How to develop windows app using sensor data of Microsoft Band even after SDK for the same is not available? - microsoft-band

I visited the developer site of Microsoft Band, it says that Microsoft Band SDK is not available, but still, I want to develop apps using Microsoft Band. So is there any method for doing the same still available.

There are archived SDK sources. The answer to thus question contains links to the IOS and android libraries as well as the Windows SDK. It is an amazing device and it is very sad that Microsoft discontinued it.
Good luck.

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Is Windows-10-Qt-quick-QML code cross-compatible with IOS

If I am developing an application using Qt quick QML on windows 10, can I deploy my project and test it on an ios device? I have read this post Developing iOS app on Windows but it seems to be somewhat in conflict with what I have read. The chosen answer in that question says that you need a macOS to develop IOS applications. Qt's documentation and other posts have said that you can port applications onto various platforms with the same code "Code once, deploy everywhere". So will I be able to actively test my qt quick QML code on an ios device from a Windows 10 development platform?
No, you can't. You need either macOS computer or virtual machine with this system.

Does VS2017 support Edit & Continue in Xamarin forms?

I'm just starting out with Android development using Xamarin in Visual Studio 2017.
This question suggests that E&C isn't possible, but that was a couple of years ago.
Is it still not possible to put a breakpoint somewhere in, for instance, MainActivity.cs, and then edit the surrounding code when it hits the break?
I'm using an Android 6.0 emulator created using the Android Virtual Device manager.
This feature is not yet available in Visual Studio 2017 for platforms like Android and iOS however this works on UWP platform.
In this comment. Rodrigo Kumpera says:
We're constantly evaluating what's the best to do for our users. We
know how awesome it would be to have Edit and Continue - we really do.
That proves that this feature is not yet available.

Is there a WinRT build of the Gracenote SDK that is universal?

There is a build for Windows 8.1 but it was not build as a universal PCL. Contacted support but they said to ask here, to get a response from the developers.
NOTE: by universal I mean, Windows Store universal, that work on WP8.1 and W8.1
The latest GNSDK for Mobile release should support WP8.1. Please download the one with platform "Windows Phone 8."
Gracenote SDK is a native library. It is not an application. Just like any other third party library (like sqlite - check https://sqlite.org/download.html),
it porvideds winrt and windows phone libs.
How do you build the library to run on phone and winrt both ? Can you post link from MSDN on how to do it ?. I dont think you can do this for libraries which has native component/s to it.
Gracenote window phone libs are built using visual studio 2012 and should work for both windows phone 8.1 and windows phone 8.0.

Must I have a Mac OS platform even if I develop my app with PhoneGap?

I had a Web Application written on Visual Studio (C#) and I want to create mobile applications for iOS and Android.
Do I have to get a Mac OS platform (e.g. a MacBook) to develop an iOS application?
Yes. To be able to publish your ios app to the appstore, you do need a machine with a Mac OS.
In order to develop for iOS, you need to use Xcode, which is a Mac-exclusive piece of software. So unless you emulate a Mac environment on windows, you need to get a mac. PhoneGap is simply an API for the iOS platform (a great one, too!), and it would be in addition to the built-in iOS frameworks. From what I can tell from your question, you are simply asking about how to develop on iOS. It's a great process, and there are plenty of great books to get you started with iOS.
However, to answer your question, yes. In order to develop for iOS, you need a Mac environment.

On which device/os to test .net web portal?

I am writing web portal for mobile phones using .net framework, I have tested some stuff on 9530(4.7.X) simulator and it has got issue as some of the javascript doesn't work.
I tested the same in 5.X version simulators of blackberry and it works fine, So I am confused on which version to test so that it reaches the maximum audience.
(Javascript is Enabled on the simulators)
Can somebody please guide me on which simulator to use?
Checkout BlackBerry KB articles to improve your web content support by blackberry:
Browser Development - Developing Web Content
Browser Development - JavaScript
I think RIM OS 4.5 version is most popular
See also:
What market share do each of the BlackBerry models have?
Which BlackBerry OS version to target for?
What is the best practise in blackberry development for reaching the widest range of smart phones?
Is there a chart of existing Blackberry platform vs. OS vs. Model versions?

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