Maya 2015- Custom Shelf Button is Missing Icon - icons

I'm not sure if this is a bug in Maya or if its an issue on my end- any insight would be appreciated.
I've got a button on a custom shelf. No issues there, it launches the script when clicked, has an annotation and a label, and generally works fine. However, the icon I've selected for it won't appear on the shelf. Instead, I get this:
Oddly enough, even after restarting Maya, the icon is visible in the Shelf Editor window:
So Maya is fully aware of the icon's path (it's a built-in Maya icon after-all) and is capable of displaying it- it just doesn't want to display it on the shelf.
To make matters even crazier, the custom shelf is being created and filled via a plugin that my company uses. As the tech artist, its my job to maintain this shelf, and so the plugin uses a shelf .mel file located in a network drive location, so that the tool can propagate the shelf to all the users on the network. On EVERY other users' machines, the icons are visible. It's only on my machine that they are not. Because of this, I feel that the plugin is not causing the issue. Naturally, all factors need to be considered, so I'm open to the possibility that it could be a problem with the plugin, but it seems odd that my machine would be singled out to have the icons not load on.
The final crazy thing: If I launch Maya the regular way rather than using my company's custom Maya launcher, the icons will not appear 50% of the time, but WILL appear the other 50% of the time. The same thing happens using the custom launcher. Sometimes, half of the buttons have their icons and half don't. It seems totally arbitrary whether Maya loads them or not. But every single time, the icons are visible in the Shelf Editor window.
I guess my question is: What could cause the icons to be visible in the Shelf Editor, but not on the shelf?

After a fair bit of experimentation, I've discovered that Maya does not like using some of its native icons as shelf icons.
I was able to fix the issue by identifying icons that will load every time, and using those.
If you have a particular Maya icon you really like, I recommend locating its file path, copying the image, and putting it somewhere outside of the Maya directory. For me, putting some of the images on our network drive did the trick, and all users were able to see the icons.
Unfortunately I wasn't able to determine why Maya wouldn't allow certain images to be visible on the shelf, and only on certain machines at that. I suspect it has something to do with the directory in which Maya is installed, and the Maya environment paths. But if you ever run into this issue, there are at least the above workarounds.

Related

Changing my website cursor into a coffee icon, pouring coffee whenever the user clicks on something

I have a personal website and I want to spice it up a bit while also learning some front-end.
An idea I had was that the cursor of my website would be a coffee instead of the default one, and anytime I click on any content, the coffee pours.
Any idea if this is possible and if so, what I need to do to implement it?
You can change the cursor using CSS - see https://www.w3schools.com/cssref/pr_class_cursor.asp and do something like
div {
cursor:url(myCoffeeJug.cur),auto;
}
You could then use Javascript to change the cursor shape (ie URL) when the user clicks in the div. You'd need to think how to change it back again after whatever operation the click triggers is complete.
Note that you can't do animations this way - but given that clicking on a div is likely to be quite a quick action, just switching to and back from a different icon might well be enough for what you want.
However this is perhaps not a great idea from the usability point of view. Web users are used to the basic types of cursor provided by browsers - overriding them may be cute, but it can also be confusing.
If your site is designed for 'ordinary' users looking for information or functionality (rather than for web designers, or as a showcase for your techniques), you're putting a small barrier in their way. Users who are not confident, or are new to all this, or non-neurotypical users may find it off-putting.

Can't re-open project files sidebar anymore in Atom Editor

Sorry if this is the wrong place to answer but I found no other community which could help me with this. I accidentally closed the left-sidebar that shows the currently open project and it's files. Not sure what it's called, maybe navigation, folder view, either way, I tried pressing nearly every key combination to no results. I tried searching in the command palette for something that looked like "open project sidebar" but nothing. Now I'm stuck having no idea how to restore my primary navigation means when working with Atom. I tried opening multiple projects but I just get a black screen without the project sidebar, like it was hidden.
Any ideas?
I'm talking about this sidebar:
It is called "Tree-View".
You should be able to enable it via command pallete or ctrl + ,
It depends on your OS. On Mac OS X, it's CMD-\ (Command-Backslash) to toggle it. The option located on the View menu, called Toggle Tree View (the last menu option).

Using image styles with Scald dnd (Drupal 7)

I have been using the Scald module for few months now, with great experience. But there is one thing I haven't quite figured out yet.
When I have Drag'n'Drop enabled for a textarea (with CKEditor) I can drag images into the textarea and it displays in it's original size. If i Right-click the image I get the image properties for the image, but only at CSS level.
I'm trying to figure out how to add an Image Style to the image, so that my 4000x3000 image that I drag into the editor will be scaled down to a nicer 300x200 image where wanted, and therefor save some valuable bandwidth.
I found the answer after a pile of googling and reading through few articles. First and foremost it was the one about installing and configuring Scald. (Please Google, I can't post that many links :( )
I installed the CKEditor module, disabled the Wysiwyg module, downloaded the library into sites/all/libraries/, and finally read this article about contexts with Scald: https://drupal.org/node/2104651.
Bottom line, this is possible, but not easy (as sometimes Scald is), but when you get the hang of it, it's much better than the Media module.
I just struggled with this so thought I'd document how to set up contexts.
This is how you add new contexts which can use an image style formatter as a transcoder using the UI:
Go to /admin/structure/scald and click add context. Choose any name and details, but do check "Make parseable"
On the top of the original page for scald settings click "Contexts" in the upper right for "Image" under "Scald Unified Atom Types"
In the page that loads (/admin/structure/scald/image/contexts) you'll see your new context named. Open the fieldset and change the "Transcoder" from "Passthrough" to one of your image styles, e.g. "Large (image style)"
Now when you right-click on a image atom in a textarea wysiwyg and choose "Edit Atom Properties" you'll get a dialog with a new context to choose from. You can also go the default contexts provided by Scald and change them from "Passthrough" to one of your image styles.
Also, at the moment you also have to apply this change https://drupal.org/node/2046545 to scald.pages.inc or you'll lose your legend as you switch contexts or use the dev version. When 7.x-1.2 is released this will no longer be necessary.
I just ran across this same issue, using WYSIWYG 2.x-dev with CKEditor library 4.3, Scald 1.2. What fixed it was one of these things (sorry can't remember exactly which one):
Both "Scald DnD Integration" and "Scald SAS conversion" enabled in the relevant WYSIWYG profiles
The display settings for your image (at admin/structure/scald/image/display) have atom field set to enabled but image field set to hidden
You want to use the insert image module
https://drupal.org/project/insert
The easiest way to assign image styles to images going into a wysiwyg area

can the fast report toolbar icons be completely replaced?

I'm working with fast report and I would like to change their default preview toolbar.
I need to replace some of the icons with icons of my own, and I need the ability to add my own custom buttons.
I looked at this thread from their support.
It mentions how to just change the icons to other fast-report provided icons, but I need to put in custom icons and add new buttons.
Has anyone done this before? Or knows whether this is possibly with FastReport.
If you have the professional edition of fastreports you have access to the source code.
I have heard of people editing this and recompiling to create thier own custom preview window

Custom Application Icon for processing app

I've written a small Processing App which I'm planning to release soon. What's still missing is a sweet custom icon for Titlebar/Taskbar (Win) and Dock (Mac). Any suggestions how to do this?
Thx!
Meanwhile I figured it out on my own:
Obviously this works for Mac OS by replacing the sketch.icns file within the exported app, for win & liunx is done by adding this line to your setup method:
frame.setIconImage( getToolkit().getImage("sketch.ico") );
It depends if you have any artistic ability or not.
If not, then you can hire an icon designer to do one, or search the web for free icons - there are billions.
If you have a modicum of artisticness, then you could grab a free icon that is almost what you want and then tweak it. IcoFX is a great free application for doing this sort of thing.
If you think you have what it takes to draw an icon from scratch, then a good plan is to use a vector art package. This allows you to export the same graphic at multiple resolutions so you can get top quality at every icons size you need (from 16x16 to 256x256). Alternatively, draw a large (512x512) verison in a bitmap editor and then downscale it as required. As long as you start big and downscale, you shouldn't have any problems (although to get a good icon at 16x16 and 32x32 you will still need a good eye and a lot of manual tweaking).
In your code, just type this line:
frame.setIconImage( getToolkit().getImage("sketch.ico") );
For Windows/Linux, this will do it. For Mac/OSX, follow these steps:
Find your sketch in Finder
Right click > info, or CmdI
Find your icon and open it in Preview
In Preview, click on your icon and press CmdA or right click > select all
In Preview, press CmdC, or right click > copy
Go back to Finder. Click on the current icon of your sketch. You'll know you've selected it when a blue outline appears. Press CmdV, or right click > paste
Tips:
The standard icon size is 512x512
When making your icon, make sure that your transparencies are working

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