While using Google simulator and android phone this image is not visible but when I test on iPhone then I'm getting this issue. I'm not able to figure out from it is coming. How do I remove this?
This is just the preview cursor on google iphone simulator, if you check it on a real iphone you won't see it, so there is no solution, and no need to remove it :)
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I have this very odd situation in Xcode 12.01. In one of the simulators iPhone 11-14.0 when calling UIImagePickerController a blank screen pops-up showing no images and even the Cancel button is not visible. It looks like that the screen is not fully loading.
using the call:
PHPhotoLibrary.authorizationStatus()
I have authorisation to access the photo library as it returns status is .authorized:
This is happening for just that particular simulator and the others work as expected.
Any ideas?
Thanks
I finally erase all content and settings from the device menu and it seemed to have resolved the situation.
I was having similar issue. The solution is, upgrade your Xcode to version 12.2, this issue is resolved in Xcode(12.2).
Hop this helps.
Thanks
I wish to go from one VR page to the next, while maintaining VR mode. According to the documentation this should be possible, but various attempts I have tried failed to do this. My latest attempt is https://retainingvrmode.glitch.me/. Does anybody have a working example or does anybody knows what I am doing wrong?
It works for me. Keep in mind that In-VR navigation is only supported on Firefox, Oculus Browser, Samsung Internet and Supermedium
I am looking for the keyboard shortcut for Going Back (to last screen) using the iOS Simulator.
I have tried searching, I didn't find anything.
I know this thread is old, but am gonna answer, it may help some on.
I dont know about a keyboard short cut to go back to the prev screen but on my iphone 12 simulator, I am swiping from the most left part of the screen to the right horizontally. Its working.
The iOS Simulator just runs iOS, so the way you would "go back" in the Simulator would be the same way you do on device. If you designed you application to "go back" with cmd-b (for instance), you would issue cmd-b in Simulator while your simulator device has focus. If you go back with a given swipe gesture, the same gesture should work in the Simulator.
I'm working on a two months old project that was working till today, without any changes except maybe XCode update from 4.4 to 4.5.
I use RHAddressBook to read contacts groups, which seems to be a very good framework, but got a weird behavior.
In this order :
Simulating in iOS5 iPhone non retina : app displays a black screen, weird log :
objc[31712]: Class _NSZombie_CFCalendar is implemented in both ?? and ??. One of the two will be used. Which one is undefined.
Simulating in iOS6 iPhone non retina : everything works fine, groups are loaded and displayed, no log
Simulating in iOS5 iPhone non retina : app displays contact list but their seems to be a broken glass effect on the simulator display, and neither top or bottom bars are displayed, weird log again
Here is my storyboard (root view in navigation controller) :
And simulator screenshot for the same screen :
And the second screen (simple segue opening blank page) :
If some idea crosses your mind I'd be glad to hear it !
Thanks a lot.
EDIT: seems like this is an iPhone Simulator bug, I will try reinstalling it. On another app (SYGalleryExample from SYGallery) it displays it as if it was on an iPad, with the same broken glass effect, and here is another app perfectly working on production use :
EDIT 2: Reinstalling XCode, wiping out ~/Library/Developer and ~/Library/Application Support/iPhone Simulator folders didn't do anything. Seems like I'm going for a full system installation again.
EDIT 3: even iphone simulator "native" apps are active weird. Here is proof :
Everything fixed, Apple bug somewhere in my user files for iPhone Simulator on iOS5. To recap : the display of every app I built was screwed up, including app that were working yesterday without any change done till then.
Then I spotted also native apps were not OK, design was the iPad one on the simulated iPhone non retina device .
Logging in another session, launching the same native apps (settings, maps, etc) everything was fine.
Logged back on the original session, everything works again.
Hope this can help some future reader.
EDIT :
actually no, still not working. complete new install of osx on new hard drive, no time machine restore or whatsoever, run working project on ipad 5.0 simulator and still :
For me it only reproduced on iOS5, iOS6 worked fine.
This is how i managed to fix it:
The problem was that i had installed SwitchResX, which is a program that creates display profiles for mac. This application interfered with the resolution of the iPad simulator.
So my suggestion is to remove any applications that change your resolution or try a different display resolution.
I have built a website(asp.net): http://avior-ins.co.il/
I can view the site on my computer(I have checked Firefox, safari, chrome and explorer and everything's OK), but the customer says that the CSS seems to be defective when he use iPad.
I don't own an iPad/iPhone, but I don't see any problem when I use my android phone(Motorola droid razr). I have also checked the site http://ipadpeek.com/, which is supposed to be a kind of iPad emulator and I don't see any problem.
Will you please check the site from Ipad and tell me what can cause the bug?
Thanks from advance!
In case you run into too much trouble developing a one-size-fits-all web page, you can have an ipad version of the page and then use detect/redirect strategy.
http://davidwalsh.name/detect-ipad
This fellow has a few nice approaches to that already worked-out.
Thank you all for the help. The real problem was an tag with text-indent -9999px.
It was placed on the site's menu and when I removed it, I looked ok.