Working how many sequences / permutations? - math

I have maths question. I’m working on a piece of software that can accept 5 parameters. While I have tested that the system can handle these parameters when entered individually and with a system reset I now need to verify that the system can handle the input of different sequences of inputs, for example
The user might input [1], [2], [3], [4], [5] or they might [2], [4], [5], [1], [3]
The first step I’m trying to achieve is to work out how many combinations there could be? Any pointers?

If there are n arguments, there are total n! permutations. Or at least this many, if omit that some arguments may be the same. In order to remove the duplicates, group the arguments by its value.
Let's say there are n_0 times of value x_0, ..., n_i times of value x_i, ..., n_m times of value x_m. So there are total
(n_0 + n_1 + ... + n_m)!
------------------------
n_0! * n_1! * ... * n_m!
https://en.wikipedia.org/wiki/Permutation#Permutations_of_multisets

When you have n numbers, at least n! permutations exist.
In your case you want a permutation of a set, thus the total number is:
(n_1 + n_2 + n_3 + n_4 + n_5)!
-------------------------------
n_1! * n_2! * n_3! * n_4! * n_5!
Read more about permutations in Wikipedia.

Related

Given a Number X (say, 24770). How do I find which powers of 2 it's been incremented by?

The problem i'm having is I've got a number 24770. There are several options on the server that can change this number by a power of 2. How do I know which powers it's been incremented by easily?
Would converting to binary help in this situation?
For example, given 24794 is it possible to easily see that 24770+2^3+2^4 was added here? Thanks!
Assuming the 24770 is always the same, it sounds like a red herring to obscure the problem. Just subtract that from the final number and it becomes a much simpler question of "which powers of two is this number made from?" (hint: look at the bit positions).
All integers can be expressed by a sum of powers of two. That's the basis of binary numbers.
For instance, the number 24794 is binary 110000011011010. Every 1 means +2^(position). In other words, you're looking at 2^14 + 2^13 + 2^7 + 2^6 + 2^4 + 2^3 + 2^1.
Therefore, any number can be the result of any other number incremented by any power of two. You might be trying to solve an equation with too many unknowns here.
Of course, the matter is different if it's always the same number that's being incremented by one power of two.
it is a bit-wise solvable question I think.
24864 - 24770 = 94 (01011110)
which means 1000000 (2^6) + 10000 (2^4) + 1000 (2^3) + 100 (2^2) + 10 (2^1).
Take use of the class BitArray, it may help.

Dynamic Programming, Arithmetic Progression, Time complexity issues

Given an array of size n (1<=n<=200000) with each entry a[i] ( 1<=a[i]<=100), find all the number of subsequences that form Arithmetic progression.
Subsequences are the sequences where you can leave any number of elements in the original sequence.
For example, the sequence A,B,D is a subsequence of A,B,C,D,E,F obtained after removal of elements C, E and F. The relation of one sequence being the subsequence of another is a preorder.
I have written O(n^2) solution using DP. But n^2 = 10^10. So, It'll not get accepted.
Here is what I did.
Pseudocode:
for every element A[i]:
for every element A[k] such that k<i:
diff = A[i] - A[k] + 100: (adding 100, -ve differences A.P.)
dp[i][diff] += dp[i-1][diff] + 1;
for every element A[i]:
for every diff, d:
ans = ans + dp[i][d];
return ans;
This is giving correct output but TLE for 3 big cases.
P.S. Please suggest better solution..!!
Is divide and conquer optimization DP required here?? If yes, tell me how to build the solution.

How to generate random arithmetic expressions for game

i would like to know if you can help me with this problem for my game. I'm currently using lots of switch, if-else, etc on my code and i'm not liking it at all.
I would like to generate 2 random arithmethic expressions that have one of the forms like the ones bellow:
1) number
e.g.: 19
2) number operation number
e.g.: 22 * 4
3) (number operation number) operation number
e.g.: (10 * 4) / 5
4) ((number operation number) operation number) operation number
e.g.: ((25 * 2) / 10) - 2
After i have the 2 arithmetic expresions, the game consist in matching them and determine which is larger.
I would like to know how can i randomly choose the numbers and operations for each arithmetic expression in order to have an integer result (not float) and also that both expression have results that are as close as possible. The individual numbers shouldn't be higher than 30.
I mean, i wouldn't like a result to be 1000 and the other 14 because they would be probably too easy to spot which side is larger, so they should be like:
expresion 1: ((25 + 15) / 10) * 4 (which is 16)
expression 2: (( 7 * 2) + 10) / 8 (which is 3)
The results (16 and 3) are integers and close enough to each other.
the posible operations are +, -, * and /
It would be possible to match between two epxressions with different forms, like
(( 7 * 2) + 10) / 8
and
(18 / 3) * 2
I really appreciate all the help that you can give me.
Thanks in advance!!
Best regards.
I think a reasonable way to approach this is to start with a value for the total and recursively construct a random expression tree to reach that total. You can choose how many operators you want in each equation and ensure that all values are integers. Plus, you can choose how close you want the values of two equations, even making them equal if you wish. I'll use your expression 1 above as an example.
((25 + 15) / 10) * 4 = 16
We start with the total 16 and make that the root of our tree:
16
To expand a node (leaf), we select an operator and set that as the value of the node, and create two children containing the operands. In this case, we choose multiplication as our operator.
Multiplication is the only operator that will really give us trouble in trying to keep all of the operands integers. We can satisfy this constraint by constructing a table of divisors of integers in our range [1..30] (or maybe a bit more, as we'll see below). In this case our table would have told us that the divisors of 16 are {2,4,8}. (If the list of divisors for our current value is empty, we can choose a different operator, or a different leaf altogether.)
We choose a random divisor, say 4 and set that as the right child of our node. The left child is obviously value/right, also an integer.
*
/ \
4 4
Now we need to select another leaf to expand. We can randomly choose a leaf, randomly walk the tree until we reach a leaf, randomly walk up and right from our current child node (left) until we reach a leaf, or whatever.
In this case our selection algorithm chooses to expand the left child and the division operator. In the case of division, we generate a random number for the right child (in this case 10), and set left to value*right. (Order is important here! Not so for multiplication.)
*
/ \
÷ 4
/ \
40 10
This demonstrates why I said that the divisor table might need to go beyond our stated range as some of the intermediate values may be a bit larger than 30. You can tweak your code to avoid this, or make sure that large values are further expanded before reaching the final equation.
In the example we do this by selecting the leftmost child to expand with the addition operator. In this case, we can simply select a random integer in the range [1..value-1] for the right child and value-right for the left.
*
/ \
÷ 4
/ \
+ 10
/ \
25 15
You can repeat for as many operations as you want. To reconstruct the final equation, you simply need to perform an in-order traversal of the tree. To parenthesize as in your examples, you would place parentheses around the entire equation when leaving any interior (operator) node during the traversal, except for the root.

How do computers evaluate huge numbers?

If I enter a value, for example
1234567 ^ 98787878
into Wolfram Alpha it can provide me with a number of details. This includes decimal approximation, total length, last digits etc. How do you evaluate such large numbers? As I understand it a programming language would have to have a special data type in order to store the number, let alone add it to something else. While I can see how one might approach the addition of two very large numbers, I can't see how huge numbers are evaluated.
10^2 could be calculated through repeated addition. However a number such as the example above would require a gigantic loop. Could someone explain how such large numbers are evaluated? Also, how could someone create a custom large datatype to support large numbers in C# for example?
Well it's quite easy and you can have done it yourself
Number of digits can be obtained via logarithm:
since `A^B = 10 ^ (B * log(A, 10))`
we can compute (A = 1234567; B = 98787878) in our case that
`B * log(A, 10) = 98787878 * log(1234567, 10) = 601767807.4709646...`
integer part + 1 (601767807 + 1 = 601767808) is the number of digits
First, say, five, digits can be gotten via logarithm as well;
now we should analyze fractional part of the
B * log(A, 10) = 98787878 * log(1234567, 10) = 601767807.4709646...
f = 0.4709646...
first digits are 10^f (decimal point removed) = 29577...
Last, say, five, digits can be obtained as a corresponding remainder:
last five digits = A^B rem 10^5
A rem 10^5 = 1234567 rem 10^5 = 34567
A^B rem 10^5 = ((A rem 10^5)^B) rem 10^5 = (34567^98787878) rem 10^5 = 45009
last five digits are 45009
You may find BigInteger.ModPow (C#) very useful here
Finally
1234567^98787878 = 29577...45009 (601767808 digits)
There are usually libraries providing a bignum datatype for arbitrarily large integers (eg. mapping digits k*n...(k+1)*n-1, k=0..<some m depending on n and number magnitude> to a machine word of size n redefining arithmetic operations). for c#, you might be interested in BigInteger.
exponentiation can be recursively broken down:
pow(a,2*b) = pow(a,b) * pow(a,b);
pow(a,2*b+1) = pow(a,b) * pow(a,b) * a;
there also are number-theoretic results that have engenedered special algorithms to determine properties of large numbers without actually computing them (to be precise: their full decimal expansion).
To compute how many digits there are, one uses the following expression:
decimal_digits(n) = 1 + floor(log_10(n))
This gives:
decimal_digits(1234567^98787878) = 1 + floor(log_10(1234567^98787878))
= 1 + floor(98787878 * log_10(1234567))
= 1 + floor(98787878 * 6.0915146640862625)
= 1 + floor(601767807.4709647)
= 601767808
The trailing k digits are computed by doing exponentiation mod 10^k, which keeps the intermediate results from ever getting too large.
The approximation will be computed using a (software) floating-point implementation that effectively evaluates a^(98787878 log_a(1234567)) to some fixed precision for some number a that makes the arithmetic work out nicely (typically 2 or e or 10). This also avoids the need to actually work with millions of digits at any point.
There are many libraries for this and the capability is built-in in the case of python. You seem primarily concerned with the size of such numbers and the time it may take to do computations like the exponent in your example. So I'll explain a bit.
Representation
You might use an array to hold all the digits of large numbers. A more efficient way would be to use an array of 32 bit unsigned integers and store "32 bit chunks" of the large number. You can think of these chunks as individual digits in a number system with 2^32 distinct digits or characters. I used an array of bytes to do this on an 8-bit Atari800 back in the day.
Doing math
You can obviously add two such numbers by looping over all the digits and adding elements of one array to the other and keeping track of carries. Once you know how to add, you can write code to do "manual" multiplication by multiplying digits and putting the results in the right place and a lot of addition - but software will do all this fairly quickly. There are faster multiplication algorithms than the one you would use manually on paper as well. Paper multiplication is O(n^2) where other methods are O(n*log(n)). As for the exponent, you can of course multiply by the same number millions of times but each of those multiplications would be using the previously mentioned function for doing multiplication. There are faster ways to do exponentiation that require far fewer multiplies. For example you can compute x^16 by computing (((x^2)^2)^2)^2 which involves only 4 actual (large integer) multiplications.
In practice
It's fun and educational to try writing these functions yourself, but in practice you will want to use an existing library that has been optimized and verified.
I think a part of the answer is in the question itself :) To store these expressions, you can store the base (or mantissa), and exponent separately, like scientific notation goes. Extending to that, you cannot possibly evaluate the expression completely and store such large numbers, although, you can theoretically predict certain properties of the consequent expression. I will take you through each of the properties you talked about:
Decimal approximation: Can be calculated by evaluating simple log values.
Total number of digits for expression a^b, can be calculated by the formula
Digits = floor function (1 + Log10(a^b)), where floor function is the closest integer smaller than the number. For e.g. the number of digits in 10^5 is 6.
Last digits: These can be calculated by the virtue of the fact that the expression of linearly increasing exponents form a arithmetic progression. For e.g. at the units place; 7, 9, 3, 1 is repeated for exponents of 7^x. So, you can calculate that if x%4 is 0, the last digit is 1.
Can someone create a custom datatype for large numbers, I can't say, but I am sure, the number won't be evaluated and stored.

Find sum of factors

Why does this code return the sum of factors of a number?
In several Project Euler problems, you are asked to compute the sum of factors as a part of the problem. On one of the forums there, someone posted the following Java code as the best way of finding that sum, since you don't actually have to find the individual factors, just the prime ones (you don't need to know Java, you can skip to my summary below):
public int sumOfDivisors(int n)
{
int prod=1;
for(int k=2;k*k<=n;k++){
int p=1;
while(n%k==0){
p=p*k+1;
n/=k;
}
prod*=p;
}
if(n>1)
prod*=1+n;
return prod;
}
Now, I've tried it many times and I see that it works. The question is, why?
Say you factor 100: 1,2,4,5,10,20,25,50,100. The sum is 217. The prime factorization is 2*2*5*5. This function gives you [5*(5+1)+1]*[2*(2+1)+1] = [25+5+1]*[4+2+1] = 217
Factoring 8: 1,2,4,8. The sum is 15. The prime factorization is 2*2*2. This function gives you [2*(2*(2+1)+1)+1]=15
The algorithm boils down to (using Fi to mean the ith index of the factor F or F sub i):
return product(sum(Fi^k, k from 0 to Ni), i from 1 to m)
where m is number of unique prime factors, Ni is the number of times each unique factor occurs in the prime factorization.
Why is this formula equal to the sum of the factors? My guess is that it equals the sum of every unique combination of prime factors (i.e. every unique factor) via the distributive property, but I don't see how.
Let's look at the simplest case: when n is a power of a prime number.
The factors of k^m are 1, k, k^2, k^3 ... k^m-1.
Now let's look at the inner loop of the algorithm:
After the first iteration, we have k + 1.
After the second iteration, we have k(k+1) + 1, or k^2 + k + 1
After the third iteration, we have k^3 + k^2 + k + 1
And so on...
That's how it works for numbers that are powers of a single prime. I might sit down and generalize this to all numbers, but you might want to give it a go yourself first.
EDIT: Now that this is the accepted answer, I'll elaborate a bit more by showing how the algorithm works on numbers with two distinct prime factors. It is then straightforward to generalize that to numbers with an arbitrary amount of distinct prime factors.
The factors of x^i.y^j are x^0.y^0, x^0.y^1 ... x^0.y^j, x^1.y^0...
The inner loops for each distinct prime factor generate x^i + x^i-1 + ... + x^0 (and similarly for y). Then we just multiply them together and we have our sum of factors.
The algorithm is essentially looking at the set of all ordered subsets of the prime factors of n, which is analogous to the set of factors of n.

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