How to automate iPhone device setting using see Test? - appium-ios

I am trying to open ios mobile app using see test, for that I need to change iPhone device setting but I don't have idea how to open device setting.
Please suggest me how to open iPhone device setting using seeTest?

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Problem emulating phone camera with a normal USB webcam

I'm developing a simple Xamarin Form using VS2019 and Oreo as simulated android.
I would like to use my USB Logitech Webcam 200 in order to simulate phone camera.
This basically to avoid the deploymnet of the app in the phone with USB and save time.
I've configured the ADM adding hw.camera property and enabling it. Than i've tried to set hw.back.camera to webcam0 and hw.front.camera to none, but when i open camera in the emulated device it gives an error and camera app crash, also my app doesn't work.
I've tried to check the log and mainly i've found: E/CamDev#3.2-impl(1393): open: cannot open camera 0!
My webcam is good and drivers are installed on my win10 (i use it regularly with Skype and other apps).
I also tried with VS2017 in my PC and also tried in another PC with VS2019.
Any idea?
Thank you.

How do I connect my iphone to the Glitch A-Frame code?

I'm creating an A-Frame VR code program in Glitch.com
I'm told that I can use my smartphone iPhone like a VR Device.
How do I do that from the Show mode in Glitch.com?
Go to the show mode on your computer or whichever device you are working on. Click on the share menu directly below it and go to
live app
Copy that link (which will be a name of your choosing)
and open that on your iPhone. You will need google cardboard to access it.

Here Tracking could not add a device

I register to the 90 trial period with here tracking. I try to register a new device through app.tracking.here.com but after waiting 30 seconds I always get the message couldn't add the device.
Thank You
I tried from Android: default browser, Chrome and Firefox, but I always get the same error. I am using Android 8.0
Screenshot: Add a device from Android browser
You have to access the website from your Android device to get device id. It wont work if you are trying from a non Android device eg: computer, laptop etc.
You can read more details on using the tracker app here: developer.here.com/blog/introducing-here-tracking
Update:
If mobile browser still not helping you, then download the HERE Tracker app from the Google Play store to start out creating some test data. In the web app, use the Device Management screen to add a new device.
This issue has been fixed and is working now for Android devices

Appium [Android] - Couldn't launch app on virtual device

I installed Appium and all necessary stuff for running of application via Android AVD
Then I started a virtual device and launched the Appium (sure path to application was set in Settings before launching) http://take.ms/wRG8w
I don't know whether the application should be open immediately after launching or not. Thats why I ran Inspector. Seems the device was connected and Inspector was launched BUT the only thing I saw was Android logo.. launched application wasn't presented and as a result I wasn't able to record anything, here is screenshot http://take.ms/caglt
Maybe it was caused because of super slow virtual device.. please help
It's because the andriod emulator is very slow. Best is to use android device itself. I had same issues. There options to accelerate the simulator, but they haven't worked for me
If you have any andriod tab or phone, its quite easy to get started. You need to get adb installed ( is been done from the logs I see)and the driver of the phone device.
Then do adb devices to see if the device is listed. After that you can easily start interacting with device.

watchOS2 and NSLog on device

I am using XCode 7 (beta) to write standalone watchOS2 App Extension.
Debugger works fine, so I can use breakpoints for example, but seems to be that NSLog() is not working for the Watch. Note: It works fine on simulator, but doesn't work on device
Whatever I write to NSLog(#"..") is not displayed in Debug Area.
So the question is:
Is this behavior expected or am I doing something wrong? Are there some workarounds to see some debug logs, may be use WatchConnectivity for example?
Thanks in advance!
Until NSLog() works on real watchOS 2 devices I've ended up using -[WCSession sendMessage:replyHandler:errorHandler:] to send log strings from my watchOS 2 app back to my iOS phone app and then NSLog them from my phone app.
Did you try this one?
It's a known issue on developer forum.
You have to unpair and re-pair your watch to trust your computer.
Then you could see NSLog in Debug area.

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