Using the Here We Go app version 2.0.12491 (8.30.98.153) I don't have the option to change /download any more languages. Meanwhile in the 2.0.12491 (8.30.97.156) I have the option to choose / download.
Any ideas?
Thank you!
For the voice guidance you still have the possibility to download different voice packages. Concerning the language of the Here We Go app itself, the language will be automatically detected according of your system settings on your smartphone.
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I've been using Atom for years on my Mac. I know it has been end-of-lifed by its dev team. I haven't installed anything new on it like plugins for many months. After the latest MacOS update, I get this popup when trying to open it:
Does anyone know if there is a way to tell if my copy has somehow become corrupted, or if this is a false positive?
Many thanks!
OK I found out that github revoked the Apple code signing certificate and is now enforcing that. I found the answer on the Atom blog. So, I was able to download an older version and it works well.
thanks for the info, i think it's the best time to find alternatives on text editors since Atom has been officially sunset (Sublime text?)
If you want the current installation to continue working:
$ xattr -cr /Applications/Atom.app
I'm not sure what the security risks of this are.
You might consider the Pulsar fork of the Atom project: https://pulsar-edit.dev/
I can't fully vouch for it because I'm just starting to use it, but it looks and feels the same to me.
I just learned about the Intel XDK at Indiecade today, and I couldn't wait to get home to try a port of one of my Construct 2 games. The game ended up working perfectly, aside from the fact that it has no sound when played on my Galaxy S5. The Intel XDK Emulator plays the game with sound, but for some reason it doesn't work on my phone. My volume is all the way up. Are there any tips when importing C2 games with the Intel kit to make sure the sound is preserved?
One thing I might add is when I run the app, it gives me an error message as though I am trying to run it locally in my computer. The actual message:
Alert: Exported games won't work until you upload them. (When running on the file:/// protocol, browsers block many features from working for security reasons.)
And then it auto-jumps to:
Application Error: The connection to the server was unsuccessful. (file:///android_asset/www/index.html)
... as a matter of fact it stopped working altogether after the two error messages while I was typing this question.
Edit: OK... so I exported it within the XDK as Crosswalk rather than simply Android, and the music now works. However, the first error message I mentioned before still shows up. I won't want this on all of my apps. Any way to get rid of it?
OK so this is what I did wrong: When I exported through Construct 2, I did what I always do and exported as a web app. What I should've done is export it as an Android app. I seriously don't know why I didn't try this first but after exporting as Android and then using the Intel XDK to port it with Crosswalk, everything is peachy.
I found my answer here: https://www.scirra.com/blog/133/introducing-crosswalk-the-new-way-to-publish-to-android
I'm glad you found the answer here; I knew there would be a way :)
Just wanted to chip in as a follow-up, there is a webinar tomorrow for a much more in-depth tour of the XDK and its features - including crosswalk - than I was able to provide at IndieCade. Let me know if it works out for you!
Thanks,
Brad
Webinar Link: http://l.intelswpartner.com/u.d?V4GjZxR-vxyrcx8RFF58HZ=33001
This happens if you export as a normal html5 and not as Cordova app.
I had the same problem. I'm calling other HTML offline and solved the problem with this post:
https://software.intel.com/en-us/xdk/docs/adding-third-party-plugins-to-your-xdk-cordova-app
How Do I Reference cordova.js Script from My Project index.html File
To enable the use of Cordova plugins in an HTML5+Cordova project type, reference the cordova.js script file exactly once in your index.html file:
If your project contains more than one HTML file (or page) that will use Cordova APIs, you must include a reference to the cordova.js script file in each of those HTML files. It is highly recommended that you limit yourself to building single-page apps (SPAs) when creating Cordova applications. See this Cordova Best Practices article for more details. Also, note that the cordova.js file is a "phantom" file; it is not present in your project directory, but is added by the Cordova build system when your application is built (it is customized for your app as part of the build process).
i am working in Selennium Webdriver2 with IE specific application. i know we can take the screenshots of the execution. similarly, Is there any option to record selenium execution as a video?
There is nothing in WebDriver.
Sauce uses http://www.ffmpeg.org/ to record video's. There are other options like https://code.google.com/p/java-remote-control/.
Generally the answer is that if you want to do it, you are going to have to implement it yourself.
This API helped me in solving the above problem, this is for your reference guys,
Selenium provides us with the feature to run the automation code/suite and record the output as a video and save it on your system. This video can then be shared with anyone who can see what the automation is doing. First of all, to enable video recording, we need to download some important jars. They are freely available to download from Google. Below are the jars to be downloaded. These are the latest version available, any other version can also be downloaded:
ATUReporter_Selenium_testNG_5.1.1 and ATUTestRecorder_2.1
Complete code can be found here:
https://mytechdevice.com/how-to-record-video-of-automation-output-in-selenium/
We have a website that we are planning to distribute in a device. It is basically a big web site with lots of pictures and information. The web site is already built using some flash and javascript. I am thinking on using ubuntu for this. My plan is to install ubuntu( server, maybe!) without a graphical enviroment( Gnome, KDE, etc...) and start a browser like firefox using X servers. I have already tried this using
Code:
xinit firefox
It works and loads firefox fine. I am also thinking to build a Simple UI that will be launched at start. This UI will have a button to start this website and maybe other programs.
I hope I made myself clear.
I would like to know what do you guys think about this? Does it sound like something feasible? Do you think its a good idea to do this way? Do you have any suggestions?
It terms of licensing I don't understand well. I know ubuntu is licensed mainly under GNU GPL and I know is open source. I know that you are required to have any modifications available. However I am not sure if that includes the source code for the web site or any other proprietary application that i create and include. My understanding is that you only need to have open source any changes made to the OS but not any configuration after it has been installed.
What about Qt which is liscenced GNU LGPL v. 2.1? Do i need to release the code for the UI i make or is it only the code for any changes made to Qt itself?
Thanks in advance to anyone that reads this. I have read a lot on this but I am not so sure i got it right. I would like to know if I am at least in the right path.
Any help will be appreciated.enter code here
Ubuntu is GPL - if you make any changes to the Ubuntu (or rather linux) kernel itself then you have to offer those changes to anyone you distribute Ubuntu to - that has nothing to do with any applications or data you use on the operating system.
Qt is LGPL - you can use Qt to make any application you want without releasing anything about your application. You only have to release any modifications you make to the Qt source code yourself - which you are unlikely to do.
You don't need Qt for any of this, you can have a browser run full screen at startup in Ubuntu (or any other linux), and you can have a simple start page which will also start other local apps with just html - this may be a lot easier.
There are also "kiosk modes" for most browsers which limit what features and tool bars are present so you can prevent users quitting the browser or loading/saving other data.
Finally check out xubuntu - it's a version of ubuntu with X but without Gnome or KDE
IANAL, but with LGPL you can dynamically link to Qt and not be required to license your own sources under LGPL.
The general rule of thumb is that your end user should be able to take code of LGPLed component, make modifications to it, and have your proprietary code work with it. This also means you can link statically to LGPLed code if you provide at least object files of your own code, so they can be relinked.
For linux I suspect the answer is yes as well, but I can't say anything specific.
I would like to build a website in ASP.NET, which would display many equations. I would like to generate them automaticly, so I need to use some library, that would allow me to generate images from TeX or LaTex dynamicly. For performance resaons, I would like to have it running on my local server.
I tried to used MimeTex with the Eq2Img project from CodeProject, but I was not satisfied with the quality of the images, and couldn't find any options to customize it.
Now I'm trying to use Mathtran, but as the official FAQ says: "You'll need a Unix or Linux server with TeX, Python and dvipng installed.".
My question is: is someone sucessfull in using Mathtran running locally with ASP.NET application, or can give some other solution to the problem?
Thanks for any answer!
You can roll your own solution pretty easily. Feed your source to LaTeX to create a DVI file. Then use dvipng to create a PNG file, and then show that in your web page.
Edit: more detail and other options available from WikiBooks.
The FAQ also says: "The software that provides this service is open source, and can be downloaded and installed on your own web-server or desktop machine (Unix/Linux only at present)." Since you can definitely get TeX, Python, and dvipng for Windows, you just need to replace whatever Unix infrastructure Mathtran is using with similar Windows parts. Most likely the developers of Mathtran just haven't had the need to use a Windows server themselves, and the wording "at present" suggests that they would likely accept a patch to make it work on Windows too.
Can you use the MathTran web service per http://www.mathtran.org/wiki/index.php/TeX_image?