem was to disable Reverse Path Forwarding (RPF) on the interface. There are security implications here, but after careful review this was the correct path forward in this particular case.
RPF was turned off by modifying /etc/sysctl.conf:
net.ipv4.conf.eth0.rp_filter=0
Some more information on RPF:
Wikipedia - Reverse path forwarding
Linux kernel rp_filter settings

Networking Dilemma IP stack(Microcontrollers)

I basically have used the ethernet connection successfully with Microcontrollers to control real world aspects,The dilemma is of IP address I mean how can 192.168.0.155 be accessed from around the world without any specific MAC ID attached to it, I wanted to implement the same networking usage with a GSM module eliinating wires but that doesn't have MAC addressing so TCP connection from it towards a IP client won't reach?
I am not sure how you did your 'real world control' with Ethernet before, but the MAC address does not 'live' past the next recipient (which means after the next switch) so do not use it for anything.
Your 192.168.x.x address is private, so it will never appear beyond your internet gateway (i.e. your GSM modem if you used GPRS), and it cannot be used directly for anything on the internet. It is not easy to briefly explain here how the internet routing works, but you should either use port forwarding towards your private IP address given to you by hour DHCP server (in which you have to initiate request from the client so that other side would not the IP address and the port), or you have to either have fixed public IP address or you could use some dynamic DNS service (like http://www.noip.com/), or you can update data from the client on some server over which you have control (like if you updated data manually from your PC).
All summed up, it is not very clear what you are trying to achieve, but I would say you need to check out some things about internet routing before you proceed.

Windows 7 does not accept broadcasts from ip address 0.0.0.1

we have little network devices which are shipped with IP address 0.0.0.1 to ensure that they never collide with any other device in their new environment (thus none of the 10.x.x.x, 172.16.x.x or 192.168.x.x ranges) until configuration. DHCP is no solution since there might be no DHCP server in the field.
The devices would listen to UDP broadcasts and answer with broadcasts until they are given their new IP address this way.
This worked fine with Windows XP - but sucks with Windows 7: the config program does not receive the answer packets from the devices which still have 0.0.0.1. Wireshark sees the packets, then they are dumped by the system.
Question: Is there any reason (RFC?) that actually prohibits using this address in a local environment? Or is it just MS that was overcautious? Where can I read why they treat this address "invalid"? Which ranges are really "invalid" now, too?
Any idea of a workaround on the PC side (Win 7)?
I know that it is not recommended to use 0.xxx addresses for work places, but for this very reason - having a not-used address - it works perfectly.
Edit: there is a device out there called "Netburner" which might have faced the similar issue, according to their forum. See: http://forum.embeddedethernet.com/viewtopic.php?f=5&t=612&p=2198 Does - by coincidence - anybody know some background information?
It sounds as if your configuration application is listening for broadcast packets on all network interfaces and expecting to receive packets from foreign subnets.
That should not work - the OS should only pass-on broadcast packets from the subnets each network interface is on, not from all subnets on the same physical (e.g. Ethernet) segment. I am reasonably certain that doing otherwise is broken behaviour WRT the IP protocol.
The are two ways to deal with this:
Make sure that your network interface has an IP address in the target subnet. You can have more than one IP addresses for each network card, so that should not interfere with normal network operations.
Configure or modify you application to use raw sockets, like Wireshark. Keep in mind, however, that this overrides all normal checks and balances and should be avoided, since it can cause behaviour that is almost impossible to diagnose - which is why it is frowned upon by meny network administrators.
Can you you add new routing table entries to Windows machines easily? Windows has to know which interface to use when routing a broadcast packet to the 0.0.0.x network.
The Unix machines I'm familiar with have a routing table that maps network/netmask entries to either gateways or interfaces (if the network is a local network). The local network (192.168.0.0/16 for my home network) gets sent to interface eth0. Everything else 0.0.0.0/0 gets sent to a specific gateway machine 192.168.0.1.
If my machine sent a UDP broadcast message to network 0.0.0.0/24 (in other words, UDP broadcast sent to 0.0.0.255, then my machine would forward the packet to the gateway machine (which it can look up via arp). The switches in the middle wouldn't propagate the packet to other network devices, because the MAC address is set.
If my machine had another routing entry for 0.0.0.0/24 to the local interface, then my machine would send the packet on the wire using an ethernet broadcast group, and the switches would forward the packet to all connections. (Yay! Just like hubs in the 90s! :)
So I figure you need to add a routing entry for 0.0.0.0/24 to your client machines, so that they can properly address the broadcast packet.

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