Multi image upload with EXIF rotation correction - asynchronous

Hope someone can help? I have read a number of SE posts on FileReader, Blobs, Base64 and EXIF and cobbled together something that is just about there. I am having problems understanding the structure of async functions and the order/delay in the process.
The script below loops through an uploaded array from a multi-part form. In the loop I have readAsDataURL to get Base64 String, and then attempting to readAsArrayBuffer to get the EXIF orientation code from the Blob before transforming a canvas.
I am clearly mixing up the async and getting a little lost.
At this stage it displays the images (and correctly orientates the first) but doesn't read the new EXIF orientation and all images are then rotated the same (presumably because the ArrayBuffer is not in sync?). If I upload more images at once there is some duplication which again must be a sync problem....
$(document).on('change', '#files', function(evt){
var files = evt.target.files;
var readerBase64;
var b64 = [];
var ab = [];
var c=0;
for (var i = 0; f = files[i]; i++) {
console.log('LOOP');
var blob = f;
var readerBase64 = new FileReader();
readerBase64.onload = function(evt){
// console.log('BASE 64 ' + evt.target.result);
b64.push(evt.target.result);
var reader = new FileReader();
reader.onloadend = (function(theFile) {
console.log(this);
console.log('READER');
return function(e) {
console.log('RETURN');
ab.push(e.target.result);
console.log(ab[c]);
var view = new DataView(ab[c]);
ori = 1;
if (view.getUint16(0, false) != 0xFFD8){ori = -2};
var length = view.byteLength,
offset = 2;
while (offset < length) {
var marker = view.getUint16(offset, false);
offset += 2;
if (marker == 0xFFE1) {
if (view.getUint32(offset += 2, false) != 0x45786966) {
ori = -1;
}
var little = view.getUint16(offset += 6, false) == 0x4949;
offset += view.getUint32(offset + 4, little);
var tags = view.getUint16(offset, little);
offset += 2;
for (var i = 0; i < tags; i++)
if (view.getUint16(offset + (i * 12), little) == 0x0112)
ori = view.getUint16(offset + (i * 12) + 8, little);
}
else if ((marker & 0xFF00) != 0xFF00) break;
else offset += view.getUint16(offset, false);
}
console.log('ori '+ori);
// console.log(b64[c]);
base64String = b64[c];
var img = document.createElement('img');
img.setAttribute('src',base64String);
//img.src = e.target.result;
img.onload = function () {
var canvas = document.createElement('canvas');
var MAX_WIDTH =1000;
var MAX_HEIGHT =800;
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else {
if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
}
canvas.width = width;
canvas.height = height;
var ctx = canvas.getContext("2d");
// set proper canvas dimensions before transform & export
if (4 < ori && ori < 9) {
canvas.width = height;
canvas.height = width;
} else {
canvas.width = width;
canvas.height = height;
}
// transform context before drawing image
switch (ori) {
case 2: ctx.transform(-1, 0, 0, 1, width, 0); break;
case 3: ctx.transform(-1, 0, 0, -1, width, height ); break;
case 4: ctx.transform(1, 0, 0, -1, 0, height ); break;
case 5: ctx.transform(0, 1, 1, 0, 0, 0); break;
case 6: ctx.transform(0, 1, -1, 0, height , 0); break;
case 7: ctx.transform(0, -1, -1, 0, height , width); break;
case 8: ctx.transform(0, -1, 1, 0, 0, width); break;
default: break;
}
ctx.drawImage(img, 0, 0, width, height);
var dataurl = canvas.toDataURL("image/jpg");
//alert(dataurl);
// Render thumbnail.
var span = document.createElement('span');
//var ii = $('#list span').length - 2;
// if(ii > 0){
// span.setAttribute('class','hide');
// $('#list span:nth-child(3) p').text("+"+ii);
// }
span.innerHTML =
[
'<input type="image" class="thumb" name="imgs[]" value="',
dataurl,
'" src="', dataurl,
'"/>'
].join('');
document.getElementById('list').insertBefore(span, null);
c++;
}
}
})(f);
reader.readAsArrayBuffer(blob.slice(0, 64 * 1024));
}
readerBase64.readAsDataURL(f);
// console.log(f);
}
}); // Files change

I have solved it, but perhaps not very gracefully. The uploaded, resized and orientation corrected images are added to the form in an element named #list ready for posting to the server. Here is the code for anyone else:
$(document).on('change', '#files', function(evt){
var files = evt.target.files;
var f;
for (var i = 0; f = files[i]; i++) {
var blob = f;
getOrientation(f, function(ori , f) {
console.log(f);
var readerBase64 = new FileReader();
readerBase64.onload = function(evt){
console.log(ori);
console.log(evt.target.result);
base64String = evt.target.result;
var img = document.createElement('img');
img.setAttribute('src',base64String);
//img.src = e.target.result;
img.onload = function () {
var canvas = document.createElement('canvas');
var MAX_WIDTH =1000;
var MAX_HEIGHT =800;
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else {
if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
}
canvas.width = width;
canvas.height = height;
var ctx = canvas.getContext("2d");
// set proper canvas dimensions before transform & export
if (4 < ori && ori < 9) {
canvas.width = height;
canvas.height = width;
} else {
canvas.width = width;
canvas.height = height;
}
// transform context before drawing image
switch (ori) {
case 2: ctx.transform(-1, 0, 0, 1, width, 0); break;
case 3: ctx.transform(-1, 0, 0, -1, width, height ); break;
case 4: ctx.transform(1, 0, 0, -1, 0, height ); break;
case 5: ctx.transform(0, 1, 1, 0, 0, 0); break;
case 6: ctx.transform(0, 1, -1, 0, height , 0); break;
case 7: ctx.transform(0, -1, -1, 0, height , width); break;
case 8: ctx.transform(0, -1, 1, 0, 0, width); break;
default: break;
}
ctx.drawImage(img, 0, 0, width, height);
var dataurl = canvas.toDataURL("image/jpg");
//alert(dataurl);
// Render thumbnail.
var span = document.createElement('span');
//var ii = $('#list span').length - 2;
// if(ii > 0){
// span.setAttribute('class','hide');
// $('#list span:nth-child(3) p').text("+"+ii);
// }
span.innerHTML =
[
'<input type="image" class="thumb" name="imgs[]" value="',
dataurl,
'" src="', dataurl,
'"/>'
].join('');
document.getElementById('list').insertBefore(span, null);
}
};
readerBase64.readAsDataURL(f);
});
}
});
Using the function I found on here with a minor change to send the file Blob back with the orientation in the callback:
//from http://stackoverflow.com/a/32490603
function getOrientation(file, callback) {
var reader = new FileReader();
reader.onload = function(event) {
var view = new DataView(event.target.result);
if (view.getUint16(0, false) != 0xFFD8) return callback(-2, file);
var length = view.byteLength,
offset = 2;
while (offset < length) {
var marker = view.getUint16(offset, false);
offset += 2;
if (marker == 0xFFE1) {
if (view.getUint32(offset += 2, false) != 0x45786966) {
return callback(-1 , file);
}
var little = view.getUint16(offset += 6, false) == 0x4949;
offset += view.getUint32(offset + 4, little);
var tags = view.getUint16(offset, little);
offset += 2;
for (var i = 0; i < tags; i++)
if (view.getUint16(offset + (i * 12), little) == 0x0112)
return callback(view.getUint16(offset + (i * 12) + 8, little) , file);
}
else if ((marker & 0xFF00) != 0xFF00) break;
else offset += view.getUint16(offset, false);
}
return callback(-1 , file);
};
reader.readAsArrayBuffer(file.slice(0, 64 * 1024));
};
The solution for the upload was to intercept the post and use AJAX and JQuery to build the POST data from the input[type='image']
$(document).on('submit',function(e){
e.preventDefault();
var data = $('#formFeed').serializeArray();
var msg = $('textarea').val();
data.push({name: 'msg', value: msg});
var y;
$('input[type="image"]').each(function(i, obj) {
y = $(this).attr('src');
data.push({name: 'img', value: y});
});
$.ajax({
cache: false,
type : 'POST',
url : 'http://localhost:3001/newFeed',
data: data,
contentType: "application/x-www-form-urlencoded",
success : function(data) {
console.log(data);
}
});
});

Related

First page is blackened after adding watermark

Page is blackened after adding watermark in case of some pdf files . Please see attached image.
What could be the reason , and possible fix.
see the blacked out page image
It does not happen for all the files but for some files only.
Code is here in dotnetfiddle.
var _pdfInBytes = File.ReadAllBytes("c:\\test\\test123.pdf");
string watermarkText = "This watermark text on left side";
var coordinates = new Point(25, 200);
using (var pdfNewDoc = new PdfDocument())
{
using (var pdfImport = PdfReader.Open(new MemoryStream(_pdfInBytes, true), PdfDocumentOpenMode.Import))
{
if (pdfImport.PageCount == 0)
{
return;
}
foreach (var pg in pdfImport.Pages)
{
pdfNewDoc.AddPage(pg);
}
var page = pdfNewDoc.Pages[0];
// overlapping trick #165910
var xOffset = 100.0;
for (var index = 0; index < page.Contents.Elements.Count; index++)
{
var stream = page.Contents.Elements.GetDictionary(index).Stream;
var x = GetMinXOffsetDraft(stream.ToString());
if (xOffset > x)
{
xOffset = x;
}
}
xOffset *= 0.6; // magic number :)
// blank page trick #165910
if (page.CropBox.IsEmpty && !page.MediaBox.IsEmpty)
{
page.CropBox = page.MediaBox;
}
// Get an XGraphics object for drawing beneath the existing content
var gfx = XGraphics.FromPdfPage(page, XGraphicsPdfPageOptions.Prepend);
var tf = new XTextFormatter(gfx);
var xFont = new XFont("Arial", 10, XFontStyle.Regular);
// Get watermark text size
var wmSize = gfx.MeasureString(watermarkText, xFont);
// Middle Y coordinate
var wmY = (gfx.PageSize.Height - wmSize.Width) / 2;
var coords = new XPoint(page.CropBox.Location.X + (xOffset < coordinates.X ? xOffset : coordinates.X),
page.CropBox.Location.Y + (coordinates.Y > wmY ? coordinates.Y : wmY));
// Define a rotation transformation at the center of the page
gfx.TranslateTransform(coordinates.X, coordinates.Y);
gfx.RotateTransform(90);
gfx.TranslateTransform(-coordinates.X, -coordinates.Y);
// Create brush
var brushColor = Color.Red;
var brush1= new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
brush1.Overprint = false;
XBrush brush =
new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
var rect = new XRect(coordinates.X, coordinates.Y, gfx.PageSize.Height - coordinates.Y,
coordinates.X);
tf.DrawString(watermarkText, xFont, brush, rect);
byte[] outputBytes = null;
using (var outStream = new MemoryStream())
{
pdfNewDoc.Save(outStream, false);
outputBytes = outStream.ToArray();
}
File.WriteAllBytes("c:\\test\\test-"+DateTime.Now.ToString("ddmmyyyyhhmmss") +".pdf", outputBytes);
private double GetMinXOffsetDraft(string v)
{
var result = 100.0;
using (var str = new StringReader(v))
{
var s = str.ReadLine();
do
{
var sarr = s?.Split(' ');
if (sarr?.Length == 7 && sarr[6] == "Tm")
{
var x = double.Parse(sarr[4]);
x = x < 0 ? 200 : x;
result = result > x ? x : result;
}
s = str.ReadLine();
} while (s != null);
}
return result;
} var _pdfInBytes = File.ReadAllBytes("c:\\test\\test123.pdf");
string watermarkText = "This watermark text on left side";
var coordinates = new Point(25, 200);
using (var pdfNewDoc = new PdfDocument())
{
using (var pdfImport = PdfReader.Open(new MemoryStream(_pdfInBytes, true), PdfDocumentOpenMode.Import))
{
if (pdfImport.PageCount == 0)
{
return;
}
foreach (var pg in pdfImport.Pages)
{
pdfNewDoc.AddPage(pg);
}
var page = pdfNewDoc.Pages[0];
// overlapping trick #165910
var xOffset = 100.0;
for (var index = 0; index < page.Contents.Elements.Count; index++)
{
var stream = page.Contents.Elements.GetDictionary(index).Stream;
var x = GetMinXOffsetDraft(stream.ToString());
if (xOffset > x)
{
xOffset = x;
}
}
xOffset *= 0.6; // magic number :)
// blank page trick #165910
if (page.CropBox.IsEmpty && !page.MediaBox.IsEmpty)
{
page.CropBox = page.MediaBox;
}
// Get an XGraphics object for drawing beneath the existing content
var gfx = XGraphics.FromPdfPage(page, XGraphicsPdfPageOptions.Prepend);
var tf = new XTextFormatter(gfx);
var xFont = new XFont("Arial", 10, XFontStyle.Regular);
// Get watermark text size
var wmSize = gfx.MeasureString(watermarkText, xFont);
// Middle Y coordinate
var wmY = (gfx.PageSize.Height - wmSize.Width) / 2;
var coords = new XPoint(page.CropBox.Location.X + (xOffset < coordinates.X ? xOffset : coordinates.X),
page.CropBox.Location.Y + (coordinates.Y > wmY ? coordinates.Y : wmY));
// Define a rotation transformation at the center of the page
gfx.TranslateTransform(coordinates.X, coordinates.Y);
gfx.RotateTransform(90);
gfx.TranslateTransform(-coordinates.X, -coordinates.Y);
// Create brush
var brushColor = Color.Red;
var brush1= new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
brush1.Overprint = false;
XBrush brush =
new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
var rect = new XRect(coordinates.X, coordinates.Y, gfx.PageSize.Height - coordinates.Y,
coordinates.X);
tf.DrawString(watermarkText, xFont, brush, rect);
byte[] outputBytes = null;
using (var outStream = new MemoryStream())
{
pdfNewDoc.Save(outStream, false);
outputBytes = outStream.ToArray();
}
File.WriteAllBytes("c:\\test\\test-"+DateTime.Now.ToString("ddmmyyyyhhmmss") +".pdf", outputBytes);
private double GetMinXOffsetDraft(string v)
{
var result = 100.0;
using (var str = new StringReader(v))
{
var s = str.ReadLine();
do
{
var sarr = s?.Split(' ');
if (sarr?.Length == 7 && sarr[6] == "Tm")
{
var x = double.Parse(sarr[4]);
x = x < 0 ? 200 : x;
result = result > x ? x : result;
}
s = str.ReadLine();
} while (s != null);
}
return result;
}

Animated Beacon CSS

Does anybody know of a way to make an animated beacon with pure CSS just as on display here: https://codepen.io/rjerue/pen/xagoJG
(function (lib, img, cjs, ss, an) {
var p;
lib.webFontTxtInst = {};
var loadedTypekitCount = 0;
var loadedGoogleCount = 0;
var gFontsUpdateCacheList = [];
var tFontsUpdateCacheList = [];
lib.ssMetadata = [];
lib.updateListCache = function (cacheList) {
for(var i = 0; i < cacheList.length; i++) {
if(cacheList[i].cacheCanvas)
cacheList[i].updateCache();
}
};
lib.addElementsToCache = function (textInst, cacheList) {
var cur = textInst;
while(cur != null && cur != exportRoot) {
if(cacheList.indexOf(cur) != -1)
break;
cur = cur.parent;
}
if(cur != exportRoot) {
var cur2 = textInst;
var index = cacheList.indexOf(cur);
while(cur2 != null && cur2 != cur) {
cacheList.splice(index, 0, cur2);
cur2 = cur2.parent;
index++;
}
}
else {
cur = textInst;
while(cur != null && cur != exportRoot) {
cacheList.push(cur);
cur = cur.parent;
}
}
};
lib.gfontAvailable = function(family, totalGoogleCount) {
lib.properties.webfonts[family] = true;
var txtInst = lib.webFontTxtInst && lib.webFontTxtInst[family] || [];
for(var f = 0; f < txtInst.length; ++f)
lib.addElementsToCache(txtInst[f], gFontsUpdateCacheList);
loadedGoogleCount++;
if(loadedGoogleCount == totalGoogleCount) {
lib.updateListCache(gFontsUpdateCacheList);
}
};
lib.tfontAvailable = function(family, totalTypekitCount) {
lib.properties.webfonts[family] = true;
var txtInst = lib.webFontTxtInst && lib.webFontTxtInst[family] || [];
for(var f = 0; f < txtInst.length; ++f)
lib.addElementsToCache(txtInst[f], tFontsUpdateCacheList);
loadedTypekitCount++;
if(loadedTypekitCount == totalTypekitCount) {
lib.updateListCache(tFontsUpdateCacheList);
}
};
// symbols:
(lib._3 = function(mode,startPosition,loop) {
this.initialize(mode,startPosition,loop,{});
// Layer 1
this.shape = new cjs.Shape();
this.shape.graphics.f("#A72008").s().p("AipCqQhGhGAAhkQAAhiBGhHQBGhGBjAAQBkAABGBGQBGBHAABiQAABjhGBHQhGBGhkAAQhjAAhGhGgAiNiMQg6A6AABSQAABTA6A7QA7A6BSAAQBTAAA7g6QA6g7AAhTQAAhSg6g6Qg7g7hTAAQhSAAg7A7g");
this.shape.setTransform(24,24);
this.timeline.addTween(cjs.Tween.get(this.shape).wait(1));
}).prototype = p = new cjs.MovieClip();
p.nominalBounds = new cjs.Rectangle(0,0,48,48);
(lib._2 = function(mode,startPosition,loop) {
this.initialize(mode,startPosition,loop,{});
// Layer 1
this.shape = new cjs.Shape();
this.shape.graphics.f("#A72008").s().p("AhwBxQgvguAAhDQAAhBAvgvQAvgvBBAAQBCAAAvAvQAvAvAABBQAABDgvAuQgvAvhCAAQhBAAgvgvgAhUhTQgjAiAAAxQAAAyAjAjQAjAjAxAAQAxAAAkgjQAjgjAAgyQAAgxgjgiQgkgkgxAAQgxAAgjAkg");
this.shape.setTransform(16,16);
this.timeline.addTween(cjs.Tween.get(this.shape).wait(1));
}).prototype = p = new cjs.MovieClip();
p.nominalBounds = new cjs.Rectangle(0,0,32,32);
(lib._1 = function(mode,startPosition,loop) {
this.initialize(mode,startPosition,loop,{});
// Layer 1
this.shape = new cjs.Shape();
this.shape.graphics.f("#A72008").s().p("AgwAyQgVgVAAgdQAAgcAVgUQAUgVAcAAQAdAAAVAVQAUAUAAAcQAAAdgUAVQgVAUgdAAQgcAAgUgUg");
this.shape.setTransform(7,7);
this.timeline.addTween(cjs.Tween.get(this.shape).wait(1));
}).prototype = p = new cjs.MovieClip();
p.nominalBounds = new cjs.Rectangle(0,0,14,14);
// stage content:
(lib.Untitled1 = function(mode,startPosition,loop) {
this.initialize(mode,startPosition,loop,{});
// FlashAICB
this.instance = new lib._3("synched",0);
this.instance.parent = this;
this.instance.setTransform(102.5,96,1,1,0,0,0,24,24);
this.timeline.addTween(cjs.Tween.get(this.instance).to({scaleX:1.63,scaleY:1.63,alpha:0},24).wait(1));
// Layer 2
this.instance_1 = new lib._2("synched",0);
this.instance_1.parent = this;
this.instance_1.setTransform(102.5,96,1,1,0,0,0,16,16);
this.timeline.addTween(cjs.Tween.get(this.instance_1).to({scaleX:1.63,scaleY:1.63,alpha:0},24).wait(1));
// FlashAICB
this.instance_2 = new lib._1("synched",0);
this.instance_2.parent = this;
this.instance_2.setTransform(102.5,96,1,1,0,0,0,7,7);
this.timeline.addTween(cjs.Tween.get(this.instance_2).to({regX:7.1,scaleX:1.79,scaleY:1.79,x:102.7,alpha:0},24).wait(1));
}).prototype = p = new cjs.MovieClip();
p.nominalBounds = new cjs.Rectangle(178.5,172,48,48);
// library properties:
lib.properties = {
width: 200,
height: 200,
fps: 24,
color: "#000000",
opacity: 1.00,
webfonts: {},
manifest: [],
preloads: []
};
})(lib = lib||{}, images = images||{}, createjs = createjs||{}, ss = ss||{}, AdobeAn = AdobeAn||{});
var lib, images, createjs, ss, AdobeAn;
<html>
<head>
<meta charset="UTF-8">
<meta name="authoring-tool" content="Adobe_Animate_CC">
<title>concentric_circles</title>
<script src="https://code.createjs.com/createjs-2015.11.26.min.js"></script>
<script src="concentric_circles.js"></script>
<script>
var canvas, stage, exportRoot, anim_container, dom_overlay_container, fnStartAnimation;
function init() {
canvas = document.getElementById("canvas");
anim_container = document.getElementById("animation_container");
dom_overlay_container = document.getElementById("dom_overlay_container");
handleComplete();
}
function handleComplete() {
exportRoot = new lib.Untitled1();
stage = new createjs.Stage(canvas);
stage.addChild(exportRoot);
fnStartAnimation = function() {
createjs.Ticker.setFPS(lib.properties.fps);
createjs.Ticker.addEventListener("tick", stage);
}
function makeResponsive(isResp, respDim, isScale, scaleType) {
var lastW, lastH, lastS=1;
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
function resizeCanvas() {
var w = lib.properties.width, h = lib.properties.height;
var iw = window.innerWidth, ih=window.innerHeight;
var pRatio = window.devicePixelRatio || 1, xRatio=iw/w, yRatio=ih/h, sRatio=1;
if(isResp) {
if((respDim=='width'&&lastW==iw) || (respDim=='height'&&lastH==ih)) {
sRatio = lastS;
}
else if(!isScale) {
if(iw<w || ih<h)
sRatio = Math.min(xRatio, yRatio);
}
else if(scaleType==1) {
sRatio = Math.min(xRatio, yRatio);
}
else if(scaleType==2) {
sRatio = Math.max(xRatio, yRatio);
}
}
canvas.width = w*pRatio*sRatio;
canvas.height = h*pRatio*sRatio;
canvas.style.width = dom_overlay_container.style.width = anim_container.style.width = w*sRatio+'px';
canvas.style.height = anim_container.style.height = dom_overlay_container.style.height = h*sRatio+'px';
stage.scaleX = pRatio*sRatio;
stage.scaleY = pRatio*sRatio;
lastW = iw; lastH = ih; lastS = sRatio;
}
}
makeResponsive(false,'both',false,1);
fnStartAnimation();
}
</script>
</head>
<body onload="init();" style="margin:0px;">
<div id="animation_container" style="background-color:rgba(0, 0, 0, 1.00); width:200px; height:200px">
<canvas id="canvas" width="200" height="200" style="position: absolute; display: block; background-color:rgba(0, 0, 0, 1.00);"></canvas>
<div id="dom_overlay_container" style="pointer-events:none; overflow:hidden; width:200px; height:200px; position: absolute; left: 0px; top: 0px; display: block;">
</div>
</div>
</body>
</html>
I'm primarily trying to get it to work on one div that has an image inside of it. I'm primarily having difficulty with getting the concentric circles. I think that I can get away with just doing pules with shadow backgrounds, but this has 3 different circles. One in the middle, and then two along the outside. Would it be better to make it grow and then fade? Or would it make more sense to have shadows, borders, and size actually grow? Are there transform elements? Ideally, this would just be one CSS class that I can tack onto a div, but I could also use before and after pseudoclasses too
Thanks!
Using scss and radial-gradiant seems to have solved my animation woes:
#keyframes ripple {
#for $j from 0 through 100 {
$i: 100 - $j;
$percent: 0% + $j;
$factor: $j/100.0;
$opacity: 1.0 - ($j/100.0) ;
#{$percent} {
background: radial-gradient(rgba(255, 0, 0, $opacity) #{.8em * $factor}, transparent 0, transparent #{1.5em * $factor}, rgba(255, 0, 0, $opacity) 0, rgba(255, 0, 0, $opacity) #{2.5em * $factor}, transparent 0, transparent #{3.5em * $factor}, rgba(255, 0, 0, $opacity) 0, rgba(255, 0, 0, $opacity) #{4.5em * $factor}, transparent 0);
}
}
}
this allows for 1->100 to be nade for the radial gradient. Seems to work in Chrome, but that's what the client wants anyway!

Paperjs inserting segments to a rectangle gives strange result

I am trying to add random segments along the path of a rectangle. Here is my jsfiddle http://jsfiddle.net/hhND7/1/
<canvas id='canvas' resize style='' style='padding:0; margin:0;'></canvas>
<script type="text/paperscript" canvas="canvas" >
var rect = new Path.Rectangle({x:200, y:100}, new Size(80, 100))
rect.strokeColor = 'gray'
rect.selected = true;
var pathCuts = rands(20, 0, 360).sort(function(a,b){return a - b});
var tArr = [];
for ( var i=0; i<pathCuts.length; i++){
var loc = rect.getLocationAt(pathCuts[i]);
tArr.push(loc.point);
var sE = new Path.Circle(loc.point, 2);
sE.strokeColor = 'red';
}
rect.insertSegments(1, tArr);
function rands(n, min, max) {
var range = max - min;
if (range < n)
throw new RangeError("Specified number range smaller than count requested");
function shuffle() {
var deck = [], p, t;
for (var i = 0; i < range; ++i)
deck[i] = i + min;
for (i = range - 1; i > 0; --i) {
p = Math.floor(Math.random() * i);
t = deck[i];
deck[i] = deck[p];
deck[p] = t;
}
return deck.slice(0, n);
}
function find() {
var used = {}, rv = [], r;
while (rv.length < n) {
r = Math.floor(Math.random() * range + min);
if (!used[r]) {
used[r] = true;
rv.push(r);
}
}
return rv;
}
return range < 3 * n ? shuffle() : find();
}
</script>
I think the problem is with the insertSegments function. But i can not find a solution.
If you want it to still look like the original polygon, you need to sort in the positions of the original segments. Since you can replace a path's segments with an array of curveLocation , you can just add the locations of these points to tArr, then sort by each element by it's offset:
var pathCuts = rands(20, 0, rect.length);
var tArr = [];
for ( var i=0; i<pathCuts.length; i++){
var loc = rect.getLocationAt(pathCuts[i]);
tArr.push(loc);
var sE = new Path.Circle(loc.point, 2);
sE.strokeColor = 'red';
}
for ( var i = 0, l = rect.segments.length; i < l; i++){
tArr.push(rect.segments[i].location);
}
tArr.sort(function(a,b){return a.offset - b.offset})
rect.segments = tArr;

Aligning text in a geomatric shaped div

Can i align a text in a div with a geometric shape, like this
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQ5z8OYxnypDr09mmfFMunJj31x_XtfG3MFj0vlAa_ceoCnts0OfQ
without hiding some of text?
Update:
I need something like this, above is a circle, but also i need something like this for parallelogram:
http://i39.tinypic.com/4r2ikm.jpg
Here's a js fiddle code
fiddle
Found it some where.
Here's the script
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var text = "'Twas the night before Christmas, when all through the house, Not a creature was stirring, not even a mouse. And so begins the story of the day of Christmas";
var font = "12pt verdana";
var textHeight = 15;
var lineHeight = textHeight + 5;
var lines = [];
var cx = 150;
var cy = 150;
var r = 100;
initLines();
wrapText();
ctx.beginPath();
ctx.arc(cx, cy, r, 0, Math.PI * 2, false);
ctx.closePath();
ctx.strokeStyle = "skyblue";
ctx.lineWidth = 2;
ctx.stroke();
// pre-calculate width of each horizontal chord of the circle
// This is the max width allowed for text
function initLines() {
for (var y = r * .90; y > -r; y -= lineHeight) {
var h = Math.abs(r - y);
if (y - lineHeight < 0) {
h += 20;
}
var length = 2 * Math.sqrt(h * (2 * r - h));
if (length && length > 10) {
lines.push({
y: y,
maxLength: length
});
}
}
}
// draw text on each line of the circle
function wrapText() {
var i = 0;
var words = text.split(" ");
while (i < lines.length && words.length > 0) {
line = lines[i++];
var lineData = calcAllowableWords(line.maxLength, words);
ctx.fillText(lineData.text, cx - lineData.width / 2, cy - line.y + textHeight);
words.splice(0, lineData.count);
};
}
// calculate how many words will fit on a line
function calcAllowableWords(maxWidth, words) {
var wordCount = 0;
var testLine = "";
var spacer = "";
var fittedWidth = 0;
var fittedText = "";
ctx.font = font;
for (var i = 0; i < words.length; i++) {
testLine += spacer + words[i];
spacer = " ";
var width = ctx.measureText(testLine).width;
if (width > maxWidth) {
return ({
count: i,
width: fittedWidth,
text: fittedText
});
}
fittedWidth = width;
fittedText = testLine;
}
}
yes this can be achieved through these links
link1 and link2.
and then set the div's by giving postioning :) cheers.
give border radius and get your shape. and use some margins to get it accurate. The link i have posted will help you.

Scrolling with CSS

I have 4 tables that need to scroll, they are set up as follows:
Table1(static)
Table2(Horizontal Scrolling)
Table3(Vertical Scrolling)
Table4(Horizontal and Vertical Scrolling)
Table1 Table2
Table3 Table4
The tricky part of this is that Table 3 and 4 need to keep in sync as this is a listing of data broken out into two tables. Table 2 and 4 are in the same situation.
Any ideas?
No Javascript please as we have a script that works, but it is far too slow to work.
Thanks.
EDIT:
var tables = new Array();
var headerRowDivs = new Array();
var headerColumnDivs = new Array();
var bodyDivs = new Array();
var widths = new Array();
var heights = new Array();
var borderHorizontals = new Array();
var borderVerticals = new Array();
var tableWidths = new Array();
var tableHeights = new Array();
var arrayCount = 0;
var paddingTop = 0;
var paddingBottom = 0;
var paddingLeft = 0;
var paddingRight = 0;
function ScrollTableAbsoluteSize(table, width, height)
{
ScrollTable(table, null, null, width, height);
}
function ScrollTableRelativeSize(table, borderHorizontal, borderVertical)
{
ScrollTable(table, borderHorizontal, borderVertical, null, null);
}
function ScrollTable(table, borderHorizontal, borderVertical, width, height)
{
var childElement = 0;
if (table.childNodes[0].tagName == null)
{
childElement = 1;
}
var cornerDiv = table.childNodes[childElement].childNodes[0].childNodes[childElement].childNodes[childElement];
var headerRowDiv = table.childNodes[childElement].childNodes[0].childNodes[(childElement + 1) * 2 - 1].childNodes[childElement];
var headerColumnDiv = table.childNodes[childElement].childNodes[childElement + 1].childNodes[childElement].childNodes[childElement];
var bodyDiv = table.childNodes[childElement].childNodes[childElement + 1].childNodes[(childElement + 1) * 2 - 1].childNodes[childElement];
tables[arrayCount] = table;
headerRowDivs[arrayCount] = headerRowDiv;
headerColumnDivs[arrayCount] = headerColumnDiv;
bodyDivs[arrayCount] = bodyDiv;
borderHorizontals[arrayCount] = borderHorizontal;
borderVerticals[arrayCount] = borderVertical;
tableWidths[arrayCount] = width;
tableHeights[arrayCount] = height;
ResizeCells(table, cornerDiv, headerRowDiv, headerColumnDiv, bodyDiv);
widths[arrayCount] = bodyDiv.offsetWidth;
heights[arrayCount] = bodyDiv.offsetHeight;
arrayCount++;
ResizeScrollArea();
bodyDiv.onscroll = SyncScroll;
if (borderHorizontal != null)
{
window.onresize = ResizeScrollArea;
}
}
function ResizeScrollArea()
{
var isIE = true;
var scrollbarWidth = 17;
if (!document.all)
{
isIE = false;
scrollbarWidth = 19;
}
for (i = 0; i < arrayCount; i++)
{
bodyDivs[i].style.overflow = "scroll";
bodyDivs[i].style.overflowX = "scroll";
bodyDivs[i].style.overflowY = "scroll";
var diffWidth = 0;
var diffHeight = 0;
var scrollX = true;
var scrollY = true;
var columnWidth = headerColumnDivs[i].offsetWidth;
if (borderHorizontals[i] != null)
{
var width = document.documentElement.clientWidth - borderHorizontals[i] - columnWidth;
}
else
{
var width = tableWidths[i];
}
if (width > widths[i])
{
width = widths[i];
bodyDivs[i].style.overflowX = "hidden";
scrollX = false;
}
var columnHeight = headerRowDivs[i].offsetHeight;
if (borderVerticals[i] != null)
{
var height = document.documentElement.clientHeight - borderVerticals[i] - columnHeight;
}
else
{
var height = tableHeights[i];
}
if (height > heights[i])
{
height = heights[i];
bodyDivs[i].style.overflowY = "hidden";
scrollY = false;
}
headerRowDivs[i].style.width = width + "px";
headerRowDivs[i].style.overflow = "hidden";
headerColumnDivs[i].style.height = height + "px";
headerColumnDivs[i].style.overflow = "hidden";
bodyDivs[i].style.width = width + scrollbarWidth + "px";
bodyDivs[i].style.height = height + scrollbarWidth + "px";
if (!scrollX && isIE)
{
bodyDivs[i].style.overflowX = "hidden";
bodyDivs[i].style.height = bodyDivs[i].offsetHeight - scrollbarWidth + "px";
}
if (!scrollY && isIE)
{
bodyDivs[i].style.overflowY = "hidden";
bodyDivs[i].style.width = bodyDivs[i].offsetWidth - scrollbarWidth + "px";
}
if (!scrollX && !scrollY && !isIE)
{
bodyDivs[i].style.overflow = "hidden";
}
}
}
function ResizeCells(table, cornerDiv, headerRowDiv, headerColumnDiv, bodyDiv)
{
var childElement = 0;
if (table.childNodes[0].tagName == null)
{
childElement = 1;
}
SetWidth(
cornerDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement],
headerColumnDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[0]);
SetHeight(
cornerDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement],
headerRowDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement]);
var headerRowColumns = headerRowDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes;
var bodyColumns = bodyDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes;
for (i = 0; i < headerRowColumns.length; i++)
{
if (headerRowColumns[i].tagName == "TD" || headerRowColumns[i].tagName == "TH")
{
SetWidth(
headerRowColumns[i],
bodyColumns[i],
i == headerRowColumns.length - 1);
}
}
var headerColumnRows = headerColumnDiv.childNodes[childElement].childNodes[childElement].childNodes;
var bodyRows = bodyDiv.childNodes[childElement].childNodes[childElement].childNodes;
for (i = 0; i < headerColumnRows.length; i++)
{
if (headerColumnRows[i].tagName == "TR")
{
SetHeight(
headerColumnRows[i].childNodes[0],
bodyRows[i].childNodes[childElement],
i == headerColumnRows.length - 1);
}
}
}
function SetWidth(element1, element2, isLastColumn)
{
// alert(element2 + "\n\n" + element2.offsetWidth);
var diff = paddingLeft + paddingRight;
if (element1.offsetWidth < element2.offsetWidth)
{
element1.childNodes[0].style.width = element2.offsetWidth - diff + "px";
element2.childNodes[0].style.width = element2.offsetWidth - diff + "px";
}
else
{
element2.childNodes[0].style.width = element1.offsetWidth - diff + "px";
element1.childNodes[0].style.width = element1.offsetWidth - diff + "px";
}
}
function SetHeight(element1, element2, isLastRow)
{
var diff = paddingTop + paddingBottom;
if (element1.offsetHeight < element2.offsetHeight)
{
element1.childNodes[0].style.height = element2.offsetHeight - diff + "px";
element2.childNodes[0].style.height = element2.offsetHeight - diff + "px";
}
else
{
element2.childNodes[0].style.height = element1.offsetHeight - diff + "px";
element1.childNodes[0].style.height = element1.offsetHeight - diff + "px";
}
}
function SyncScroll()
{
for (i = 0; i < arrayCount; i++)
{
headerRowDivs[i].scrollLeft = bodyDivs[i].scrollLeft;
headerColumnDivs[i].scrollTop = bodyDivs[i].scrollTop;
}
}
We got the code from this link.
I hope this helps.
As it stands, the code is far too bulky to process the amount of data we need to. We have approximately 5000 rows of data per month that needs to be displayed on the page.
If by "need to keep in sync" you mean that when you scroll one of them, the other scrolls too, you can't do this with CSS, because you can't manipulate scroll position using CSS.
And one more thing, have in mind that scrollbar in IE goes inside the element and overlaps 20px of this element (there is a workaround for this), and in all other browsers scrollbar goes outside the element.
You can use CSS to set the height of an element and then set overflow:auto (this will give you scroll bars when needed).
Its very hard to get rows of a table to scroll properly. I've been trying with things such as wrapping a table row in a div (or vice versa) and setting a max-height and overflow of that div.
That's the best I can do with out seeing what you are trying to do.
function ResizeCells(table, cornerDiv, headerRowDiv, headerColumnDiv, bodyDiv)
{
var childElement = 0;
if (table.childNodes[0].tagName == null)
{
childElement = 1;
}
SetWidth(
cornerDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement],
headerColumnDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[0]);
SetHeight(
cornerDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement],
headerRowDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes[childElement]);
var headerRowColumns = headerRowDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes;
var bodyColumns = bodyDiv.childNodes[childElement].childNodes[childElement].childNodes[0].childNodes;
for (i = 0; i < headerRowColumns.length; i++)
{
if (headerRowColumns[i].tagName == "TD" || headerRowColumns[i].tagName == "TH")
{
SetWidth(
headerRowColumns[i],
bodyColumns[i],
i == headerRowColumns.length - 1);
}
}
var headerColumnRows = headerColumnDiv.childNodes[childElement].childNodes[childElement].childNodes;
var bodyRows = bodyDiv.childNodes[childElement].childNodes[childElement].childNodes;
for (i = 0; i < headerColumnRows.length; i++)
{
if (headerColumnRows[i].tagName == "TR")
{
SetHeight(
headerColumnRows[i].childNodes[0],
bodyRows[i].childNodes[childElement],
i == headerColumnRows.length - 1);
}
}
}
function SetWidth(element1, element2, isLastColumn)
{
// alert(element2 + "\n\n" + element2.offsetWidth);
var diff = paddingLeft + paddingRight;
if (element1.offsetWidth < element2.offsetWidth)
{
element1.childNodes[0].style.width = element2.offsetWidth - diff + "px";
element2.childNodes[0].style.width = element2.offsetWidth - diff + "px";
}
else
{
element2.childNodes[0].style.width = element1.offsetWidth - diff + "px";
element1.childNodes[0].style.width = element1.offsetWidth - diff + "px";
}
}
function SetHeight(element1, element2, isLastRow)
{
var diff = paddingTop + paddingBottom;
if (element1.offsetHeight < element2.offsetHeight)
{
element1.childNodes[0].style.height = element2.offsetHeight - diff + "px";
element2.childNodes[0].style.height = element2.offsetHeight - diff + "px";
}
else
{
element2.childNodes[0].style.height = element1.offsetHeight - diff + "px";
element1.childNodes[0].style.height = element1.offsetHeight - diff + "px";
}
}
function SyncScroll()
{
for (i = 0; i < arrayCount; i++)
{
headerRowDivs[i].scrollLeft = bodyDivs[i].scrollLeft;
headerColumnDivs[i].scrollTop = bodyDivs[i].scrollTop;
}
}
I appoligize, this part will not format no matter what I do, sorry about the poor formatting.

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