My application can connect with multiple data bases (every data base have the same schema), I store the current DB, selected by user, in Session and encapsule access using a static property like:
public class DataBase
{
public static string CurrentDB
{
get
{
return HttpContext.Current.Session["CurrentDB"].ToString();
}
set
{
HttpContext.Current.Session["CurrentDB"] = value;
}
}
}
Other pieces of code access the static CurrentDB to determine what DB use.
Some actions start background process in a thread and it need access the CurrentDB to do some stuff. I'm thinking using something like this:
[ThreadStatic]
private static string _threadSafeCurrentDB;
public static string CurrentDB
{
get
{
if (HttpContext.Current == null)
return _threadSafeCurrentDB;
return HttpContext.Current.Session["CurrentDB"].ToString();
}
set
{
if (HttpContext.Current == null)
_threadSafeCurrentDB = value;
else
HttpContext.Current.Session["CurrentDB"] = value;
}
}
And start thread like:
public class MyThread
{
private string _currentDB;
private thread _thread;
public MyThread (string currentDB)
{
_currentDB = currentDB;
_thread = new Thread(DoWork);
}
public DoWork ()
{
DataBase.CurrentDB = _currentDB;
... //Do the work
}
}
This is a bad practice?
Actually, I think you should be able to determine which thread uses which database, so I would create a class inherited from Thread, but aware of the database it uses. It should have a getDB() method, so, if you need a new Thread which will use the same database as used in another specific Thread, you can use it. You should be able to setDB(db) of a Thread as well.
In the session you are using a current DB approach, which assumes that there is a single current DB. If this assumption describes the truth, then you can leave it as it is and update it whenever a new current DB is being used. If you have to use several databases in the same time, then you might want to have a Dictionary of databases, where the Value would be the DB and the Key would be some kind of code which would have a sematic meaning which you could use to be able to determine which instance is needed where.
Related
I'm trying to implement a web application using ASP.NET MVC and the Microsoft Unity DI framework. The application needs to support multiple user sessions at the same time, each of them with their own connection to a separate database (but all users using the same DbContext; the database schemas are identical, it's just the data that is different).
Upon a user's log-in, I register the necessary type mappings to the application's Unity container, using a session-based lifetime manager that I found in another question here.
My container is initialized like this:
// Global.asax.cs
public static UnityContainer CurrentUnityContainer { get; set; }
protected void Application_Start()
{
// ...other code...
CurrentUnityContainer = UnityConfig.Initialize();
// misc services - nothing data access related, apart from the fact that they all depend on IRepository<ClientContext>
UnityConfig.RegisterComponents(CurrentUnityContainer);
}
// UnityConfig.cs
public static UnityContainer Initialize()
{
UnityContainer container = new UnityContainer();
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
GlobalConfiguration.Configuration.DependencyResolver = new Unity.WebApi.UnityDependencyResolver(container);
return container;
}
This is the code that's called upon logging in:
// UserController.cs
UnityConfig.RegisterUserDataAccess(MvcApplication.CurrentUnityContainer, UserData.Get(model.AzureUID).CurrentDatabase);
// UnityConfig.cs
public static void RegisterUserDataAccess(IUnityContainer container, string databaseName)
{
container.AddExtension(new DataAccessDependencies(databaseName));
}
// DataAccessDependencies.cs
public class DataAccessDependencies : UnityContainerExtension
{
private readonly string _databaseName;
public DataAccessDependencies(string databaseName)
{
_databaseName = databaseName;
}
protected override void Initialize()
{
IConfigurationBuilder configurationBuilder = Container.Resolve<IConfigurationBuilder>();
Container.RegisterType<ClientContext>(new SessionLifetimeManager(), new InjectionConstructor(configurationBuilder.GetConnectionString(_databaseName)));
Container.RegisterType<IRepository<ClientContext>, RepositoryService<ClientContext>>(new SessionLifetimeManager());
}
}
// SessionLifetimeManager.cs
public class SessionLifetimeManager : LifetimeManager
{
private readonly string _key = Guid.NewGuid().ToString();
public override void RemoveValue(ILifetimeContainer container = null)
{
HttpContext.Current.Session.Remove(_key);
}
public override void SetValue(object newValue, ILifetimeContainer container = null)
{
HttpContext.Current.Session[_key] = newValue;
}
public override object GetValue(ILifetimeContainer container = null)
{
return HttpContext.Current.Session[_key];
}
protected override LifetimeManager OnCreateLifetimeManager()
{
return new SessionLifetimeManager();
}
}
This works fine as long as only one user is logged in at a time. The data is fetched properly, the dashboards work as expected, and everything's just peachy keen.
Then, as soon as a second user logs in, disaster strikes.
The last user to have prompted a call to RegisterUserDataAccess seems to always have "priority"; their data is displayed on the dashboard, and nothing else. Whether this is initiated by a log-in, or through a database access selection in my web application that calls the same method to re-route the user's connection to another database they have permission to access, the last one to draw always imposes their data on all other users of the web application. If I understand correctly, this is a problem the SessionLifetimeManager was supposed to solve - unfortunately, I really can't seem to get it to work.
I sincerely doubt that a simple and common use-case like this - multiple users logged into an MVC application who each are supposed to access their own, separate data - is beyond the abilities of Unity, so obviously, I must be doing something very wrong here. Having spent most of my day searching through depths of the internet I wasn't even sure truly existed, I must, unfortunately, now realize that I am at a total and utter loss here.
Has anyone dealt with this issue before? Has anyone dealt with this use-case before, and if yes, can anyone tell me how to change my approach to make this a little less headache-inducing? I am utterly desperate at this point and am considering rewriting my entire data access methodology just to make it work - not the healthiest mindset for clean and maintainable code.
Many thanks.
the issue seems to originate from your registration call, when registering the same type multiple times with unity, the last registration call wins, in this case, that will be data access object for whoever user logs-in last. Unity will take that as the default registration, and will create instances that have the connection to that user's database.
The SessionLifetimeManager is there to make sure you get only one instance of the objects you resolve under one session.
One option to solve this is to use named registration syntax to register the data-access types under a key that maps to the logged-in user (could be the database name), and on the resolve side, retrieve this user key, and use it resolve the corresponding data access implementation for the user
Thank you, Mohammed. Your answer has put me on the right track - I ended up finally solving this using a RepositoryFactory which is instantiated in an InjectionFactory during registration and returns a repository that always wraps around a ClientContext pointing to the currently logged on user's currently selected database.
// DataAccessDependencies.cs
protected override void Initialize()
{
IConfigurationBuilder configurationBuilder = Container.Resolve<IConfigurationBuilder>();
Container.RegisterType<IRepository<ClientContext>>(new InjectionFactory(c => {
ClientRepositoryFactory repositoryFactory = new ClientRepositoryFactory(configurationBuilder);
return repositoryFactory.GetRepository();
}));
}
// ClientRepositoryFactory.cs
public class ClientRepositoryFactory : IRepositoryFactory<RepositoryService<ClientContext>>
{
private readonly IConfigurationBuilder _configurationBuilder;
public ClientRepositoryFactory(IConfigurationBuilder configurationBuilder)
{
_configurationBuilder = configurationBuilder;
}
public RepositoryService<ClientContext> GetRepository()
{
var connectionString = _configurationBuilder.GetConnectionString(UserData.Current.CurrentPermission);
ClientContext ctx = new ClientContext(connectionString);
RepositoryService<ClientContext> repository = new RepositoryService<ClientContext>(ctx);
return repository;
}
}
// UserData.cs (multiton-singleton-hybrid)
public static UserData Current
{
get
{
var currentAADUID = (string)(HttpContext.Current.Session["currentAADUID"]);
return Get(currentAADUID);
}
}
public static UserData Get(string AADUID)
{
UserData instance;
lock(_instances)
{
if(!_instances.TryGetValue(AADUID, out instance))
{
throw new UserDataNotInitializedException();
}
}
return instance;
}
public static UserData Current
{
get
{
var currentAADUID = (string)(HttpContext.Current.Session["currentAADUID"]);
return Get(currentAADUID);
}
}
public static UserData Get(string AADUID)
{
UserData instance;
lock(_instances)
{
if(!_instances.TryGetValue(AADUID, out instance))
{
throw new UserDataNotInitializedException();
}
}
return instance;
}
My Controller code
ParaEntities db = new ParaEntities();
public List<Client> GetAllClients()
{
return db.Client.ToList();
}
Please click this link to see the error message
It is weird that when I am first time to click the button to get all client information then it responses 500. In the second time, I click the button to get all client, which is success.
You should assign variable and display the data in View.
Please change the syntax as i write below.
ParaEntities db = new ParaEntities();
public List<Client> GetAllClients()
{
var getData= db.Client.ToList();
if(getData==null)
{
return null;
}
return getData;
}
This error points to a connection problem rather then code issue. Check that the connectionstring is valid and that the user specified in the connectionstring has access to the database. If you're running the application on IIS then make sure that the applicationpool user has access to the database. Here is another SO issue were they solved this error.
If you want to store the db context as a local variable in your controller class then I suggest you to instantiate it inside of the controllers constructor. Then you make sure that every time a instance of the controller is created then a new db context is created as well.
Lets say your controller namned ClientController
private ParaEntities db;
public ClientController()
{
this.db = new ParaEntities();
}
public List<Client> GetAllClients()
{
return db.Client.ToList();
}
Another approach is to wrap your db context in a using statment inside of your method. In that case you make sure that the method is using a fresh context when being called upon and that the context is being disposed when the operation is completed.
public List<Client> GetAllClients()
{
using(ParaEntities db = new ParaEntities())
{
return db.Client.ToList();
}
}
PS: both examples violates the dependency inversion principle (hard coupling to the db context) but thats for another day
Please try this
public List<Client> GetAllClients()
{
ParaEntities db = new ParaEntities();
return db.Client.ToList();
}
Currently, I am using a Dictionary and Context.User.Identity.Name (code condensed for brevity):
[Authorize]
public class ServiceHub : Hub
{
static private Dictionary<string, HubUserProcess> UserProcesses = new Dictionary<string, HubUserProcess>();
public override Task OnConnected()
{
UserProcesses[Context.User.Identity.Name] = new HubUserProcess();
return base.OnConnected();
}
public override Task OnDisconnected()
{
// ... Remove from dictionary if key exists (not shown) ...
return base.OnConnected();
}
// Then I use UserProcesses[Context.User.Identity.Name] in all functions
}
In my HubUserProcess class, I have a bunch of web services that initialize in the constructor using the Context.User.Identity.Name. A coworker said that my approach is unsafe, so my biggest worry is one user accessing another user's private data (these variables can hold very sensitive information). What is the correct/safe way to store client variables?
I have an ASP.NET website project that until recent had all code in App_Code folder. It uses Entity Framework 4 as ORM. Application is divided into three "sections" (let's say one for each customer). Each section has it's own database (but same schema). This is due to performance reasons, databases are over 10GB each with millions of rows.
Each time a context object is created a Session variable which holds section ID is called and proprietary connection string is chosen for this context.
It looks like this (following are members of static Connection class):
public static MyEntities GetEntityContext()
{
if (HttpContext.Current.Session["section"] == null)
{
HttpContext.Current.Response.Redirect("~/Login.aspx");
}
var context = new MyEntities(GetEntityConnectionStringForSection((int)HttpContext.Current.Session["section"]);
return context;
}
private static string GetEntityConnectionStringForSection(int section)
{
switch (section)
{
case 1: return ConfigurationManager.ConnectionStrings["entity_1"].ConnectionString;
case 2: return ConfigurationManager.ConnectionStrings["entity_2"].ConnectionString;
case 3: return ConfigurationManager.ConnectionStrings["entity_3"].ConnectionString;
default: return ConfigurationManager.ConnectionStrings["entity_1"].ConnectionString;
}
}
It works very good and also handles situation when session timed out everytime any data access is performed.
Recently as I needed to share DB classes among two websites I moved all DB classes to separate class library and referenced System.Web library which I know is bad practice, but it's working.
Now the next step is to include unit and module tests which as I read is very difficult or impossible when using HttpContext in library, so I want to get rid of System.Web references. What is the best practice for this situation?
I think I can't just pass HttpContext to GetEntityContext() as it is also called from within my entity classes. Although this probably can be refactored. So maybe this is where I should go?
I also wondered if is it possible to somehow pass current section ID to this whole library? It cannot be just static property because as far as I understand it would be common for all users using the application. This should be user-specific.
Reassuming the objective is to make automated testing possible without loosing transparent Connection String choosing and session timeouts handling.
If I do something fundamentally wrong at this stage please also let me know. I can look again at this question tomorrow morning (8.00 am UTC) so please don't be discouraged by my silence till then.
EDIT:
Example of usage of Connection class in the library:
public partial class Store
{
public static List<Store> GetSpecialStores()
{
using (var context = Connection.GetEntityContext())
{
return context.Stores.Where(qq => qq.Type > 0).OrderBy(qq => qq.Code).ToList();
}
}
}
You can declare interface IContextProvider inside your library ans use it to retrieve context. Something like:
public interface IContextProvider
{
MyEntities GetEntityContext();
}
This will make your library testable. In your web project you can inject IContextProvider implementation into your library.
public class WebContextProvider : IContextProvider
{
public MyEntities GetEntityContext()
{
if (HttpContext.Current.Session["section"] == null)
HttpContext.Current.Response.Redirect("~/Login.aspx");
int sectionId = (int)HttpContext.Current.Session["section"];
string connectionString = GetEntityConnectionStringForSection(sectionId);
var context = new MyEntities(connectionString);
return context;
}
private static string GetEntityConnectionStringForSection(int section)
{
switch (section)
{
case 1: return ConfigurationManager.ConnectionStrings["entity_1"].ConnectionString;
case 2: return ConfigurationManager.ConnectionStrings["entity_2"].ConnectionString;
case 3: return ConfigurationManager.ConnectionStrings["entity_3"].ConnectionString;
default: return ConfigurationManager.ConnectionStrings["entity_1"].ConnectionString;
}
}
}
Inject this interface to repositories or other data access classes.
public partial class Store
{
private IContextProvider contextProvider;
public Store(IContextProvider contextProvider)
{
this.contextProvider = contextProvider;
}
public List<Store> GetSpecialStores()
{
using (var context = contextProvider.GetEntityContext())
{
return context.Stores.Where(qq => qq.Type > 0).OrderBy(qq => qq.Code).ToList();
}
}
}
I am new to Nhibernate and slowing working my way thru learning it. I tried to implement a session manager class to help me get the session for my db calls. Below is the code for it. Can someone please say if this is architecturally correct and foresee any issue of scalability or performance?
public static class StaticSessionManager
{
private static ISession _session;
public static ISession GetCurrentSession()
{
if (_session == null)
OpenSession();
return _session;
}
private static void OpenSession()
{
_session = (new Configuration()).Configure().BuildSessionFactory().OpenSession();
}
public static void CloseSession()
{
if (_session != null)
{
_session.Close();
_session = null;
}
}
}
and in my data provider class, I use the following code to get data.
public class GenericDataProvider<T>
{
NHibernate.ISession _session;
public GenericDataProvider()
{
this._session = StaticSessionManager.GetCurrentSession();
}
public T GetById(object id)
{
using (ITransaction tx = _session.BeginTransaction())
{
try
{
T obj = _session.Get<T>(id);
tx.Commit();
return obj;
}
catch (Exception ex)
{
tx.Rollback();
StaticSessionManager.CloseSession();
throw ex;
}
}
}
}
and then
public class UserDataProvider : GenericDataProvider<User>
{
public User GetUserById(Guid uid)
{
return GetById(uid)
}
}
Final usage in Page
UserDataProvider udp = new UserDataProvider();
User u = udp.GetUserById(xxxxxx-xxx-xxx);
Is this something that is correct? Will instantiating lot of data providers in a single page cause issues?
I am also facing an issue right now, where if I do a same read operation from multiple machines at the same time, Nhibernate throws random errors- which I think is due to transactions.
Please advice.
From what I can see you are building the session factory if you have a null session. You should only call BuildSessionFactory() once when the application starts.
Where you do this is up to you, some people build the SessionFactory inside Global.asax in the method application_start or in your case have a static property for sessionFactory instead of session in your StaticSessionManager class.
I suspect your errors are due to the fact that your session factory is being built multiple times!
Another point is that some people open a transaction _session.BeginTransaction() at the beginning of each request and either commit or rollback at the end of each request. This gives you a unit of work which means you can lose the
using (ITransaction tx = _session.BeginTransaction())
{
...
}
on every method. All of this is open for debate but I use this method for 99% of all my code with no trouble at all.