Is it possible to generate flutter .ipa file in flutlab? - generate

I am new in flutter. I am able to generate .apk file from android studio. I have already searched from google but can not find a suitable solution except on flutlab. I am able to build ios debug from flutlab but can not generate .IPA file. can anyone help me?

flutlab.io generates IOS simulator bundle. This bundle has .ZIP extension and can be used on any desktop or cloud IOS Emulator. For example you can upload it on appetize.io cloud IOS emulator. IPA generation is not available on flutlab as of January'21.

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Firebase for tvOS without Cocoa Pods

Are there Firebase Frameworks specifically built for tvOS like https://firebase.google.com/download/ios? Right now, I am trying to use Firebase without CocoaPods. I have been successfully linking Crashlytics and Fabric frameworks without issue. When I attempt to link Firebase, I get the following error...
ld: in FirebaseAnalytics/FirebaseCore.framework/FirebaseCore(FIRAnalyticsConfiguration.o), building for tvOS, but linking in object file (FirebaseAnalytics/FirebaseCore.framework/FirebaseCore(FIRAnalyticsConfiguration.o)) built for iOS, file 'Firebase/ios/FirebaseAnalytics/FirebaseCore.framework/FirebaseCore' for architecture arm64
Firebase does not publish pre-built binaries for tvOS.
Details about tvOS support at https://github.com/firebase/firebase-ios-sdk#tvos-macos-and-catalyst
Follow the open issue at https://github.com/firebase/firebase-ios-sdk/issues/4550
Update March 2020: The Firebase zip distribution includes tvOS slices since the 7.4.0 release. See https://github.com/firebase/firebase-ios-sdk/releases/tag/7.8.1 for the current version.

React native push notification using firebase

I have finished installing initial setup for android ,following this link and now trying to setup Notification installation on Android facing errors tried a lot but not getting a proper solution.
My error is in below,
It is actually looking for notification icons in drawable folder with the name ic_stat_ic_notification, and color values in android resource folder. You need to create those. If you wish to use default, just remove these from android manifest.

How to integrate firebase in an Ionic project (android/iOS)?

I am reading articles and testing ways to implement analytics and push notifications in my Ionic app using firebase.
My ionic app targets both android and ios platforms, so where do I place the google-services.json firebase file? Do I have to create an 2 apps within firebase if I need to use firebase for android and iOS?
I am reading many articles some of which say root folder, whereas some mention to put it in the apps folder. Some say we have to then update the config.xml to include the foll:
<resource-file src="google-services.json" target="app\google-services.json" />
I have also read that we need to update the gradle file with application and project level dependencies.
I have put the file in platform/android/app folder and things are working correctly now.
I just want to know what is the best practice when using Ionic and Firebase, where do I place the file and what config changes do I have to make?:
For an Ionic android app
For Ionic iOS app
For Ionic app for both android and iOS platforms
Have a look at the documentation of the firebase plugin :
https://github.com/arnesson/cordova-plugin-firebase
For Android, you have the google-services.json file, and for iOS you have the GoogleService-Info.plist file. These files are required by firebase to work on both iOS and Android. You have to place theses files at the same level as config.xml.
This plugin uses a hook (after prepare) that copies the configuration
files to the right place, namely platforms/ios/\/Resources for ios and platforms/android for android.
So you don't need the resource-file directive in your config.xml, since it is copied automatically.
You don't need to edit the build.gradle file, but If you have other google play plugins installed (like maps or admob), the compilation may not work.
Your build may fail if you are installing multiple plugins that use
Google Play Services. This is caused by the plugins installing
different versions of the Google Play Services library. This can be
resolved by installing cordova-android-play-services-gradle-release.
If your build is still failing, you can try installing
cordova-android-firebase-gradle-release. For more info, read the
following comment about locking down the specific versions for play
services and firebase. It is suggested to use + instead of 15.+ to
ensure the correct versions are used.
EDIT : Since you're using cordova-plugin-firebase-analytics and not cordova-plugin-firebase, it seems that they didn't implement any hook to copy the files. You'll have to place these directives in your config.xml :
<platform name="android">
<resource-file src="google-services.json" target="app\google-services.json" />
...
<platform name="ios">
<resource-file src="GoogleService-Info.plist" />
...
Be sure to install cordova-support-google-services

Configuring cordova-plugin-firebase

I have installed cordova-plugin-firebase.
In the root folder of my app I have zipped www folder, config.xml, google-services.json and GoogleService-Info.plist.
I use this file in phonegap build and it builds fine for ios.
I have installed the app in a iPhone 7, but when I run the app it crashes.
In the plugin page I can read (https://www.npmjs.com/package/cordova-plugin-firebase#important-notes):
"IMPORTANT NOTES
This plugin uses a hook (after prepare) that copies the configuration
files to the right place, namely platforms/ios/\/Resources for ios and platforms/android for android.
Firebase SDK requires the configuration files to be present and valid,
otherwise your app will crash on boot or Firebase features won't work.
PhoneGap Build
Hooks does not work with PhoneGap Build. This means you will have to
manually make sure the configuration files are included. One way to do
that is to make a private fork of this plugin and replace the
placeholder config files (see src/ios and src/android) with your
actual ones, as well as hard coding your app id and api key in
plugin.xml."
So I think what is happening is that GoogleService-Info.plist and google-services.json are not placed in the right place.
But, how can I fix this? I don't understand the solution about making a private fork?!?
Any help?
Thanks
I answer myself.
Because of hooks doesn't work in phonegap build I have installed Xcode and Android Studio.
Now the plugin is working in android, but not ios.
I will post a question for this.

Generate apk file for meteor app

I have a project is working for android browser. Is there a way to generate the apk file?
Also, are there anything that I shoud know before generating the apk file?
There are a few steps to follow in order to generate the Android application file (.apk) from a meteor app:
meteor install-sdk android
Have the mobile-config.js file in your project root (mobile-config.js example)
meteor add-platform android
meteor build ~/your-output-dir --server=yourapp.meteor.com
Then you will have your .apk file in ~/your-output-dir/android/unaligned.apk
If you want to proceed and submit to Google Play Store, here are the steps to follow: https://guide.meteor.com/mobile.html#submitting-android
Hope this helps!
You can build an APK file with meteor build command.
Read more about it in the docs: http://docs.meteor.com/#/full/meteorbuild or by typing meteor help build in your terminal.
Starting with Meteor 1.2, the bundled Android tools have been removed and a system-wide install of the Android SDK is now required. This should make it easier to keep the development toolchain up to date and helps avoid some difficult to diagnose failures. The meteor install-sdk command no longer attempts to download and install the Android tools for you (it has been deprecated and just points you to these instructions).
like imslavko says, meteor build works pretty fine, also if you are looking for more information take a look on this Meteorpedia
It work for me
Reegards
As of now playstore has started giving warning while uploading APK about unoptimised bundle and insisting for uploading Android app bundle.
Insted of generating APK why not generate .aab of your project and reduce size of the application.
For people wondering about how to generate .aab for your existing project can read my blog here:
My blog link

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