qml - "toast" like fading message box - qt

Is there already something like the android "toast" fading message popup for qml? I surely can create something by myself but I would assume/hope that there already is something like that delivered with Qt / QtQuickControls2

See ToolTip. It is styled like a "toast" when using the Material style.
import QtQuick 2.9
import QtQuick.Controls 2.2
ApplicationWindow {
width: 360
height: 520
visible: true
Button {
text: "Button"
anchors.centerIn: parent
ToolTip.text: "ToolTip"
ToolTip.visible: pressed
ToolTip.timeout: 3000
ToolTip.delay: 500
}
}

Related

QML Glow Inside a RowLayout

I am using Qt 5.15 Quick 2 QML to create a row of custom buttons in a window. When I have a standalone custom button things appear to work fine, but when I put them in a RowLayout there appears to be severe clipping and artifacting issues.
A minimum reproducible example might look like:
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Layouts 1.15
import QtQuick.Controls 2.15
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
RowLayout
{
anchors.fill:parent
anchors.margins: 25
Button
{
text: "Click Me"
Layout.fillWidth: true
}
CustomButton
{
text: "That Boy Don't Glow Right"
}
Button
{
x: 100; y:100
text: "Click Me"
Layout.fillWidth: true
}
}
}
with the custom control
import QtQuick 2.0
import QtQuick.Controls 2.15
import QtGraphicalEffects 1.15
Button {
id: control
text: "Click Me"
Glow {
anchors.fill: control
radius: 64
spread: 0
samples: 128
color: "red"
source: control
visible: true
}
}
with example output:
One potential fix is to add change the Glow to
Glow {
anchors.fill: control
width: parent.width
height:parent.height
x:control.x
y:control.y
parent: control.parent
...
But this doesn't seem right. First, it's not obvious to me where parent.width and control.x and control.parent are bound from and what happens in single and multiple nesting. If a CustomButton is placed inside another control with id control, would it rebind the property? And it appears if a RowLayout is placed inside a RowLayout, then it would require parent: control.parent.parent. In my actual code there is some non-trivial positioning to allow margins for a drop shadow, too, and the CustomButton is in another container so the actual code that works is: x:control.x + parent.pad/2 and parent:control.parent.parent.parent which is, frankly, ridiculous and assumes that non-standard fields in the parent are always available.
Is there a better way? Was hoping I could keep the button's ability to glow itself.
According to the docs:
"Note: It is not supported to let the effect include itself, for instance by setting source to the effect's parent."
So it's fortunate that you were able to get your example to work at all. One way to avoid using the parent as a source is to point the Glow object at the Button's background object:
Button {
id: control
Glow {
source: control.background
}
}

Qt Animating Window Appearance

In Qt 5.15 Quick 2 code, setting a QtQuick.Dialogs FileDialog visible property to true causes it to animate onto the screen in a "blorping" motion. I am developing a Gantt chart where clicking on an item in the timeline will bring up a window to edit its properties. Is there a way to not just have the Frame/Window appear instantly but instead to "blorp" out of the item clicked like the FileDialog does from the top of the window? I notice that the shape and interior controls of the FileDialog are morphed and then solidify to indicate that the dialog is being introduced and which window it is coming from. In my case I hope to have the window pop out of the control it will edit the properties of and, when finished, squirt back inside to reinforce that those properties are being pushed into the item being edited. Is this possible?
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Dialogs 1.2
import QtQuick.Controls 2.5
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Button
{
onClicked: chooseFile.visible = true
text: "Click Me"
}
FileDialog
{
id: chooseFile
title: "Save Me!"
//folder: shortcuts.home
selectExisting: true
}
}

QML - Prevent MouseArea's positionChanged signal to propagate in ScrollView

This post is a copy of a message I already sent on the Qt forum but I couldn't get an answer.
You can find the original post here: https://forum.qt.io/topic/113890/prevent-mousearea-s-positionchanged-signal-to-propagate-in-scrollview/4
If the link is dead, everything is copied below:
I am trying to handle a positionChanged signal in a MouseArea (to create kind of a drag&drop effet) that is in a ScrollView.
My problem is that after the mouse travelled a short distance, the parent ScrollView seem's to get the focus (the scrollbar appears) and I stop to receive positionChanged signals.
The objective would be to receive the positionChanged signal (even if the mouse gets out of my MouseArea & over the ScrollView as long as my left mouse button stays pressed) without propagating the signal to the ScrollView.
I have 3 separate examples. This is a simple QML application that should be easy to run.
The two first examples work. The third does not work.
What is "working":
Press the mouse button down on the MouseArea
Move the mouse around without releasing the button
The message that logs coordinates should never stop printing, wherever you are on screen until you release the mouse button.
For the third example, I get logs until the mouse moves too much and all the updates stop.
Only ScrollView (works)
import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
ApplicationWindow{
id: root
visible: true
width: 1200
height: 600
ScrollView {
clip: true
anchors.fill: parent
MouseArea {
width: 300
height: 300
onPositionChanged: {
console.log('Moved', mouseX, mouseY)
}
}
}
}
Only ColumnLayout (works)
import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
ApplicationWindow{
id: root
visible: true
width: 1200
height: 600
ColumnLayout {
MouseArea {
width: 300
height: 300
onPositionChanged: {
console.log('Moved', mouseX, mouseY)
}
}
}
}
ColumnLayout inside a ScrollView (does not work)
import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.12
ApplicationWindow {
id: root
visible: true
width: 1200
height: 600
ScrollView {
clip: true
anchors.fill: parent
// note: It does not work for ColumnLayout, Column, Row or RowLayout. If I use a Item here, it works
ColumnLayout {
MouseArea {
width: 300
height: 300
onPositionChanged: {
console.log('Moved', mouseX, mouseY)
}
}
}
}
}
You can find a video of the behavior here: https://i.imgur.com/rIlWnhu.mp4
I press and release the mouse without moving: I get the pressed & released events correctly
I press and move the mouse: I get the pressed event, the move event, then it stops. No more move or released events.
I press and move the mouse without going too far from the position where I pressed the mouse: It works until I get too far
Note: I don't get any Released or Exited event, but the containsPressed property is correctly updated (ie: when I no longer receive events, its value is false). This is the property that I use to display the "Mouse pressed" text.
Is this something I do wrong with the ScrollView/ColumnLayout combo or is this a Qt bug ?
Add this to your MouseArea in your third example:
preventStealing: true
For more info see:
https://doc.qt.io/qt-5/qml-qtquick-mousearea.html#preventStealing-prop

Can't set text field to fill width in QML

I am following this tutorial on YouTube and the person sets the TextField to fill the width of the RowLayout. However, it doesn't seem to work for me. I tried using Layout.fillWidth on the CheckBox and it seems to work perfectly fine but it doesn't seem to want to work on the TextField. Here is my code:
main.qml:
import QtQuick 2.9
import QtQuick.Controls 2.2
ApplicationWindow
{
visible: true;
width: 640;
height: 480;
title: qsTr("Tabs");
ToDoList
{
anchors.centerIn: parent;
}
}
ToDoList.qml:
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
Frame
{
ListView
{
// Using implicit width and height allows the frame to automatically scale to the size of the list view
implicitWidth: 250
implicitHeight: 250
clip: true
model: 100
delegate: RowLayout {
width: parent.width
CheckBox {}
TextField
{
Layout.fillWidth: true
}
}
}
}
Here is a screenshot of what mine looks like
What did I do wrong?
I don't know if this has anything to do with it but I made a "Qt Quick Application - Swipe" instead of "Qt Quick Controls 2 Application" as that option wasn't available to me. Thanks in advance for any help.
Edit: I have written step by step instructions to replicate the issue below.
File > New File or Project
From the new window make sure "Application" is selected then click "Qt Quick Application - Swipe" and press "Choose"
Set any name for the project and click "Next"
Set the build system to "qmake" and click "Next"
Set the minimal required Qt version to "Qt 5.9" and the Qt quick controls style to "Material Dark" and click "Next"
Select the "Desktop Qt 5.12.0 MSVC2017 64bit" as the kit and click "Next"
Set the options to have no version control and click "Finish"
Delete "Page1Form.ui.qml" and "Page2Form.ui.qml" from the "Projects" pane
Replace the contents of "main.qml" with:
import QtQuick 2.9
import QtQuick.Controls 2.2
ApplicationWindow
{
visible: true;
width: 640;
height: 480;
title: qsTr("Tabs");
ToDoList
{
anchors.centerIn: parent;
}
}
Right click on the root project file and click "Add New"
From the new window make sure "Qt" is selected then click "QML File (Qt Quick 2)" and press "Choose"
Name the file "ToDoList" and click "Next"
Add to project "qml.qrc Prefix: /" then set the options to have no version control and click "Finish"
Replace the contents of "ToDoList.qml" with:
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
Frame
{
ListView
{
// Using implicit width and height allows the frame to automatically scale to the size of the list view
implicitWidth: 250
implicitHeight: 250
clip: true
model: 100
delegate: RowLayout {
width: parent.width
CheckBox {}
TextField
{
Layout.fillWidth: true
}
}
}
}
Run the project
The width is set properly. The problem is with TextField style. You may check it by setting background like
TextField
{
Layout.fillWidth: true
background: Rectangle {
color: "red"
}
}
Or just start typing into those fields with and without Layout.fillWidth: true

Can't get rid of cursor when hiding TextArea in Qt Quick Controls

The issue seems so trivial that I almost believe it's a bug in Qt itself:
import QtQuick.Window 2.2
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2
import QtQuick.Layouts 1.1
Window {
id: window
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Rectangle {
color: "white"
Layout.columnSpan: 2
Layout.fillHeight: true
Layout.fillWidth: true
radius: 5
width: 640/2
height: 480/2
TextArea {
id: txtMemo
anchors.fill: parent
anchors.margins: 5
textColor: "black"
wrapMode: TextEdit.Wrap
readOnly: false
}
}
Button {
x: 0
y: 480/2
width: 640/2
height: 480/2
onClicked: {
//Qt.inputMethod.hide()
txtMemo.visible = false
}
}
}
You need to run this on an Android device to see the bug:
Type something in to the text area so the cursor and virtual keyboard appears.
When you click the button, the cursor & keyboard stay on screen. No idea why, perhaps a feature.
Anyways, that's not the main issue. When I uncomment Qt.inputMethod.hide() and trying to reproduce, an interesting thing happens:
if the keyboard is visible, both the cursor and keyboard disappear - awesome, exactly what I want
however if the keyboard isn't visible (closed by the arrow on the bottom during typing) and the cursor is, the cursor won't disappear at all:
(apologies for the picture quality)
So how do I get rid of the cursor? Tested on Qt 5.9.6 on Android (seems unrelated on Android version, happens on the latest version as well).

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