Meteor build triggering npm script - meteor

Is there a native way (no additional npm/meteor packages) to trigger a NPM script during/before/after meteor build that is located in my package.json?

Have a look at the Meteor Build plugins API http://docs.meteor.com/api/packagejs.html#build-plugin-api
Build Plugins API
Meteor packages can provide build plugins - programs that integrate
with the build tool Isobuild used to compile and bundle your
application.
Starting with Meteor 1.2, the API used to plug into the build process
is called “Build Plugins”. There are 3 phases when a package’s plugin
can run: linting, compilation and minification. Here is an overview of
operations Isobuild performs on the application and packages source:

Related

How to ensure same nuget packages versions will be used during publish and tests?

I have solution with following projects:
Api
Application
Infrastructure
Tests
Api is WebApplication (entry point) and has ProjectReferences to libraries Application and Infrastructure.
Tests is a xunit test project and has ProjectReferences to Api / Application / Infrastructure.
I want consistent package versions both during publishing main (Api) project and during running tests.
I added following properties to Api.csproj:
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
<RestoreLockedMode Condition="'$(CI)' == 'true'">true</RestoreLockedMode>
And it generated Api/packages.lock.json - and it seems that this file also tracks versions of dependencies of referenced projects.
Here is how I publish application (Api):
RUN dotnet restore ./Api/Api.csproj
RUN dotnet publish Api -c Release -o out --runtime alpine-x64 --self-contained true /p:PublishTrimmed=true
So if CI=true env var is set, then commands above should either restore packages according to package.lock.json or fail.
However before publishing Api I run tests like this:
dotnet test ./Tests/Tests.csproj
My question is how to ensure that exactly same package versions will be used suring testing as in Api/package.lock.json? Because if I add <RestorePackagesWithLockFile>true</RestorePackagesWithLockFile> to Tests project then it will have separate Tests/package.lock.json file which may not be same as the one in Api/package.lock.json, right? On the other hand when Tests project references Api project then from what I understand Api/package.lock.json is ignored (when running Tests project)?
Is it possible to have one package.lock.json for solution (same for all projects in solution)?
I feel a bit bad for making this an answer and possibly getting rep votes, when mu88 beat me by 12 hours in the comments to the question, but Central Package Management is the answer. There's also a blog post about it.
Currently, neither Visual Studio, nor dotnet add package support installing or upgrading packages, so you will need to hand edit all the xml (csproj, props) files. But support should be coming in VS 2022 17.4, .NET SDK 6.0.400.

Where is the nuget executable for dotnet core

Where does dotnet core look for a nuget executable when running restore commands?
Is there a separate executable, or are the nuget functions built directly into the cli tools?
If I already have a nuget executable on my path, can dotnet be configured to use this?
NuGet is no longer an executable that runs for a restore operation, it has become an integrated part of the build tooling and the dotnet CLI.
NuGet operations have been turned into MSBuild tasks which are run during a build. This task would then load some NuGet libraries as needed. There are other tasks that use some NuGet components as well - such as the Pack target or some tasks used to determine framework compatibility (because NuGet knows which net* / netcoreapp* / netstandard* "frameworks" are compatible with another).
The dotnet CLI also uses some library functions of NuGet to execute commands such as dotnet add package or the dotnet nuget commands.
So instead of a single nuget.exe, you will find some NuGet related DLL files inside the SDK's directory and various components used during the build or command line operations will use functionality of these.
This also means that you can't easily replace them with any nuget.exe you have on your PATH.

How to remove npm files from meteor build

After upgrading Meteor to 1.3.x version NPM really came to play. But as always there is back side of the coin: build size.
On meteor 1.2.x build size is ~50MB, ~7k files
On meteor 1.3.x build size is ~190MB, ~27k files.
Twenty seven thousand files. That's quite a number. Not to mention path size exceeding 256 (a trouble for windows users).
I've dig into what meteor included into the build and it seems that all the npm_modules is here with all the stuff that is need to build some modules and their dependencies.
The question is: how to build meteor app without unnessesary npm files, leaving only the ones that are actually used by app at runtime?
Update:
On meteor 1.4.1_3 if you create a simple project meteor create dummy-project and go through all the common stuff like npm meteor install and meteor npm prune --production and them make a bundle out of it with meteor build c:\dummy --directory you will get a folder with the same 7k files and almost 2k folders (by the way it will not run node main.js out of the box as you might expect). If you tinker through folders you can find babel compiler inside that takes ~3.5k files.
Why do I need babel compiler inside compiled app?
To gain an introspective of your packages,
npm list --depth 0
to see the current packages in your project with only one level.
Inspect that list, and decide if you don't need a package and uninstall it.
You can also use other flags such as
npm list --depth 1 #the number represents the max depth
npm list --long true #for more information about the packages
npm list --global true #to check your global packages.
npm help-search <searchTerm>
Hope that helps you gain more insight in your packages. help-search Link
You may see that multiple packages depends on the same packages, and then it's up to you to decided what your application needs to run successfully.
Edit 1
You can exclude the packages inside your devDependencies, so that when you're publishing/deploying your code you have a cleaner package.
You do this by using npm prune --production - that removes all your devDependencies, and will require your users to do a npm install for your package to work. For info here

Use gulp locally outside node

I would like to use gulp in my Wordpress project. Is it possible to execute gulp functions outside a node JS project?
I'm running on OSx, but couldn't find anything on the internet about it. Or do I'll have to use another lib like Grunt?
Yes, the main language of your project doesn't affect whether or not your can include some node.js dependencies and run them. You will need to have gulp installed and have a gulpfile.js in your project, and then you can run it.
You could install gulp globally on the server (npm install -g gulp), but I recommend creating a package.json file (using npm init) in your project, so that your node.js dependencies are tracked in your version control, and installing gulp with npm install --save gulp (inside your project's directory). Since gulp won't be installed globally in that case, you will need to use "$(npm bin)"/gulp from a directory inside your project to run it.
I use Yeti Launch from the Zurb foundation for the same setup (no node installed on my Mac).
When you run it, it will create a Foundation frame but you can do the following:
Stop the project it creates from within its interface,
Delete the files it creates and replace with yours
Leave the project it shows in the interface
Leave the "node_modules" folder it creates
Start the project again
This will run your Gulp file.
The only issue is installing node modules. For this, I look at any error messages it gives regarding missing modules and copy these into the "node_modules" folder from Github
The short answer is no. Gulp is distributed as a npm package and has node.js as a dependency BUT that doesn't mean you can't use it outside of a node.js project.
The only real need for Gulp on a wordpress project would likely either be at the theming layer or if you were doing a custom plugin. Assuming you are making a theme, some of them use Gulp extensively.
I've used the Roots ecosystem's Sage theme successfully on a number of projects. It has node/npm dependencies but they are all included if you use the theme. Check out their Gulp file - it's probably close to what you are philosophically looking for.

publish-for-arch issues in meteor

I've created package and published it, It is just a simple wrapper of "phantom"
I deployed it using
sudo meteor publih --create
then added it to my app
$> meteor show sasi513:phantom#1.0.0
Version 1.0.0 : phantom node Package wrapper
Architectures: os.linux.x86_32+web.browser+web.cordova
Maintained by sasi513.
EDIT
Then when I try to deploy it meteor deploy xxx.meteor.com
Errors prevented deploying:
While building the application:
error: Unable to download package builds for this architecture.
and I tried to publish-for-arch
sudo meteor publish-for-arch sasi513:phantom#1.0.0
sasi513:phantom: updating npm dependencies -- phantom...
Bundling build...
Creating package build...
Uploading build...
Publishing package build...
Error from package server
: Cannot override existing build [403]
What is wrong here?Anyone has idea about this
The documentation says:
You need to run publish-for-arch from a different architecture to
upload a different build.
Are you running the command on a different architecture? Or the same machine? Because running the command on the same machine wont work.[1] Based on your description, it sounds like you didn't try it from the other architecture you want to support.
[1] http://docs.meteor.com/#meteorpublishforarch

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