Tryton view doesn't appear - tryton

Developing a module with Tryton 4.6.0
I can' t manage to make a simple tree view appear
Here's the relevant code. What's wrong with it ?
And here's a picture

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Xamarin.Forms new project dialog in VS 2019 does not have "Shell" template option

I have looked through the existing posts and have not found one that addresses this issue.
I am trying my hand at Xamarin.Forms in Visual Studio 2019. I am trying to follow along with a couple of online videos and books, but am unable to because I do not see the same options on my system for creating the project as the tutorials have.
Specifically, the tutorials are beginning with a "Shell" template for the Mobile App project, and my screen does not have this option.
I am running on Windows 10 Pro; Visual Studio 2019 version 16.9.4; Xamarin Templates version 16.9.72 (426ebf6).
The current Flyout and Tabbed template are in fact both based on Shell, they have replaced respectively the old MasterDetail (FlyoutPage) and Tabbed (TabbedPage) templates. I guess it a Xamarin.Forms team choice, to maybe encourage developers to move to the new Shell.
So if the tutorial you are following is using:
The old Tabbed template, you need to select the Blank template and look at TabbedPage.
The old MasterDetail template, you need to select the Blank template and look at FlyoutPage.
The old Shell template, you can choose either Flyout or Tabbed template.
The type Shell kind of combines both FlyoutPage and TabbedPage. If you are still confused take a look at the documentation, also Xamarin Form Shell: Flyout v/s TabBar may help.

Can't import View container for charm library 3.0.0 in Scene Builder

I'm trying to import the com.gluonhq:charm:3.0.0 jar into SceneBuilder but for some reason I don't get a View container. I've tried loading the charm jar from the repository and from my local gradle cache. But I only get 22 items imported instead of the full 24 and no View.
I ultimately want to test an example "Gluon Mobile - Multi View Project with FXML" but can't load the corresponding FXML files into SceneBuilder because of the missing View container.
Thanks for any help!
PS. If it makes a difference I'm using OSX 10.11.5 (El Capitan)
As you may know, you don't need to go to the .gradle or .m2 local repositories, you can already retrieve the artifact from the online repositories:
Open the Library Manager and click Search repositories, type 'charm' and click search. From the list of results, select com.gluonhq:charm, and press 'Add JAR', and it will import the latest version (3.0.0 as of now), and you will find all the components. Click 'Import Components', and close the dialogs.
There is a known issue when importing jars, though, and some components won't be listed initially, as it happens with View in the case of the Charm jar.
The good news is it doesn't mean they won't be included: If you close Scene Builder and launch it again, those missing components will show up under the Custom panel.
The issue is related to the way SceneBuilder scans a jar to find out which of all the classes are potential candidates to be custom controls. During that process, some valid controls like View, may fail because some classpath conflict, so they won't be listed initially in the import dialog. But when you close SB and open it again, with a clean classpath, the jar is imported normally, and View and the rest of the controls are added to the Custom panel.

My styles from Pixate-Freestyle not styling my views in rubymotion

I am a beginner trying to use RubyMotion-PixateFreestyle, I have installed the gem, added the framework to \vendor and i run the simulator. I don't receive any errors but still the css has no effect on my views.
As example just I try adding the pixate freestyle to the timer app coming with rubymotion which is used as an example here: Pixate-freestyle
I have followed every step of the instructions, my app builds without errors but my changes to the views doesn't show up.

JavaFX Projects gone?

I have been trying to find a place to download the plugin, allowing the creation of JavaFX projects, but without success.
I have installed the newest Java SDK8u65-windows-x64 but it doesn't support JavaFX Projects, or at least I couldn't figure how to create one!
Does anyone know if they have temporally taken the url's where we used to be able to download JavaFX plugins from, or is it only me, who can't find them on the Oracle website?
Thank you !
EDIT: The problem was, that I was using Eclipse Mars, which for some reason doesn't allow to auto import JavaFx, as it has some odd access restrictions on the JRE system library. How I solved it was I installed the e(fx)clipse plugin and I was able to import javafx components successfully after that!
You can develop JavaFx straight away if you are using intellij Idea and perhaps some other ides
But if you are using eclipse, you should install the e(fx)clipse for your version.
Try this link
Also if you have more than one JDKs on your system, try to use jdk 8 an the default
Right click your project > properties
Then elect “Java Build Path” on left, then “JRE System Library”, click Edit…
Select "Workspace Default JRE"
Click "Installed JREs"
Check out the list and select jdk 8....
If you don't see it, click Search…, navigate to your jdk8 path, then click OK
Now you should see all installed JREs, select the one you want
Click OK

Flex Builder 4 mobile modifying app properties

I am building an app in Flex Builder 4 (iOS and Android) and have my app worked almost to completion and about ready for deployment. Unfortunately, I cannot find how to change the app icon and title for the system to read, so my app still shows up as Main with the default package symbol in the launcher. Does anyone know where to apply changes to these properties?
You need to edit these details in the .xml file for your project. It will be located in the root of your src folder and will be named something like MyProject-app.xml. Double click this, there you can edit the filename, version number, icon, etc.
NOTE: the default view is Design, i found it much easier to edit in the Source view.

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