I am looking for the keyboard shortcut for Going Back (to last screen) using the iOS Simulator.
I have tried searching, I didn't find anything.
I know this thread is old, but am gonna answer, it may help some on.
I dont know about a keyboard short cut to go back to the prev screen but on my iphone 12 simulator, I am swiping from the most left part of the screen to the right horizontally. Its working.
The iOS Simulator just runs iOS, so the way you would "go back" in the Simulator would be the same way you do on device. If you designed you application to "go back" with cmd-b (for instance), you would issue cmd-b in Simulator while your simulator device has focus. If you go back with a given swipe gesture, the same gesture should work in the Simulator.
Related
While using Google simulator and android phone this image is not visible but when I test on iPhone then I'm getting this issue. I'm not able to figure out from it is coming. How do I remove this?
This is just the preview cursor on google iphone simulator, if you check it on a real iphone you won't see it, so there is no solution, and no need to remove it :)
I have download Xcode today ,and i can't see the home button in simulation.
I was trying to do cmd+1 but it didn't work .
How i get back the home button ?
Cmd-Shift-H
(wasn't obvious to me too when I first opened it)
The Hardware tab will give you access to the home button, as well as other things such as rotate screen, shake screen, and lock the device.
Good luck!
I am attempting to record an app demo on the simulator, and want to use the Quicktime screen capture feature. However, I would like to hide the mouse during the capture.
Is this possible?
Doesn't seem to be a built in feature, so I am assuming I need to use some sort of plugin or hack.
Any suggestions?
QuickTime itself does not seem to offer this functionality therefore you have to resort to some other means to hide the cursor. On OSX there are some tools that allow this.
Cursourcerer is the first that springs to mind. However, as this really hides the cursor, it might not be ideal as you yourself will not be able to see what you are doing.
However, if you do not need to use QuickTime per se, it seems there are commercial screen recording solutions allowing this sort of thing such as Screenflow. I am not affiliated but the price seems reasonable and there is a demonstration of desired behavior here.
You don't record your app in your computer, but directly on your iPad or iPhone, connected to your Mac with a lightning cable. Then in Quicktime you select the "New movie recording" option (instead of "New screen recording"), then you will be able to select your iPad/iPhone as the "camera" and start recording your app running in your iOS device without any mouse pointer.
https://obsproject.com/
OBS can record your app window, and it ignores the cursor on the window.
Useful even if you are not a youtuber.
Cursorcerer for 10.14+ ⇨
http://doomlaser.com/cursorcerer-hide-your-cursor-at-will/
MouseHider.app for 10.13 and earlier ⇨ https://apps.apple.com/us/app/mouse-hider/id894419721?mt=12
I use option+command+k (⌥+⌘+k) to show / hide. It works globally.
It's also useful to hide the mouse cursor when you do the control-scroll zoom trick to focus in on a video.
I am building a project. Everything fine. Then I installed that on my iPhone.
My iPhone stack at the front screen and that's it.
Pressing the power off button for long doesn't work.
The xcode says Could not launch "Application Name". permission denied.
Should I just wait till iPhone run out of battery?
Try to restart iPhone using the instructions here:
http://www.apple.com/support/iphone/assistant/phone/#section_1
"To reset iPhone, press and hold the Sleep/Wake button and the Home button at the same time for at least 10 seconds, until the Apple logo appears."
My iPhone5's display became so large that I could not use it. When I tried to reset the size just like I do on my MacPro, it didn't work. So, I thought I'd restart it, but when I pressed the top button, the screen with the "slide to power off" came on and it was not possible to complete the task. It was frustrating and I thought of taking the battery out and putting it in again, but then I thought to try sliding the bar with my stylus pen and it worked immediately.
My problem is that when ever the iPhone has to push a view (like the keyboard) it takes a really long time (15+ seconds).
I never used to have this problem with the simulator, but after I updated xcode to 3.2.3, the simulator is almost un-usable for anything which requires a keyboard.
For example, on the simulator the springboard app (the one which stores your icons and has the search pane to the far left). When I scroll all the way over to the search, the keyboard pops up immediately but it takes a very long time for it to register any taps and the entire simulator becomes unresponsive.
This happens with any app.
Also, sometimes it can take a very long time for the keyboard to even show.
I'd really appreciate any thoughts!
In my case this was being caused by the NSZombieEnabled flag. Try disabling that if you have it set and the MKMapView may come "back to life".
EDIT: Unfortunately my problem just came back, so the above did not solve this problem. Sorry!
Finally solved this over here. In my case it was caused by a bad stick of RAM. OWC has a good article about checking for bad RAM DIMMs over here: http://eshop.macsales.com/Search/displayFAQDetails.cfm?ID=355 - maybe worth a shot. I re-seated my 2 risers in my Mac Pro, and the simulator is buttery smooth again!
Remember that using shiftkey you can toggle simulator animations slower or faster
pushing down shift for about 2 to 3 seconds toggle simulator to slow/fast animation