Issue while applying fade in/fade out animation - css

I have a page with several buttons; clicking action on them triggers the fade-in/fade-out animation. During that animation, some contents of the div get changed.
Everything works fine, however, before fading animation starts, div disappears for some half of a second (and it doesn't look good). How can I prevent disappearing it, just get invisible and then visible again (without any changes to height)? Setting height to 100% didn't help.
CSS
.afterClick {
-webkit-animation: fadeinout 0.6s linear forwards !important;
animation: fadeinout 0.6s linear forwards !important;
}
#keyframes fadeinout {
from {
opacity: 1;
animation-timing-function: ease;
}
50% {
opacity: 0.5;
animation-timing-function: ease-in;
}
to {
opacity: 1;
animation-timing-function: ease-in-out;
}
}
HTML
<a href="#" class="some-class" (click)="setAnimation()">
<div class="afterClick" *ngIf="checkVisiblity == 'Y'">
some contents
</div>
TS
public checkVisiblity = 'Y';
setAnimation() {
let context = this;
context.checkVisiblity = 'N';
setTimeout(function() {
context.checkVisiblity = 'Y';
}, 50);
}

Try adding an animation-fill-mode to the .afterClick class
.afterClick {
-webkit-animation: fadeinout 0.6s linear forwards !important;
animation: fadeinout 0.6s linear forwards !important;
animation-fill-mode: backwards;}

Related

How to run the same animation when switching classes without JavaScript

I have an element which functions as a tri-state checkbox. I want to run an animation on that element whenever the state changes. Essentially, the element starts with no classes attached to indicate the first state. Then I add a class for one state, then remove that class and add a different one for the second state.
It works on the first click but the animation doesn't play on subsequent clicks. Here's what I have so far:
$('button').click(function() {
var $div = $('div');
if (!$div.hasClass('is-colored')) {
$div.addClass('green is-colored');
} else {
$div.toggleClass('green red');
}
});
#keyframes Animation {
from {
opacity: 0;
transform: scaleX(0) scaleY(0);
}
to {
opacity: 1;
transform: scaleX(1) scaleY(1);
}
}
.green {
background-color: #0F0;
-webkit-animation: Animation 0.25s linear forwards;
-moz-animation: Animation 0.25s linear forwards;
animation: Animation 0.25s linear forwards;
}
.red {
background-color: #F00;
/* I tried applying the animation on the second state but this isn't working */
-webkit-animation: Animation 0.25s linear forwards;
-moz-animation: Animation 0.25s linear forwards;
animation: Animation 0.25s linear forwards;
}
div {
width: 100px;
height: 100px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div></div>
<button>Change Color</button>
I know it's possible to restart an animation with JavaScript and as of 3 years ago it didn't seem to be possible to do this without JavaScript.
In short, is it possible to perform the same animation on the same element multiple times using only CSS and toggling classes (i.e, no timeout required)?
What's happening is because the state never gets a reset so the animation doesn't kick in again. What you want to do is remove the color class as it resets, "wait" (0 seconds) then have the new class kick in for the animation.
The change is like this for green, see below for full changes:
$div.removeClass('green');
setTimeout(function() {
$div.addClass('red');
}, 0);
Edit: To do this without javascript delay. The only way is to create another version of the animation so it constantly runs a different animation:
$('button').click(function() {
var $div = $('div');
if (!$div.hasClass('is-colored')) {
$div.addClass('green is-colored');
} else {
$div.toggleClass('green red');
}
});
#keyframes Animation {
from {
opacity: 0;
transform: scaleX(0) scaleY(0);
}
to {
opacity: 1;
transform: scaleX(1) scaleY(1);
}
}
#keyframes Animation2 {
from {
opacity: 0;
transform: scaleX(0) scaleY(0);
}
to {
opacity: 1;
transform: scaleX(1) scaleY(1);
}
}
.green {
background-color: #0F0;
-webkit-animation: Animation 0.25s linear forwards;
-moz-animation: Animation 0.25s linear forwards;
animation: Animation 0.25s linear forwards;
}
.red {
background-color: #F00;
/* I tried applying the animation on the second state but this isn't working */
-webkit-animation: Animation2 0.25s linear forwards;
-moz-animation: Animation2 0.25s linear forwards;
animation: Animation2 0.25s linear forwards;
}
div {
width: 100px;
height: 100px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div></div>
<button>Change Color</button>

FadeOut/FadeIn animations before/after ngAnimate

I have this form on plunker and a struggling with adding a fade animation.
What I want to do is, before the keyframe animation starts have the content fade out. And when the new view appears, I want the the keyframe animation to finish and than an animate.css animation to run (fadeInUp for example).
So the view will animate and then the content inside the view will animate, If somebody can help me with this I would really appreciate it.
my current animation is using the following keyframe animation:
#-webkit-keyframes slideOutLeft {
0% {
transform: scaleY(1) scaleX(1);
}
20% {
transform: scaleY(0.01) scaleX(1);
}
40% {
transform: scaleY(0.005) scaleX(0.5);
}
50% {
opacity: 1;
}
100% {
transform: scaleY(0.005) scaleX(0.5);
opacity: 0;
}
}
#-webkit-keyframes slideInRight {
0% {
transform: scaleY(0.005) scaleX(0.5);
background: rgba(0,188,140,1);
opacity: 0;
}
50% {
transform: scaleY(0.005) scaleX(0.5);
background: rgba(0,188,140,1);
z-index: 1;
opacity: 0;
}
70% {
transform: scaleY(0.005) scaleX(1);
background: rgba(0,188,140,1);
opacity: 1;
}
100% {
transform: scaleY(1) scaleX(1);
}
}
Running on ng.enter and ng.leave
/* enter animation */
#form-views.ng-enter {
-webkit-animation:slideInRight 2s both ease;
-moz-animation:slideInRight 2s both ease;
animation:slideInRight 2s both ease;
}
/* leave animation */
#form-views.ng-leave {
-webkit-animation:slideOutLeft 2s both ease;
-moz-animation:slideOutLeft 2s both ease;
animation:slideOutLeft 2s both ease;
}
EDIT 1:
I have updated the code here
using:
#form-views.ng-enter * {
-webkit-animation:fadeIn 2s both ease 3s;
-moz-animation:fadeIn 2s both ease 3s;
animation:fadeIn 2s both ease 3s;
}
#form-views.ng-leave * {
-webkit-animation:fadeOut 0.5s both ease;
-moz-animation:fadeOut 0.5s both ease;
animation:fadeOut 0.5s both ease;
}
And this is the animation:
#keyframes fadeIn { from { opacity:0; } to { opacity:1; } }
#keyframes fadeOut { from { opacity:1; } to { opacity:0; } }
The code appears and disappearing at the correct time but doesn't animate the opacity.
I would try adding separate animation for fadeIn/Out and using the css animation delay to trigger one after the other. E.G:
/* enter animation */
#form-views.ng-enter {
-webkit-animation:slideInRight 2s both ease, fadeIn 1s both ease 2s;
-moz-animation:slideInRight 2s both ease, fadeIn 1s both ease 2s;
animation:slideInRight 2s both ease, fadeIn 1s both ease 2s;
}
/* leave animation */
#form-views.ng-leave {
-webkit-animation:slideOutLeft 2s both ease 1s, fadeOut 1s both ease;
-moz-animation:slideOutLeft 2s both ease 1s, fadeOut 1s both ease;
animation:slideOutLeft 2s both ease 1s, fadeOut 1s both ease;
}
and i think you know what the fadeIn and fadeOut animations should be.
UPDATE:
Here's a plunker with the code working the way I believe you want it to work. In chrome at least. You'll need to use the correct prefixes/no prefixes to get it working in other browsers.

Hover effect close in 3sec even if cusor is on it

I have written the following CSS and put it element:after to delay the hover effect to close.
transition: .50s all;
transition-delay: 3s;
Now I want the hover effect will be close after 3 even if the cursor is on the element.
In CSS is there any way to do it?
You could use a keyframe animation instead, whilst setting the iteration count to 1:
note
Prefixing will be required.
Demo
div {
transition: all 0.8s;
height: 300px;
width: 300px;
background: tomato;
}
div:hover{
-webkit-animation: 3s linear hoverit;
-webkit-animation-iteration-count: 1;
-moz-animation: 3s linear hoverit;
-moz-animation-iteration-count: 1;
animation: 3s linear hoverit;
animation-iteration-count: 1;
}
#-webkit-keyframes hoverit{
0%{background:tomato;}
10%{background:blue;}
90%{background:blue;}
100%{background:tomato;}
}
#-moz-keyframes hoverit{
0%{background:tomato;}
10%{background:blue;}
90%{background:blue;}
100%{background:tomato;}
}
#keyframes hoverit{
0%{background:tomato;}
10%{background:blue;}
90%{background:blue;}
100%{background:tomato;}
}
<div></div>
use animation instead of transition
#keyframes doMagic {
0% {
// initial styles
}
100% {
// hover styles
}
}
.selector {
animatiom: doMagic 3s ease forwards;
animation-delay: 3s; // not sure if u need it
}
using the keyword forwards you tell the animation to stay in its finished state
read more on http://www.w3schools.com/cssref/css3_pr_animation-fill-mode.asp
if you DONT put that . the animation will play to 100% then go to initial state

Animation delay on page load

I am trying to create a delay for an image to load. I have the following, but I really want it to delay loading for 10 seconds, not just fade in. How can I modify this to get a delay before loading?
.image {
animation: fadeinLoad 10s;
}
#keyframes fadeinLoad {
from {
opacity: 0;
}
to {
opacity: 1;
}
}
<img class="image" src="https://i.stack.imgur.com/od9bJ.png" />
We need to give the .image class opacity: 0 so it loads hidden. Then, delay the animation:
animation: fadeinLoad 1s 5s forwards;
The second time of 5s specifies a wait to activate time of 5 seconds. The forwards property pauses the animation at 100%.
The shorthand above is the same as this:
animation-name: fadeinLoad;
animation-duration: 1s;
animation-delay: 5s;
animation-fill-mode: forwards;
Read more on CSS animation over on the MDN.
Example
Count to five :)
.image {
animation: fadeinLoad 1s 5s forwards;
opacity: 0;
}
#keyframes fadeinLoad {
from {
opacity: 0;
}
to {
opacity: 1;
}
}
<h1>Count to 5!</h1>
<img class="image" src="https://i.stack.imgur.com/od9bJ.png" />
You can do this much simpler than keyframe animations.
Change your code to something like this:
#topHeader .image {
transition-delay: 10s;
transition: opacity 1s;
opacity: 0;
}
#topHeader .image.YOUR-FIRING-CLASSNAME-HERE {
opacity: 1;
}
Plus, the days of needing to prefix every CSS3 property are pretty much over. You don't need -o-, -ms-, etc. etc.
Save for keyframes, as those apparently don't have large-scale standardized support just yet.

how do I delay a CSS3 transition before starting?

I'm trying to display an element, wait 1second and then fade out the element using css3 transitions.
Here is what I have:
.el {
-webkit-animation-timing-function: ease-in;
-webkit-animation-duration: 225ms;
-moz-animation-timing-function: ease-in;
-moz-animation-duration: 225ms;
animation-timing-function: ease-in;
animation-duration: 225ms;
}
#-webkit-keyframes fadeout {
from { opacity: 1; }
to { opacity: 0; }
}
#-moz-keyframes fadeout {
from { opacity: 1; }
to { opacity: 0; }
}
#keyframes fadeout {
from { opacity: 1; }
to { opacity: 0; }
}
.el {
opacity: 0;
-webkit-animation-duration: 500ms;
-webkit-animation-name: fadeout;
-webkit-animation-delay: 1000ms;
-moz-animation-duration: 500ms;
-moz-animation-name: fadeout;
-moz-animation-delay: 1000ms;
animation-duration: 500ms;
animation-name: fadeout;
animation-delay: 1000ms;
}
I thought animation-delay would be the way to go, but doing it like this, the element appears after 1000ms instead of fading out after 1000ms.
Any idea how to delay the fadeout?
Thanks!
Why not add the extra delay time to your animation duration:
-webkit-animation-duration: 1500ms;
Where ~66%(1000ms) of the time is a delay:
#-webkit-keyframes fadeout
{
0% { opacity: 1; }
66% { opacity: 1; }
100% { opacity: 0; }
}
Note that i used this time as an example. You can calculate the percentage of the delay yourself
jsFiddle
I hope this is what you meant.
Even though there is already a correct answer, let me enumerate what you options are.
You want an element to begin at opacity of 1, and stay like this for a second. Then, you want to fade it away to opacity of 0 during 0.5 s. And you want it to stay at opacity 0 forever.
The problem here is that the initial state and the final state are differents, so the base state of the element can not be both (of course!).
If we make the base state opacity 0, the problem is at the beginning. We can solve it as in nkmol solution. (starting the animation right away. We can also leave the animation only for the 0.5s where the opacity changes, and change the opacity usiong animation-fill-mode: backwards;
Also, you could set the base element to opacity 1. Then the problem is to make the final opacity 0; that can be done set animation-fill-mode: forwards;

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