after effects import output and render settings by command line - adobe

I want to use aerender in docker to render multiple videos.
I was able to install after effects and it works so far.
But unfortunately I have a problem: I want to use a custom render- and output module template.
Normally, with gui I would just import it, but I don't know if there is a command for command line to import it, so I tried an alternative:
I copied these settings:
Adobe After Effects 15.1 Prefs-indep-output.txt
Adobe After Effects 15.1 Prefs-indep-render.txt
from my normal computer (from path .../AppData/Adobe/After Effects/15.1) to the config folder on the docker image
But whenever I try to run aerender, I get the following error:
aerender version 15.1.1x12 After Effects warning: Invalid menu operation.
After Effects can't continue: unexpected failure during
application startup
Is there any solution for this problem?

Related

When I update vuejs3 to v3.2.40 why am I getting the error "An index signature parameter type must be either string or number"?

I am trying to simply upgrade the version of vue3 we are running at work from v3.2.31 to v3.2.40. However, when I do, I am now getting an error in the runtime-dom.d.ts
Below is a screen shot from the file with vue v3.2.31 installed.
Once I've run the "npm update vue --save" command, the file looks like this (v3.2.40)...
...and VS 2022 throws the following error when trying to build...
If I delete the line from my local copy of runtime-dom.d.ts, all works as before. My problem comes when deploying the solution to the development environment etc. The npm install step puts a version of the runtime-dom.d.ts that does still have this line.
I'd like to fix this without having to resort to hacking the runtime-dom.d.ts file if at all possible.
Many thanks in advance.

wine, console program, gtk error messages

From the linux console I run a windows console tool using:
wine console_tool.exe ....
The console tool does not involve any windows. It's output is just textual.
Some output is added repeatedly after a given delay time.
However, besides the output of the console_tool.exe I get repeatedly the following error message also interleaved with the other output:
ERROR: ld.so: object 'libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
I already tried to export LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libgtk3-nocsd.so.0 but then the only change is that the error message changes:
ERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/libgtk3-nocsd.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
I also attempted to apt install the :i386 version of the libgtk3-nocsd.so.0 but it doesn't seem to exists.
I don't know why a console application may trigger a gtk error message. This is beyond my knowledge.
My preferred goal would be to tell wine that the .exe does not use windows and it does not need to not use gtk for windows emulation at all. However, as this may not be possible, my second preferred goal would be to solve the gtk issue.
Can you help me achieve at least one of those goals?
I do not know what the error messages mean. However, the wineconsole command runs console executable using wine. Example:
wineconsole console_tool.exe

XDG_RUNTIME_DIR , propagateSizeHints() errors

When I run this script "python3 script.py" everything is alright.
(I tried to run the script as a root, and other user too)
import music21
import os
# "qt.qpa.xcb: could not connect to display"
# "qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found."
os.putenv("QT_QPA_PLATFORM", "offscreen") #handle error above in my case
us = music21.environment.UserSettings()
us['musescoreDirectPNGPath'] = '/usr/bin/musescore3'
score = music21.converter.parse("myfile.musicxml")
score.write('musicxml.pdf', fp='song.pdf')
But when my django backend has to execute this code as a function to respond API call, its not working. I got:
QStandardPaths: XDG_RUNTIME_DIR not set, defaulting to '/tmp/runtime-myusername'
This plugin does not support propagateSizeHints()
And if I remove part with "QT_QPA_PLATFORM", I got "qt.qpa.xcb" error.
I have not idea what to do.
I also tried to add following line in my gunicorn setup script but nothing changed.
export QT_QPA_PLATFORM=offscreen
Any ideas how to fix it ? What can be wrong ?
Server OS: Ubuntu 20.04
You probably need to also set XDG_RUNTIME_DIR. See https://github.com/cuthbertLab/music21/issues/260#issuecomment-834489173

requests_html render() throwing OSError: [WinError 14001]

Hello I'm trying to do web scraping with the python module requests-html to handle dynamic content on the page https://www.monster.com/jobs/search?q=Software+Engineer&where=. My code is:
from requests_html import HTMLSession
url = 'https://www.monster.com/jobs/search?q=Software+Engineer&where='
session = HTMLSession()
response = session.get(url)
response.html.render()
but when I run response.html.render() I get this error
OSError: [WinError 14001] The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail
The first time I ran render() I got
[W:pyppeteer.chromium_downloader] start chromium download.
Download may take a few minutes.
[W:pyppeteer.chromium_downloader]
chromium download done.
[W:pyppeteer.chromium_downloader] chromium extracted to: C:\Users\user\AppData\Local\pyppeteer\pyppeteer\local-chromium\588429
however the file path doesn't exist but pyppeteer is actually an installed package (pyppeteer==0.2.5). Does anyone have an idea what is going on?
You're having this issue because chromium setup failed.
You can either try to reinstall request_html or what I did was switching from the python from the Windows store to the download from the python website and then installing request_html again.
After having everything setup correctly with the downloaded python I switched back to python 3.9 from the store and everything is still working.

activator or sbt start fails with Play 2.3

I was trying to launch the Play Framework 2.3.4 server on Windows 8 with avtivator start or sbt start, and run into following errors:
The input line is too long.
The syntax of the command is incorrect.
Because of the long CLASSPATH. But event with the newly created app I run into an error:
Bad application path: -Dhttp.port=9000
The first problem can be solved by adding following lines to the build.sbt:
import com.typesafe.sbt.packager.Keys._
scriptClasspath := Seq("*")
The second problem is a currently unresolved bug in sbt-native-packager for Windows. The workaround for me was to use sbt stage and then launch directly the generated bat file at
\target\universal\stage\bin\
well, I had the same problem about
Bad application path: -Dhttp.port=9009
So the way I solve it is by editing the Bat file. I manually add all the configuration parameters into the APP_MAIN_CLASS and before the "play.core.server.NettyServer"
something like:
set "APP_MAIN_CLASS= -DapplyEvolutions.default=true -Dhttp.port=9009 play.core.server.NettyServer"

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