I am following this tutorial on YouTube and the person sets the TextField to fill the width of the RowLayout. However, it doesn't seem to work for me. I tried using Layout.fillWidth on the CheckBox and it seems to work perfectly fine but it doesn't seem to want to work on the TextField. Here is my code:
main.qml:
import QtQuick 2.9
import QtQuick.Controls 2.2
ApplicationWindow
{
visible: true;
width: 640;
height: 480;
title: qsTr("Tabs");
ToDoList
{
anchors.centerIn: parent;
}
}
ToDoList.qml:
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
Frame
{
ListView
{
// Using implicit width and height allows the frame to automatically scale to the size of the list view
implicitWidth: 250
implicitHeight: 250
clip: true
model: 100
delegate: RowLayout {
width: parent.width
CheckBox {}
TextField
{
Layout.fillWidth: true
}
}
}
}
Here is a screenshot of what mine looks like
What did I do wrong?
I don't know if this has anything to do with it but I made a "Qt Quick Application - Swipe" instead of "Qt Quick Controls 2 Application" as that option wasn't available to me. Thanks in advance for any help.
Edit: I have written step by step instructions to replicate the issue below.
File > New File or Project
From the new window make sure "Application" is selected then click "Qt Quick Application - Swipe" and press "Choose"
Set any name for the project and click "Next"
Set the build system to "qmake" and click "Next"
Set the minimal required Qt version to "Qt 5.9" and the Qt quick controls style to "Material Dark" and click "Next"
Select the "Desktop Qt 5.12.0 MSVC2017 64bit" as the kit and click "Next"
Set the options to have no version control and click "Finish"
Delete "Page1Form.ui.qml" and "Page2Form.ui.qml" from the "Projects" pane
Replace the contents of "main.qml" with:
import QtQuick 2.9
import QtQuick.Controls 2.2
ApplicationWindow
{
visible: true;
width: 640;
height: 480;
title: qsTr("Tabs");
ToDoList
{
anchors.centerIn: parent;
}
}
Right click on the root project file and click "Add New"
From the new window make sure "Qt" is selected then click "QML File (Qt Quick 2)" and press "Choose"
Name the file "ToDoList" and click "Next"
Add to project "qml.qrc Prefix: /" then set the options to have no version control and click "Finish"
Replace the contents of "ToDoList.qml" with:
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
Frame
{
ListView
{
// Using implicit width and height allows the frame to automatically scale to the size of the list view
implicitWidth: 250
implicitHeight: 250
clip: true
model: 100
delegate: RowLayout {
width: parent.width
CheckBox {}
TextField
{
Layout.fillWidth: true
}
}
}
}
Run the project
The width is set properly. The problem is with TextField style. You may check it by setting background like
TextField
{
Layout.fillWidth: true
background: Rectangle {
color: "red"
}
}
Or just start typing into those fields with and without Layout.fillWidth: true
Related
I am using Qt 5.15 Quick 2 QML to create a row of custom buttons in a window. When I have a standalone custom button things appear to work fine, but when I put them in a RowLayout there appears to be severe clipping and artifacting issues.
A minimum reproducible example might look like:
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Layouts 1.15
import QtQuick.Controls 2.15
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
RowLayout
{
anchors.fill:parent
anchors.margins: 25
Button
{
text: "Click Me"
Layout.fillWidth: true
}
CustomButton
{
text: "That Boy Don't Glow Right"
}
Button
{
x: 100; y:100
text: "Click Me"
Layout.fillWidth: true
}
}
}
with the custom control
import QtQuick 2.0
import QtQuick.Controls 2.15
import QtGraphicalEffects 1.15
Button {
id: control
text: "Click Me"
Glow {
anchors.fill: control
radius: 64
spread: 0
samples: 128
color: "red"
source: control
visible: true
}
}
with example output:
One potential fix is to add change the Glow to
Glow {
anchors.fill: control
width: parent.width
height:parent.height
x:control.x
y:control.y
parent: control.parent
...
But this doesn't seem right. First, it's not obvious to me where parent.width and control.x and control.parent are bound from and what happens in single and multiple nesting. If a CustomButton is placed inside another control with id control, would it rebind the property? And it appears if a RowLayout is placed inside a RowLayout, then it would require parent: control.parent.parent. In my actual code there is some non-trivial positioning to allow margins for a drop shadow, too, and the CustomButton is in another container so the actual code that works is: x:control.x + parent.pad/2 and parent:control.parent.parent.parent which is, frankly, ridiculous and assumes that non-standard fields in the parent are always available.
Is there a better way? Was hoping I could keep the button's ability to glow itself.
According to the docs:
"Note: It is not supported to let the effect include itself, for instance by setting source to the effect's parent."
So it's fortunate that you were able to get your example to work at all. One way to avoid using the parent as a source is to point the Glow object at the Button's background object:
Button {
id: control
Glow {
source: control.background
}
}
There's a plugin called Qt.labs.platform. Among other things, it provides tray icon with a menu. That menu has a list of MenuItems. Any menu item may have an icon, which would be displayed on the left side of item's text.
There's two ways of setting the icon, none of which work for me:
1) Version 1.0 defined iconSource and iconName properties.
Silently does not work, just shows no icon.
2) Revision 1.1 (declared as Q_REVISION(1)) introduces icon.name, icon.source and icon.mask "sub-properties" (not sure what's the right name for it?)
Fails QML engine with a message:
"MenuItem.icon" is not available in Qt.labs.platform 1.1.
I tried both import Qt.labs.platform 1.1 and 1.0.
Am I missing something in the mechanics of QML revisions or this is a bug in Qt?
A MenuItem is declared in qquickplatformmenuitem_p.h and defined in qquickplatformmenuitem.cpp files.
I'm using ArchLinux, KDE/Plasma. Some other apps (like electron-based) do have their icons in menu showing properly.
UPD Reported as a Qt bug.
I don't know what exactly you are doing to achieve your goal, because there is no minimal reproducible example.
But take a look at here
import QtQuick 2.12
import QtQuick.Window 2.12
// import Qt.labs.platform 1.1
import QtQuick.Controls 2.12
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Rectangle {
width: 200
height: 200
anchors.centerIn: parent
MenuBar {
id: menuBar
Menu {
id: firstMenu
MenuItem {
icon.name: "download"
icon.source: "icons/cloud-down-icon.png"
}
MenuItem {
text: qsTr("Rewrap Paragraph")
onTriggered: rewrapParagraph()
}
}
}
}
}
Note: put your icon inside the icons folder in the project folder.
If you click on the menu then you should get a dropdown with two items, first one is just an icon without the text (you can include some text by yourself), second item is just a text.
The issue seems so trivial that I almost believe it's a bug in Qt itself:
import QtQuick.Window 2.2
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2
import QtQuick.Layouts 1.1
Window {
id: window
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Rectangle {
color: "white"
Layout.columnSpan: 2
Layout.fillHeight: true
Layout.fillWidth: true
radius: 5
width: 640/2
height: 480/2
TextArea {
id: txtMemo
anchors.fill: parent
anchors.margins: 5
textColor: "black"
wrapMode: TextEdit.Wrap
readOnly: false
}
}
Button {
x: 0
y: 480/2
width: 640/2
height: 480/2
onClicked: {
//Qt.inputMethod.hide()
txtMemo.visible = false
}
}
}
You need to run this on an Android device to see the bug:
Type something in to the text area so the cursor and virtual keyboard appears.
When you click the button, the cursor & keyboard stay on screen. No idea why, perhaps a feature.
Anyways, that's not the main issue. When I uncomment Qt.inputMethod.hide() and trying to reproduce, an interesting thing happens:
if the keyboard is visible, both the cursor and keyboard disappear - awesome, exactly what I want
however if the keyboard isn't visible (closed by the arrow on the bottom during typing) and the cursor is, the cursor won't disappear at all:
(apologies for the picture quality)
So how do I get rid of the cursor? Tested on Qt 5.9.6 on Android (seems unrelated on Android version, happens on the latest version as well).
I am trying to wrap GridLayout inside an Item and exposing the GridLayout's data property as the default property of the item. But this results in two problems.
I get a crash when exiting the application.
This may in fact be a bug in Qt itself and it might also already been fixed, if not I will report it after fixing 2. I am only able to test on Windows 7 using Qt 5.7.0 MSVC2015 32.bit at the moment.
How to use the attached Layout property? Take look in the following example, which results in the error:
Non-existent attached object
on line
"Layout.alignment: Qt.AlignBottom | Qt.AlignRight".
Example:
//MyCustomLayout.qml
import QtQuick 2.7
import QtQuick.Layouts 1.3
Item {
default property alias data: layout.data
//Some other QML components not to be within GridView here.
GridLayout {
id: layout
anchors.fill: parent
}
//Some other QML components not to be within GridView here.
}
//main.qml
import QtQuick.Controls 2.0
ApplicationWindow {
id: root
visible: true
height: 1024
width: 768
MyCustomLayout {
anchors.fill: parent
Button {
Layout.alignment: Qt.AlignBottom | Qt.AlignRight
}
}
}
I dynamically add tabs to TabView and pass tab's item to c++ for futher processing. The problem is that method tabview.getTab(tabview.getTab(tabview.count-1).item) returns null for the which index is >0. Here is code:
//main.qml
import QtQuick 2.2
import QtQuick.Controls 1.1
import QtQuick.Layouts 1.1
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
signal tabAdded(variant c)
ColumnLayout{
anchors.fill: parent
TabView{
visible: true
id:tabview
Layout.fillHeight: true
Layout.fillWidth: true
}
Button{
text: "add tab"
onClicked:{
var c = Qt.createComponent("Tab.qml");
tabview.addTab("tab", c)
// tabAdded(tabview.getTab(tabview.count-1).item)
console.log(tabview.getTab(tabview.count-1).item)
}
}
}
}
//Tab.qml
import QtQuick 2.0
import QtQuick.Controls 1.1
Item{
signal tabButtonClicked()
anchors.fill: parent
Button{
text: "tabButton"
anchors.centerIn: parent
onClicked: tabButtonClicked()
}
}
I figured out that tabview.getTab(index).item returns apropriate value if tab(index) was activated manually (by clicking with mouse on it). It seems like tab's item is created only when user firstly activate tab. So, how to make item to be created immediately after tab creation?
Every tab in TableView is represented by a Tab component that inherits from Loader component. If you want force the Tab to load its contents, just set active property to true. This property controls when the component must be loaded. So now, your button code looks like this:
Button{
text: "add tab"
onClicked:{
var c = Qt.createComponent("Tab.qml");
tabview.addTab("tab", c);
var last = tabview.count-1;
tabview.getTab(last).active = true; // Now the content will be loaded
console.log(tabview.getTab(last).item);
}
I hope this help you.