When I try to access several options of the backend of prestashop 1.7.4.3 it gives me this error. I have installed four languages and the main one is Spanish. How can this error be solved?
Error 500 - The "zip" translation loader is not registered.
It seems you have a zip file in your translations folder. Perhaps it was left there when you installed a new locale. Try removing it.
Related
After adding Content module to a page, I just get a round blue icon with white glasses. Clicking on it produces an error in the console:
ReferenceError: $2sxc is not defined 1 ui.html:20:5
<anonymous> http://localhost/DotNetNuke/desktopmodules/tosic_sexycontent/dist/ng/ui.html:20:5
Clicking 'Change Template / Layout' in pencil menu also does nothing. This happened after upgrading from 2sxc 8.12 to 9.02. I checked the file and of course could not see $2sxc defined anywhere. I have installed on other sites and not had this problem, but it is failing on my localhost installation. DNN 9.1.1 I have tried uninstalling 2sxc and deleting all the Tosic... files I can find, then reinstalling, but I get the same results.
Similar to: Having some issues with 2sxc version 9.x: unable to select App/Content layout
Does anyone know how to fix this? Thx.
I fixed this after a little debugging and following the code. The problem happens on localhost implementations. There is a file: DesktopModules\ToSIC_SexyContent\dist\ng\ui.html
that contains the code in a script container:
var
path = window.location.pathname,
isDevMode = window.location.hostname === 'localhost',
apiUrl;
The problem is that it thinks it is in 'DevMode' when it is on localhost and therefore sets:
devPath = 'http://2sxc.dev/desktopmodules/tosic_sexycontent/dist/a4/';
which is certainly not a valid URL on my system, and apparently not on the web either. So the solution is to have it avoid 'DevMode' and everything works as it should. I did this by modifying the 'localhost' to be 'xlocalhost' and it worked like a charm. You could also just set it to false.
So this was a bug in that version, it's fixed now.
I know you can open files from Symfony profiler or exception file links using this in project/app/config.yml :
framework:
ide: "phpstorm://open?file=%%f&line=%%l"
More info: http://developer.happyr.com/open-files-in-phpstorm-from-you-symfony-application
However as I'm using vagrant, the file path of the server doesn't match my host.
I have created a PHP web application server in PHPStorm with the propper path mappings, but still doesn't work.
Any ideas?
Thanks
When running your app in a container or in a virtual machine, you can tell Symfony to map files from the guest to the host by changing their prefix. This map should be specified at the end of the URL template, using & and > as guest-to-host separators:
// /path/to/guest/.../file will be opened
// as /path/to/host/.../file on the host
// as /path/to/host/.../file on the host
'phpstorm://%f:%l&/path/to/guest/>/path/to/host/&/foo/>/bar/&...'
Symfony FrameworkBundle Configuration - IDE
The answer given by Jeffry no longer works unfortunately :(. When In configure that with my paths the profiler throws:
ParameterNotFoundException
You have requested a non-existent parameter "f:".
I have configured the path according to this line in the SF docs: This map should be specified at the end of the URL template, which results in this:
phpstorm://open?url=file://%%f&line=%%l&/path/to/guest/>/path/to/host/
However, it does open PHPStorm, but phpstorm does not open the file, so i'm a bit stuck here now.
This solves the issue with the file not opening in PhpStorm from a Vagrant:
phpstorm://open?file=%%f&line=%%l&/path/to/guest/>/path/to/host/
Source: https://youtrack.jetbrains.com/issue/IDEA-65879
I tried every solution i found in the internet.
Im using flex 4.5, This is what im doing:
created directory locale/en_US in my src directory
add resources.properties file to that directory with some mappings.
add -locale en_US -source-path=./locale/{locale} -allow-source-path-overlap=true to the compile args.
checked in the framework that the en_US locale directory appear.
add metadata:
<fx:Metadata>
[ResourceBundle("resources")]
</fx:Metadata>
starting the app gives me the exception:
Error: Could not find compiled resource bundle 'resources' for locale 'en_US'.
This is some of the main solutions i tried:
uncheck "Remove unused RSLs" from the build path.
add the directory as a source path.
using the argument -include-resource-bundles and give my directory here (with using the argument -resource-bundle-list to get all bundles).
Any idea what else can i do?
Here is my structure for a mobile app (Android and iOS):
In src/locale I have 3 subdirs: de_DE, en_US, ru_RU
And in compiler options: -locale=ru_RU,en_US,de_DE -source-path=locale/{locale}
For another mobile app I have:
In src/locale 4 subdirs: en_US, hr_HR, sr_RS, sl_SI.
I had to add the latter 3 dirs with copylocale command.
And in compiler options: -locale hr_HR sr_RS sl_SI en_US -allow-source-path-overlap=true
Both apps work well for me with the latest Apache Flex SDK.
Here is the contents of a src/locale/hr_HR/recources.properties file:
# resources.properties file for locale hr_HR
navbar.tables=Stolovi za igranje:
navbar.all=Svi
navbar.vacant_long=Slobodni
navbar.vacant_short=Slb.
navbar.full_long=Su puni
navbar.full_short=Su puni
comments.good_long=dobri
comments.good_short=Dbr.
comments.bad_long=loši
comments.bad_short=loši
comments.without_long=neutralni
comments.without_short=ntr.
help.title=Pomoć
OK i found a solution here:
http://www.nbilyk.com/flex-localization-example
im really not sure why it should be that difficult.
anyway, if someone ever need a help with that. after you successfully compile the file using ant (like described in the link), if you want to load it dynamcally like i needed just use (for example):
resourceManager.localeChain = ["en_US", "es_ES"];
resourceManager.loadResourceModule("Resources_en_US.swf");
resourceManager.loadResourceModule("Resources_es_ES.swf");
worked well for me, no need to add anything to the compiler args for that solution.
Try using the fully qualified directory path name. If you're using ant you can use ${basedir}/src/locale/{locale}
I've got very simple .WAR containing example servlet. I'm able to deploy it in servicemix using the following command:
osgi:install file:///home/seiho/apache-servicemix-4.4.2/deploy/TestServlet.war?Bundle-SymbolicName=TestServlet&Webapp-Context=/TestServlet
And then see it in my browser. But only with full path to a file, e.g.: localhost:8080/TestServlet/index.html or localhost:8080/TestServlet/TestServlet (my servlet is TestServlet class).
I'd like to launch the index.html page automatically after entering: localhost:8080/TestServlet
how to do it?
MORE IMPORTANT
I need a way to convert the .WAR file or servlet project (I've got the sources) so that new .WAR file can be auto-deployed by copying it to $SERVICEMIX_HOME/deploy directory.
I've tried editing the MANIFEST.MF file, but with no success. Probably I'm doing something wrong.
Thanks for any advice/help.
To be recognised as a wab, you need to add a context path header to your manifest:
Web-ContextPath: TestServlet
It's working now! I was doing my MANIFEST.MF according to this page: http://team.ops4j.org/wiki/display/ops4j/Pax+Web+Extender+-+War+-+OSGi-fy
The problem was that for some reason "Bundle-Version: 1.0" line was required as opposed to optional as stated on that page.
Honestly, just adding the Bundle-Version fix-it.
I knew it was something wrong with the MANIFEST.MF and after Holly Cummins' question I played with it a bit more. Thanks Holly.
I still can't do anything with the manual site launching (have to manually enter the index.html).
http://localhost:8080/TestServlet/ gives me this:
HTTP ERROR 404
Problem accessing /TestServlet/. Reason:
Not Found
Powered by Jetty://
http://localhost:8080/TestServlet/index.html gives me proper site.
When I try to compile new cocos2d+box2d project in xcode4.
I got error message like:
/Users/bla-bla/Cocos2d testing/Cocos2d testing/libs/cocos2d/CCDirector.h:32:9: fatal error: 'kazmath/mat4.h' file not found [2]
/Users/bla-bla/Cocos2d testing/Cocos2d testing/libs/cocos2d/CCNode.h:37:9: fatal error: 'kazmath/kazmath.h' file not found [2]
File I checked, what is wrong?
This is caused by having a space in the path name to your project. To work around this, you'll need to add the following under your project's configuration... in Build Settings, in the group of Search Paths, set the Header Search Paths to the following value:
"${SRCROOT}/Cocos2d testing/libs/kazmath/include"
Be sure to include the double-quotes.
did you check in Finder to see if there is a real folder named kazmath in the same path as where CCNode is ? if not, there is probably a flaw in the templates install script for that version of coco. But dont rely on the 'tree view' of the Xcode project navigator to really know whether a file is present or not. If the path is wrong in the include, suggest you report it to the coco team. You could temporarily fix the import statements to get going, but that would be throw-away code :) when coco issues another release candidate, presumably fixed.
Ensure you are editing the right header search paths for the right target. 1 hour of my life wasted editing the main project or the app rather than the test!