How do I get Android SDK for Morpho 1300 fingerprint scanner? - biometrics

I tried looking at their website. But got no clues. How can I get Android SDK and also any sample server code if possible that helps me in creating resgistration of fingerprint and authentication? That will be bonus.
TIA

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Firebase Crashlytics stuck adding SDK

I'm trying to add the Crashlytics SDK to my Android app, but it seems to be having trouble communicating with the Firebase servers. I've followed all of the instructions per the docs, but the Crashlytics tab in my console has been stuck on this screen for about 6 or so hours:
crashlytics add sdk screen.
I would (ideally) get this to just work™️, but if not then I'd like to be able to restart the process, but I also don't know how to do that.
Thanks in advance!!
I figured it out - I was mistakenly using the same appplicationID as another one of my projects, so Firebase was getting confused - making an entirely new project with a different applicationID fixed my problem.
if you followed all the steps as latest documentation..crash the app( use fatalError() for crash) using button action, this trick works for me.
https://firebase.google.com/docs/crashlytics/get-started?platform=ios&authuser=0#force-test-crash
For me Create a crash on button in project Relaunch application by simulator not by Xcode and It worked for me.

Firebase not reporting android activity

We are using Firebase for push notifications for Android and iOS, and all the notifications are working perfectly.
But when I log into firebase, and try to see the activity in “Streamview”, I see only iOS activity, and nothing for Android.
I do see the activity in Cloud messaging’s Report section, for both iOS and Android.
The application we have built is built using Xamarin forms.
One thing to note from the Firebase console is that it doesn’t appear as though the console recognizes that SDK setup was fully complete.
When going into the link where it says “Continue SDK Setup”.
Finally, when proceeding to step #4 it tries to verify that there has been communication between the app and Google’s servers and it doesn’t seem to find anything and it just sits there looking.
Notifications appear to work, but the app just doesn’t seem to be registering as being used under the Android side.
Any pointers in this direction will be very helpful.
i don't have any idea what is wrong here.
I want to watch complete report of my push notifications sending count, for both platform Android and iOS. but i am getting only iOS report in stream view tab not for Android.
I made the comment above and now I have found an answer, at least for my situation. I had added Xamarin.Firebase.Core to the PCL project as the documentation suggests. Later I saw documentation for Android Java that showed Firebase Core being added to the gradle file at the app level. So I added Xamarin.Firebase.Core NuGet package to the Android project also and now I can see data for Android in the Firebase Console.

Xamarin Ios Firebase cloud messaging

I have implemented firebase in my xamarin ios project. FCM token is getting generated, but when I am pushing a notification from firebase console nothing is happening. Can anyone tell me what wrong I am doing? I have used packages such as
Firebase.ios.InstanceID - 2.0.4,
Firebase.ios.Core - 4.0.8,
Firebase.ios.CloudMessaging - 2.0.4
Assuming you are testing it on a physical device and have all the necessary code in place. Make sure you have team id added in project setting at FCM console.

phonegap build 3.3.0 + pushwoosh not working

I installed according to this guide: http://www.pushwoosh.com/programming-push-notification/android/android-additional-platforms/phonegap-build/
And I defined in pushwoosh the Certificate is needed.
IOS system I get an error
your provisioning profile does not have aps entry. Please make your profile push compatible
And Android app costs but I send notifications are not coming.
Where could be the problem? What am I doing wrong?
Thanks for the help!
You need to recreate your mobileprovisioning profile for the app in Apple Developer Portal.
Your current mobileprovisioning profile does not allow push notifications.
After recreating the profile, open it in any text editor and double check that it has "aps-environment" line.

Worklight Encrypted Offline Cache credentials mismatch with multiple apps installed?

I am developing two different hybrid apps in an IBM Worklight 6 project which make use of the Worklight Encrypted Offline Cache (EOC). That being said, everything seems to work fine with each of those apps individually. I can open the EOC, read, write, etc. However, if I try to run one app on the Blackberry10 simulator or the windows phone 8 simulator and then run the other afterward, the EOC gives me a "Credentials mismatch" error.
It seems like the EOC wants both of my apps to use the same credentials to access it.
Has anyone seen this issue or can anyone offer any advice?
I should note that I do not see this issue when using EOC on iOS.
(That being said, could this be a simulator issue?)
I found the culprit...
In the config.xml file for each app, there is a line about Widget Configuration:
<widget xmlns="http://www.w3.org/ns/widgets"
xmlns:rim="http://www.blackberry.com/ns/widgets"
version="1.0.0.0" id="[APP ID]" rim:backButton="exit">
Both of my apps had somehow ended up with the same APP ID which was causing them to try to access the same encrypted cache.

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