I am trying to create a PostScript file using the Apache xml-graphics library. When I run under Java, it works fine.
But when I build for .NET using IKVM, then on a call to GlyphVector.getoutline(x, y), the code never returns.
This is happening when I:
AttributedString as = new AttributedString(buf.toString());
// call as.addAttribute() setting various TextAttribute for various ranges
FontRenderContext frc = graphics.getFontRenderContext();
LineBreakMeasurer lineMeasurer = new LineBreakMeasurer(as.getIterator(), frc);
TextLayout layout = lineMeasurer.nextLayout(Integer.MAX_VALUE);
layout.draw (graphics, left, line.getBaseline());
Any idea what can be going wrong?
thanks - dave
Related
it is appearing in some big modules like matplotlib. For example expression :
import importlib
obj = importlib.import_module('matplotlib')
obj_entries = obj.__dict__
Between runs len of obj_entries can vary. From 108 to 157 (expected) entries. Especially pyplot can be ignored like some another submodules.
it can work stable during manual debug mode with len computing statement after dict extraction. But in auto it dont work well.
such error occures:
RuntimeError: dictionary changed size during iteration
python-BaseException
using clear python 3.10 on windows. Version swap change nothing at all
during some attempts some interesting features was found.
use of repr is helpfull before dict initiation.
But if module transported between classes like variable more likely lazy-import happening? For now there is evidence that not all names showing when command line interpriter doing opposite - returning what expected. So this junk of code help bypass this bechavior...
Note: using pkgutil.iter_modules(some_path) to observe modules im internal for pkgutil ModuleInfo form.
import pkgutil, importlib
module_info : pkgutil.ModuleInfo
name = module_info.name
founder = module_info.module_finder
spec = founder.find_spec(name)
module_obj = importlib.util.module_from_spec(spec)
loader = module_obj.__loader__
loader.exec_module(module_obj)
still unfamilliar with interior of import mechanics so it will be helpfull to recive some links to more detail explanation (spot on)
For a project I am creating different layers which should all be written into one geopackage.
I am using QGIS 3.16.1 and the Python console inside QGIS which runs on Python 3.7
I tried many things but cannot figure out how to do this. This is what I used so far.
vl = QgsVectorLayer("Point", "points1", "memory")
vl2 = QgsVectorLayer("Point", "points2", "memory")
pr = vl.dataProvider()
pr.addAttributes([QgsField("DayID", QVariant.Int), QgsField("distance", QVariant.Double)])
vl.updateFields()
f = QgsFeature()
for x in range(len(tag_temp)):
f.setGeometry(QgsGeometry.fromPointXY(QgsPointXY(lon[x],lat[x])))
f.setAttributes([dayID[x], distance[x]])
pr.addFeature(f)
vl.updateExtents()
# I'll do the same for vl2 but with other data
uri ="D:/Documents/QGIS/test.gpkg"
options = QgsVectorFileWriter.SaveVectorOptions()
context = QgsProject.instance().transformContext()
QgsVectorFileWriter.writeAsVectorFormatV2(vl1,uri,context,options)
QgsVectorFileWriter.writeAsVectorFormatV2(vl2,uri,context,options)
Problem is that the in the 'test.gpkg' a layer is created called 'test' and not 'points1' or 'points2'.
And the second QgsVectorFileWriter.writeAsVectorFormatV2() also overwrites the output of the first one instead of appending the layer into the existing geopackage.
I also tried to create single .geopackages and then use 'Package Layers' processing tool (processing.run("native:package") to merge all layers into one geopackage, but then the attributes types are all converted into strings unfortunately.
Any help is much appreciated. Many thanks in advance.
You need to change the SaveVectorOptions, in particular the mode of actionOnExistingFile after creating the gpkg file :
options = QgsVectorFileWriter.SaveVectorOptions()
#options.driverName = "GPKG"
options.layerName = v1.name()
QgsVectorFileWriter.writeAsVectorFormatV2(v1,uri,context,options)
#switch mode to append layer instead of overwriting the file
options.actionOnExistingFile = QgsVectorFileWriter.CreateOrOverwriteLayer
options.layerName = v2.name()
QgsVectorFileWriter.writeAsVectorFormatV2(v2,uri,context,options)
The documentation is here : SaveVectorOptions
I also tried to create single .geopackages and then use 'Package Layers' processing tool (processing.run("native:package") to merge all layers into one geopackage, but then the attributes types are all converted into strings unfortunately.
This is definitively the recommended way, please consider reporting the bug
I'm trying to create a VolumeSlider widget that changes the volume of my audio output.
log.debug("Starting audio player (%s)..." % url)
mediaSource = Phonon.MediaSource(url)
mediaSource.setAutoDelete(True)
self.player = Phonon.createPlayer(Phonon.VideoCategory, mediaSource)
self.player.setTickInterval(100)
self.player.tick.connect(self.updatePlayerLength)
self.mediaSlider.setMediaObject(self.player)
audioOutput = Phonon.AudioOutput(Phonon.MusicCategory)
Phonon.createPath(self.player, audioOutput)
self.mediaVolumeSlider.setAudioOutput(audioOutput)
self.player.play()
However even though I can move the volume slider, the actual volume doesn't change. What did I miss?
I have never used Phonon.createPlayer, because the API seems totally baffling. Apparently, it is supposed to be a "convenience" function that creates a path between an media object and an audio output. But it only gives a reference to the media object. There appears to be no access to the audio output object, which would seem to make it completely useless (but I may well be missing something).
Anyway, I think it is much more convenient to create the paths explicitly, so that it is clear how all the parts are connected together.
The following code works for me on Linux and WinXP:
self.media = Phonon.MediaObject(self)
self.video = Phonon.VideoWidget(self)
self.audio = Phonon.AudioOutput(Phonon.VideoCategory, self)
Phonon.createPath(self.media, self.audio)
Phonon.createPath(self.media, self.video)
self.slider = Phonon.VolumeSlider(self)
self.slider.setAudioOutput(self.audio)
I am writing an application in Visual Basic 2010 Express.
I have two objects of a class from a driver DLL that is provided to me. They have some of their own subroutines that I'd like to call, and I'd like an easy way to toggle between them.
Instead of writing a whole bunch of code like this:
selected = x
...
If selected = x then
DriverInstanceX.DoSomething()
Else If Selected = y then
DriverInstanceY.DoSomething()
Endif
I would like to do this:
Bob = (some reference to X - NOT a copy of X!)
...
Bob.DoSomething()
Bob.DoSomethingElse()
I'm sure this is really easy - I am just not sure where to look.
Thanks for any help!
' set the object based on what was selected first, here...
Dim selectedDriverInstance = new DriverObject
' now you can run the method without checking for each as selected was already set.
selectedDriverInstance.DoSometng()
Cool?
Of course, DriverObject can be the instance x or instance y depending on what u set it to, do the assignment there and set it to our fixed name object selectedDriverInstance. this way you can do everything using selectedDriverInstance as it is set to either instance x or instance y already, get me?
I have some code creating a QTabWidget from Python using PyQt4. I want to get a 'throbber' animated gif in the tab. The /only way/ I have found how to do this is the following convoluted method.
tabBar = self.tabReports.tabBar()
lbl = QtGui.QLabel(self.tabReports)
movie = QtGui.QMovie(os.path.join(self.basedir, "images\\throbber.gif"))
lbl.setMovie(movie)
QtCore.QObject.connect(movie, QtCore.SIGNAL("frameChanged(int)"), lambda i: movie.jumpToFrame(i))
movie.start()
log.debug("valid = %s"%(movie.isValid()))
tabBar.setTabButton(idxtab, QtGui.QTabBar.LeftSide, lbl)
The debugging call always returns true, but the throbber sometimes works, sometimes is blank, and sometimes has a large ugly delay between frames. In particular, I can't help but think connecting the frameChanged signal from the movie to a function that simply calls jumpToFrame on the same movie is not correct.
Even more distressing, if I simply drop the lambda (That is, make the line say QtCore.QObject.connect(movie, QtCore.SIGNAL("frameChanged(int)"), movie.jumpToFrame) it never renders even the first frame.
So, what am I doing wrong?
PS: I realize .tabBar() is a protected member, but I assumed (apparently correctly) that PyQt unprotects protected members :). I'm new to Qt, and i'd rather not subclass QTabWidget if I can help it.
I believe the problem with the code I initially posted was that the QMovie didn't have a parent, and thus scoping issues allowed the underlying C++ issue to be destroyed. It is also possible I had had threading issues - threading.thread and QThread do not play nice together. The working code I have now is below - no messing with signals nor slots needed.
def animateTab(self, tab_widget, enable):
tw = tab_widget
tabBar = tw.tabBar()
if enable:
lbl = QtGui.QLabel(tw)
movie = QtGui.QMovie("images\\throbber.gif"), parent=lbl)
movie.setScaledSize(QtCore.QSize(16, 16))
lbl.setMovie(movie)
movie.start()
else:
lbl = QtGui.QLabel(tw)
lbl.setMinimumSize(QtCore.QSize(16, 16))
tabBar.setTabButton(tab_section.index, QtGui.QTabBar.LeftSide, lbl)
I faced the same problem and this posting helped to make it work:
http://www.daniweb.com/forums/printthread.php?t=191210&pp=40
For me this seems to make the difference: QMovie("image.gif", QByteArray(), self)