Arrange widgets in layout - qt

i want to achieve following layout behavior:
| A | B | | A | |
1) |---- -----| 2) |---- D |
| C | D | | C | |
Align A,B,C,D with each other and allow D to take available space if B is hidden.
I can achieve layout behaviors 1 or 2 with multiple ways. But i cannot seem to find solution to satisfy both of these conditions without removing widgets from layouts and re-adding later when B hides/shows with qt default layouts.
I tried so far:
1) grid layout - when B is hidden, D stays in place. Can align like i want if i will start to track hide-show status of widget B.
2) combinations of hbox and vbox layouts - D will get all space, after B is hidden, but when B is shown - A and B are never aligned. Once again i'll need to rearrange all widgets to achieve behavior i want.
I suppose Grid layout best suited for my purposes, but row span is set in stone when I add widgets.
Is there simple solution i miss?

You could try the following code:
#include <QMainWindow>
#include "ui_mainwindow.h"
class MainWindow : public QMainWindow, public Ui::MainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
};
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
setupUi(this);
QWidget *left = new QWidget;
QWidget *right = new QWidget;
QHBoxLayout *hbox = new QHBoxLayout;
QVBoxLayout *vboxLeft = new QVBoxLayout;
QVBoxLayout *vboxRight = new QVBoxLayout;
vboxLeft->addWidget(new QLabel("A"));
vboxLeft->addWidget(new QLabel("C"));
auto b = new QLabel("B");
vboxRight->addWidget(b);
vboxRight->addWidget(new QLabel("D"));
left->setLayout(vboxLeft);
right->setLayout(vboxRight);
hbox->addWidget(left);
hbox->addWidget(right);
centralWidget()->setLayout(hbox);
QAction *toggleB = new QAction("Toggle B");
toggleB->setCheckable(true);
connect(toggleB, &QAction::toggled, this, [=](bool toggled) {
b->setHidden(toggled);
});
mainToolBar->addAction(toggleB);
}
You can toggle as many times as you want, it will keep the layout clean:

Related

How to resize qt dock widget to fit qCustomPlot widget?

A qDockWidget containing a qCustomPlot always starts with zero height. I am able to catch the qDockWidget resize event and change the qCustomPlot geometry using these answers, but the qCustomPlot is always hidden until it is manually stretched. Should this happen automatically, or do I need to calculate and set the dock height at startup?
This sample code creates a new qCustomPlot widget, places it in a layout, places that layout in another widget, and sets it to the dock. I have also tried placing the qCustomPlot widget directly into the dock. qCustomPlot setGeometry, setMinimumSize, and setSizePolicy seem to have no effect on the dock height.
#include <QMainWindow>
#include "qcustomplot.h"
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(){
QCustomPlot *m_customPlot;
QDockWidget *dock;
resize(1200, 600);
//create the plot
QWidget *plot_frame_temp= new QWidget();
plot_frame_temp->setSizePolicy(QSizePolicy::MinimumExpanding,QSizePolicy::MinimumExpanding);
m_customPlot = new QCustomPlot(plot_frame_temp);
m_customPlot->axisRect()->setupFullAxesBox(true);
m_customPlot->setBackground(Qt::black);
//size and margin settings
m_customPlot->setGeometry(QRect(0, 0, 500, 400));
m_customPlot->axisRect()->setMinimumSize(500,400);
m_customPlot->axisRect()->setAutoMargins(QCP::msLeft|QCP::msBottom|QCP::msRight|QCP::msTop);
// zoom and drag only on horrizontal axis
m_customPlot->axisRect()->setRangeZoomAxes(m_customPlot->xAxis,nullptr);
m_customPlot->axisRect()->setRangeDragAxes(m_customPlot->xAxis,nullptr);
//setup the top axis and labels
m_customPlot->xAxis->setVisible(false);
m_customPlot->xAxis2->setVisible(true);
m_customPlot->xAxis2->setTicks(true);
m_customPlot->xAxis2->setTickLabels(true);
m_customPlot->xAxis2->setTickPen(QColor(136, 136, 136));
m_customPlot->xAxis2->setTickLength(0,10);
m_customPlot->xAxis2->setTickLabelColor(QColor(136, 136, 136));
m_customPlot->xAxis2->setSubTickPen(Qt::NoPen);
m_customPlot->xAxis2->setBasePen(Qt::NoPen);
QFont font;
font.setStyleStrategy(QFont::PreferOutline);
m_customPlot->xAxis2->setTickLabelFont(font);
//setup the left axis and hide
m_customPlot->yAxis->setVisible(false);
m_customPlot->yAxis->setRangeReversed(true);
m_customPlot->yAxis2->setVisible(false);
//first graph
m_customPlot->addGraph();
m_customPlot->graph()->setPen(QPen(QColor(165, 165, 165)));
m_customPlot->graph()->setLineStyle((QCPGraph::lsStepLeft));
//second graph
m_customPlot->addGraph();
m_customPlot->graph()->setPen(QPen(QColor(165, 165, 165)));
m_customPlot->graph()->setLineStyle((QCPGraph::lsStepLeft));
// make some data
QVector<double> x(500), y0(500), y1(500);
for (int i=0; i<500; ++i)
{
x[i] = i;
y0[i] = (rand() % 2 + 0.2)/2;
y1[i] = (rand() % 2 + 1.4)/2;
}
//add data to graph
m_customPlot->graph(0)->setData(x, y0);
m_customPlot->graph(1)->setData(x, y1);
// set some options
m_customPlot->setNotAntialiasedElements(QCP::aeAll);
m_customPlot->setInteractions(QCP::iRangeDrag | QCP::iRangeZoom);
//add plot widget to layout
QHBoxLayout *laLayout = new QHBoxLayout();
laLayout->addWidget(plot_frame_temp);
//add layout to another widget
QWidget *laWidget=new QWidget();
laWidget->setLayout(laLayout);
//add second widget to dock
dock = new QDockWidget(tr("qcustomplot"), this);
dock->setAllowedAreas(Qt::TopDockWidgetArea | Qt::BottomDockWidgetArea);
dock->setWidget(laWidget);
addDockWidget(Qt::BottomDockWidgetArea, dock);
QWidget *centralWidget=new QWidget();
setCentralWidget(centralWidget);
}
};
Here is a minimum example done directly in mainwindow.h. A dock with a central widget and a QDockWidget with a qCustomPlot. I am using the compiled DLL version of qCustomPlot
Image: dock starts with zero height:
Initially the dock looks like this. The plot is hidden and the dock is claiming no height in an otherwise empty layout.
Image: dock stretched to show the plot
The plot is visible when the user stretches the dock.
I strongly suspect there is a way for the dock to adjust to the height of the qCustomPlot automatically. I can set the dock height from code, but that seems like a hack.
The most direct approach to solve your issue might be to define a minimum size for your QCustomPlot Widget. This can easily achieved with the following reduced example. Actually, the problems has nothing to do with QCustomPlot at all. It could have been any kind of widget with minimum size (0,0).
#include <QMainWindow>
#include "qcustomplot.h"
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(){
auto m_customPlot = new QCustomPlot();
m_customPlot->axisRect()->setupFullAxesBox(true);
auto dock = new QDockWidget(tr("qcustomplot"), this);
dock->setAllowedAreas(Qt::TopDockWidgetArea | Qt::BottomDockWidgetArea);
dock->setWidget(m_customPlot);
m_customPlot->setMinimumSize(QSize(500,500));
dock->setMinimumSize(m_customPlot->minimumSize());
addDockWidget(Qt::DockWidgetArea::BottomDockWidgetArea, dock);
setCentralWidget(new QWidget);
}
};
A better solution might to save and to restore the geometry of your dock widget configuration in the registry. This leaves the user with just the dock widget configuration that he finds desirable.
void MainWindow::closeEvent(QCloseEvent *event)
{
QSettings settings("MyCompany", "MyApp");
settings.setValue("geometry", saveGeometry());
QMainWindow::closeEvent(event);
}
QSettings settings("MyCompany", "MyApp");
dock->restoreGeometry(settings.value("myWidget/geometry").toByteArray());

Making a layout in Qt

I just begin to work on making a layout with Grid. I tried to make it using the HBoxlayout and VBoxlayout. But How to set the position of the layout. I searched out and I found the setAlignment option but it isn't working on it.
So how to do its postioning of layouts like the image?
this is the layout I want to make
check this out
#include "mainscreen.h"
#include "ui_mainscreen.h"
#include<QLayout>
#include<QPushButton>
MainScreen::MainScreen(QWidget *parent) :
QWidget(parent),
ui(new Ui::MainScreen)
{
ui->setupUi(this);
QGridLayout *layout=new QGridLayout;
QHBoxLayout *hlayout=new QHBoxLayout;
QPushButton *x=new QPushButton;
hlayout->setAlignment(Qt::AlignTop);
hlayout->addWidget(x);
layout->addChildLayout(hlayout);
this->setLayout(layout);
this->show();
}
MainScreen::~MainScreen()
{
delete ui;
}
You can find good information about Layout in this Tutorial from Qt: http://doc.qt.io/qt-5/qtwidgets-layouts-basiclayouts-example.html
Two things that are important for your Layout:
You need to nest several layout. Themain layout will be a VBoxlayout that contains the top and bottom Widget and one HBoxLayout in the middle. The HBoxLayout contain the other two widgets.
Two get different size for the two middle widgtes you need to give either a Stretch factor to the Layout or define sizes for the widgets.
You may consider doing the following
QHBoxLayout *TopLayout = new QHBoxLayout;
QHBoxLayout *BottomLayout = new QHBoxLayout;
QHBoxLayout *MiddleLayout = new QHBoxLayout;
QVBoxLayout *mainLayout = new QVBoxLayout;
QPushButton *topBtn = new QPushButton;
QPushButton *bottomBtn = new QPushButton;
QPushButton *LeftMiddleBtn = new QPushButton;
QPushButton *RightMiddleBtn = new QPushButton;
TopLayout->addWidget(topBtn);
BottomLayout->addWidget(bottomBtn);
// order matters here (i.e. the first addWidget will be placed in the left)
MiddleLayout->addWidget(LeftMiddleBtn);
MiddleLayout->addWidget(RightMiddleBtn);
// order matters here
mainLayout->addLayout(TopLayout);
mainLayout->addLayout(MiddleLayout);
mainLayout->addLayout(BottomLayout);
setLayout(mainLayout);
More convenient and right approach is to use Qt Designer or Qt Creator for this matter.
QMainWindow is a spatial case. It already has a layout set and it is impossible to change layout in widget! Reason is that QMainWindow has lots of other functionalities like menu, docking, status bar.
So how to make it work?
You have to set central widget:
MainScreen::MainScreen(QWidget *parent) :
QWidget(parent),
ui(new Ui::MainScreen)
{
ui->setupUi(this);
auto widget = new QWidget();
setCentalWidget(widget);
auto vLayout = new QVBoxLayout(widget);
// add your stuff here
// some example for testing:
vLayout->addWidget(new QButton("Test button"));
vLayout->addWidget(new QLabel("Nice label"));
vLayout->addWidget(new QTextEdit);
}
Also you are doing something wrong since this line ui->setupUi(this); indicates that you are using Qt Designer (design ui by mouse) and this means that layout should not be setup directly by code!

QT. Add new layout to QLayout

I create interface dynamically when Application is run.
1) I have QTabWidget with 4 predefined tabs. But i must show only 1 or 2 tabs, in case of user shoice. On StackOverflow i learned, that i must keep all tabs in collection to add and destroit it.
I have QHash: twInputMethodsTabs = new QHash< int, QPair<QWidget*, QString> >();
First argument = index; Second = Tab Widget; Third = Tab Widget Caption Text;
2) I fill the collection like this:
for(int i = 0; i < ui->twInputMethods->children().length(); i++)
{
twInputMethodsTabs->insert(i, QPair<QWidget*, QString>(ui->twInputMethods->widget(i), ui->twInputMethods->tabText(i)));
}
3) I add new widget in the tab like this:
twInputMethodsTabs->value(1).first->layout()->addWidget(cmbbCommands);
4) How can i add new layout to this widget? I want to do like this:
QHBoxLayout *hblParams =new QHBoxLayout();
twInputMethodsTabs->value(1).first->layout()->addLayout(hblParams);
But it does not work, because layout() returns QLayout which havent addLayout() function. How i can do this?
Or how can i should change architecture of code to do this?
In this following code you get a widget (.first) and then select that widget's layout ->layout() and then add a Widget to that layout ->addWidget().
twInputMethodsTabs->value(1).first->layout()->addWidget(cmbbCommands);
In the following code you get a widget (.first) and then select that widget's layout ->layout() and try to set the layout on the layout.
twInputMethodsTabs->value(1).first->layout()->addLayout(hblParams);
Replacing the QLayout
To set the layout on the parent widget, you need to drop the ->layout():
twInputMethodsTabs->value(1).first->addLayout(hblParams);
Note that since you are now adding an empty layout to the widget, any widgets current in the previous layout will be lost, so you may need to re-add the widgets to the layout.
Adding new QLayout inside existing QLayout
If you want to add a layout into the existing layout, you cannot do this directly. QLayout can only accept QWidget via .addWidget(). However, you can apply a layout to an empty QWidget() and then add that to the layout. For example:
QWidget *w = new QWidget();
w.addLayout(hblParams);
twInputMethodsTabs->value(1).first->layout()->addWidget(w);
An alternative is to set the layout on the QWidget to a layout that does support .addLayout() such as QHBoxLayout or QVBoxLayout. For example:
QVBoxLayout *l = new QVBoxLayout();
cmbbCommands.setLayout(l); // Now has a layout that supports .addLayout
twInputMethodsTabs->value(1).first->layout()->addWidget(cmbbCommands);
Now the following should work because ->layout() returns a QVBoxLayout:
QHBoxLayout *hblParams =new QHBoxLayout();
twInputMethodsTabs->value(1).first->layout()->addLayout(hblParams);
I Hope, I get what you want to do:
twInputMethodsTabs->value(1).first->layout()->addWidget(cmbbCommands);
QHBoxLayout *hblParams =new QHBoxLayout();
QWidget *w = new QWidget(twInputMethodsTabs->value(1).first);
twInputMethodsTabs->value(1).first->layout()->addWidget(w);
w->addLayout(hblParams);
I just wrote the code here, so it is untested. However it should give you an idea what I tried to explain in my comment.
Cutted from "working" application:
WidgetA::WidgetA(QWidget *parent) : QWidget(parent)
{
QVBoxLayout *pLayout = new QVBoxLayout();
buildWidget(pLayout);
this->setLayout(pLayout);
}
void WidgetA::buildWidget(QVBoxLayout *layout){
for(int i=0; i<4; ++i){
this->buildSegments(layout);
}
}
void WidgetA::buildSegments(QVBoxLayout *layout){
QHBoxLayout *pHbl = new QHBoxLayout();
QLabel *pSegmentSize = new QLabel(this);
pSegmentSize->setText(tr("Segment Size(1,N)"));
QSpinBox *pSegments = new QSpinBox(this);
pHbl->addWidget(pSegmentSize);
pHbl->addWidget(pSegments);
layout->addItem(pHbl);
}
Read this one: Widgets Tutorial - Nested Layouts

Qt alignment in QGridLayout eliminates the resizing of its elements

Ok, so basically I have a simple table with a QWidget and two buttons as shown below:
QGridLayout *layout = new QGridLayout;
layout->addWidget(viewcontainer,0,0,1,2);
layout->addWidget(reset,1,0);
layout->addWidget(done,1,1);
This is basically what I want, where "reset" and "done" are buttons. Essentially it's a QWidget, viewcontainer, which resizes as the window size is changed by the user while the buttons' heights remains the same. But, the default for the gridlayout is to align the contents to the left. If I change this with:
layout->addWidget(viewcontainer,0,0,1,2, Qt::AlignCenter);
It does sort of what I want, but the graphicsscene no longer resizes (remains a small constant size). I'd like to retain the resizing while just aligning the widget to the center. Thanks.
I think the easiest solution which provides a clean solution is to nest 2 layouts.
Your 'outer' (parent) layout should be a QHBoxLayout and you can add your QGridLayout into it as an 'inner' (child) layout with addLayout().
Based on my experience you should avoid to set Qt::Alignment every time you can. It can really mess up your layout. For simple layouts it can work but for more complex ones you should avoid it. And you never know that you should extend your layout in the future or not so my suggestion is to use nested layouts.
Of course you can create a QWidget for the 'outer' layout and for the 'innser' layout as well but most of the times it should be fine to just nest 2 layouts.
Also you can use QSpacerItem to fine-tune your layout.
Have a look at this example code, I think it does what you want:
#include <QApplication>
#include <QPushButton>
#include <QGraphicsView>
#include <QGridLayout>
#include <QPalette>
class MyWidget : public QWidget
{
public:
MyWidget()
{
QGridLayout * layout = new QGridLayout(this);
QGraphicsView * gv = new QGraphicsView;
layout->addWidget(gv, 0,0, 1,2);
layout->setRowStretch(0, 1); // make the top row get more space than the second row
layout->addWidget(new QPushButton("reset"), 1,0);
layout->addWidget(new QPushButton("done"), 1,1);
}
};
int main(int argc, char ** argv)
{
QApplication app(argc, argv);
MyWidget w;
w.show();
return app.exec();
}

How to create a scrollable QVBoxLayout?

I'm trying to put a QVBoxLayout inside a QScrollArea in order for it to be scrollable vertically. However items don't seem to be added to it.
I saw a suggestion that I ought to create an inner widget that the ScrollArea uses and to place the layout inside that, although it doesn't seem to have worked. My structure is supposed to look like this:
+-------------------------------
| QScrollArea(realmScroll)
| +----------------------------
| | QWidget(realmScrollInner)
| | +-------------------------
| | | QVBoxLayout(realmLayout)
And the code to do this:
# Irrelevant, added for context (this works)
centralWidget = QWidget(self)
self.container = QVBoxLayout(centralWidget)
centralWidget.setLayout(self.container)
self.setCentralWidget(centralWidget)
# Where trouble starts
self.realmScroll = QScrollArea(self.container.widget())
self.realmScroll.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
self.realmLayout = QVBoxLayout(self.container.widget())
self.realmScrollInner = QWidget(self.realmScroll)
self.realmScrollInner.setLayout(self.realmLayout)
self.realmScroll.setWidget(self.realmScrollInner)
self.container.addWidget(self.realmScroll)
# Doesn't add to realmLayout
self.realmLayout.addWidget(QLabel("test"))
I'm still learning Qt (2 days in), so in-depth answers to where I'm going wrong would be appreciated.
Update:
It seems that the addWidget(QLabel()) works right up until the realmScrollInner has been set as realmScroll's widget. Since I'd like to add elements after the UI has been displayed I have to do this, which I'm not sure is really correct:
self.realmLayout.addWidget(QLabel("test"))
# realmScrollInner bound to realmScroll
realmScroll.setWidget(realmScrollInner)
self.container.addWidget(realmScroll)
# Access realmScroll's widget and then layout to add
realmScroll.widget().layout().addWidget(QLabel("test"))
But if you remove that first call to addWidget before the widget has been bound (so the layout has no widgets), then bind to the ScrollArea widgets added afterwards are not displayed. Perhaps the ScrollArea needs repainting (although I don't see a method for that)?
Update 2: Calling repaint() on realmScroll or its contained widget does nothing, as does calling activate/update() on the layout.
It turned out that I was lead down a wrong path by putting the layout as the layout of a widget. The actual way to do this is as simple as:
scrollarea = QScrollArea(parent.widget())
layout = QVBoxLayout(scrollarea)
realmScroll.setWidget(layout.widget())
layout.addWidget(QLabel("Test"))
Which I'm pretty sure I tried originally, but hey it's working.
However this adds an issue that the layout's items are shrunk vertically instead of causing the scrollarea to add a scrollbar.
OK, I just got done fighting with this. Here's a widget that can go into a scroll area (scrollarea->setWidget) and work correctly. It contains a QVBoxLayout and a list of label/listwidget pairs, each in their own little horizontal layout, and it does pretty much what you'd want.
The important thing was reading the QScrollArea docs section on Size Hints and Layouts, and finding the bit where having the sizeContraint QLayout::SetMinAndMaxSize on the layout would be necessary.
class MappingDisplayWidget : public QWidget
{
Q_OBJECT
public:
explicit MappingDisplayWidget(QWidget *parent = 0);
void addFile(QString name);
private:
QVBoxLayout *m_layout;
QMap<QString, QListWidget *> m_mappings;
};
MappingDisplayWidget::MappingDisplayWidget(QWidget *parent) :
QWidget(parent)
{
m_layout = new QVBoxLayout;
m_layout->setSizeConstraint(QLayout::SetMinAndMaxSize);
setLayout(m_layout);
}
void MappingDisplayWidget::addFile(QString name) {
if (m_mappings.find(name) == m_mappings.end()) {
QWidget *widg = new QWidget;
QHBoxLayout *lay = new QHBoxLayout;
widg->setLayout(lay);
QLabel *nlab = new QLabel(name);
lay->addWidget(nlab);
QListWidget *list = new QListWidget;
lay->addWidget(list);
m_layout->addWidget(widg);
m_mappings[name] = list;
}
}
I keep pointers to the list widgets so that I can add stuff to them later, and that works fine.
Try calling
self.realmScroll.setWidgetResizable(True)

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